Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (console) character file. Game seed: 9720548506935155727 153 erker the Vexing (level 5, -4/31 (37) HPs) Began as a Formicid Arcane Marksman on Apr 16, 2023. Splashed by a jelly's acid (8 damage) ... on level 7 of the Dungeon. The game lasted 00:05:41 (3036 turns). erker the Vexing (Formicid Arcane Marksman) Turns: 3036, Time: 00:05:41 HP: -4/31 (37) AC: -1 Str: 14 XL: 5 Next: 61% MP: 2/6 EV: 11 Int: 15 God: Gold: 93 SH: 0 Dex: 14 Spells: 1/6 levels left rFire + . . SeeInvis + b - +3 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . g - +3 leather armour {rF+} rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... q - amulet of the acrobat HPRegen 0.10/turn (no ring) MPRegen 0.10/turn (no ring) @: corroded, very slightly contaminated, heavily drained A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 93 gold pieces. Inventory: Hand Weapons a - a +1 sling b - a +3 short sword (weapon) Missiles f - 3 curare-tipped darts r - 8 poisoned darts Armour g - a +3 leather armour of fire resistance (worn) Magical Staves o - a staff of earth Jewellery i - the ring of Goluson {rElec rC+ Str+6 Int-4 Slay+5} (You found it on level 2 of the Dungeon) [ring of protection from cold] Str: It affects your strength (+6). Int: It affects your intelligence (-4). Slay: It affects your accuracy & damage with ranged weapons and melee (+5). rC: It protects you from cold. rElec: It insulates you from electricity. q - an amulet of the acrobat (around neck) Scrolls c - 2 scrolls of brand weapon {unknown} j - 2 scrolls of poison l - a scroll of enchant armour {unknown} n - 2 scrolls of immolation {unknown} p - a scroll of teleportation {unknown} s - 2 scrolls of butterflies {unknown} t - 2 scrolls of identify {unknown} u - a scroll of amnesia {unknown} Potions d - a potion of mutation {unknown} e - 2 potions of curing {unknown} h - a potion of ambrosia {unknown} k - a potion of attraction {unknown} m - a potion of degeneration {unknown} Skills: - Level 1.1 Fighting * Level 4.2 Ranged Weapons - Level 2.0 Armour - Level 1.7 Dodging - Level 1.1 Spellcasting + Level 4.7 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 60% N/A 4% 1 f - Cause Fear Hex 7% N/A 38% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Necrotise Necr 0% 1d4 30% 1 Inner Flame Hex/Fire 7% N/A 34% 3 Portal Projectile Hex/Tloc 14% N/A 34% 3 Static Discharge Conj/Air 0% 3-3/arc 41% 2 Ignite Poison Fire/Tmut/Pois 0% N/A 65% 3 Mephitic Cloud Conj/Pois/Air 0% N/A 65% 3 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Lightning Bolt Conj/Air 0% 1d11 100% 5 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Dithmenos Shops: D:2 [ Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The jelly is heavily wounded. The jelly misses you. You shoot a sling bullet. The sling bullet hits the jelly but does no damage. The jelly is heavily wounded. The jelly closely misses you. The jelly hits you. The acid corrodes you! You are splashed with acid! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Slow (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is astonishingly dangerous to miscast (38% risk of failure)! Continue anyway? Okay, then. Casting: Cause Fear (astonishingly dangerous; 38% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is astonishingly dangerous to miscast (38% risk of failure)! Continue anyway? Casting: Cause Fear (astonishingly dangerous; 38% risk of failure) Press: ? - help, Dir - look around, f - activate You miscast Cause Fear. You are very lightly contaminated with residual magic. Nothing appears to happen. The jelly hits you but does no damage. You aren't carrying any items that you can evoke. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. b - a +3 short sword (weapon) You hit the jelly. Your hands burn! The jelly is heavily wounded. The jelly barely misses you. You hit the jelly. The acid corrodes you! Your hands burn! * * * LOW HITPOINT WARNING * * * The jelly is almost dead. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! You die... ######## #......## { #....##@## { #....###J## #....# ##S# { #....# #.......# {{ #....# #....S..# #.......# #..###..# ###.......+..###..+ .........#..###..# ###...#...#.......# You could see a water moccasin and a jelly. Vanquished Creatures A jelly (D:3) An orc wizard (D:3) A scorpion zombie (D:3) An adder (D:3) 2 adder zombies (D:3) A dart slug (D:1) 4 orcs (D:3) 2 bats (D:3) 5 endoplasms A giant cockroach (D:2) 6 goblins 3 hobgoblins A jackal (D:1) 3 kobolds 3 quokkas 6 ball pythons A ball python zombie (D:3) 6 frilled lizards 4 rats 52 creatures vanquished. Vanquished Creatures (others) 5 fungi (D:3) A plant (D:3) 6 creatures vanquished. Grand Total: 58 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | erker the Formicid Arcane Marksman began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 84 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 167 | D:1 | HP: 1/21 [quokka (2)] 1214 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/4 1240 | D:2 | Found Baenol's Armour Shoppe. 1240 | D:2 | Identified the ring of Goluson {rElec rC+ Str+6 Int-4 | Slay+5} 1574 | D:2 | Found a shadowy altar of Dithmenos. 1579 | D:2 | Noticed Robin 1656 | D:3 | Reached skill level 1 in Armour 1656 | D:3 | Reached XP level 4. HP: 17/32 MP: 5/5 1661 | D:3 | Learned a level 4 spell: Cause Fear 2114 | D:3 | Found a faded altar of an unknown god. 2122 | D:3 | Got Plato's Monograph on Malignant Arts 2269 | D:3 | Reached XP level 5. HP: 25/37 MP: 6/6 3003 | D:4 | You fall into a shaft and drop 3 floors! 3025 | D:7 | Noticed a water moccasin 3036 | D:7 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_checkerplants, layout_rooms, roderic_lattice_a, chequers_serial_rivers_room_a, minmay_bisected D:2: layout_basic, basic_altar, serial_shops, nicolae_shop_temple_entry_statues_fountains, uniq_robin D:3: layout_loops_cross, serial_undead, serial_undead_c, serial_undead_d, serial_undead_c, serial_undead_a, shapermc_ecumenical_altar_rom_forum D:4: layout_loops_ring, nicolae_vehumet_altar_sigil, fedhas_altar_4, kennysheep_generic_room_14, uniq_sigmund D:7: layout_rooms, temple_pool_b, serial_shops, nicolae_shop_hallway_stairs, kennysheep_generic_room_11, uniq_prince_ribbit1, uniq_menkaure Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Hexes | 4 | 4.7 Ranged Weapons | 3 4 | 4.2 Armour | 1 2 | 2.0 Fighting | | 1.1 Dodging | | 1.7 Spellcasting | | 1.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | | 2 || 2 Fire: Sling | 108 | 106 || 214 Cast: Slow | 4 | || 4 Abil: Dig | | 1 || 1 Armor: Leather armour | 20 | 31 || 51 Robe | 1 | || 1 Dodge: Dodged | 36 | 39 || 75