Dungeon Sprint DCSS version 0.17-a0-1946-gfb768fe (webtiles) character file. 287 esc the Insei (level 6, -4/46 HPs) Began as an Octopode Transmuter on Oct 1, 2015. Slain by a merfolk ... wielding a +2 demon whip of electrocution (17 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:56 (136 turns). esc the Insei (Octopode Transmuter) Turns: 136, Time: 00:02:57 Health: -4/46 AC: 1 Str: 21 XL: 6 Next: 30% Magic: 12/14 EV: 18 Int: 29 God: Gold: 0 SH: 0 Dex: 25 Spells: 1 memorised, 15 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Clarity . (no shield) rNeg . . . SustAt . (helmet restricted) rPois . Gourm . (no amulet) rElec . Spirit . E - +6 ring of dexterity rCorr . Warding . F - +6 ring of dexterity rMut . NoTele + G - +6 ring of intelligence MR ..... H - +6 ring of intelligence Stlth +++....... I - +6 ring of strength J - +6 ring of strength (no ring) (no ring) @: very slightly contaminated, studying Polearms, invisible, not resistant to hostile enchantments, fairly stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Missiles a - 1012 arrows Armour m - the +18 shield of the gong {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. Magical staves C - an uncursed staff of energy {@w1+MP, hungerless spells, !d!a} (You found it in the Dungeon) N - an uncursed staff of power {MP+17, !a} (You found it in the Dungeon) Jewellery E - a +6 ring of dexterity (left tentacle) (You found it in the Dungeon) F - a +6 ring of dexterity (right tentacle) (You found it in the Dungeon) G - a +6 ring of intelligence (on tentacle) (You found it in the Dungeon) H - a +6 ring of intelligence (on tentacle) (You found it in the Dungeon) I - a +6 ring of strength (on tentacle) (You found it in the Dungeon) J - a +6 ring of strength (on tentacle) (You found it in the Dungeon) M - the ring of Xom's Recklessness {+Fly rPois} (You found it in the Dungeon) [ring of flight] It protects you from poison. It lets you fly. O - the amulet "Lesahie" {Spirit MP+9 Str+4 Int-3} (You found it in the Dungeon) [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+4). It affects your intelligence (-3). It affects your magic capacity (+9). Magical devices y - a wand of disintegration (4) (You found it in the Dungeon) z - a wand of fire (1) (You found it in the Dungeon) A - a wand of cold (4) (You found it in the Dungeon) B - a wand of draining (1) (You found it in the Dungeon) Scrolls i - 4 scrolls of blinking {!r} p - 4 scrolls of amnesia q - 3 scrolls of recharging r - 7 scrolls of fog s - a scroll of holy word {!r} t - 5 scrolls of identify u - 5 scrolls of remove curse v - 2 scrolls of fear Q - a scroll of brand weapon Potions d - 10 potions of curing e - 10 potions of heal wounds f - 6 potions of haste g - 7 potions of magic h - 3 potions of berserk rage {!q} j - 2 potions of brilliance k - a potion of invisibility l - 4 potions of resistance n - 5 potions of agility o - 5 potions of might Books b - a book of Changes P - a manual of Polearms {!d} (You found it in the Dungeon) Miscellaneous D - a crystal ball of energy (You found it in the Dungeon) K - a disc of storms (You found it in the Dungeon) Comestibles c - 5 bread rations {@e1} w - 42 fruits x - 4 meat rations {@e2} L - 4 chunks of flesh {@w0} Skills: + Level 6.0 Fighting + Level 6.3 Dodging + Level 6.7 Unarmed Combat + Level 5.7 Spellcasting + Level 6.2 Transmutations You had 15 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Trmt #####. 1% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History You have reached level 4! This wand has 4 charges left. You regained 6 hp, and now have 32/34 hp. MP restored: 10 O - the amulet "Lesahie" {Spirit MP+9 Str+4 Int-3} P - a manual of Polearms {!d} Q - a scroll of brand weapon Okay, then. You start resting. Your transformation is almost over. You start resting. Health restored: 34 Your surroundings seem different! Welcome to arena 3. 4 merfolk come into view. The merfolk shouts! The merfolk unwields an uncursed trident. The merfolk drops an uncursed trident. The merfolk picks up a +2 demon whip of electrocution. The merfolk wields a +2 demon whip of electrocution. You hear the crackle of electricity. The merfolk unwields an uncursed trident. The merfolk drops an uncursed trident. The merfolk picks up a +0 glaive of venom. The merfolk wields a +0 glaive of venom. It begins to drip with poison! Okay, then. Unknown command. Drink which item? (? for menu, Esc to quit) You fade into invisibility! The merfolk shouts! You are very lightly contaminated with residual magic. The bolt of negative energy misses the merfolk. The bolt of negative energy hits the merfolk. The merfolk is drained! This wand has 3 charges left. The merfolk shouts! The merfolk throws a tomahawk. The tomahawk hits you! You take 16 damage, and have 18/34 hp. MASSIVE DAMAGE!! Aim: a merfolk, wielding a trident (moderately wounded, lightly drained, hasn't noticed you) The bolt of cold hits the merfolk. This wand has 4 charges left. The merfolk throws a tomahawk. The tomahawk hits you! * * * LOW HITPOINT WARNING * * * You take 8 damage, and have 10/34 hp. MASSIVE DAMAGE!! Aim: a merfolk, wielding a trident (severely wounded, lightly drained, hasn't noticed you) The bolt of negative energy misses the merfolk. The bolt of negative energy hits the merfolk. The merfolk is drained! You kill the merfolk! Your Fighting skill gained 2 levels and is now at level 6! Your Dodging skill gained 2 levels and is now at level 6! Your Unarmed Combat skill increases to level 6! Your Spellcasting skill increases to level 5! Your Transmutations skill gained 2 levels and is now at level 6! You have reached level 5! You feel agile. You have reached level 6! Your experience leads to an increase in your attributes! Your base attributes are Str 9, Int 16, Dex 13. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. This wand has 2 charges left. Your tentacle spike disappears. The merfolk throws a tomahawk. The tomahawk misses you. You regained 2 hp, and now have 12/46 hp. Aim: a merfolk, wielding a +0 glaive of venom (hasn't noticed you) The bolt of fire hits the merfolk. x2 This wand has 3 charges left. The merfolk throws a tomahawk. The tomahawk misses you. Unknown command. Aim: a merfolk, wielding a +0 glaive of venom (moderately wounded, hasn't noticed you) The bolt of fire hits the merfolk. This wand has 2 charges left. The merfolk throws a tomahawk. The tomahawk completely misses you. The bolt of fire hits the merfolk. The bolt of fire misses the merfolk. This wand has 1 charge left. The merfolk closely misses you. There are monsters nearby! Aim: a merfolk, wielding a trident (heavily wounded) The bolt of negative energy hits the merfolk. The merfolk is drained! The bolt of negative energy hits the merfolk. The merfolk is drained! This wand has 1 charge left. There are monsters nearby! Aim: a merfolk, wielding a +0 glaive of venom (heavily wounded, chance to defeat MR: 48%) The merfolk resists with some effort. This wand has 4 charges left. The merfolk shouts! You bludgeon the merfolk! You grab the merfolk. Your tentacle-slap misses the merfolk. You constrict the merfolk. The merfolk closely misses you. You tentacle-slap the merfolk. You tentacle-slap the merfolk, but do no damage. You squeeze the merfolk, but do no damage. You constrict the merfolk. The merfolk barely misses you. You tentacle-slap the merfolk but do no damage. You constrict the merfolk. The merfolk misses you. The merfolk barely misses you. You tentacle-slap the merfolk. You tentacle-slap the merfolk, but do no damage. You constrict the merfolk. The merfolk hits you with a +2 demon whip of electrocution! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.8©8.▓.8©8.▓.8©8.▓ ▓.))).▓.....▓.....▓ ▓..}..▓.....▓.....▓ ▓.....▓.....▓.....▓ ▓.....▓.....▓.....▓ ▓.mmm.▓.....▓.....▓ ▓..@..▓.....▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see 3 merfolk. Vanquished Creatures A merfolk (D) 2 jellies (D) An adder (D) A giant eyeball (D) A ball python (D) 6 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | esc the Octopode Transmuter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D | Found a roughly hewn altar of Beogh. 0 | D | Found a corrupted altar of Lugonu. 0 | D | Found a viscous altar of Jiyva. 0 | D | Found a white marble altar of Elyvilon. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a burning altar of Makhleb. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a deep blue altar of Sif Muna. 0 | D | Found a radiant altar of Vehumet. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a shimmering altar of Xom. 22 | D | Reached skill level 3 in Fighting 22 | D | Reached skill level 3 in Dodging 22 | D | Reached skill level 4 in Unarmed Combat 22 | D | Reached skill level 3 in Spellcasting 22 | D | Reached skill level 3 in Transmutations 22 | D | Reached XP level 2. HP: 17/21 MP: 4/6 82 | D | Entered arena 1. 84 | D | Reached skill level 4 in Transmutations 97 | D | Got the ring of Xom's Recklessness {+Fly rPois} 102 | D | Entered arena 2. 102 | D | Noticed a jelly 102 | D | Noticed a jelly 104 | D | Reached skill level 4 in Dodging 104 | D | Reached XP level 3. HP: 26/26 MP: 8/8 105 | D | Killed a jelly 105 | D | Reached skill level 4 in Fighting 105 | D | Reached skill level 5 in Unarmed Combat 105 | D | Reached skill level 4 in Spellcasting 105 | D | Killed a jelly 105 | D | Reached XP level 4. HP: 32/34 MP: 10/10 111 | D | Got the amulet "Lesahie" {Spirit MP+9 Str+4 Int-3} 123 | D | Entered arena 3. 123 | D | Noticed a merfolk 123 | D | Noticed a merfolk 123 | D | Noticed a merfolk 123 | D | Noticed a merfolk 127 | D | Killed a merfolk 127 | D | Reached skill level 6 in Fighting 127 | D | Reached skill level 6 in Dodging 127 | D | Reached skill level 6 in Unarmed Combat 127 | D | Reached skill level 5 in Spellcasting 127 | D | Reached skill level 6 in Transmutations 127 | D | Reached XP level 5. HP: 11/41 MP: 11/13 127 | D | Reached XP level 6. HP: 12/46 MP: 11/14 136 | D | Slain by a merfolk Vault maps used: D: sprint_v Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 1 | 4 || 5 Cast: Beastly Appendage | 1 | || 1 Evoke: Wand | 3 | 9 || 12 Use: Potion | 1 | 1 || 2 Vault maps used: D: sprint_v Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 5.4 | 0.0 | 93.0 Dungeon | 100.0 | 100.0 | 0.0 | 5.4 | 0.0 | 93.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 400.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 400.0 +-------+-------+-------+-------+-------+----------------------