erker Level 1 of the Dungeon (2, 4, D:1) a +0 dagger (5, -12, D:1) a +0 spear (8, -6, D:1) a +0 ring mail (9, -7, D:1) a +0 dagger (16, -17, D:1) a +0 mace (17, -13, D:1) a +0 hunting sling (18, 2, D:1) 15 bolts (25, 24, D:1) a +0 dagger (30, -12, D:1) a +0 dagger (30, 4, D:1) a +0 short sword (30, 21, D:1) a +0 club (30, 22, D:1) a +0 club (31, 0, D:1) a +0 leather armour (31, 22, D:1) a +0 dagger (56, 20, D:1) a +0 club Level 2 of the Dungeon (7, 7, D:2) a +0 dagger (8, -20, D:2) a +0 dagger (12, 15, D:2) a +0 leather armour (36, 13, D:2) a +0 club (39, -21, D:2) a +0 club (39, -20, D:2) 20 bolts (39, -7, D:2) a +0 leather armour (43, -9, D:2) a +0 dagger (44, -4, D:2) a +0 club Level 3 of the Dungeon (7, -3, D:3) a +2 spear of freezing (16, 2, D:3) a +0 club (18, 1, D:3) a +0 short sword a +0 mace (18, 2, D:3) a +0 trident (21, -1, D:3) a +0 leather armour a +0 flail (34, 3, D:3) a +0 robe (36, 4, D:3) a +0 short sword (44, -12, D:3) a +0 short sword (47, 0, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (0, 9, D:4) a +0 dagger (1, -2, D:4) a +0 dagger a +0 scale mail a +0 club (2, -4, D:4) a +0 short sword a +0 dagger (12, 23, D:4) a +0 club (13, 6, D:4) a +0 short sword (15, 1, D:4) a +0 dagger (18, 38, D:4) a +0 dagger (21, 20, D:4) a +0 giant spiked club (22, 14, D:4) a +0 dagger (28, 4, D:4) a +0 hand axe (29, 11, D:4) a +0 club a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (5, -3, D:5) a +0 robe a +0 dagger (6, -3, D:5) a +0 dagger a +0 hand axe (7, -2, D:5) a +0 robe a +0 dagger (7, -1, D:5) a +0 morningstar (11, -3, D:5) a +0 hand axe (27, -34, D:5) a +0 dagger (39, 7, D:5) a +0 rapier (43, -33, D:5) a +0 robe a +0 long sword (48, -8, D:5) a +0 rapier (60, -14, D:5) a +0 club (68, -16, D:5) the +1 robe "Qeeq" {+Inv Archmagi} +Inv: It lets you turn invisible. Archmagi: It increases the power of your magical spells. Level 6 of the Dungeon (0, 0, D:6) a +0 robe (1, 10, D:6) a +0 giant club (4, 29, D:6) a +0 dagger (4, 30, D:6) a +0 dagger (4, 31, D:6) a +0 mace a +0 dagger a +0 robe (5, 11, D:6) a +0 mace a +0 ring mail (12, 41, D:6) a +0 morningstar (15, 39, D:6) 15 bolts (15, 56, D:6) a +0 dire flail (16, 57, D:6) a book of the Hunter (27, 27, D:6) a +0 short sword (27, 29, D:6) a +0 short sword (27, 30, D:6) a +0 short sword of speed (28, 24, D:6) a +0 trident (35, 4, D:6) a +0 leather armour (49, 33, D:6) 12 bolts Level 7 of the Dungeon (0, 0, D:7) a +0 short sword a +0 chain mail (6, 8, D:7) a +0 hand axe a +0 ring mail (20, 23, D:7) a +0 ring mail (22, -1, D:7) a +0 falchion (23, 37, D:7) a +0 dagger (24, 0, D:7) a +0 whip (38, 25, D:7) a +0 dagger (47, -1, D:7) a +0 club a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) 9 gold pieces (6, -8, D:8) 22 gold pieces (still there?) a +0 dagger (still there?) a stone (still there?) a +0 short sword (still there?) a curare-tipped dart (still there?) a +0 short sword (still there?) a +0 dagger (still there?) (10, -8, D:8) 19 gold pieces (16, -4, D:8) a +0 robe (18, -4, D:8) a +0 flail a +0 ring mail (22, 10, D:8) a +0 mace a +0 leather armour a +0 club (23, 10, D:8) a +0 dagger a +0 robe (25, 15, D:8) a +0 dagger a +0 battleaxe a +0 chain mail (25, 22, D:8) a +0 whip (28, -29, D:8) a +0 leather armour (28, 22, D:8) a +0 scimitar (29, 23, D:8) a +0 halberd a +0 spear (29, 24, D:8) a +0 spear (33, -16, D:8) a +0 short sword (34, -15, D:8) a +0 short sword a +0 chain mail (38, -14, D:8) a +0 vorpal dire flail a +0 chain mail (46, -5, D:8) a +0 club (57, -11, D:8) a +0 helmet