Dungeon Crawl Stone Soup version 0.29-a0-653-gd47aff6735 (webtiles) character file. Game seed: 9204230069471282462 5 erloom the Conjurer (level 1, -1/13 HPs) Began as a Gnoll Wanderer on June 21, 2022. Frozen to death by an endoplasm (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:55 (238 turns). erloom the Conjurer (Gnoll Wanderer) Turns: 238, Time: 00:00:55 Health: -1/13 AC: 6 Str: 12 XL: 1 Next: 80% Magic: 4/4 EV: 11 Int: 11 God: Gold: 5 SH: 0 Dex: 10 Spells: 5/5 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . e - +0 ring mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . d - +0 pair of gloves Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 leather armour d - a +0 pair of gloves (worn) e - a +0 ring mail (worn) Potions b - a potion of curing Skills: + Level 0.1 Fighting + Level 0.1 Short Blades + Level 0.1 Long Blades + Level 0.1 Axes + Level 0.1 Maces & Flails + Level 0.1 Polearms + Level 0.1 Staves + Level 0.1 Slings + Level 0.1 Bows + Level 0.1 Crossbows + Level 0.1 Throwing + Level 2.4 Armour + Level 4.4 Dodging + Level 0.1 Stealth + Level 0.1 Shields + Level 0.1 Unarmed Combat + Level 2.6 Spellcasting + Level 5.3 Conjurations + Level 3.6 Hexes + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Transmutations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Poison Magic + Level 2.4 Invocations + Level 0.1 Evocations You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 52% 1d5 7% 1 Slow Hex 36% N/A 14% 1 Dazzling Flash Conj/Hex 22% N/A 28% 3 Stone Arrow Conj/Erth 14% 3d7 52% 3 Iskenderun's Mystic Bla Conj/Tloc 7% 2d4 89% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You kill the ball python! You start resting. HP restored. You see here a +0 ring mail. e - a +0 ring mail You start removing your armour. You continue taking off your +0 leather armour. x4 You finish taking off your +0 leather armour. You start putting on your armour. You continue putting on your +0 ring mail. x5 You finish putting on your +0 ring mail. An endoplasm comes into view. The endoplasm quivers. The endoplasm misses you. You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. You barely miss the endoplasm. The endoplasm hits you but does no damage. You hit the endoplasm but do no damage. The endoplasm completely misses you. You hit the endoplasm. Your punch misses the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The endoplasm attacks as you move away! The endoplasm hits you but does no damage. Sorry, you're not good enough to have a special ability. Unknown command. The endoplasm attacks as you move away! The endoplasm misses you. The endoplasm attacks as you move away! The endoplasm closely misses you. Sorry, you're not good enough to have a special ability. You barely miss the endoplasm. The endoplasm is lightly wounded. The endoplasm jiggles. The endoplasm freezes you. You are frozen. You die... #+# #.#..##.#.# #.#..##.# # #.#.....# # #...##..#.# ####.........# +..........### ####......## ##..#### ##@# #J# #.# #.# #.# #.# ########.# .........# .######### You could see an endoplasm. Vanquished Creatures 2 ball pythons (D:1) A bat (D:1) A hobgoblin (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | erloom the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | erloom set off with the following items: a +0 club, a | potion of curing, a +0 leather armour, a +0 pair of gloves; | and the following spells available to memorise: Magic Dart, | Slow, Dazzling Flash, Stone Arrow, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 238 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_line_fractal, layout_loops_corners, hex_tiny, minmay_misc_feat_tower Action || total -------------------------++------- Melee: Club || 15 Armor: Ring mail || 2 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 242 | 242 | 0 | 137 | 33 | 1 | 242.0 | Dungeon | 242 | 242 | 0 | 137 | 33 | 1 | 242.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 242 daAuts