erker Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (13, -5, D:1) 18 bolts (13, 30, D:1) a +0 mace (15, -4, D:1) a +0 chain mail (25, -2, D:1) a +0 club (26, 15, D:1) a +0 mace (26, 16, D:1) a +0 short sword a +0 dagger (29, -8, D:1) 17 sling bullets (36, 28, D:1) a +0 dagger (37, 28, D:1) a +0 club (37, 39, D:1) a +0 dagger of speed (39, 3, D:1) a +0 club (44, 35, D:1) a +0 scale mail (50, 10, D:1) a +0 scale mail (50, 25, D:1) a +0 club (55, 18, D:1) a +0 club (57, 2, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -3, D:2) a +0 club a +0 ring mail (4, -6, D:2) a +0 whip (7, -18, D:2) a +0 dagger (30, -9, D:2) a +0 dagger (31, -4, D:2) a +0 club (32, -5, D:2) a +0 dagger a +0 dagger (32, -4, D:2) a +0 dagger (33, -7, D:2) a +0 club (34, -9, D:2) a +0 robe (35, -14, D:2) a +0 club (35, 11, D:2) a +0 club (36, -10, D:2) a +0 dagger (36, 12, D:2) a +0 mace a +0 animal skin a +0 helmet (41, 0, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 15, D:3) a +0 dagger (17, 13, D:3) a +0 robe (18, -28, D:3) 15 bolts (24, 21, D:3) a +0 dagger (28, -4, D:3) a +0 mace (29, -5, D:3) a +0 mace (30, -4, D:3) a +0 mace (31, -5, D:3) a +2 vorpal mace (32, -5, D:3) a +0 mace (33, -6, D:3) a +0 mace (35, -7, D:3) a +0 mace (35, -6, D:3) a +0 mace of protection (35, -5, D:3) a +0 mace (36, -7, D:3) a +0 mace (36, -6, D:3) a +0 mace (36, -5, D:3) a +0 mace (37, -7, D:3) a +0 mace (37, -5, D:3) the +6 mace of the Iron City of Dis {vamp, rN+} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rN: It protects you from negative energy. (39, 5, D:3) a +0 dagger (42, 18, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Deggos's Antique Armour Boutique the +0 leather armour "Arym" {Will+ MP-9 Dex+6} (240 gold) Dex: It affects your dexterity (+6). MP: It affects your magic capacity (-9). Will: It increases your willpower. a +0 robe (20 gold) a +0 scale mail (116 gold) a +0 ring mail (116 gold) a scarf of harm (261 gold) a +0 scale mail (116 gold) a +0 robe (20 gold) a +0 scale mail (116 gold) (0, 0, D:4) a +0 dagger (16, 4, D:4) a +0 dagger a +0 hunting sling (16, 5, D:4) a +0 robe a +2 mace of holy wrath (19, 16, D:4) a +0 mace (21, -29, D:4) a +0 hand axe (22, -14, D:4) a +0 short sword (28, -12, D:4) a +0 club (28, 5, D:4) a +0 giant club (30, -17, D:4) a +0 leather armour (31, -17, D:4) a +0 short sword a +0 ring mail (31, -15, D:4) a +0 mace a +0 short sword a +0 leather armour (32, -18, D:4) a +0 whip (34, -21, D:4) a +0 flail a +0 leather armour (35, -12, D:4) a +0 dagger (40, -2, D:4) a +0 scale mail a +0 hand axe (58, 1, D:4) a +2 ring mail of fire resistance (58, 23, D:4) a +0 dagger a +0 robe (59, 22, D:4) a +0 hand axe a +0 ring mail (59, 23, D:4) a +0 club a +0 hunting sling (61, 17, D:4) a +0 dagger (62, 17, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) 15 sling bullets (6, 4, D:5) a +0 scale mail (17, 17, D:5) a +0 whip a +0 short sword a +0 hand axe (18, 17, D:5) a +0 robe a +0 dagger (38, 6, D:5) a +0 club (42, -3, D:5) a +0 robe (43, -9, D:5) a +0 long sword (48, 4, D:5) a +0 hand axe (48, 18, D:5) a +0 cloak (49, -2, D:5) a +0 whip (49, -1, D:5) a +0 dagger a +0 dagger a +0 leather armour (49, 0, D:5) a +0 flail Level 6 of the Dungeon (2, -11, D:6) a +0 long sword (5, -7, D:6) a +0 trident (8, -20, D:6) 27 arrows (9, -9, D:6) a +0 giant club (13, -8, D:6) a +0 giant club (21, -15, D:6) a +0 ring mail of willpower (25, -7, D:6) a +0 robe (27, -9, D:6) a +0 mace a +0 dagger (28, -9, D:6) a +0 dagger a +0 club a +0 scale mail a +0 leather armour (32, -43, D:6) a +0 rapier a +0 robe (38, -36, D:6) a +0 dagger a +0 shortbow 15 arrows (40, 0, D:6) a +0 club (45, -54, D:6) a +0 hand axe a +0 hand axe (45, -37, D:6) a +0 dagger (48, -53, D:6) a +0 club (52, -53, D:6) a +0 club a +0 leather armour (53, 6, D:6) a +0 pair of boots (58, -52, D:6) a +1 short sword of speed Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (2, -1, D:7) a +0 dagger a +0 robe (3, -1, D:7) a +0 whip (5, 17, D:7) 29 arrows (10, 5, D:7) a +0 club a +1 scale mail of cold resistance (13, 11, D:7) a +0 leather armour (14, 2, D:7) a +0 mace (15, 1, D:7) a +0 dagger (15, 15, D:7) a +0 giant club (17, 20, D:7) a +0 quarterstaff (19, 1, D:7) a +0 rapier (21, 2, D:7) a +0 hunting sling (32, 6, D:7) a +0 shortbow 19 arrows (39, 14, D:7) a scarf of harm (46, 5, D:7) a +0 war axe (48, -1, D:7) 25 arrows Level 8 of the Dungeon (0, 0, D:8) a +0 trident (1, -1, D:8) a +0 club (1, 0, D:8) a +0 whip (3, 3, D:8) a +0 glaive a +0 chain mail (6, -18, D:8) a +0 morningstar the +1 ring mail of Chill Winds {rPois rCorr Str-5 Dex+3} Str: It affects your strength (-5). Dex: It affects your dexterity (+3). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (10, 40, D:8) a +0 flail (12, -6, D:8) a +0 whip (13, 1, D:8) a +0 dagger a +0 robe (14, -3, D:8) a +0 chain mail 3 boomerangs a +0 flail (14, 29, D:8) a +0 hunting sling (15, 25, D:8) a +0 tower shield (17, -6, D:8) a +0 robe of willpower a +0 dagger (23, 30, D:8) a +0 falchion (25, -3, D:8) a +0 hunting sling (25, 26, D:8) a +0 robe (38, -6, D:8) 20 arrows (42, 28, D:8) a +0 shortbow 23 arrows (48, 6, D:8) a +0 club a +0 short sword of speed (48, 7, D:8) a +0 short sword (48, 8, D:8) a +0 dagger a +0 short sword (48, 19, D:8) 13 arrows (49, 23, D:8) a +0 leather armour (50, -24, D:8) a +0 shortbow 14 arrows (50, -9, D:8) a +0 shortbow Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (8, 4, D:9) an electric eel skeleton (12, 13, D:9) a +0 trident a +0 ring mail (12, 22, D:9) a +0 hand axe (16, 10, D:9) a +0 halberd a +0 robe (18, 10, D:9) an electric eel corpse (skeletalised by now) (19, 11, D:9) a +0 short sword a +0 scale mail (25, 22, D:9) a +0 robe a +0 mace (33, 31, D:9) a +0 glaive a +0 chain mail the Ecumenical Temple