Dungeon Sprint DCSS version 0.17-a0-2093-gc772f4b (webtiles) character file. 0 esc the Insei (level 1, -1/13 HPs) Began as an Octopode Transmuter on Oct 16, 2015. Slain by a worker ant (4 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:24 (5 turns). esc the Insei (Octopode Transmuter) Turns: 5, Time: 00:00:24 Health: -1/13 AC: 1 Str: 9 XL: 1 Next: 0% Magic: 2/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Clarity . (no shield) rNeg . . . SustAt . (helmet restricted) rPois . Gourm . (no amulet) rElec . Spirit . (no ring) rCorr . Warding . (no ring) rMut . NoTele + (no ring) MR ..... (no ring) Stlth ++........ (no ring) (no ring) (no ring) (no ring) @: lethally poisoned (-1 -> -11), appendage, not resistant to hostile enchantments, unstealthy A: almost no armour, amphibious, 8 rings, constrict 8, tentacle spike 3, camouflage 1, gelatinous body 1 a: End Transformation You were in the Dungeon. You were not hungry. One of your tentacles had a temporary spike. You visited 1 branch Inventory: Missiles a - 12 arrows Scrolls i - a scroll of blinking {!r} Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage {!q} Books b - a book of Changes Comestibles c - a bread ration {@e1} Skills: + Level 1.0 Fighting + Level 2.0 Dodging + Level 3.0 Unarmed Combat + Level 2.0 Spellcasting + Level 2.0 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Trmt #..... 12% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). One of your tentacles bears a large vicious spike. Message History Welcome, esc the Octopode Transmuter. Found a staircase leading out of the dungeon. Okay, then. As you open the door, it creaks loudly! 2 worker ants come into view. The worker ant twitches its antennae in your direction. One of your tentacles grows a vicious spike. You now have 2/3 mp. You barely miss the worker ant. Your grab misses the worker ant. You pierce the worker ant, but do no damage. Your squeeze misses the worker ant. The worker ant bites you. You are poisoned. The worker ant poisons you! A worker ant comes into view. You take 2 damage, and have 11/13 hp. You closely miss the worker ant. The worker ant twitches its antennae in your direction. Your grab misses the worker ant. You pierce the worker ant, but do no damage. You feel sick. The worker ant bites you. You take 7 damage, and have 4/13 hp. MASSIVE DAMAGE!! You barely miss the worker ant. You grab the worker ant. You pierce the worker ant, but do no damage. You constrict the worker ant. * * * LOW HITPOINT WARNING * * * You feel sick. The worker ant bites you. You die... ## ## . . a#a #a# #a# ##@## +.<.+ ##.## #+# You could see 4 worker ants. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | esc the Octopode Transmuter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D | Noticed a worker ant 1 | D | Noticed a worker ant 4 | D | Noticed a worker ant 5 | D | HP: 3/13 [poisoned by a worker ant] 5 | D | Slain by a worker ant Vault maps used: D: the_violet_keep_of_menkaure Action || total -------------------------++------- Melee: Unarmed || 3 Cast: Beastly Appendage || 1 Vault maps used: D: the_violet_keep_of_menkaure Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 8.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 8.0 +-------+-------+-------+-------+-------+----------------------