Dungeon Sprint DCSS version 0.17-a0-1946-gfb768fe (webtiles) character file. 6 esc the Insei (level 1, -1/21 HPs) Began as an Octopode Transmuter on Oct 1, 2015. Slain by a human (7 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:47 (193 turns). esc the Insei (Octopode Transmuter) Turns: 193, Time: 00:00:48 Health: -1/21 AC: 1 Str: 14 XL: 1 Next: 90% Magic: 2/3 EV: 12 Int: 15 God: Gold: 15 SH: 0 Dex: 12 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Clarity . (no shield) rNeg . . . SustAt . (helmet restricted) rPois . Gourm . (no amulet) rElec . Spirit . (no ring) rCorr . Warding . (no ring) rMut . NoTele + (no ring) MR ..... (no ring) Stlth .......... (no ring) (no ring) (no ring) (no ring) @: berserking, appendage, very quick, not resistant to hostile enchantments, extremely unstealthy A: almost no armour, amphibious, 8 rings, constrict 8, tentacle spike 3, camouflage 1, gelatinous body 1 a: End Transformation You were in the Dungeon. You were not hungry. One of your tentacles had a temporary spike. You visited 1 branch You collected 15 gold pieces. Inventory: Missiles a - 12 arrows Scrolls i - a scroll of blinking {!r} Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Books b - a book of Changes Comestibles c - a bread ration {@e1} j - a chunk of flesh {@w0} k - a meat ration {@e2} Skills: + Level 1.9 Fighting + Level 2.4 Dodging + Level 3.4 Unarmed Combat + Level 2.3 Spellcasting + Level 2.4 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Trmt #..... 10% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). One of your tentacles bears a large vicious spike. Message History Welcome, esc the Octopode Transmuter. Found a staircase leading out of the dungeon. You open the door. A rat comes into view. One of your tentacles grows a vicious spike. You now have 2/3 mp. The rat barely misses you. You barely miss the rat. Your grab misses the rat. You tentacle-slap the rat. You grab the rat. You pierce the rat. You constrict the rat. The rat barely misses you. You tentacle-slap the rat. You kill the rat! An ooze comes into view. The ooze quivers. There is an open door here. The ooze hits you. You take 4 damage, and have 9/13 hp. MASSIVE DAMAGE!! You tentacle-slap the ooze. You pierce the ooze. The ooze misses you. You tentacle-slap the ooze. The ooze barely misses you. You tentacle-slap the ooze. You kill the ooze! Your transformation is almost over. You now have 15 gold pieces. You start resting. Your tentacle spike disappears. MP restored: 3 You start resting. Health restored: 13 You open the door. A rat comes into view. A rat comes into view. There is an open door here. The helpless rat fails to defend itself. You tentacle-slap the rat. You kill the rat! The rat bites you. You take 1 damage, and have 12/13 hp. You tentacle-slap the rat. You kill the rat! No target in view! You see here a rat corpse. You butcher the rat corpse. j - a chunk of flesh {@w0} k - a meat ration {@e2} You start resting. Health restored: 14 You open the door. There is an open door here. A phantom comes into view. A human comes into view. The human shouts! Okay, then. There is an open door here. One of your tentacles grows a vicious spike. You now have 2/3 mp. You tentacle-slap the human. Your grab misses the human. Your squeeze misses the human. The human hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You take 10 damage, and have 4/14 hp. MASSIVE DAMAGE!! Drink which item? (? for menu, Esc to quit) Really quaff h - a potion of berserk rage {!q}? A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The human hits you but does no damage. You now have 6/21 hp. Unknown command. You barely miss the human. Your grab misses the human. Your tentacle spike misses the human. The human hits you! You die... ▓..# #..W..♣♣ ▓#'####......♣ ▓.....#....≈.♣ ▓.....#...≈≈♣♣ ▓.....#..≈≈≈≈♣♣. ▓####'#..≈≈≈≈≈≈♣ ▓.....#.≈≈≈≈≈≈.. ▓.....#.≈≈≈≈≈... ▓.@...#.≈≈≈..... ▓p#####......... ▓............... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a human. Vanquished Creatures An ooze (D) 3 rats (D) 4 creatures vanquished. Vanquished Creatures (others) A yaktaur (D) 2 fire drakes (D) A plant (D) 4 creatures vanquished. Grand Total: 8 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | esc the Octopode Transmuter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 90 | D | Killed a yaktaur 110 | D | Killed a fire drake 179 | D | Killed a fire drake 193 | D | Slain by a human Vault maps used: D: dungeon_sprint_mu Action || total -------------------------++------- Melee: Unarmed || 10 Cast: Beastly Appendage || 2 Use: Potion || 1 Stab: Sleeping || 1 Vault maps used: D: dungeon_sprint_mu Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 8.1 | 0.0 | 62.0 Dungeon | 100.0 | 100.0 | 0.0 | 8.1 | 0.0 | 62.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 9.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 9.0 +-------+-------+-------+-------+-------+----------------------