Dungeon Sprint DCSS version 0.17-a0-1133-gfb1399f (webtiles) character file. 3 esc the Insei (level 1, -7/13 HPs) Began as an Octopode Transmuter on May 25, 2015. Mangled by a worm (8 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:19 (12 turns). esc the Insei (Octopode Transmuter) Turns: 12, Time: 00:00:19 Health: -7/13 AC: 1 Str: 9 XL: 1 Next: 50% Magic: 2/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Clarity . (no shield) rNeg . . . SustAt . (helmet restricted) rPois . Gourm . (no amulet) rElec . Spirit . (no ring) rCorr . Warding . (no ring) rMut . NoTele + (no ring) MR ..... (no ring) Stlth ++........ (no ring) (no ring) (no ring) (no ring) @: appendage (expiring), not resistant to hostile enchantments, unstealthy A: almost no armour, amphibious, 8 rings, constrict 8, tentacle spike 3, camouflage 1, gelatinous body 1 a: End Transformation You were in the Dungeon. You were not hungry. One of your tentacles had a temporary spike. You visited 1 branch Inventory: Missiles a - 12 arrows Scrolls i - a scroll of blinking {!r} Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage {!q} Books b - a book of Changes Comestibles c - a bread ration {@e1} Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 3.6 Unarmed Combat - Level 2.0 Spellcasting + Level 2.8 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Trmt ##.... 10% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). One of your tentacles bears a large vicious spike. Message History Welcome, esc the Octopode Transmuter. Found a staircase leading out of the dungeon. You open the door. 3 worms come into view. One of your tentacles grows a vicious spike. You now have 2/3 mp. Unknown command. You tentacle-slap the worm. You grab the worm. You pierce the worm. You squeeze the worm. You constrict the worm. The worm closely misses you. You tentacle-slap the worm. You constrict the worm. You tentacle-slap the worm but do no damage. You pierce the worm, but do no damage. You constrict the worm. The worm bites you! Ouch! That really hurt! You take 8 damage, and have 5/13 hp. MASSIVE DAMAGE!! You tentacle-slap the worm. You pierce the worm, but do no damage. You squeeze the worm, but do no damage. You constrict the worm. You tentacle-slap the worm. You kill the worm! Your transformation is almost over. You tentacle-slap the worm. You grab the worm. You pierce the worm, but do no damage. You squeeze the worm, but do no damage. You constrict the worm, but do no damage. You tentacle-slap the worm. You pierce the worm, but do no damage. You constrict the worm, but do no damage. The worm bites you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 1/13 hp. MASSIVE DAMAGE!! You tentacle-slap the worm. You constrict the worm. The worm bites you! Ouch! That really hurt! You die... ## ##. ## .. #w .#. #w# ##@## +.<.+ ##.## #+# You could see 2 worms. Vanquished Creatures A worm (D) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | esc the Octopode Transmuter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 11 | D | HP: 1/13 [worm (4)] 12 | D | Mangled by a worm Vault maps used: D: the_violet_keep_of_menkaure Action || total -------------------------++------- Melee: Unarmed || 8 Cast: Beastly Appendage || 1 Vault maps used: D: the_violet_keep_of_menkaure Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 14.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 14.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 5.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 5.0 +-------+-------+-------+-------+-------+----------------------