ASSERT(player_equip_unrand(UNRAND_FINGER_AMULET)) in 'item-use.cc' at line 2603 failed. Version: BcadrenCrawl: Boulder Brew 0.03.2.1-57-gb351b3c6d7 Platform: unix Bits: 64 Game mode: sprint Tiles: online Seed: 6687129843307146453, deterministic pregen: 1 Command line: /usr/games/crawl-bcadren -name esc -rc /dgldir/rcfiles/crawl-bcadren/esc.rc -macro /dgldir/rcfiles/crawl-bcadren/esc.macro -morgue /dgldir/morgue/esc/ -sprint -webtiles-socket /crawl-master/webserver/sockets/esc:2021-02-04.12:58:15.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 14 stack frames. /usr/games/crawl-bcadren(_Z17write_stack_traceP8_IO_FILE+0x3b) [0x56515076e36b]: write_stack_trace(_IO_FILE*) /usr/games/crawl-bcadren(_Z13do_crash_dumpv+0x47a) [0x5651507772ea]: do_crash_dump() /usr/games/crawl-bcadren(_Z20crash_signal_handleri+0xae) [0x56515076e6de]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x3ef20) [0x7fb2c0a63f20]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0xc7) [0x7fb2c0e28727]: /usr/games/crawl-bcadren(+0x38e95b) [0x56515077695b]: /usr/games/crawl-bcadren(+0x38ebce) [0x565150776bce]: /usr/games/crawl-bcadren(_Z11remove_ringib+0x6c5) [0x565150922655]: remove_ring(int, bool) /usr/games/crawl-bcadren(_Z15process_command12command_type+0x8a0) [0x565150d8bc30]: process_command(command_type) /usr/games/crawl-bcadren(+0x9a21da) [0x565150d8a1da]: /usr/games/crawl-bcadren(+0x9a2c05) [0x565150d8ac05]: /usr/games/crawl-bcadren(main+0x323) [0x5651506bd063]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xe7) [0x7fb2c0a46b97]: /usr/games/crawl-bcadren(_start+0x2a) [0x5651506bd76a]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 7.5.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -DEXPERIMENTAL_BRANCH="bcadren" -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem contrib/install/x86_64-linux-gnu/include -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-bcadren/saves" -DDATA_DIR_PATH="/crawl-master/crawl-bcadren/data/" -DWEB_DIR_PATH="/crawl-master/crawl-bcadren/data/web/" -D_GNU_SOURCE -D_DEFAULT_SOURCE -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D Level build method = random_map_for_place, level layout type = encompass, absdepth0 = 0 Level vaults: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 0 at (8, 10): feature (stone_stairs_up_i) Marker #1, type 7 at (9, 1): position (76,6) Marker #2, type 7 at (9, 15): position (9,49) Marker #4, type 7 at (9, 33): position (9,68) Marker #6, type 7 at (9, 51): position (28,68) Marker #8, type 7 at (26, 1): position (26,31) Marker #10, type 7 at (26, 17): position (26,47) Marker #12, type 7 at (26, 33): position (9,31) Marker #14, type 7 at (28, 49): position (48,68) Marker #17, type 7 at (41, 1): position (41,27) Marker #19, type 7 at (41, 15): position (41,41) Marker #21, type 7 at (41, 29): position (26,15) Marker #24, type 7 at (48, 49): position (68,68) Marker #26, type 7 at (53, 37): position (54,35) Marker #28, type 7 at (54, 1): position (41,13) Marker #30, type 7 at (54, 13): position (54,11) Marker #32, type 7 at (54, 25): position (54,23) Marker #34, type 7 at (63, 37): position (53,46) Marker #36, type 7 at (64, 1): position (64,15) Marker #37, type 7 at (64, 9): position (73,15) Marker #38, type 7 at (65, 17): position (65,35) Marker #39, type 7 at (65, 27): position (73,45) Marker #41, type 7 at (68, 48): position (44,45) Marker #43, type 7 at (70, 1): position (64,7) Marker #44, type 7 at (73, 9): position (74,25) Marker #45, type 7 at (73, 37): position (63,46) Marker #47, type 7 at (74, 17): position (74,35) Marker #48, type 7 at (74, 27): position (65,25) Marker #49, type 7 at (76, 1): position (70,7) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, esc the Centaur Demigod. Press ? for a list of commands and other information. Items here: [[[[[[[ Okay, then. Things that are here: a +3 scutum; a +3 heater shield; a +3 buckler Okay, then. Things that are here: a +5 executioner's axe; a +5 battleaxe; a +5 broad axe Okay, then. Things that are here: a +5 bardiche; a +5 demon trident Items here: ))) [ ] | Okay, then. Items here: )))))))))) b - the +8 storm bow {elec, penet} Wield which item (- for none, * to show all)? (? for menu, Esc to quit) You hear the crackle of electricity. b - the +8 storm bow (weapon) {elec, penet} Items here: ))) [ ] | You can't go up here! j - the +9 ballista "Sniper" {velocity, Acc+∞ +Vis} k - the +18 shield of the Gong {rElec rN+ MR+ EV-5} l - the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} Wear which item? (? for menu, Esc to quit) Okay, then. Items here: ))))))))) Search for what [? for help]? Okay, then. Wear which item? (? for menu, Esc to quit) You start removing your armour. You continue taking off your +0 leather armour. x4 You finish taking off your +0 leather armour. You start putting on your armour. You continue putting on the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr}. x5 You finish putting on the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr}. Drop what? 12/52 slots (_ for help) (? for menu, Esc to quit) You drop a +0 leather armour. Search for what [? for help]? barding Can't find anything matching that. You can't go up here! Okay, then. Things that are here: the +6 Majin-Bo {vampiric, corrupt archmagi; MP+6 Int+6} the +10 dark maul {crush} the +14 obsidian axe {chop, +Fly +Vis Soulbond} Okay, then. You see here a lightning rod (4/4). a - a lightning rod (4/4) You drop a lightning rod (4/4). a - an uncursed ring of dexterity; m - an uncursed ring of dexterity n - an uncursed ring of intelligence; o - an uncursed ring of intelligence p - an uncursed ring of strength; q - an uncursed ring of strength Put on which piece of jewellery? (? for menu, Esc to quit) You feel agile. a - a ring of dexterity (left hand) Put on which piece of jewellery? (? for menu, Esc to quit) You feel agile. m - a ring of dexterity (right hand) You see here a crystal ball of energy. r - a wand of disintegration (7); s - a wand of iceblast (7) t - a wand of acid (7) u - 2 potions of brilliance; v - 2 potions of invisibility f - 6 potions of haste (gained 5); w - 4 potions of resistance x - a potion of experience; g - 7 potions of magic (gained 5) z - 5 potions of agility; A - 5 potions of might h - 3 potions of berserk rage (gained 2) e - 10 potions of heal wounds (gained 9) d - 10 potions of curing (gained 9) y - 4 scrolls of amnesia; B - 7 scrolls of fog; C - a scroll of holy word D - 5 scrolls of bless item; E - 2 scrolls of fear i - 4 scrolls of blinking (gained 3) c - 7 rations (gained 6) Okay, then. You feel more experienced! Your Bows skill gained 8 levels and is now at level 8! You have reached level 2! Things that are here: a +5 executioner's axe; a +5 battleaxe; a +5 broad axe Items here: ))))))) Things that are here: a +5 bardiche; a +5 demon trident You see here a +5 lajatang. Items here: )))) a +5 giant spiked club; a +5 giant club; a +5 great mace; a +5 demon whip Items here: )))) a +5 triple sword; a +5 great sword; a +5 double sword; a +5 demon blade Things that are here: a +5 tonto; a +5 rapier; a +5 dagger Items here: )))) a +5 giant spiked club; a +5 giant club; a +5 great mace; a +5 demon whip Things that are here: a +5 bardiche; a +5 demon trident Things that are here: a +5 executioner's axe; a +5 battleaxe; a +5 broad axe Things that are here: a +3 scutum; a +3 heater shield; a +3 buckler Items here: [[[[[[[ x - +5 gold dragon scales; F - +5 storm dragon scales Drop what? 32/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. Drop what? 32/52 slots (_ for help) (? for menu, Esc to quit) You drop an uncursed ring of intelligence. x2 Okay, then. There is a viscous altar of Jiyva here. A being of your status worships no god. There is a transporter here. Welcome to arena 1. You enter the transporter and appear at another place. A sewer rat and a jackal come into view. The jackal barks! Aiming: b - the +8 storm bow {elec, penet}, Range: 1 (25%) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (healthy (6/6)) You shoot an arrow. The arrow pierces through the jackal (10)! Lightning courses through the jackal (4). You kill the jackal! Aiming: b - the +8 storm bow {elec, penet}, Range: 1 (25%) Press: ? - help, Shift-Dir - straight line, f - sewer rat Aim: a sewer rat (healthy (10/10)) You shoot an arrow. The arrow pierces through the sewer rat (13)! Lightning courses through the sewer rat (7)! You kill the sewer rat! Your Bows skill increases to level 9! Things that are here: a sewer rat corpse; a jackal corpse You butcher the jackal corpse. n - 3 chunks of flesh Things that are here: a sewer rat corpse; a jackal skeleton You see here a +1 pair of boots of stealth. There is a transporter here. Welcome to arena 2. You enter the transporter and appear at another place. 3 merfolk come into view. A merfolk is wielding a cursed +1 trident of venom {(Curse: *Drain)}. The merfolk shouts! x2 Aiming: b - the +8 storm bow {elec, penet}, Range: 4 (100%) Press: ? - help, Shift-Dir - straight line, f - merfolk Aim: a merfolk, wielding a +0 trident and wearing a cursed ring of dexterity {(Curse: Fragile Slay-4)} (healthy (54/54)) You shoot an arrow. The arrow pierces through the merfolk (22)!! Lightning courses through the merfolk (2). The merfolk is heavily wounded. (30/54) HP Aiming: b - the +8 storm bow {elec, penet}, Range: 3 (75%) Press: ? - help, Shift-Dir - straight line, f/p - merfolk Aim: a merfolk, wielding a +0 trident and wearing a cursed ring of dexterity {(Curse: Fragile Slay-4)} (heavily wounded (31/54)) You shoot an arrow. The arrow pierces through the merfolk (12)! Lightning courses through the merfolk (4). The merfolk is severely wounded. (15/54) HP Aiming: b - the +8 storm bow {elec, penet}, Range: 3 (75%) Press: ? - help, Shift-Dir - straight line, f/p - merfolk Aim: a merfolk, wielding a +0 trident and wearing a cursed ring of dexterity {(Curse: Fragile Slay-4)} (severely wounded (15/54)) You shoot an arrow. The arrow pierces through the merfolk (14)! Lightning courses through the merfolk (8)! The merfolk is moderately wounded. (36/58) HP The arrow pierces through the merfolk (31)!! Lightning courses through the merfolk (5). You kill the merfolk! Your Fighting skill gained 5 levels and is now at level 6! Your Bows skill gained 2 levels and is now at level 11! You have reached level 3! Your experience leads to a dramatic increase in your attributes! Your base attributes are Str 17, Int 14, Dex 11. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 You have reached level 4! You have reached level 5! The merfolk hits you from afar with a +0 trident (6). The merfolk hits you but does no damage. You are poisoned. Aiming: b - the +8 storm bow {elec, penet}, Range: 2 (50%) Press: ? - help, Shift-Dir - straight line, f - merfolk Aim: a merfolk, wielding a +0 trident (moderately wounded (37/58)) You shoot an arrow. The arrow pierces through the merfolk (23)!! Lightning courses through the merfolk (7)! The merfolk is almost dead. (7/58) HP You feel sick. (1) The merfolk hits you from afar with a +0 trident (1). The merfolk hits you but does no damage. You are more poisoned. Aiming: b - the +8 storm bow {elec, penet}, Range: 2 (50%) Press: ? - help, Shift-Dir - straight line, f/p - merfolk Aim: a merfolk, wielding a +0 trident (almost dead (7/58)) You shoot an arrow. The arrow pierces through the merfolk (32)!! Lightning courses through the merfolk (4). You kill the merfolk! Your Fighting skill gained 2 levels and is now at level 8! Your Bows skill gained 2 levels and is now at level 13! You have reached level 6! Your experience leads to a dramatic increase in your attributes! Your base attributes are Str 17, Int 14, Dex 13. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 You feel sick. (1) The merfolk hits you but does no damage. Aiming: b - the +8 storm bow {elec, penet}, Range: 2 (50%) Press: ? - help, Shift-Dir - straight line, f - merfolk Aim: a merfolk, wielding a cursed +1 trident of venom {(Curse: *Drain)} (healthy (56/56)) You shoot an arrow. The arrow pierces through the merfolk (4). Lightning courses through the merfolk (3). The merfolk is lightly wounded. (49/56) HP You feel sick. (1) Aiming: b - the +8 storm bow {elec, penet}, Range: 2 (50%) Press: ? - help, Shift-Dir - straight line, f/p - merfolk Aim: a merfolk, wielding a cursed +1 trident of venom {(Curse: *Drain)} (lightly wounded (49/56)) You shoot an arrow. The arrow pierces through the merfolk (18)!! Lightning courses through the merfolk (5). The merfolk is heavily wounded. (26/56) HP You feel sick. (1) The merfolk hits you from afar with a cursed +1 trident of venom {(Curse: *Drain)} (4). You are more poisoned. Aiming: b - the +8 storm bow {elec, penet}, Range: 2 (50%) Press: ? - help, Shift-Dir - straight line, f/p - merfolk Aim: a merfolk, wielding a cursed +1 trident of venom {(Curse: *Drain)} (heavily wounded (27/56)) You shoot an arrow. The arrow pierces through the merfolk (24)!! Lightning courses through the merfolk (3). You kill the merfolk! Your Fighting skill increases to level 9! You have reached level 7! You feel sick. (1) You feel sick. (2) You feel sick. (1) Things that are here: a cursed +1 trident of venom {(Curse: *Drain)} a merfolk corpse You butcher the merfolk corpse. You feel sick. (1) n - 5 chunks of flesh (gained 2) Things that are here: a cursed +1 trident of venom {(Curse: *Drain)} a merfolk skeleton; You feel sick. (2) You feel sick. (1) Things that are here: a +0 trident; a merfolk corpse You butcher the merfolk corpse. You feel sick. (1) n - 9 chunks of flesh (gained 4) Things that are here: a +0 trident; a merfolk skeleton; You feel sick. (1) You feel sick. (1) Things that are here: a +0 trident; a merfolk corpse You butcher the merfolk corpse. You feel sick. (1) n - 11 chunks of flesh (gained 2) Things that are here: a +0 trident; a merfolk skeleton; You feel sick. (1) You feel sick. (1) You feel sick. (1) f - 10 potions of haste (gained 4) You feel sick. (1) o - the macabre finger necklace {rN+}; You feel sick. (1) Put on which piece of jewellery? (? for menu, Esc to quit) o - the macabre finger necklace (around neck) {rN+} Put on which piece of jewellery? (? for menu, Esc to quit) You remove your ring of dexterity. You feel clumsy. You feel sick. (1) You feel stronger. p - a ring of strength (right hand) You feel sick. (1) You see here the +3 staff "Demonslayer" {energy, air; rElec rN+}. You start waiting. You feel sick. (1) x8 You are no longer poisoned. You start waiting. HP restored. There is a transporter here. Welcome to arena 3. You enter the transporter and appear at another place. An ooze, a jelly and 2 floating eyes come into view. The jelly quivers. The floating eye turns its gaze towards you. The ooze quivers. The floating eye's stare focuses on you. Aiming: b - the +8 storm bow {elec, penet}, Range: 3 (75%) Press: ? - help, Shift-Dir - straight line, f - ooze Aim: an ooze (healthy (11/11)) Okay, then. Aiming: b - the +8 storm bow {elec, penet}, Range: 4 (100%) Press: ? - help, Shift-Dir - straight line, f - floating eye Aim: a floating eye (healthy (15/15)) You shoot an arrow. The arrow pierces through the floating eye (42)!!! Lightning courses through the floating eye (3). You kill the floating eye! Your Bows skill increases to level 14! Aiming: b - the +8 storm bow {elec, penet}, Range: 3 (75%) Press: ? - help, Shift-Dir - straight line, f - floating eye Aim: a floating eye (healthy (15/15), fully charged) You shoot an arrow. The arrow pierces through the floating eye (21)!! Lightning courses through the floating eye (6). You kill the floating eye! Aiming: b - the +8 storm bow {elec, penet}, Range: 1 (25%) Press: ? - help, Shift-Dir - straight line, f - ooze Aim: an ooze (healthy (11/11)) You shoot an arrow. The arrow pierces through the ooze (10)! Lightning courses through the ooze (6). You kill the ooze! The arrow pierces through the jelly (23)!! Lightning courses through the jelly (6). You kill the jelly! You see here the cursed +10 nunchaku of Compulsion {crush, +Fly MR- Dex+2, (Curse: *Drain Fragile)}. G - the ring "Ruch" {+Inv rPois Dex+3} H - a cursed ring of evasion {(Curse: rF- Stlth-)} You drop a cursed ring of evasion {(Curse: rF- Stlth-)}. There is a transporter here. Welcome to arena 4. You enter the transporter and appear at another place. A jumping spider and 3 scorpions come into view. The jumping spider leaps! x2 Aiming: b - the +8 storm bow {elec, penet}, Range: 4 (100%) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (healthy (19/19)) You shoot an arrow. The arrow pierces through the scorpion (34)!! Lightning courses through the scorpion (5). You kill the scorpion! Your Fighting skill increases to level 10! The arrow pierces through the scorpion (25)!! Lightning courses through the scorpion (4). You kill the scorpion! Your Bows skill increases to level 15! Aiming: b - the +8 storm bow {elec, penet}, Range: 2 (50%) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (healthy (18/18)) You shoot an arrow. The arrow pierces through the scorpion (9)! Lightning courses through the scorpion (7)! The scorpion is almost dead. (2/18) HP The jumping spider leaps! Aiming: b - the +8 storm bow {elec, penet}, Range: 1 (25%) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (almost dead (2/18)) You shoot an arrow. The arrow pierces through the scorpion (13)! Lightning courses through the scorpion (4). You kill the scorpion! You have reached level 8! Aiming: b - the +8 storm bow {elec, penet}, Range: 1 (25%) Press: ? - help, Shift-Dir - straight line, f - jumping spider Aim: a jumping spider (healthy (29/29), clinging) You shoot an arrow. The arrow pierces through the jumping spider (8)! Lightning courses through the jumping spider (3). The jumping spider is moderately wounded. (18/29) HP The jumping spider pounces on you but does no damage. The jumping spider bites you but does no damage. Unknown command. Aiming: b - the +8 storm bow {elec, penet}, Range: 1 (25%) Press: ? - help, Shift-Dir - straight line, f/p - jumping spider Aim: a jumping spider (moderately wounded (18/29), clinging) You shoot an arrow. The arrow pierces through the jumping spider (15)! Lightning courses through the jumping spider (5). You kill the jumping spider! Your Fighting skill increases to level 11! You see here a scorpion corpse. You see here a +2 helmet of intelligence. H - a +2 helmet of intelligence Wear which item? (? for menu, Esc to quit) You start putting on your armour. You continue putting on your +2 helmet of intelligence. x4 You finish putting on your +2 helmet of intelligence. You feel clever. Unknown command. I - a cursed ring of intelligence {(Curse: MR-)} You drop a cursed ring of intelligence {(Curse: MR-)}. You see here a cursed +0 rapier of speed {(Curse: *Corrode MR-)}. You see here a fan of gales. You see here a cursed +0 rapier of speed {(Curse: *Corrode MR-)}. You see here a fan of gales. You see here a cursed +0 rapier of speed {(Curse: *Corrode MR-)}. There is a transporter here. Welcome to arena 5. You enter the transporter and appear at another place. 3 tarantellas and 2 scorpions come into view. The tarantella hisses angrily. x3 Aiming: b - the +8 storm bow {elec, penet}, Range: 4 (100%) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (healthy (16/16)) You shoot an arrow. The arrow pierces through the tarantella (26)!! Lightning courses through the tarantella (6). You kill the tarantella! Your Bows skill increases to level 16! The arrow pierces through the scorpion (30)!! Lightning courses through the scorpion (6). You kill the scorpion! Aiming: b - the +8 storm bow {elec, penet}, Range: 2 (50%) Press: ? - help, Shift-Dir - straight line, f - tarantella Aim: a tarantella (healthy (26/26)) You shoot an arrow. The arrow pierces through the tarantella (12)! Lightning courses through the tarantella (6). The tarantella is severely wounded. (8/26) HP Unknown command. Aiming: b - the +8 storm bow {elec, penet}, Range: 3 (75%) Press: ? - help, Shift-Dir - straight line, p - tarantella You shoot an arrow. The arrow pierces through the tarantella (10)! Lightning courses through the tarantella (2). You kill the tarantella! The arrow pierces through the tarantella (22)!! Lightning courses through the tarantella (4). You kill the tarantella! Aiming: b - the +8 storm bow {elec, penet}, Range: 1 (25%) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (healthy (19/19)) You shoot an arrow. The arrow pierces through the scorpion (7)! Lightning courses through the scorpion (2). The scorpion is heavily wounded. (10/19) HP Aiming: b - the +8 storm bow {elec, penet}, Range: 1 (25%) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (heavily wounded (10/19)) You shoot an arrow. The arrow pierces through the scorpion (10)! Lightning courses through the scorpion (4). You kill the scorpion! Your Fighting skill increases to level 12! Things that are here: a scorpion corpse; a tarantella corpse You see here a tarantella corpse. You butcher the tarantella corpse. n - 13 chunks of flesh (gained 2) You see here a tarantella corpse. You butcher the tarantella corpse. n - 16 chunks of flesh (gained 3) I - a cursed ring of magical power {(Curse: Int-5)} You see here the +6 staff "Sudam" {reaver, poison; rElec rPois MR+ Int+3}. You see here the +8 arc blade {discharge, rElec}. You see here a lamp of fire. There is a transporter here. You see here a lamp of fire. J - a lamp of fire You see here the +8 arc blade {discharge, rElec}. You see here the +6 staff "Sudam" {reaver, poison; rElec rPois MR+ Int+3}. There is a transporter here. Welcome to arena 6. You enter the transporter and appear at another place. An orc, 3 orc warriors, an orc priest and an orc wizard come into view. The orc priest is wielding a +1 war axe of distortion. An orc warrior is wielding a cursed +1 hatchet of freezing {(Curse: *Rage Fragile)}. An orc warrior is wielding a cursed +1 scimitar of caustic ooze {(Curse: Fragile)}. The orc priest shouts! The orc warrior shouts! x2; The orc wizard shouts! The orc warrior shouts! The orc wizard unwields a +0 dagger. The orc wizard drops a +0 dagger. The orc wizard picks up a cursed +2 great sword of protection {(Curse: rF-)}. The orc wizard wields a cursed +2 great sword of protection {(Curse: rF-)}. The orc priest unwields a +1 war axe of distortion. Its appearance distorts for a moment. The orc priest drops a +1 war axe of distortion. The orc priest picks up the +4 morningstar "Mevu" {freeze, MP+9}. The orc priest wields the +4 morningstar "Mevu" {freeze, MP+9}. It glows with a cold blue light! The orc warrior picks up the +9 hand crossbow "Dutuodgh" {freeze, Str+2 Stlth+}. The orc warrior wields the +9 hand crossbow "Dutuodgh" {freeze, Str+2 Stlth+}. It is covered in frost. Unknown command. Aiming: b - the +8 storm bow {elec, penet}, Range: 7 (75%) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding the +4 morningstar "Mevu" {freeze, MP+9} and wearing a cursed ring of strength {(Curse: Fragile)} (healthy (14/14)) You shoot an arrow. The arrow pierces through the orc (56)!!! Lightning courses through the orc (7)! You kill the orc! The arrow pierces through the orc warrior (51)!!! Lightning courses through the orc warrior (4). You kill the orc warrior! The arrow pierces through the orc priest (34)!! Lightning courses through the orc priest (6). You kill the orc priest! Your Bows skill increases to level 17! You have reached level 9! Your experience leads to a dramatic increase in your attributes! Your base attributes are Str 17, Int 14, Dex 15. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 Aiming: b - the +8 storm bow {elec, penet}, Range: 4 (100%) Press: ? - help, Shift-Dir - straight line, f - orc warrior Aim: an orc warrior, wielding a cursed +1 scimitar of caustic ooze {(Curse: Fragile)} and wearing a +0 plate armour (healthy (29/29)) You shoot an arrow. The arrow pierces through the orc warrior (20)!! Lightning courses through the orc warrior (6). The orc warrior is almost dead. (3/29) HP Aiming: b - the +8 storm bow {elec, penet}, Range: 3 (75%) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a cursed +1 scimitar of caustic ooze {(Curse: Fragile)} and wearing a +0 plate armour (almost dead (4/29)) You shoot an arrow. The arrow pierces through the orc warrior (22)!! Lightning courses through the orc warrior (4). You kill the orc warrior! Aiming: b - the +8 storm bow {elec, penet}, Range: 3 (75%) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a cursed +2 great sword of protection {(Curse: rF-)} and wearing a +0 robe (healthy (16/16)) You shoot an arrow. The arrow pierces through the orc wizard (29)!! Lightning courses through the orc wizard (7)! You kill the orc wizard! Aiming: b - the +8 storm bow {elec, penet}, Range: 3 (75%) Press: ? - help, Shift-Dir - straight line, f - orc warrior Aim: an orc warrior, wielding a cursed +1 hatchet of freezing {(Curse: *Rage Fragile)} and wearing a +0 plate armour (healthy (27/27)) You shoot an arrow. The arrow pierces through the orc warrior (18)!! Lightning courses through the orc warrior (7)! The orc warrior is almost dead. (2/27) HP Aiming: b - the +8 storm bow {elec, penet}, Range: 2 (50%) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a cursed +1 hatchet of freezing {(Curse: *Rage Fragile)} and wearing a +0 plate armour (almost dead (2/27)) You shoot an arrow. The arrow pierces through the orc warrior (23)!! Lightning courses through the orc warrior (8)! You kill the orc warrior! Things that are here: a +0 plate armour; an orc corpse You butcher the orc corpse. n - 17 chunks of flesh (gained 1) Things that are here: a +0 plate armour; an orc skeleton Items here: ) [[ †† a cursed +2 great sword of protection {(Curse: rF-)} a +0 robe; a +0 plate armour; an orc corpse x2 Butcher an orc corpse? [(y)es/(n)o/(a)ll/(q)uit/?] You butcher the orc corpse. x2 n - 19 chunks of flesh (gained 2); n - 22 chunks of flesh (gained 3) Items here: ) [[ ÷÷ a cursed +2 great sword of protection {(Curse: rF-)} a +0 robe; a +0 plate armour; an orc skeleton x2 Things that are here: a +0 dagger; a +0 chain mail; an orc corpse You butcher the orc corpse. n - 23 chunks of flesh (gained 1) Things that are here: a +0 dagger; a +0 chain mail; an orc skeleton There isn't anything to butcher here. Items here: )) [ † a +0 flail the +9 hand crossbow "Dutuodgh" {freeze, Str+2 Stlth+} a +0 chain mail; an orc corpse You butcher the orc corpse. n - 27 chunks of flesh (gained 4) Items here: )) [ ÷ a +0 flail the +9 hand crossbow "Dutuodgh" {freeze, Str+2 Stlth+} a +0 chain mail; an orc skeleton Things that are here: the +4 morningstar "Mevu" {freeze, MP+9} a +1 war axe of distortion; an orc corpse You butcher the orc corpse. n - 29 chunks of flesh (gained 2) Things that are here: the +4 morningstar "Mevu" {freeze, MP+9} a +1 war axe of distortion; an orc skeleton There isn't anything to butcher here. You see here a +0 dagger. There isn't anything to butcher here. There isn't anything to butcher here. You see here a +2 heater shield of fire resistance. You see here the +3 sai "Vekhyuq" {acid, *Slow rC++ Stlth+}. You see here a +3 leather armour of fire resistance. You see here the +3 sai "Vekhyuq" {acid, *Slow rC++ Stlth+}. You see here a +3 leather armour of fire resistance. Drop what? 36/52 slots (_ for help) (? for menu, Esc to quit) You drop a cursed ring of magical power {(Curse: Int-5)}. There is a transporter here. Welcome to arena 7. You enter the transporter and appear at another place. 3 necrophages, a zombie and 2 skeletons come into view. A necrophage is brandishing a wand of random effects. Aiming: b - the +8 storm bow {elec, penet}, Range: 7 (75%) Press: ? - help, Shift-Dir - straight line You shoot an arrow. The arrow pierces through the necrophage (73)!!!! Lightning courses through the necrophage (6). You destroy the necrophage! The arrow pierces through the necrophage (43)!!! Lightning courses through the necrophage (2). You destroy the necrophage! Aiming: b - the +8 storm bow {elec, penet}, Range: 4 (100%) Press: ? - help, Shift-Dir - straight line, f - adder skeleton Aim: an adder skeleton (undamaged (15/15)) You shoot an arrow. The arrow pierces through the adder skeleton (48)!!! Lightning courses through the adder skeleton (2). You destroy the adder skeleton! The arrow pierces through the necrophage (41)!!! Lightning courses through the necrophage (5). You destroy the necrophage! The arrow pierces through the adder zombie (9)! Lightning courses through the adder zombie (4). The adder zombie is severely damaged. (6/19) HP Aiming: b - the +8 storm bow {elec, penet}, Range: 4 (100%) Press: ? - help, Shift-Dir - straight line, f - ball python skeleton Aim: a ball python skeleton (undamaged (7/7)) You shoot an arrow. The arrow pierces through the ball python skeleton (36)!!! Lightning courses through the ball python skeleton (5). You destroy the ball python skeleton! Aiming: b - the +8 storm bow {elec, penet}, Range: 5 (125%) Press: ? - help, Shift-Dir - straight line, f - adder zombie Aim: an adder zombie (severely damaged (6/19)) You shoot an arrow. The arrow pierces through the adder zombie (43)!!! Lightning courses through the adder zombie (5). You destroy the adder zombie! Some of the chunks of flesh in your inventory have rotted away. You see here a necrophage corpse. Things that are here: the +4 arbalest "Higu Nui" {speed, *Slow +Inv MR- Int+6} a necrophage corpse You see here the +7 sceptre of Torment {pain, torment}. I - a wand of random effects (2); K - 4 scrolls of enchantment You see here a necrophage corpse. Press: ? - help, v - describe, . - travel, g - get item You see here the +7 sceptre of Torment {pain, torment}. You see here the +7 sceptre of Torment {pain, torment}. L - the +7 sceptre of Torment {pain, torment} M - a cursed ring of intelligence {(Curse: Dex-5)} You drop a cursed ring of intelligence {(Curse: Dex-5)}. e - 14 potions of heal wounds (gained 4) You see here a book of Beasts. You pick up a book of Beasts and begin reading... You add the spells Summon Butterflies, Call Canine Familiar, Summon Ice Beast, Summon Mana Viper and Summon Spider Mount to your library. You see here a necrophage corpse. Things that are here: the +4 arbalest "Higu Nui" {speed, *Slow +Inv MR- Int+6} a necrophage corpse You see here a necrophage corpse. You see here a cursed ring of intelligence {(Curse: Dex-5)}. There is a transporter here. Welcome to arena 8. You enter the transporter and appear at another place. A redback and 6 scorpions come into view. Aiming: b - the +8 storm bow {elec, penet}, Range: 5 (125%) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (healthy (17/17)) You shoot an arrow. The arrow pierces through the scorpion (30)!! Lightning courses through the scorpion (8)! You kill the scorpion! Your Fighting skill increases to level 13! The arrow pierces through the scorpion (28)!! Lightning courses through the scorpion (4). You kill the scorpion! Your Bows skill increases to level 18! Aiming: b - the +8 storm bow {elec, penet}, Range: 5 (125%) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (healthy (18/18)) You shoot an arrow. The arrow pierces through the scorpion (30)!! Lightning courses through the scorpion (4). You kill the scorpion! The arrow pierces through the scorpion (27)!! Lightning courses through the scorpion (4). You kill the scorpion! Aiming: b - the +8 storm bow {elec, penet}, Range: 4 (100%) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (healthy (19/19)) You shoot an arrow. The arrow pierces through the scorpion (55)!!! Lightning courses through the scorpion (3). You kill the scorpion! Unknown command. Aiming: b - the +8 storm bow {elec, penet}, Range: 3 (75%) Press: ? - help, Shift-Dir - straight line, f - redback Aim: a redback (healthy (28/28)) You shoot an arrow. The arrow pierces through the redback (20)!! Lightning courses through the redback (8)! You kill the redback! The arrow pierces through the scorpion (54)!!! Lightning courses through the scorpion (6). You kill the scorpion! You see here a redback corpse. You see here a scorpion corpse. Things that are here: a scorpion corpse x2 You see here a scorpion corpse. You see here a +8 scoped staff of death. You see here a +0 cloak of softness. M - a +0 cloak of softness Wear which item? (? for menu, Esc to quit) You start putting on your armour. You continue putting on your +0 cloak of softness. x4 You finish putting on your +0 cloak of softness. You feel very soft and fluffy. N - the amulet of Joecka Viog {Acrobat rC+ Str+4} Put on which piece of jewellery? (? for menu, Esc to quit) Okay, then. Put on which piece of jewellery? (? for menu, Esc to quit) You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or a - a ring of dexterity; > or p - a ring of strength Okay, then. Put on which piece of jewellery? (? for menu, Esc to quit) Okay, then. Remove which piece of jewellery? (? for menu, Esc to quit) You remove your ring of dexterity. You feel clumsy. Remove which piece of jewellery? (? for menu, Esc to quit) You remove your ring of strength. You feel weaker. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.03.2.1-57-gb351b3c6d7 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 4, arena_suspended: 0 prev_cmd = CMD_REMOVE_JEWELLERY repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [esc] Species: Centaur Job: Demigod HP: 102/102; mods: 0/0 MP: 11/11; mod: 0 Stats: 17 (17) 17 (17) 17 (17) Position: (64, 18), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 50 | 13 | 6636 | 631/1130 Short Blades | | 0 | 0 | 0 | 0 | 0/70 Long Blades | | 0 | 0 | 0 | 0 | 0/70 Axes & Hammers | | 0 | 0 | 0 | 0 | 0/70 Whips & Flails | | 0 | 0 | 0 | 0 | 0/70 Polearms | | 0 | 0 | 0 | 0 | 0/70 Maces & Staves | X | 0 | 0 | 0 | 0 | 0/70 Slings | | 0 | 0 | 0 | 0 | 0/50 Bows | X | 1 | 50 | 18 | 8117 | 481/1061 Crossbows | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 0 | 0 | 0/100 Dodging | X | 0 | 0 | 2 | 357 | 57/300 Stealth | X | 0 | 0 | 1 | 151 | 33/238 Shields | X | 0 | 0 | 0 | 0 | 0/100 Unarmed Combat | X | 0 | 0 | 2 | 179 | 1/178 Spellcasting | X | 0 | 0 | 1 | 100 | 0/200 Hexes | | 0 | 0 | 0 | 0 | 0/70 Charms | | 0 | 0 | 0 | 0 | 0/70 Summonings | | 0 | 0 | 0 | 0 | 0/70 Necromancy | | 0 | 0 | 0 | 0 | 0/70 Translocations | | 0 | 0 | 0 | 0 | 0/70 Transmutations | | 0 | 0 | 0 | 0 | 0/70 Fire Magic | X | 0 | 0 | 1 | 179 | 109/142 Ice Magic | | 0 | 0 | 0 | 0 | 0/70 Air Magic | | 0 | 0 | 0 | 0 | 0/70 Earth Magic | | 0 | 0 | 0 | 0 | 0/70 Poison Magic | | 0 | 0 | 0 | 0 | 0/84 Evocations | X | 0 | 0 | 0 | 0 | 0/70 Spell bugs: Durations: Attributes: #27: 4644 #59: 1 Mutations: hooves: 3 (innate) deformed body: 1 (innate) speed: 2 (innate) high mp: 1 (innate) tough skin: 3 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #1: +8 storm bow {elec, penet} eq slot #2, inv slot #38: +0 cloak of softness eq slot #3, inv slot #33: +2 helmet of intelligence eq slot #7, inv slot #11: +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} eq slot #10, inv slot #14: macabre finger necklace {rN+} }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ▓..})=...▓..[|....▓ ▓..†.....▓...†)...▓ ▓..†.....▓........▓ ▓........▓........▓ ▓...†....▓.▓.†..▓.▓ ▓..†©....▓...©....▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓...8©8...▓..8©8..▓ ▓...@)]...▓..)=]..▓ ▓..†|}|...▓..))]..▓ ▓...††....▓..)....▓ ▓....†....▓.......▓ ▓....†....▓...)...▓ ▓.........▓...[...▓ ▓.........▓.......▓ ▓....©....▓...©...▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 3 at (9, 31): {{{{ CLASS: TriggerableFunction activated: true triggerers: 1: CLASS: DgnTriggerer type: player_move activating: false listeners: data: arena_number: 23 dgn_trigs_by_type: 4: 1: 1 func: CLASS: 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