erloom Level 1 of the Dungeon (0, 0, D:1) a +0 robe (3, 3, D:1) 7 poisoned needles (7, -14, D:1) a +0 club (11, -31, D:1) 25 bolts (13, -36, D:1) 22 stones (14, -29, D:1) a cursed -3 hand axe (15, -34, D:1) a cursed -3 club a +0 club (22, -22, D:1) 13 stones (26, -35, D:1) 22 stones (30, -16, D:1) a +0 dagger (30, -10, D:1) a +0 dagger (31, -26, D:1) a +0 club (33, -33, D:1) a +0 club (35, -32, D:1) a cursed +0 club a +0 club (42, -20, D:1) a +0 dagger a +0 robe (45, -30, D:1) 24 stones (47, -14, D:1) a +0 club (49, -24, D:1) a +0 short sword (50, -17, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a stone (0, 1, D:2) 2 stones (0, 2, D:2) 2 stones (4, 37, D:2) a +0 club (4, 40, D:2) a cursed -3 hunting sling (9, -3, D:2) 9 stones (10, 3, D:2) a stone (11, 27, D:2) 12 poisoned needles (12, 3, D:2) a stone (13, 3, D:2) 3 stones (14, -4, D:2) 16 stones (14, 0, D:2) 3 stones (14, 1, D:2) 4 stones (14, 2, D:2) 4 stones (14, 3, D:2) 7 stones (16, 7, D:2) a +0 mace (16, 8, D:2) a +0 chain mail (53, -2, D:2) a +0 chain mail (56, -2, D:2) 16 stones (56, 4, D:2) 14 stones (57, -1, D:2) 14 stones (57, 5, D:2) 21 stones Level 3 of the Dungeon (9, 39, D:3) 4 large rocks (14, 6, D:3) a +0 robe a +0 dagger (15, 6, D:3) a +0 ring mail a +0 club (18, -2, D:3) a +0 robe (18, 19, D:3) a +0 club (20, 15, D:3) a +0 centaur barding (31, 39, D:3) a +0 club (36, -5, D:3) a +0 dagger (44, 15, D:3) 15 sling bullets (48, -7, D:3) 19 bolts (49, 52, D:3) a +0 dagger (54, -4, D:3) a potion of degeneration (55, 23, D:3) a +0 trident Level 4 of the Dungeon [Shop] Hawyp's General Store a potion of heal wounds (70 gold) a scroll of remove curse (42 gold) 20 poisoned needles (112 gold) 10 stones (14 gold) 18 sling bullets (126 gold) a +0 ring mail (56 gold) a potion of mutation (112 gold) a throwing net (42 gold) 29 stones (40 gold) (0, 0, D:4) a +0 dagger a +0 robe (2, -1, D:4) a +0 robe a +0 dagger a +0 leather armour a +0 club (2, 0, D:4) a +0 ring mail (3, -1, D:4) a +0 hand axe a +0 ring mail a +0 mace a +0 hand axe (4, -1, D:4) a +0 flail (12, 36, D:4) 29 sling bullets (15, 26, D:4) a +0 falchion (16, 23, D:4) a +0 plate armour (21, -2, D:4) a +0 hand axe (25, 40, D:4) 21 stones (27, 4, D:4) 10 stones (36, 15, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a cursed -3 giant club (19, 23, D:5) 13 gold pieces (20, 11, D:5) a +0 whip (20, 23, D:5) 4 gold pieces (22, 22, D:5) 14 stones (23, 24, D:5) 20 stones (40, -4, D:5) a +0 ring mail (58, -15, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 flail (0, 20, D:6) a +0 trident (2, 11, D:6) a +4 quarterstaff of chaos a +0 cloak (4, -15, D:6) a +0 club a +0 chain mail (4, -14, D:6) a +0 whip a +0 short sword a +0 scale mail (7, 15, D:6) a +0 mace (7, 28, D:6) a +0 mace (8, 16, D:6) a +0 mace (8, 19, D:6) a +0 mace (9, 17, D:6) a +0 mace (10, -9, D:6) a +0 spear (10, 13, D:6) a +0 great sword (16, -16, D:6) 17 stones (17, 1, D:6) a +0 leather armour a +0 flail (25, 9, D:6) a +3 quarterstaff of draining (25, 10, D:6) a cursed -2 scimitar a +0 plate armour a +0 flail a +0 club a +0 ring mail a +0 hand axe a +0 short sword a +0 ring mail (26, 11, D:6) the +6 spear of Moaf {pain, rC+ Dex+2 SInv} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+2). It protects you from cold. It lets you see invisible. a +1 plate armour a +0 spear (27, -12, D:6) a +0 mace (28, 13, D:6) a +0 mace a +0 leather armour (28, 18, D:6) a +0 club (28, 38, D:6) 10 stones (30, 6, D:6) a +0 dagger (31, 18, D:6) a +0 leather armour (33, 3, D:6) a +0 rapier a +0 robe (34, 3, D:6) a +0 scale mail a +0 flail (35, 3, D:6) a +0 plate armour a +0 glaive (37, -7, D:6) a +0 bardiche (48, 5, D:6) a +0 dagger Level 7 of the Dungeon [Shop] Sifinyoq's Food Shop a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) (12, 16, D:7) 13 gold pieces (12, 18, D:7) 6 gold pieces (13, 16, D:7) a potion of haste (13, 18, D:7) 20 sling bullets (15, 36, D:7) 8 poisoned needles (18, 23, D:7) 23 stones (20, 16, D:7) 22 stones (23, 17, D:7) a wand of iceblast (7) (27, 50, D:7) a +0 shortbow (34, 23, D:7) a stone (38, 21, D:7) a +0 whip a +0 short sword (38, 22, D:7) a stone (39, 8, D:7) a +0 shortbow (39, 21, D:7) 4 stones a +2 short sword of freezing a +0 short sword (41, 21, D:7) a stone (42, 13, D:7) a stone (44, 13, D:7) a +0 centaur barding (44, 24, D:7) 20 poisoned needles (47, 10, D:7) a +0 war axe (48, 17, D:7) a stone (48, 18, D:7) a stone (61, 18, D:7) a +0 chain mail Level 8 of the Dungeon [Shop] Ryluopui's Weapon Shoppe the +12 Vampire's Tooth {vamp} (780 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. a +0 war axe (45 gold) a +1 battleaxe of electrocution (301 gold) a +0 quarterstaff (52 gold) 26 sling bullets (169 gold) 18 stones (23 gold) a +2 war axe of electrocution (269 gold) a +0 short sword (39 gold) a +0 club (13 gold) [Shop] Dosoifom's General Store 17 sling bullets (136 gold) 21 bolts (67 gold) a scroll of fog (32 gold) a fan of gales (640 gold) a +0 ring mail (64 gold) a +0 cloak of invisibility (184 gold) a +0 chain mail (72 gold) a +0 chain mail (72 gold) [Shop] Xadyczuf's Book Emporium a manual of Stealth (1656 gold) a book of Maledictions (375 gold) a book of Maledictions (375 gold) a book of Minor Magic (300 gold) a book of Geomancy (525 gold) the Incunabulum of Boosts and Curses (661 gold) Spells Type Level a - Ozocubu's Armour Charms/Ice 3 b - Confuse Hexes 3 c - Tukima's Dance Hexes 3 d - Portal Projectile Hexes/Translocation 3 e - Spectral Weapon Hexes/Charms 3 f - Iskenderun's Battlesphere Conjuration/Charms 5 a book of Callings (450 gold) (0, 0, D:8) 28 bolts (4, 13, D:8) a +0 robe (5, -2, D:8) 12 stones (9, 12, D:8) a +0 dagger (9, 33, D:8) a +0 robe a +0 dagger (11, 30, D:8) a cursed +0 flail a +0 robe a +0 dagger (12, 31, D:8) a +0 scimitar a +0 robe (13, 31, D:8) a +0 ring mail a +0 dagger (23, 2, D:8) a +0 long sword (27, 6, D:8) a +0 whip (28, -5, D:8) a +0 dagger (28, 6, D:8) 14 arrows (29, 5, D:8) 14 stones (31, 27, D:8) a +0 whip a +0 ring mail (34, 4, D:8) a stone (35, 4, D:8) 20 stones (37, 3, D:8) 17 stones (37, 4, D:8) 14 bolts a cursed +0 hand crossbow (38, 4, D:8) a +0 club (41, -3, D:8) a +0 falchion (41, 4, D:8) 4 stones a +0 dagger Level 9 of the Dungeon (0, 0, D:9) 21 stones (1, -46, D:9) a +0 robe (1, -21, D:9) a cursed +0 ring mail (1, -13, D:9) 14 sling bullets (1, 5, D:9) a +3 dagger (2, -20, D:9) a +0 pair of gloves (7, -28, D:9) a cursed +0 ring mail (8, 3, D:9) a +0 mace (10, -25, D:9) 15 stones (12, -3, D:9) a +0 leather armour a +0 club (18, -44, D:9) 22 sling bullets (22, -40, D:9) a +0 dire flail Level 10 of the Dungeon [Shop] Soschusu's Jewellery Boutique the ring of the Pharaoh's Fist {*Corrode rPois Int+5 Slay+6} (856 gold) [ring of poison resistance] It affects your intelligence (+5). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It protects you from poison. It may corrode you when you take damage. an uncursed ring of resist corrosion (300 gold) an uncursed ring of fire (375 gold) an uncursed amulet of rage (600 gold) the amulet "Disesal" {RegenMP MP+9} (838 gold) [amulet of magic regeneration] It increases your magic regeneration. It affects your magic capacity (+9). an uncursed ring of poison resistance (300 gold) an uncursed ring of poison resistance (300 gold) the ring "Yvudief" {+Fly rN+ Str+2 Int-2 Dex+4} (562 gold) [ring of positive energy] It affects your strength (+2). It affects your intelligence (-2). It affects your dexterity (+4). It protects you from negative energy. It lets you fly. a +2 ring of intelligence (112 gold) the ring of Divine Compulsion {Int+2 Slay+2 SInv} (519 gold) [ring of see invisible] It affects your intelligence (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It lets you see invisible. [Shop] Wimubb's Antique Weapon Emporium a +0 blowgun (60 gold) a +1 hunting sling of freezing (232 gold) a +0 dagger (48 gold) a +0 mace (72 gold) a +0 club (24 gold) the +7 morningstar of Akoere {protect, Dex+3 Stlth+} (1341 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It affects your dexterity (+3). It makes you more stealthy. a cursed -1 hand axe (2 gold) a +0 hand crossbow (84 gold) a +0 long sword (84 gold) [Shop] Luxod's Book Shop a manual of Armour (1545 gold) a book of Frost (490 gold) a book of Conjurations (420 gold) a book of Unlife (910 gold) a Young Poisoner's Handbook (560 gold) a book of Callings (420 gold) a book of Minor Magic (280 gold) a book of Clouds (630 gold) Idwaxtuh's Reference Book on Ashen Poisoning (961 gold) Spells Type Level a - Passwall Transmutation/Earth 2 b - Olgreb's Toxic Radiance Poison 4 c - Lee's Rapid Deconstruction Earth 5 d - Shatter Earth 9 a book of Party Tricks (700 gold) a book of Changes (350 gold) a book of the Sky (910 gold) a book of Geomancy (490 gold) a book of Fire (910 gold) [Shop] Ynoihel's Assorted Antiques a potion of brilliance (104 gold) a scroll of identify (52 gold) a wand of flame (15) (221 gold) a potion of curing (78 gold) an uncursed ring of magical power (520 gold) 3 scrolls of identify (156 gold) a scroll of torment (195 gold) a scroll of enchant armour (195 gold) (0, 0, D:10) 8 stones (1, 0, D:10) a +0 trident a +0 plate armour (1, 1, D:10) a +0 hand axe (5, -20, D:10) 19 stones (17, 7, D:10) a +0 flail (18, -18, D:10) a +0 giant spiked club a +4 scimitar of flaming a cursed +0 robe (36, -30, D:10) a +0 great mace (45, 1, D:10) a +0 dire flail (49, -35, D:10) a +0 flail (51, -38, D:10) a +0 dagger a cursed +0 robe (51, -31, D:10) a +0 robe (52, -38, D:10) a +0 dagger a +0 robe (52, -36, D:10) a +0 club a +0 chain mail (52, -14, D:10) a +0 hand axe (53, -39, D:10) a +0 hunting sling Level 11 of the Dungeon (0, 0, D:11) 2 needles of confusion (1, -7, D:11) a +0 shortbow a +0 shortbow (1, -6, D:11) a +0 shortbow (3, 12, D:11) a +0 dagger (3, 14, D:11) an uncursed ring of attention (5, -1, D:11) a +0 shortbow (5, 12, D:11) a +0 cloak (7, 6, D:11) a +3 great sword a +0 robe (7, 7, D:11) a cursed +3 long sword a +0 robe a +0 dagger 14 stones a +0 giant club a +0 giant club a +3 hand axe a +0 robe a +0 dagger a +0 short sword a +2 dagger a +0 robe a +2 scimitar a +0 robe (18, -6, D:11) a +0 shortbow (18, -4, D:11) a +0 shortbow (19, -15, D:11) a +0 hand axe (19, -7, D:11) a +0 ring mail a +0 club a +0 robe a cursed +0 dagger a +0 chain mail a +0 flail a +0 club a +0 leather armour a +0 short sword (19, -6, D:11) a +0 shortbow (19, -4, D:11) a +0 shortbow a +0 shortbow (19, -3, D:11) a +0 shortbow (19, -2, D:11) a cursed -3 club a +2 leather armour of magic resistance a +0 flail a +0 leather armour (21, 6, D:11) a +2 hand axe of electrocution (26, -6, D:11) a +0 vampiric hand axe (26, -4, D:11) a +2 plate armour of magic resistance a +0 war axe (26, 6, D:11) a +0 robe a +0 dagger a +0 flail a +2 whip of draining a +0 leather armour a +0 flail (27, -8, D:11) a cursed +0 ring mail (27, 4, D:11) a +0 ring mail a +0 short sword (27, 5, D:11) a +0 leather armour a +0 mace a cursed +0 robe a +0 dagger a +0 scale mail a +0 robe a +0 dagger a +0 hand axe a +0 hand axe a +0 ring mail a +0 mace a +0 scale mail a +0 hand axe a +0 mace a +0 chain mail a +0 flail a +0 falchion (27, 6, D:11) a +0 leather armour a +0 short sword of draining a +0 ring mail a +0 club a +0 whip (28, -6, D:11) a +0 leather armour a +0 short sword (33, -11, D:11) a cursed +0 giant club (40, -5, D:11) a +0 troll leather armour a +2 dagger of freezing a +0 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) 4 curare-tipped needles (7, -20, Lair:1) a +0 chain mail (8, -14, Lair:1) a potion of degeneration (15, 0, Lair:1) 26 stones (16, 11, Lair:1) 16 stones (20, -22, Lair:1) 19 stones (31, -15, Lair:1) 16 bolts (31, 12, Lair:1) a +0 spear (32, 5, Lair:1) a +0 hand axe (35, -13, Lair:1) 12 poisoned needles (43, -33, Lair:1) a +1 cloak a +0 pair of gloves (45, 9, Lair:1) 26 sling bullets Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 falchion (10, -28, Lair:2) a +7 hunting sling of velocity (19, -7, Lair:2) 24 stones (22, -2, Lair:2) 11 stones (27, -10, Lair:2) 26 stones (36, 10, Lair:2) a +0 leather armour (40, -15, Lair:2) 4 large rocks (56, 11, Lair:2) a scroll of noise Level 3 of the Lair of Beasts (0, 0, Lair:3) a spiny frog corpse (skeletalised by now) (5, -3, Lair:3) the +3 sling "Punk" {acid, rCorr} It provides partial protection from all sources of acid and corrosion. a komodo dragon skeleton (6, 2, Lair:3) a +0 rapier (8, 3, Lair:3) 17 stones (22, -1, Lair:3) a spiny frog corpse (23, -4, Lair:3) a scroll of teleportation