erloom Level 1 of the Dungeon (0, 0, D:1) 17 bolts (2, 31, D:1) a +0 club a +0 club (11, 37, D:1) 2 atropa-tipped darts (24, -3, D:1) a +2 short sword of protection (35, 12, D:1) 9 sling bullets (36, -4, D:1) a +0 hunting sling (36, 23, D:1) 6 javelins (50, -2, D:1) a +0 pair of gloves (51, 42, D:1) a +0 club Level 2 of the Dungeon (4, -24, D:2) a +0 war axe (33, -38, D:2) a +0 short sword of protection (34, -39, D:2) a +0 club (34, -38, D:2) a +1 short sword of protection (34, -7, D:2) 21 stones (37, 23, D:2) 11 bolts (41, -1, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 14 sling bullets (1, -15, D:3) a +0 quarterstaff (1, -7, D:3) a +0 leather armour (2, -33, D:3) a +0 ring mail (3, -34, D:3) a +0 ring mail (7, -28, D:3) a +0 dagger (11, -34, D:3) a +0 hand axe (14, -35, D:3) 5 stones (19, -9, D:3) a +0 club (22, -1, D:3) a +0 leather armour (25, -25, D:3) a +0 spear (26, -2, D:3) a +0 chain mail (30, 0, D:3) a +0 club (35, -38, D:3) a +0 hunting sling (35, -19, D:3) a +0 club (36, -23, D:3) a +0 leather armour (40, -27, D:3) a +0 leather armour a +0 robe (41, -33, D:3) a cursed +0 hand axe (46, -24, D:3) a cursed +0 robe Level 4 of the Dungeon (3, 16, D:4) a +0 short sword a +0 hand axe a +0 ring mail a +0 whip a +0 chain mail a +2 short sword of speed a +0 dagger (15, 5, D:4) a +0 leather armour (15, 37, D:4) a +0 short sword a +0 robe (16, 22, D:4) a +0 dagger a +0 robe a +0 short sword a +0 chain mail (17, 3, D:4) a +0 giant club (20, 39, D:4) a +0 whip a +0 ring mail a +0 dagger a +0 robe (22, 36, D:4) 24 stones (22, 41, D:4) a +0 dagger a +0 dagger a +0 robe (26, 44, D:4) a stone (28, 42, D:4) 8 stones (28, 44, D:4) 6 stones (29, 24, D:4) a +0 hand axe a +0 leather armour (29, 41, D:4) 3 stones (29, 42, D:4) 2 stones (29, 44, D:4) 5 stones (30, 42, D:4) 3 stones (31, -10, D:4) a +0 helmet (35, 17, D:4) a +0 short sword (39, 21, D:4) a +0 flail 8 poisoned darts (39, 22, D:4) a +0 lajatang a +0 leather armour (40, 21, D:4) a +0 short sword a +0 chain mail (41, 21, D:4) a poisoned dart (47, 36, D:4) a +5 scythe of slicing a cursed +0 robe Level 5 of the Dungeon [Shop] Atoz's Assorted Antiques a scroll of vulnerability (240 gold) a +1 trident of freezing (425 gold) an uncursed ring of poison resistance (640 gold) a +0 leather armour (64 gold) a scroll of enchant armour (240 gold) a +0 leather armour (64 gold) a potion of curing (96 gold) a +0 longbow (144 gold) a +0 fustibalus (480 gold) (0, 0, D:5) 24 arrows (10, 7, D:5) a +0 leather armour (14, 8, D:5) 21 arrows (19, 21, D:5) a +0 rapier (19, 23, D:5) a +0 robe (19, 27, D:5) a +0 flail a cursed -3 hunting sling (22, 46, D:5) a +0 quarterstaff (29, 1, D:5) 22 arrows (30, 11, D:5) 17 arrows 22 stones (43, 4, D:5) a +0 pair of gloves (44, 6, D:5) a +0 war axe Level 6 of the Dungeon [Shop] Loesk's Antique Weapon Shoppe a +2 hunting sling of flaming (338 gold) the +9 hand axe of Nasaimel {freeze, rElec} (1481 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. a cursed -1 halberd (2 gold) a +2 shortbow of freezing (400 gold) a +0 club (23 gold) a +0 spear (69 gold) a +0 hunting sling (34 gold) a +0 lajatang (345 gold) a cursed -1 bardiche (69 gold) a +0 spear (69 gold) a cursed -2 shortbow (2 gold) (0, 0, D:6) a +0 mace (8, 17, D:6) a +0 long sword (27, 18, D:6) a +0 whip of flaming a +0 robe (37, 4, D:6) a +0 ring mail (38, -29, D:6) a +2 shortbow of velocity 10 arrows (40, 7, D:6) a +0 war axe (42, -29, D:6) an arrow (42, -28, D:6) an arrow (43, -29, D:6) an arrow (45, -22, D:6) an arrow (50, 7, D:6) 9 stones (51, -7, D:6) a +0 dagger (52, -9, D:6) a +0 quarterstaff Level 7 of the Dungeon (0, 0, D:7) 19 stones (7, 38, D:7) a +0 ring mail (15, 18, D:7) an arrow (16, 16, D:7) 21 arrows a +0 shortbow (17, 17, D:7) an arrow (18, 7, D:7) a +0 club a +0 leather armour (18, 8, D:7) a +0 dagger a +0 robe (25, 17, D:7) a +0 leather armour (26, 10, D:7) a cursed -3 short sword (36, 25, D:7) a +0 chain mail Level 8 of the Dungeon (0, 7, D:8) a +0 shortbow 18 arrows (0, 8, D:8) an arrow a +0 chain mail (6, 21, D:8) a +2 halberd of venom (6, 22, D:8) a +0 whip (6, 23, D:8) a +0 club (8, 13, D:8) a +0 hand axe a +0 club a +0 war axe (8, 14, D:8) a +0 giant spiked club a +0 war axe of freezing a +0 chain mail (10, 17, D:8) the +1 robe of Jicoka Fiel {+Fly rN+++ rCorr Int-4} It affects your intelligence (-4). It renders you almost immune to negative energy. It lets you fly. It provides partial protection from all sources of acid and corrosion. (12, 17, D:8) a +2 buckler a +3 leather armour (15, 38, D:8) a +0 robe (16, 11, D:8) a +0 hat (20, -11, D:8) a +0 war axe (20, 3, D:8) a cursed -1 club (21, -11, D:8) a +0 falchion (22, -11, D:8) a +0 trident a +0 plate armour a cursed +0 robe a +0 dagger (27, 42, D:8) a +0 giant club a +0 giant spiked club (33, 0, D:8) a poisoned dart (34, 2, D:8) a +0 long sword 18 poisoned darts (59, 15, D:8) 17 stones Level 9 of the Dungeon (0, 0, D:9) a +0 troll leather armour (10, 27, D:9) a +0 battleaxe (13, 0, D:9) a +0 giant spiked club (20, 21, D:9) 17 stones (21, 18, D:9) a +0 ring mail (22, 12, D:9) a +0 dagger (30, -9, D:9) 17 stones (30, 24, D:9) a +0 ring mail (32, 16, D:9) an uncursed staff of earth (33, -19, D:9) 16 sling bullets (34, -16, D:9) a +0 long sword (37, 17, D:9) a +0 club (38, 13, D:9) a +0 chain mail a +0 hand axe (38, 15, D:9) an arrow a +0 giant club a +0 giant club a +0 dagger a +0 robe (38, 16, D:9) 4 large rocks a +0 flail a +0 chain mail (38, 17, D:9) a +0 shortbow 10 arrows (39, 7, D:9) a +0 hunting sling (43, 23, D:9) a potion of berserk rage (47, -11, D:9) 12 sling bullets Level 10 of the Dungeon (0, 0, D:10) the cursed +0 pair of boots "Ruesofeb" {rElec} It insulates you from electricity. It has a curse placed upon it. (0, 1, D:10) a +0 war axe of venom (1, 0, D:10) 25 stones (unseen) (1, 1, D:10) an uncursed staff of summoning (1, 2, D:10) the +4 robe of Sloth {rN+ Str+2 SInv} It affects your strength (+2). It protects you from negative energy. It lets you see invisible. (2, 0, D:10) the cursed +1 morningstar "Qeot" {flame, rN+ Int+8 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+8). It protects you from negative energy. It lets you see invisible. It has a curse placed upon it. (2, 1, D:10) a +2 hand axe of freezing (2, 2, D:10) an uncursed staff of earth (9, -22, D:10) 19 stones (12, -44, D:10) a +0 short sword (14, -45, D:10) a stone (14, -2, D:10) a +0 dagger 2 stones (14, -1, D:10) a +0 whip (14, 0, D:10) 3 stones (15, -45, D:10) 2 stones (15, 2, D:10) a stone (16, -45, D:10) a +0 short sword a +0 dagger 9 stones (17, -45, D:10) a +0 dagger 6 stones (20, -20, D:10) a +0 short sword (20, 3, D:10) a cursed -2 short sword (22, -21, D:10) a stone (22, -20, D:10) a +0 club a +0 leather armour (22, 4, D:10) a +0 short sword (22, 5, D:10) a +2 short sword of speed a stone (23, 5, D:10) a +0 short sword 3 stones (23, 6, D:10) 2 stones (24, 8, D:10) a stone (28, -28, D:10) a +0 leather armour (29, -3, D:10) 11 stones (33, -3, D:10) a +0 whip (33, -2, D:10) a +0 flail a +0 leather armour (34, -2, D:10) a +0 dagger of draining a +0 robe (35, -2, D:10) a +0 dagger a +0 robe (44, -7, D:10) 26 arrows (54, -9, D:10) 13 arrows Level 11 of the Dungeon (0, 0, D:11) a +0 dagger a +0 robe a +0 club (0, 1, D:11) a +0 dagger a +0 ring mail (1, -1, D:11) a +0 flail (6, -1, D:11) a +2 short sword of venom (12, -9, D:11) a +2 hand axe of electrocution a +0 ring mail (12, 0, D:11) a ration (14, 8, D:11) 14 gold pieces (15, -12, D:11) a +0 leather armour the Ecumenical Temple a Gauntlet (0, 0, Gauntlet) a +0 helmet (2, 0, Gauntlet) 14 gold pieces (3, 0, Gauntlet) the cursed ring of the Garden {rPois rC+ Str-2 SInv} [ring of strength] It affects your strength (-2). It protects you from cold. It protects you from poison. It lets you see invisible. It has a curse placed upon it. (9, 0, Gauntlet) the +1 pair of gloves "Lelanat" {Dex+4} It affects your dexterity (+4). (14, 0, Gauntlet) a potion of cancellation (17, 0, Gauntlet) 22 gold pieces (29, -8, Gauntlet) a scroll of summoning (29, -7, Gauntlet) a cursed ring of teleportation (35, 0, Gauntlet) a +0 flail (36, 0, Gauntlet) the +1 hat "Ydeas" {Int+3} It affects your intelligence (+3). (38, 0, Gauntlet) a lightning rod (4/4) (45, 0, Gauntlet) the +1 pair of boots of Duck's Teeth {+Fly rPois Regen+ Int-3} It affects your intelligence (-3). It protects you from poison. It lets you fly. It increases your rate of regeneration. (47, -20, Gauntlet) a ration (47, -19, Gauntlet) an uncursed ring of resist corrosion (50, 0, Gauntlet) 41 gold pieces (53, 0, Gauntlet) a scroll of identify (57, 0, Gauntlet) a ration (58, 0, Gauntlet) the ring of Tuqy Fura {rF+ rCorr Dex-2 SInv Stlth+} [ring of resist corrosion] It affects your dexterity (-2). It protects you from fire. It lets you see invisible. It provides partial protection from all sources of acid and corrosion. It makes you more stealthy. (64, 0, Gauntlet) a wand of polymorph (11)