Dungeon Sprint DCSS version 0.17-a0-1446-gc28613e (webtiles) character file. 0 esc the Vexing (level 1, -1/13 HPs) Began as a Vampire Enchanter on June 28, 2015. Slain by Ijyb ... wielding a +0 dagger (3 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:19 (12 turns). esc the Vexing (Vampire Enchanter) Turns: 12, Time: 00:00:19 Health: -1/13 AC: 3 Str: 7 XL: 1 Next: 0% Magic: 1/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Clarity . b - +1 robe rNeg + . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth +++....... (no ring) (no ring) @: not resistant to hostile enchantments, fairly stealthy A: fangs 3, see invisible, unbreathing a: no special abilities You were in the Dungeon. You were not thirsty. You visited 1 branch Inventory: Hand weapons a - a +1 dagger (weapon) Armour b - a +1 robe (worn) Scrolls j - a scroll of blinking {!r} Potions d - a potion of blood {@q1} e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage {!q} Books c - a book of Maledictions Skills: - Level 1.1 Short Blades - Level 2.1 Dodging + Level 4.4 Stealth - Level 2.0 Spellcasting + Level 4.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex ###.... 3% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. You can survive without breathing. Message History Welcome, esc the Vampire Enchanter. Found a staircase leading out of the dungeon. You open the door. Ijyb the Twisted Goblin comes into view. He is wielding a dagger. There is an open door here. The helpless Ijyb fails to defend himself. You puncture Ijyb! Ijyb hits you but does no damage. Aim: Ijyb, wielding a dagger (heavily wounded, chance to defeat MR: 62%) Ijyb struggles to resist. Ijyb hits you with a dagger. You take 2 damage, and have 11/13 hp. You now have 2/3 mp. Aim: Ijyb, wielding a dagger (heavily wounded, chance to defeat MR: 62%) Ijyb is outlined in light. Ijyb hits you but does no damage. You now have 1/3 mp. You closely miss Ijyb. You closely miss Ijyb. Ijyb hits you with a dagger. You take 4 damage, and have 7/13 hp. MASSIVE DAMAGE!! You hit Ijyb. Ijyb hits you with a dagger. You take 1 damage, and have 6/13 hp. You hit Ijyb but do no damage. Your bite misses Ijyb. Ijyb closely misses you. You hit Ijyb. Ijyb hits you with a dagger. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 2/13 hp. MASSIVE DAMAGE!! You hit Ijyb. Ijyb stops glowing. Ijyb hits you with a dagger. You die... ####### #<.#.g+ #..'@.# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | esc the Vampire Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D | Noticed Ijyb 11 | D | HP: 2/13 [Ijyb/dagger (4)] 12 | D | Slain by Ijyb Vault maps used: D: dungeon_sprint_1 Action || total -------------------------++------- Melee: Dagger || 7 Cast: Corona || 2 Stab: Sleeping || 1 Vault maps used: D: dungeon_sprint_1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 13.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 13.0 +-------+-------+-------+-------+-------+----------------------