esc Level 1 of the Dungeon (0, 0, D:1) a +0 club 3 stones (-29, 6, D:1) a +0 club (-5, 6, D:1) a +0 spear (11, 10, D:1) a +0 spear (-13, 16, D:1) 15 poisoned needles (-6, 16, D:1) a stone (-36, 17, D:1) a +0 club (-5, 17, D:1) a +0 short sword 3 stones a +0 dagger (-13, 22, D:1) a +0 ring mail (-11, 24, D:1) a +0 ring mail (1, 30, D:1) a +0 club (-25, 33, D:1) a +0 hand axe (12, 33, D:1) 9 steel sling bullets (17, 41, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (2, 4, D:2) a +0 dagger 3 stones (4, 5, D:2) a stone (18, 5, D:2) a +0 club (6, 6, D:2) a stone (14, 6, D:2) 17 sling bullets (30, 9, D:2) a +2 mace of protection (5, 12, D:2) a +0 robe (17, 13, D:2) a +0 hammer (16, 14, D:2) a +0 hammer (12, 15, D:2) a +0 hammer (13, 15, D:2) a +3 quarterstaff of chaos (10, 16, D:2) a +0 hammer (-12, 21, D:2) a +0 mace of venom (24, 23, D:2) a +0 short sword (9, 27, D:2) a stone (11, 27, D:2) a +0 scythe a +0 robe (10, 28, D:2) 2 stones (10, 29, D:2) a +0 club (21, 30, D:2) a +0 club (23, 43, D:2) 23 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 trident (30, 3, D:3) 12 arrows of frost (35, 8, D:3) a stone (36, 9, D:3) a stone (-3, 10, D:3) a cursed +0 chain mail (-2, 10, D:3) a +0 hand axe a +0 leather armour a +0 flail a +0 leather armour (36, 10, D:3) a stone (-3, 11, D:3) a +0 dagger (-3, 12, D:3) a +0 short sword (-2, 12, D:3) a +0 hunting sling (22, 12, D:3) a +0 club (25, 12, D:3) a +0 club (36, 14, D:3) a +0 dagger (49, 19, D:3) a +0 plate armour (14, 21, D:3) 12 arrows (39, 21, D:3) a potion of degeneration (-1, 24, D:3) a +0 robe (28, 25, D:3) a +0 short sword (18, 26, D:3) 9 sling bullets (31, 27, D:3) a stone (30, 28, D:3) a +0 short sword 3 stones (14, 29, D:3) a +0 ring mail (27, 32, D:3) a +0 club (-3, 33, D:3) 15 bolts (31, 35, D:3) 14 bolts (8, 42, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 club (2, 0, D:4) a +0 mace (39, 5, D:4) a +0 club a +0 giant club (41, 5, D:4) a +0 hunting sling 17 stones (54, 13, D:4) a +0 ring mail (11, 14, D:4) a +0 dagger (32, 14, D:4) a +0 leather armour (39, 14, D:4) a stone (36, 15, D:4) a stone (33, 17, D:4) 17 arrows of dispersal (55, 23, D:4) a +0 whip (41, 38, D:4) a stone (-5, 40, D:4) a +0 hand axe (41, 42, D:4) 2 stones (6, 43, D:4) a +0 long sword (8, 45, D:4) a +0 club (37, 49, D:4) a +0 robe (10, 50, D:4) the +8 mace "Baezuoch" {drain, rPois Int+2} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+2). It protects you from poison. (46, 55, D:4) a +0 short sword (-6, 57, D:4) a cursed -1 hunting sling Level 5 of the Dungeon (0, 0, D:5) a +0 robe (16, 1, D:5) a +0 flail (-3, 3, D:5) a +4 dagger (-2, 3, D:5) a +0 dagger a +0 robe (-2, 4, D:5) a +0 dagger of venom a +0 ring mail (-12, 5, D:5) a +0 hunting sling of freezing (-2, 5, D:5) a +0 club a +0 hand axe (25, 8, D:5) a +0 short sword (-6, 12, D:5) a +0 chain mail a +0 short sword of flaming (-6, 13, D:5) a +0 trident (-8, 14, D:5) a +0 trident (-6, 23, D:5) a +0 giant club (1, 32, D:5) a scroll of amnesia (-24, 36, D:5) a +0 ring mail (-2, 36, D:5) a +0 giant spiked club (12, 41, D:5) a cursed +0 pair of boots (9, 47, D:5) a +0 dagger a +0 robe a +0 hand axe a +0 ring mail (26, 49, D:5) an arrow (27, 51, D:5) a +0 shortbow 17 arrows Level 6 of the Dungeon (0, 0, D:6) 17 bolts (-3, 5, D:6) a +0 dagger (-2, 5, D:6) the +0 robe of the Bulwark {+Fly rC- Regen+ Int+3 Dex+4} It affects your intelligence (+3). It affects your dexterity (+4). It makes you vulnerable to cold. It lets you fly. It increases your rate of regeneration. a +0 animal skin a +0 trident a cursed +0 chain mail (19, 7, D:6) a +0 club (32, 17, D:6) a +0 giant club a +0 giant club (28, 25, D:6) a +0 spear (29, 30, D:6) a +0 club (30, 33, D:6) a +0 whip (31, 34, D:6) a +0 club (5, 38, D:6) 19 arrows (-18, 47, D:6) a +1 arbalest of flaming Level 7 of the Dungeon (0, 0, D:7) 11 silver bolts (39, 0, D:7) a +0 dagger (15, 3, D:7) a +0 dagger a +0 robe (54, 8, D:7) a +0 short sword (5, 9, D:7) a +0 leather armour a +0 falchion (5, 10, D:7) a +0 flail (-4, 16, D:7) a +0 club (42, 23, D:7) the +9 hunting sling "Lyxkefor" {velocity, rElec Int-3 Dex+4 SInv} Any stone fired from it inflicts extra damage. It affects your intelligence (-3). It affects your dexterity (+4). It insulates you from electricity. It enhances your eyesight. a +0 hand axe (51, 24, D:7) a +0 club a +0 dagger (55, 26, D:7) a +0 dagger (22, 28, D:7) a cursed -2 giant spiked club (24, 32, D:7) a +0 short sword a +0 leather armour (18, 33, D:7) an uncursed staff of power (26, 33, D:7) 15 arrows (37, 33, D:7) a cursed -3 club (48, 34, D:7) 10 stones (48, 35, D:7) 10 stones (49, 35, D:7) a stone (15, 36, D:7) a +0 mace (48, 36, D:7) 9 stones (35, 44, D:7) an arrow (24, 45, D:7) a +0 flail a +0 plate armour (35, 46, D:7) a +0 shortbow 18 arrows (36, 47, D:7) an arrow Level 8 of the Dungeon [Shop] Kluj's Antique Weapon Emporium a +0 hunting sling of flaming (52 gold) the cursed -2 hand axe of the Hills {chop, rC- Dex+4 SInv} (280 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+4). It makes you vulnerable to cold. It enhances your eyesight. It has a curse placed upon it. a +1 giant spiked club (66 gold) a +0 flail (122 gold) a +0 arbalest (157 gold) a +0 rapier (140 gold) a +0 arbalest (157 gold) (0, 0, D:8) a +0 ring mail of fire resistance (40, 3, D:8) a +0 halberd (32, 5, D:8) a +0 flail (29, 10, D:8) a +0 whip (29, 12, D:8) a +0 whip (30, 12, D:8) a +0 flail (6, 18, D:8) a +0 short sword (30, 18, D:8) a +0 dagger a +0 robe (32, 18, D:8) a +0 spear (15, 20, D:8) a +0 morningstar (17, 20, D:8) a +0 halberd a +0 robe a +0 robe a cursed +2 short sword of freezing (15, 21, D:8) a +0 war axe a +0 plate armour (38, 23, D:8) a +0 ring mail (-11, 24, D:8) a +0 club a +0 leather armour (-10, 24, D:8) a +0 short sword (-1, 27, D:8) a +0 plate armour (-10, 32, D:8) a +0 dagger a +0 robe (18, 33, D:8) a stone (28, 36, D:8) an uncursed staff of power (34, 41, D:8) 21 bolts Level 9 of the Dungeon (0, 0, D:9) a +0 club (-6, 1, D:9) a +0 short sword (11, 1, D:9) a +0 battleaxe a +0 robe a +1 scimitar of freezing a cursed +0 robe (17, 2, D:9) a cursed +2 dire flail a +0 robe (25, 3, D:9) a cursed +3 flail a +0 robe a cursed +1 flail a cursed +0 robe (26, 3, D:9) 2 arrows (24, 4, D:9) an arrow (26, 4, D:9) a +0 leather armour a +0 club (21, 5, D:9) a cursed +3 trident a cursed +0 robe (23, 5, D:9) 2 arrows (21, 6, D:9) a +0 war axe a +0 shortbow 2 arrows (22, 6, D:9) a +0 dagger a +0 robe (23, 7, D:9) a +0 trident a +0 scale mail (5, 9, D:9) 19 stones (7, 9, D:9) a +3 hand axe of freezing (0, 10, D:9) a +0 short sword a +0 hand crossbow 13 bolts (-12, 11, D:9) a scroll of amnesia (-2, 11, D:9) a +0 dagger a +0 ring mail (5, 13, D:9) a +0 chain mail (6, 15, D:9) a cursed -1 dagger a +0 robe (-2, 17, D:9) a +0 short sword a cursed -2 chain mail (-3, 18, D:9) a +0 dagger a +1 robe of magic resistance (1, 19, D:9) a +0 buckler a +1 long sword of protection (23, 24, D:9) a +0 dagger (-12, 29, D:9) a +0 flail (-9, 32, D:9) a +0 scale mail (20, 32, D:9) 29 arrows (30, 34, D:9) 2 stones 4 bolts (4, 37, D:9) a +0 giant spiked club (-4, 40, D:9) a +0 chain mail Level 1 of the Lair of Beasts (0, 0, Lair:1) 20 stones (40, 1, Lair:1) a +0 dagger (46, 2, Lair:1) 14 stones (49, 11, Lair:1) a +0 falchion (-10, 21, Lair:1) 19 sling bullets (28, 31, Lair:1) 21 stones (11, 33, Lair:1) a cursed -2 long sword (45, 35, Lair:1) 21 stones (15, 36, Lair:1) 12 sling bullets (-10, 38, Lair:1) 16 stones (5, 38, Lair:1) a potion of poison (16, 39, Lair:1) 7 sling bullets (34, 43, Lair:1) a +4 longbow of flaming (9, 45, Lair:1) a +0 flail (7, 48, Lair:1) a +0 leather armour (11, 48, Lair:1) a +0 ring mail (21, 48, Lair:1) a +0 cloak (16, 50, Lair:1) 20 stones (52, 53, Lair:1) a +0 halberd a +0 ring mail (-14, 54, Lair:1) 17 stones