erloom Level 1 of the Dungeon (0, 0, D:1) a +0 whip (21, 26, D:1) a +0 whip (28, -2, D:1) a +0 glaive (31, 7, D:1) a +0 robe (32, -9, D:1) a +0 whip (37, -6, D:1) a +1 hand axe of flaming (42, 0, D:1) 2 poisoned darts (42, 30, D:1) a +0 whip (50, 5, D:1) a +0 dagger 4 stones (60, 9, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 falchion (1, 3, D:2) 4 poisoned darts (3, 29, D:2) a +2 dagger of venom (7, 4, D:2) a +0 war axe (20, -7, D:2) a +0 short sword (26, -8, D:2) 4 stones (27, 24, D:2) a +0 robe (29, -6, D:2) a +0 club (30, 31, D:2) a +0 barding (33, 24, D:2) a +0 ring mail Level 3 of the Dungeon (2, -8, D:3) a +0 short sword of distortion (4, -9, D:3) a +0 dagger 4 stones (7, -8, D:3) a +2 dagger of distortion (7, -7, D:3) a +0 short sword of distortion (15, -25, D:3) a +0 short sword (15, -2, D:3) a +0 club a +0 dagger (16, -3, D:3) a +0 dagger 4 poisoned darts a +0 club (16, -2, D:3) a +0 helmet a +0 animal skin a +0 spear (17, -8, D:3) a +0 short sword 5 poisoned darts (17, -7, D:3) a +0 club (17, -6, D:3) a +0 club a +0 club (17, 5, D:3) a +0 short sword (17, 9, D:3) 8 poisoned darts a +0 club (18, -16, D:3) a +0 ring mail (18, -4, D:3) a +0 dagger (23, 1, D:3) 4 curare-tipped darts (24, -8, D:3) a +0 robe a +0 club (24, -7, D:3) a +0 leather armour a +0 club (30, 9, D:3) a +0 leather armour (39, -5, D:3) a +0 dagger (41, -6, D:3) a +0 dagger a +0 robe a +0 dagger a +0 leather armour (41, -5, D:3) a +0 mace (41, -4, D:3) a +0 mace a +0 scale mail (43, 15, D:3) a +0 leather armour (48, -24, D:3) a +0 short sword (51, 11, D:3) a +0 hammer (52, 14, D:3) a +2 quarterstaff of chaos a +0 cloak Level 4 of the Dungeon (0, 0, D:4) 5 stones (2, 13, D:4) 5 stones (6, -16, D:4) a +0 robe (10, -3, D:4) 8 stones (11, -10, D:4) a +0 spear (18, -6, D:4) a +0 spear (20, -13, D:4) a +1 dagger of speed (20, -4, D:4) a +0 scale mail (24, -14, D:4) a +0 leather armour (27, -17, D:4) the +1 dagger "Grim Tooth" {pain, Stlth+} Stlth: It makes you more stealthy. (28, 9, D:4) a +0 flail a +0 leather armour (33, -31, D:4) 8 stones (34, -29, D:4) a +0 trident (34, -26, D:4) a +0 sling Level 5 of the Dungeon [Shop] Boyckostet's Jewellery Boutique the ring of Tobridor {rF- rCorr Str+2 SInv} (272 gold) [ring of see invisible] Str: It affects your strength (+2). rF: It makes you vulnerable to fire. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. a +6 ring of dexterity (396 gold) a ring of resist corrosion (220 gold) a +4 ring of protection (396 gold) a ring of willpower (275 gold) a ring of magical power (220 gold) a ring of fire (275 gold) an amulet of magic regeneration (330 gold) a ring of see invisible (165 gold) the amulet of Entrepreneurial Spirit {Spirit Will- Str+3 SInv Stlth+} (507 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Str: It affects your strength (+3). SInv: It lets you see invisible. Will: It decreases your willpower. Stlth: It makes you more stealthy. [Shop] Kotomit's Armour Shoppe a +0 pair of boots (49 gold) a +1 leather armour of fire resistance (154 gold) a +0 plate armour (253 gold) a +2 chain mail of willpower (236 gold) a +0 ring mail (44 gold) a +0 leather armour (22 gold) a +0 buckler (49 gold) [Shop] Wuolu's Armour Shoppe a +0 pair of boots (54 gold) the +1 robe of Imuah {rElec} (236 gold) rElec: It insulates you from electricity. a +4 ring mail of cold resistance (372 gold) a +0 leather armour (24 gold) a +1 pair of gloves of hurling (198 gold) a +2 scale mail of poison resistance (216 gold) a +0 plate armour (276 gold) the +0 pair of boots of the Sheltering Gods {Dex+3} (213 gold) Dex: It affects your dexterity (+3). a +0 ring mail (48 gold) a +0 scale mail (48 gold) [Shop] Yxalun's Antique Weapon Boutique the +4 battleaxe of Zimetev {flame, rPois Str+3 Int-5} (735 gold) Str: It affects your strength (+3). Int: It affects your intelligence (-5). rPois: It protects you from poison. a +0 quarterstaff (76 gold) the +10 morningstar "Eos" {elec, Halo rElec} (1406 gold) Halo: It grants its wielder a halo, revealing invisible creatures and increasing accuracy against all within it other than the wielder. rElec: It insulates you from electricity. a +0 long sword (66 gold) a +0 falchion (57 gold) a +0 rapier (76 gold) a +0 spear (57 gold) a +0 hand axe (57 gold) a +2 dagger of flaming (296 gold) a +0 war axe (66 gold) (0, 0, D:5) a +0 leather armour a +0 trident (0, 25, D:5) a +0 flail (1, -1, D:5) a +0 ring mail a +0 short sword (1, 0, D:5) a +0 chain mail a +0 club a +0 short sword (1, 2, D:5) a +0 robe a +0 dagger (1, 25, D:5) a +0 whip a +0 leather armour (1, 30, D:5) a +0 halberd (1, 31, D:5) a +0 flail a +0 halberd (2, 29, D:5) a +0 spear (8, 45, D:5) a +0 barding (25, 5, D:5) a +0 chain mail a +0 club (35, 27, D:5) a +0 war axe (35, 32, D:5) a +0 chain mail a +0 whip (36, 36, D:5) a +0 short sword (41, 2, D:5) 6 stones (49, 5, D:5) a +0 dagger (51, 7, D:5) 6 stones (51, 33, D:5) a +0 whip a +0 robe (55, -6, D:5) a +0 barding Level 6 of the Dungeon (0, 0, D:6) a +0 halberd (0, 1, D:6) a +2 spear of venom a +0 ring mail (1, 1, D:6) a +0 club (1, 2, D:6) a +0 whip a +0 club (20, 0, D:6) 2 stones (22, 14, D:6) a +0 giant spiked club (46, 24, D:6) a +0 leather armour (54, -22, D:6) a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (19, 24, D:7) a +0 ring mail (21, 15, D:7) a +0 leather armour (22, -3, D:7) 2 poisoned darts (25, -13, D:7) a +0 robe (26, 26, D:7) a +0 giant club (27, -13, D:7) a +0 falchion (27, -12, D:7) a +0 dagger a +0 robe a +0 whip a +0 club (27, -11, D:7) a +0 dagger a +0 robe a +0 hand axe a +0 dagger a +0 robe a +0 hand axe (27, -10, D:7) a +0 flail a +0 chain mail a +0 dagger a +0 robe (27, 17, D:7) a +0 ring mail a +0 short sword (27, 21, D:7) a +0 ring mail (28, -12, D:7) a +0 trident a +0 plate armour (35, 3, D:7) a +0 robe (40, -10, D:7) a +0 pair of boots (42, -8, D:7) a +0 short sword (48, 17, D:7) a +0 robe a +0 whip of freezing Level 8 of the Dungeon [Shop] Vyseiwk's Antique Weapon Emporium a +0 sling (31 gold) a +1 falchion of electrocution (304 gold) a +0 mace (63 gold) a +0 morningstar (84 gold) a +0 spear (63 gold) a +0 long sword (73 gold) a +0 sling (31 gold) (0, 0, D:8) a +0 robe a +0 dagger (1, -1, D:8) a +0 dagger (2, -1, D:8) a +0 club (5, 1, D:8) a +0 robe a +0 dagger (5, 2, D:8) a +0 falchion a +0 shortbow (6, -37, D:8) a +0 long sword (6, 3, D:8) a +0 shortbow (10, -2, D:8) 7 stones (20, -26, D:8) a +0 pair of boots (23, -5, D:8) 12 stones a +0 robe a +0 short sword a +0 ring mail a +0 mace a +0 robe a +0 dagger (39, -31, D:8) a +0 spear Level 9 of the Dungeon (0, 0, D:9) a +0 robe (1, 3, D:9) a +0 ring mail (8, 33, D:9) a +0 dagger (12, 15, D:9) a +0 robe a +0 dagger (13, 42, D:9) a +2 flail of venom (22, 21, D:9) a +0 leather armour (25, 22, D:9) a +0 flail (26, 24, D:9) a +0 robe a +0 dagger (27, 22, D:9) a +0 leather armour a +0 morningstar (27, 23, D:9) a +0 robe a +0 dagger (34, 10, D:9) a +0 halberd (34, 11, D:9) a +1 heavy spear (35, 11, D:9) a +0 whip a +0 spear a +0 ring mail a +0 kite shield (38, 11, D:9) a ring of poison resistance (42, 5, D:9) a +0 robe (53, 22, D:9) a +0 quarterstaff Level 10 of the Dungeon [Shop] Yguozxoq's Antique Weapon Emporium a +2 hand axe of flaming (417 gold) a +2 dire flail of protection (403 gold) a +0 arbalest (108 gold) a +0 rapier (96 gold) a +0 morningstar (96 gold) a +0 morningstar (96 gold) a +0 great mace (156 gold) the +1 scimitar "Qeuqiwk" {pain, *Rage *Slow rN+ Will+ Str+4} (780 gold) Str: It affects your strength (+4). rN: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). *Slow: It may slow you when you take damage. Will: It increases your willpower. a +4 dagger of venom (585 gold) a +0 spear (72 gold) a +0 spear (72 gold) a +0 longbow (156 gold) (0, 0, D:10) a +0 robe (3, 47, D:10) a +0 halberd a +0 ring mail (8, 47, D:10) a +0 long sword (10, 0, D:10) a +1 scimitar of flaming a +0 robe (10, 33, D:10) a +0 leather armour (12, 44, D:10) a +0 dagger a +0 robe (20, 18, D:10) a +0 giant club a +0 giant club (23, 14, D:10) a +0 whip (24, 15, D:10) a +0 club a +0 whip 5 stones a +0 short sword a +0 chain mail (24, 16, D:10) a staff of air a +0 whip 7 poisoned darts a +0 scale mail a +0 kite shield (25, 14, D:10) 4 scrolls of vulnerability 4 potions of degeneration (25, 16, D:10) a +0 short sword (28, 1, D:10) a +0 dagger a +0 shortbow 8 stones (28, 24, D:10) a +0 club a +0 ring mail (29, 1, D:10) 6 poisoned darts (29, 20, D:10) a +0 club (30, 20, D:10) a +0 dagger a +0 robe (30, 21, D:10) a +0 club a +0 dagger a +0 robe (31, 1, D:10) a +0 quarterstaff a +0 sling +0 fire dragon scales (31, 22, D:10) a +0 whip 2 stones (31, 32, D:10) a +0 trident of protection (35, 28, D:10) a +0 troll leather armour a +2 great sword of freezing the +1 shortbow of the Wilderness {flame, *Corrode Fly Dex+2 Stlth+} Dex: It affects your dexterity (+2). Fly: It grants you flight. *Corrode: It may corrode you when you take damage. Stlth: It makes you more stealthy. a +0 chain mail (37, -8, D:10) a +0 leather armour (38, 25, D:10) a +2 short sword of electrocution (40, 22, D:10) a +0 robe (42, -10, D:10) a book of Callings (44, 41, D:10) 3 large rocks (46, 41, D:10) a +0 mace a +0 flail +0 steam dragon scales (47, 26, D:10) a +0 robe a +0 dagger (47, 40, D:10) a +0 robe a +0 dagger (59, 3, D:10) a +0 giant club an ogre skeleton (60, 12, D:10) a +1 vampiric war axe a +2 chain mail of positive energy an orc corpse Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 chain mail a +2 hand axe of freezing a +0 plate armour a +0 war axe of freezing a +0 chain mail a +0 battleaxe an orc skeleton an orc corpse (8, -3, Orc:1) 12 gold pieces Level 1 of the Lair of Beasts (15, 6, Lair:1) a +0 short sword (16, -18, Lair:1) a staff of fire (31, -23, Lair:1) a +0 scale mail (35, -20, Lair:1) a +0 long sword (45, -15, Lair:1) 6 stones (53, -19, Lair:1) the +10 long sword of Armageddon {speed, *Corrode SInv Stlth+} SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. Stlth: It makes you more stealthy. (55, -17, Lair:1) a +0 buckler (63, -31, Lair:1) a +0 robe Level 2 of the Lair of Beasts (25, -11, Lair:2) a +7 long sword of chaos (42, -34, Lair:2) 3 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) 9 stones (23, 3, Lair:3) a staff of fire (28, 6, Lair:3) 8 stones (32, -4, Lair:3) a +0 scale mail (34, 2, Lair:3) a +0 pair of gloves (38, 19, Lair:3) 33 gold pieces (40, -7, Lair:3) a +0 leather armour (40, 1, Lair:3) a +0 scimitar (46, 29, Lair:3) a scroll of immolation Level 4 of the Lair of Beasts (4, -37, Lair:4) a +0 robe (13, -30, Lair:4) a +0 chain mail (23, 1, Lair:4) a +0 mace (29, -9, Lair:4) 6 stones (36, 19, Lair:4) a +0 broad axe (57, -19, Lair:4) 12 gold pieces (65, -22, Lair:4) a potion of heal wounds Level 5 of the Lair of Beasts (15, 18, Lair:5) a +0 halberd (17, 0, Lair:5) a +0 whip (31, 49, Lair:5) 3 stones (38, 31, Lair:5) a scroll of enchant weapon (41, 28, Lair:5) 4 stones (41, 29, Lair:5) a scroll of teleportation (41, 30, Lair:5) a scroll of identify (42, 28, Lair:5) a potion of cancellation (42, 30, Lair:5) a potion of heal wounds (46, 15, Lair:5) a +0 club (60, 16, Lair:5) an orb of energy (60, 22, Lair:5) a +0 dagger (61, 18, Lair:5) the +11 battleaxe of Megalomania {heavy, *Rage rElec Str+7} Str: It affects your strength (+7). rElec: It insulates you from electricity. *Rage: It berserks you when you make melee attacks (+20% chance). (61, 26, Lair:5) a +0 cloak a +6 ring of dexterity (64, 16, Lair:5) a +1 rapier of distortion 7 stones