Dungeon Sprint DCSS version 0.17-a0-1133-gfb1399f (webtiles) character file. 251 esc the Martial Artist (level 6, 0/38 HPs) Began as an Octopode Transmuter on May 25, 2015. Splashed by a jelly's acid (15 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:01:57 (432 turns). esc the Martial Artist (Octopode Transmuter) Turns: 432, Time: 00:01:57 Health: 0/38 AC: -3 Str: 10 XL: 6 Next: 13% Magic: 0/9 EV: 19 Int: 17 God: Gold: 162 SH: 0 Dex: 17 Spells: 3 memorised, 3 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Clarity . (shield currently unavailable) rNeg . . . SustAt . (helmet currently unavailable) rPois x Gourm . (no amulet) rElec . Spirit . (no ring) rCorr . Warding . (no ring) rMut . NoTele + (no ring) MR ..... (no ring) Stlth ++........ (no ring) (no ring) (no ring) (no ring) @: spider-form, corroded equipment, very slightly contaminated, not resistant to hostile enchantments, unstealthy A: almost no armour, amphibious, 8 rings, (constrict 8), (camouflage 0), (gelatinous body 0) a: End Transformation You were in the Dungeon. You were not hungry. You were a venomous arachnid creature. You visited 1 branch You collected 162 gold pieces. Inventory: Missiles a - 8 arrows Magical devices j - a wand of confusion (3) (You took it off Sigmund in the Dungeon) Scrolls i - a scroll of blinking {!r} Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage {!q} k - a potion of lignification {unknown} Books b - a book of Changes Comestibles c - a bread ration {@e1} Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 9.2 Unarmed Combat - Level 2.0 Spellcasting + Level 8.9 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Trmt ####.. 4% 1 #...... c - Spider Form Trmt/Pois ###....... 28% 3 ###.... s - Sticks to Snakes Trmt ####...... 4% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Sif Muna Vehumet Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. ((You can use your tentacles to constrict eight enemies at once.)) ((Your skin changes colour to match your surroundings (Stealth).)) ((Your rubbery body absorbs attacks (AC +1).)) Message History You take 4 damage, and have 19/23 hp. You tentacle-slap the ogre. You tentacle-slap the ogre. You squeeze the ogre. The ogre barely misses you. You tentacle-slap the ogre. You kill the ogre! Your Unarmed Combat skill increases to level 6! Your Transmutations skill gained 2 levels and is now at level 6! You have reached level 4! You regained 4 hp, and now have 23/28 hp. You see here a giant spiked club. There is an open door, spattered with blood here. Things that are here: a dagger; a leather armour There is an open door here. As you open the door, it creaks loudly! There is an open door here. You now have 27 gold pieces. You now have 54 gold pieces (gained 27). There is an open door here. Memorise Spider Form, consuming 3 spell levels and leaving 1? You start memorising the spell. You continue memorising. You continue memorising. x2 You finish memorising. Spell assigned to 'c'. You start resting. Health restored: 28; MP restored: 7 Casting: Sticks to Snakes You miscast Spider Form. You are very lightly contaminated with residual magic. Multicoloured lights dance before your eyes! You now have 4/7 mp. You start resting. Your magical contamination has completely faded away. You regained 2 mp, and now have 6/7 mp. You turn into a venomous arachnid creature. You now have 3/7 mp. You open the door. Sigmund the Dreaded comes into view. He is wielding an enchanted scythe. Sigmund shouts! Sigmund zaps a wand. You resist with some effort. It is a wand of confusion. Sigmund gestures at you while chanting. The puff of flame misses you. There is an open door here. Sigmund zaps a wand. You resist with some effort. You hit Sigmund. Sigmund is poisoned. Sigmund zaps a wand. You resist with some effort. You bite Sigmund! Sigmund looks even sicker. Sigmund closely misses you. You bite Sigmund! You kill Sigmund! Your Unarmed Combat skill gained 3 levels and is now at level 9! Your Transmutations skill gained 2 levels and is now at level 8! You have reached level 5! You feel stronger. You have reached level 6! Your experience leads to an increase in your attributes! Your base attributes are Str 10, Int 16, Dex 12. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Health restored: 38 j - a wand of confusion {zapped: 3}; k - a coppery potion Things that are here: an enchanted scythe; a robe You open the door. Your transformation is almost over. There is an open door here. You now have 81 gold pieces (gained 27). You now have 108 gold pieces (gained 27). You now have 135 gold pieces (gained 27). You now have 162 gold pieces (gained 27). You start resting. Your transformation has ended. You start resting. MP restored: 9 You open the door. Found a fizzy green potion and a robe. Found a deep blue altar of Sif Muna. A jelly comes into view. The jelly quivers. The jelly moves out of view. There is an open door here. Found a radiant altar of Vehumet. You see here a fizzy green potion. You miscast Spider Form. You are very lightly contaminated with residual magic. Your skin tingles. You now have 6/9 mp. You miscast Spider Form. Multicoloured lights dance before your eyes! The jelly barely misses you. You now have 3/9 mp. You tentacle-slap the jelly. The acid corrodes your equipment! Your tentacles burn! You tentacle-slap the jelly. The jelly hits you. You are splashed with acid! The acid burns! You take 21 damage, and have 17/38 hp. MASSIVE DAMAGE!! You turn into a venomous arachnid creature. The jelly hits you. You are splashed with acid! The acid burns! You die... ################ #<.#.)'..#.)'..# #..'..#..'..#..+ #..#####'#####'# #..# #..# #s# #..# #### #J# #.)# ..+ #⌠⌠# .._# #### _.#+# ##+ You could see a jelly. Vanquished Creatures Sigmund (D) An ogre (D) Ijyb (D) 3 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | esc the Octopode Transmuter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 2 | D | Noticed Ijyb 14 | D | Killed Ijyb 14 | D | Reached skill level 5 in Unarmed Combat 14 | D | Reached skill level 4 in Transmutations 14 | D | Reached XP level 2. HP: 5/18 MP: 3/5 14 | D | Reached XP level 3. HP: 6/23 MP: 3/6 257 | D | Learned a level 2 spell: Sticks to Snakes 259 | D | Noticed an ogre 288 | D | Killed an ogre 288 | D | Reached skill level 6 in Unarmed Combat 288 | D | Reached skill level 6 in Transmutations 288 | D | Reached XP level 4. HP: 23/28 MP: 0/7 310 | D | Learned a level 3 spell: Spider Form 379 | D | Noticed Sigmund 384 | D | Killed Sigmund 384 | D | Reached skill level 9 in Unarmed Combat 384 | D | Reached skill level 8 in Transmutations 384 | D | Reached XP level 5. HP: 33/33 MP: 4/8 384 | D | Reached XP level 6. HP: 38/38 MP: 4/9 426 | D | Found a deep blue altar of Sif Muna. 427 | D | Noticed a jelly 428 | D | Found a radiant altar of Vehumet. 432 | D | Splashed by a jelly's acid Vault maps used: D: dungeon_sprint_1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 15 | 4 || 19 Cast: Beastly Appendage | 1 | || 1 Sticks to Snakes | 4 | || 4 Spider Form | | 2 || 2 Stab: Sleeping | 1 | || 1 Vault maps used: D: dungeon_sprint_1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 9.2 | 0.0 | 98.0 Dungeon | 100.0 | 100.0 | 0.0 | 9.2 | 0.0 | 98.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 359.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 359.0 +-------+-------+-------+-------+-------+----------------------