Dungeon Sprint DCSS version 0.17-a0-1446-gc28613e (webtiles) character file. 0 esc the Vexing (level 1, -2/13 HPs) Began as a Vampire Enchanter on June 28, 2015. Slain by Ijyb ... wielding a +0 dagger (4 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:01:01 (13 turns). esc the Vexing (Vampire Enchanter) Turns: 13, Time: 00:01:01 Health: -2/13 AC: 3 Str: 7 XL: 1 Next: 0% Magic: 2/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Clarity . b - +1 robe rNeg + . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth +++....... (no ring) (no ring) @: not resistant to hostile enchantments, fairly stealthy A: fangs 3, see invisible, unbreathing a: no special abilities You were in the Dungeon. You were not thirsty. You visited 1 branch Inventory: Hand weapons a - a +1 dagger (weapon) Armour b - a +1 robe (worn) Scrolls j - a scroll of blinking {!r} Potions d - a potion of blood {@q1} e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage {!q} Books c - a book of Maledictions Skills: - Level 1.1 Short Blades - Level 2.1 Dodging + Level 4.4 Stealth - Level 2.0 Spellcasting + Level 4.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex ###.... 3% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. You can survive without breathing. Message History Welcome, esc the Vampire Enchanter. Found a staircase leading out of the dungeon. You open the door. Ijyb the Twisted Goblin comes into view. He is wielding a dagger. There is an open door here. The helpless Ijyb fails to defend himself. You impale Ijyb!! Ijyb hits you but does no damage. You don't know that spell. Aim: Ijyb, wielding a dagger (severely wounded, chance to defeat MR: 62%) Ijyb struggles to resist. Ijyb barely misses you. You now have 2/3 mp. You barely miss Ijyb. You closely miss Ijyb. Ijyb hits you but does no damage. You barely miss Ijyb. Ijyb hits you with a dagger. You take 4 damage, and have 9/13 hp. MASSIVE DAMAGE!! You barely miss Ijyb. Ijyb hits you with a dagger. You take 2 damage, and have 7/13 hp. You closely miss Ijyb. Ijyb hits you with a dagger. You take 1 damage, and have 6/13 hp. You hit Ijyb but do no damage. Ijyb hits you with a dagger. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 2/13 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit Ijyb. Ijyb hits you but does no damage. You completely miss Ijyb. Ijyb hits you with a dagger. You die... ####### #<.#.g+ #..'@.# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | esc the Vampire Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D | Noticed Ijyb 11 | D | HP: 2/13 [Ijyb/dagger (4)] 13 | D | Slain by Ijyb Vault maps used: D: dungeon_sprint_1 Action || total -------------------------++------- Melee: Dagger || 9 Cast: Corona || 1 Stab: Sleeping || 1 Vault maps used: D: dungeon_sprint_1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 21.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 21.0 +-------+-------+-------+-------+-------+----------------------