erloom Level 1 of the Dungeon (0, 0, D:1) a +0 quarterstaff (0, 18, D:1) 2 poisoned darts (2, 30, D:1) a +0 dagger (10, 29, D:1) a +0 robe (11, 8, D:1) 3 stones (13, 8, D:1) a +0 club (14, 37, D:1) a +0 club (15, 38, D:1) 5 poisoned darts (18, 2, D:1) a +0 club a +0 dagger (19, -3, D:1) a +0 rapier (20, -3, D:1) 4 atropa-tipped darts (20, 31, D:1) a +0 dagger (21, -3, D:1) 5 stones (32, 29, D:1) a +0 dagger (33, 41, D:1) 6 poisoned darts Level 2 of the Dungeon (10, 4, D:2) a +0 scythe a +0 robe (11, -5, D:2) a +0 club (14, 17, D:2) a +0 robe (16, -39, D:2) a +0 dagger a +0 short sword (25, 5, D:2) 3 poisoned darts (26, -18, D:2) a +0 whip (35, 15, D:2) a +0 rapier (35, 17, D:2) 5 stones (36, -2, D:2) 6 poisoned darts (44, -15, D:2) a +0 war axe (54, 18, D:2) a +0 mace (62, 2, D:2) 3 boomerangs Level 3 of the Dungeon (22, 14, D:3) a +0 dagger 5 stones (23, -12, D:3) a +0 whip (23, 12, D:3) a +0 dagger (30, 12, D:3) a +0 ring mail (30, 14, D:3) a +0 whip of electrocution (44, -1, D:3) a +0 club (47, -8, D:3) 4 stones Level 4 of the Dungeon [Shop] Norch's Assorted Antiques (Shop contents are unknown) [Shop] Fyveeten's General Store 3 stones (3 gold) a +0 leather armour (26 gold) the +10 spear of Xyxuit {venom, rPois Dex+2} (897 gold) Dex: It affects your dexterity (+2). rPois: It protects you from poison. a wand of paralysis (4) (124 gold) 5 stones (6 gold) a book of Changes (234 gold) a +0 trident (45 gold) [Shop] Xiuf's General Store a staff of air (325 gold) a wand of flame (5) (45 gold) a scroll of vulnerability (52 gold) 5 boomerangs (130 gold) a scroll of noise (13 gold) a +0 scale mail (52 gold) a scroll of enchant armour (97 gold) (0, 0, D:4) a +0 long sword (2, -9, D:4) a +0 ring mail (9, 1, D:4) a +0 dagger (10, 2, D:4) a +0 chain mail a +3 short sword (11, -4, D:4) a +0 short sword (11, 3, D:4) a +0 robe a +0 dagger (12, 7, D:4) a +0 mace (20, -5, D:4) a book of Changes (24, 15, D:4) a +0 flail a +0 whip (26, 17, D:4) 6 stones (30, -16, D:4) a +0 hand axe (34, 25, D:4) a +0 whip (44, -17, D:4) a +0 sling (47, -5, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) 6 stones (5, -15, D:5) a +0 flail (27, -10, D:5) a +0 orcbow (33, -17, D:5) a +0 spear (35, -16, D:5) a +0 whip (40, 6, D:5) 2 stones (41, 10, D:5) a +0 leather armour (61, 17, D:5) a +0 leather armour (64, 22, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) 6 stones (0, 1, D:6) a +0 plate armour (1, -34, D:6) a +0 trident (2, 5, D:6) a +0 whip (3, -23, D:6) a +0 rapier (3, 0, D:6) a +0 chain mail a +0 glaive (4, -24, D:6) a +0 chain mail (4, 0, D:6) a +0 robe a +0 dagger (12, -9, D:6) a +0 shortbow (29, -5, D:6) a +0 halberd a +0 halberd (30, -5, D:6) a +6 spear of venom a +0 scale mail (31, -30, D:6) 6 stones (31, -6, D:6) a +0 spear (36, -27, D:6) 5 curare-tipped darts Level 7 of the Dungeon (0, 0, D:7) a +0 robe (12, 7, D:7) a +0 hammer (13, 16, D:7) a +3 quarterstaff of chaos (14, 8, D:7) a +0 hammer (14, 19, D:7) a +0 hammer (17, -13, D:7) a +0 club (20, -11, D:7) a +0 flail (20, 15, D:7) 4 stones (21, -7, D:7) a +0 short sword a +0 leather armour a +0 whip (21, -3, D:7) a +0 hand axe (21, 12, D:7) 5 stones (22, -7, D:7) a +0 hand axe (22, -5, D:7) a +0 morningstar (22, -4, D:7) a +0 chain mail a +0 halberd (22, 8, D:7) a +0 sling (24, 8, D:7) a +0 leather armour (31, 10, D:7) a +0 hand axe Level 8 of the Dungeon (0, 0, D:8) a +5 scimitar a +0 robe (3, 10, D:8) a +0 robe a +4 halberd (6, 0, D:8) a +0 robe a +2 spear (14, 11, D:8) a +3 long sword a +0 robe a +0 hand axe a +0 robe a +3 war axe of freezing a +0 robe (14, 12, D:8) a +0 long sword a +0 robe (16, -9, D:8) a +0 robe a +3 long sword (17, 27, D:8) a +0 mace (20, 27, D:8) a +0 flail a +0 dagger a +0 robe a +0 scimitar a +0 plate armour (34, 22, D:8) a +0 trident (37, -7, D:8) a +0 robe a +2 battleaxe (37, 22, D:8) a +0 robe 14 stones a +0 robe a +0 dagger a +0 leather armour a +0 dagger a +0 trident a +0 scale mail a +0 dagger a +0 robe a +0 dagger a +0 robe a +2 falchion of protection a +0 robe a +0 robe a +0 battleaxe a +0 robe a +2 short sword of venom a +0 club (39, -10, D:8) a +0 chain mail (51, -13, D:8) a +0 war axe Level 9 of the Dungeon (0, 0, D:9) a +0 whip a +0 whip (8, 18, D:9) 3 stones (14, 11, D:9) a +0 dagger a stone a +2 ring mail of willpower (14, 12, D:9) a +0 short sword (still there?) 6 poisoned darts (still there?) a +0 short sword (still there?) a curare-tipped dart (still there?) a scroll of enchant armour (still there?) (15, 10, D:9) a +0 dagger (still there?) 6 poisoned darts (still there?) (20, 22, D:9) 8 large rocks (21, 23, D:9) a +0 dagger a stone (27, 25, D:9) a +0 chain mail (30, 23, D:9) a +2 sling of flaming (still there?) the +3 pair of mountain boots {steadfast, rC+} (still there?) Steadfast: It prevents involuntary movement, except for blinking, teleportation, or banishment. rC: It protects you from cold. (31, 22, D:9) 13 gold pieces (33, 20, D:9) a +0 dagger of electrocution (38, 15, D:9) a phial of floods a +5 ring of evasion the Ecumenical Temple Level 1 of the Lair of Beasts (29, -34, Lair:1) the +1 ring mail of the Morning Star {rC+ MP+9 Dex-4 Slay+2} Dex: It affects your dexterity (-4). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rC: It protects you from cold. MP: It affects your magic capacity (+9). (33, 7, Lair:1) 6 stones (35, 4, Lair:1) a +0 trident (37, 4, Lair:1) a +0 leather armour (40, 5, Lair:1) a +0 hand axe (44, 0, Lair:1) a ring of see invisible (48, -29, Lair:1) an elephant corpse (48, -18, Lair:1) 14 gold pieces (50, -31, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a basilisk corpse (skeletalised by now) (1, 0, Lair:2) a basilisk skeleton (1, 3, Lair:2) 14 gold pieces (2, -5, Lair:2) a water moccasin corpse (skeletalised by now) (13, 2, Lair:2) an elephant corpse (18, -9, Lair:2) 5 stones (23, -20, Lair:2) a +0 scale mail