erker Level 1 of the Dungeon (0, 0, D:1) 2 stones (0, 22, D:1) a +0 club (2, 21, D:1) a +0 hand axe (4, 4, D:1) a +0 robe (5, -3, D:1) 2 stones (11, 20, D:1) a +0 club (11, 22, D:1) a +0 short sword 2 stones (12, 28, D:1) a +0 hand axe (13, -4, D:1) a +0 club (19, 5, D:1) a +0 whip (21, 23, D:1) a +0 dagger (22, 24, D:1) a +0 dagger (27, 11, D:1) 7 stones Level 2 of the Dungeon (0, 0, D:2) a +0 plate armour (7, 13, D:2) a +0 club (22, 25, D:2) 6 boomerangs (24, 28, D:2) a +0 club (33, 23, D:2) a +0 dagger a +0 sling (34, 7, D:2) a +0 short sword 4 stones (36, 18, D:2) a +0 whip (44, 17, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 short sword a +0 club a +0 leather armour (0, 2, D:3) a +1 flail of protection a +0 hand axe a +0 scale mail a +0 club (26, -6, D:3) a +0 long sword (30, -10, D:3) a +0 dagger (30, -4, D:3) a +0 whip (34, 11, D:3) a +0 mace (35, 15, D:3) a +0 ring mail (36, 10, D:3) 8 stones (40, -13, D:3) a +0 short sword (41, 5, D:3) a +0 club a +0 ring mail a +0 falchion a +0 scale mail a +0 whip a +0 leather armour (42, -8, D:3) a +0 club a +0 sling (42, 8, D:3) a +0 club (49, -2, D:3) a +0 trident (59, 20, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Pinom's One-of-a-Kind Rings a +10 ring of dexterity (1274 gold) the ring of Ynloxtab {rC+ Int-4 Dex+2 Slay+7 Stlth+} (2492 gold) [ring of slaying] Int: It affects your intelligence (-4). Dex: It affects your dexterity (+2). Slay: It affects your accuracy & damage with ranged weapons and melee (+7). rC: It protects you from cold. Stlth: It makes you more stealthy. a +1 ring of protection (42 gold) a +6 ring of protection (1092 gold) the ring of Xom's Recklessness {rC+ SInv} (406 gold) [ring of see invisible] rC: It protects you from cold. SInv: It lets you see invisible. (0, 0, D:4) a +0 dagger (5, -33, D:4) a +0 giant club (8, -29, D:4) a +2 scythe of venom a +0 robe (9, -37, D:4) the +2 pair of gloves of Zyerhaeh {rElec rPois Dex+6} Dex: It affects your dexterity (+6). rElec: It insulates you from electricity. rPois: It protects you from poison. (14, -3, D:4) a +0 robe (14, 1, D:4) 6 stones (17, 1, D:4) a +0 club (38, -18, D:4) a +0 club (46, -10, D:4) a +0 robe a +2 whip of electrocution (57, -5, D:4) a +0 leather armour a +0 whip a +0 dagger (58, -8, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 pair of gloves (6, -22, D:5) a +0 club (7, -32, D:5) a +0 ring mail (9, -20, D:5) a +0 flail (10, -22, D:5) a +0 club (15, -23, D:5) a +0 giant club (16, -27, D:5) a +0 robe a +0 halberd (19, -22, D:5) a +0 spear (21, -27, D:5) a +0 club (21, -17, D:5) a +0 robe a +0 dagger (21, -3, D:5) a +0 falchion (23, -15, D:5) a +0 leather armour a +0 short sword (23, -14, D:5) a +0 leather armour a +0 club (25, -24, D:5) a +0 halberd (32, -14, D:5) a +2 mace of protection (33, -22, D:5) a +0 pair of boots (35, -14, D:5) a +0 whip (40, -2, D:5) a +0 leather armour (41, -25, D:5) a +0 robe (42, -37, D:5) a +0 chain mail (42, -8, D:5) a +0 whip (43, -12, D:5) 5 stones Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (0, 11, D:6) 5 stones (1, 22, D:6) a +0 club a +0 giant spiked club (4, 11, D:6) a +0 leather armour (5, 15, D:6) a +0 whip (6, 9, D:6) a +0 club (8, 2, D:6) a +0 robe a +0 dagger (8, 3, D:6) a +0 short sword (8, 6, D:6) 5 stones a +0 spear (8, 8, D:6) a +0 leather armour a +0 club (8, 11, D:6) a +0 whip (8, 12, D:6) a +0 leather armour a +0 club (11, -10, D:6) a +0 spear (22, -7, D:6) a +0 hand axe a +0 leather armour (23, -8, D:6) 8 stones (27, -15, D:6) a +0 dagger (27, -14, D:6) a +0 leather armour a +0 whip (27, -9, D:6) a +0 leather armour a +0 hand axe (28, 2, D:6) a +0 leather armour a +0 club (28, 6, D:6) a boomerang a +0 club (29, 1, D:6) a +0 dagger (29, 5, D:6) a +0 robe a +0 dagger a +0 robe a +0 dagger (29, 6, D:6) a +0 whip (31, -12, D:6) a +0 robe a +0 dagger (43, -10, D:6) a +0 dagger Level 7 of the Dungeon [Shop] Gozag's Platinum Reserve the +9 dagger of the Lair of Beasts {freeze, rPois rN+} (6400 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rPois: It protects you from poison. rN: It protects you from negative energy. the +1 ring mail of Unambiguity {rPois Str+4 Slay-4} (1180 gold) Str: It affects your strength (+4). Slay: It affects your accuracy & damage with ranged weapons and melee (-4). rPois: It protects you from poison. the ring of Bosuhaog {rPois rN+ SInv Stlth+} (3820 gold) [ring of poison resistance] rPois: It protects you from poison. rN: It protects you from negative energy. SInv: It lets you see invisible. Stlth: It makes you more stealthy. the +9 hand axe "Icziuqor" {antimagic, rC++} (7850 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. rC: It greatly protects you from cold. (0, 0, D:7) a +0 scimitar a +0 plate armour (0, 1, D:7) a +0 hand axe (1, 0, D:7) a +0 dagger a +0 robe (2, 2, D:7) a +0 short sword a +0 whip 3 boomerangs a +0 leather armour (5, -16, D:7) a +0 robe (5, 4, D:7) 3 stones (9, 20, D:7) a +0 long sword (12, 24, D:7) a +0 leather armour (25, 13, D:7) a +0 leather armour (39, 5, D:7) a +0 leather armour a +0 club a +0 chain mail a +0 dire flail (40, 7, D:7) a +0 ring mail a +0 mace (42, 24, D:7) a +0 robe (43, -3, D:7) a +0 dagger (43, 6, D:7) a +0 mace (44, 6, D:7) a +0 leather armour a +0 trident (45, 5, D:7) a +0 war axe (45, 6, D:7) a +0 leather armour a +3 mace (52, 9, D:7) 5 stones (69, -3, D:7) 5 stones (70, -5, D:7) a +0 pair of gloves Level 8 of the Dungeon (0, 0, D:8) a +0 club (2, -5, D:8) a +0 flail (2, -1, D:8) a +0 leather armour a +0 club (2, 0, D:8) a +0 halberd a +0 spear a +0 halberd (10, 36, D:8) a +0 scale mail (12, 10, D:8) a +0 scale mail (26, 25, D:8) a +0 vorpal halberd a +0 leather armour (31, 0, D:8) a +2 halberd of flaming (42, 22, D:8) a +0 short sword a +0 chain mail (42, 25, D:8) a +0 trident a +0 plate armour (42, 30, D:8) a +0 dagger a +0 robe (42, 33, D:8) a +0 short sword a +0 ring mail (44, 11, D:8) a +0 spear (48, 15, D:8) a +0 leather armour a +0 club (50, 17, D:8) a +0 halberd Level 9 of the Dungeon (0, 0, D:9) a +0 giant club a +0 giant spiked club (12, 25, D:9) a +0 shortbow (13, 23, D:9) a +0 scimitar (24, 0, D:9) a +0 leather armour (24, 11, D:9) a +0 flail a +0 scale mail (25, 10, D:9) a +0 mace (25, 11, D:9) a +0 whip (25, 38, D:9) a +0 war axe (26, 9, D:9) a +0 dagger a +0 robe (29, 1, D:9) a +0 halberd (30, 2, D:9) a +0 whip a +0 leather armour a +1 antimagic quarterstaff (31, 3, D:9) a +0 flail (32, 4, D:9) a +0 whip (32, 25, D:9) a +0 short sword (32, 27, D:9) a +0 dagger (33, 4, D:9) a +0 spear (33, 26, D:9) 4 stones a +1 dagger of venom (36, 33, D:9) a +0 leather armour a +0 flail (36, 34, D:9) a +0 robe a +0 dagger (36, 35, D:9) a +0 mace (37, 34, D:9) a +0 whip the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 14 gold pieces (14, 36, Lair:1) a scroll of teleportation (16, -4, Lair:1) a potion of brilliance (18, 0, Lair:1) a +0 war axe (24, 38, Lair:1) a +0 leather armour (36, 42, Lair:1) 7 stones (37, 37, Lair:1) a +0 ring mail of willpower