erker Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (10, -38, D:1) a +0 leather armour (23, -30, D:1) a +0 ring mail (26, -15, D:1) an orb of wrath (27, -5, D:1) a +0 robe (46, -2, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) 4 poisoned darts (0, 20, D:2) a +0 club (13, 16, D:2) a +0 quarterstaff (17, 21, D:2) a +0 dagger (20, 26, D:2) a +0 club (28, 7, D:2) a +0 robe (29, 36, D:2) a +0 club (38, 38, D:2) a +0 ring mail (41, 27, D:2) 22 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (1, -12, D:3) a +0 robe a +0 dagger (1, -3, D:3) a +0 robe (2, -22, D:3) a +0 dagger a +0 robe (5, 2, D:3) a +1 ring mail of fire resistance a +0 whip (5, 6, D:3) a +0 hand axe (7, 6, D:3) a +0 dagger 4 boomerangs (8, 11, D:3) a +0 scythe a +0 robe (11, -1, D:3) a +0 robe (17, -24, D:3) 18 arrows (21, -12, D:3) a +0 club (23, -12, D:3) a +0 short sword a +0 leather armour (27, -11, D:3) a +0 dagger a +0 robe (28, 2, D:3) a +0 robe a +0 club (32, 14, D:3) 17 bolts Level 4 of the Dungeon (10, -12, D:4) a +0 robe (12, -17, D:4) a +0 dagger (12, -14, D:4) a +0 ring mail a +0 flail a +0 whip a +0 flail a +0 mace of protection a +0 leather armour a +0 dagger (28, -34, D:4) a +0 dagger (30, -19, D:4) a +0 club (30, -16, D:4) a +0 falchion a +0 leather armour (31, -19, D:4) a +0 trident (31, -3, D:4) a +0 spear (34, -15, D:4) a +2 pair of gloves Level 5 of the Dungeon (0, 0, D:5) a +0 robe (7, 7, D:5) a +0 club (8, -6, D:5) a +0 dagger (8, 7, D:5) a +0 club (10, 6, D:5) a +0 halberd a +0 chain mail (12, -17, D:5) a +0 leather armour (14, -21, D:5) a +2 pair of boots (23, 5, D:5) a +0 war axe (24, -1, D:5) 18 arrows a +0 shortbow (34, 8, D:5) a +0 dagger (40, 2, D:5) the +6 falchion of Resourcefulness {drain, rElec rC+ Int-2 Dex+4} A truly terrible weapon, it drains the life of any living foe it strikes. Int: It affects your intelligence (-2). Dex: It affects your dexterity (+4). rC: It protects you from cold. rElec: It insulates you from electricity. Level 6 of the Dungeon (0, 0, D:6) a +0 long sword a +0 robe (10, 4, D:6) a +3 short sword a +0 robe (12, -43, D:6) a +0 whip (12, -34, D:6) a +0 morningstar (12, 1, D:6) a +0 battleaxe a +0 robe (15, -12, D:6) 25 gold pieces (15, -11, D:6) 15 gold pieces (15, -10, D:6) 13 gold pieces (16, -36, D:6) a +0 flail (17, 4, D:6) a +0 dire flail a +0 robe (21, -35, D:6) a +1 whip of freezing a +0 robe (26, -15, D:6) a +0 scythe (30, 5, D:6) a +0 halberd a +0 robe (38, -6, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) 15 sling bullets (11, -13, D:7) a +0 chain mail (22, -29, D:7) 17 arrows (24, -30, D:7) a +0 club (24, -25, D:7) a +0 scale mail a +0 vampiric spear (24, -24, D:7) a +0 flail (25, -27, D:7) a +0 dagger (25, -26, D:7) a +0 whip (26, -33, D:7) a +0 robe (still there?) a +0 dagger (still there?) (27, -25, D:7) a +0 club (29, -43, D:7) a +0 club (29, -33, D:7) a +0 robe (still there?) a +0 dagger (still there?) (29, -23, D:7) a +0 whip (30, -38, D:7) a +0 robe (still there?) a +0 dagger (still there?) (44, -28, D:7) a +0 falchion Level 8 of the Dungeon (0, 0, D:8) 24 bolts (8, 14, D:8) 11 sling bullets (8, 20, D:8) a +0 ring mail (24, 10, D:8) a +0 club (25, -6, D:8) a +0 club (25, 24, D:8) a +0 long sword of electrocution a +0 plate armour (28, 22, D:8) a +0 dagger (29, 22, D:8) a +0 falchion (30, 6, D:8) a +0 club (32, 22, D:8) a +0 dagger a +0 robe (32, 23, D:8) a +0 mace (33, 24, D:8) a +0 short sword (35, 6, D:8) +0 acid dragon scales (46, 6, D:8) a +0 great sword Level 9 of the Dungeon (0, 0, D:9) 6 boomerangs (5, 21, D:9) 22 arrows (9, -14, D:9) a +0 quarterstaff (14, 5, D:9) a +0 spear (22, -13, D:9) a +0 flail a +0 spear (22, -12, D:9) a +0 club a +0 spear a +0 scale mail (23, -14, D:9) a +0 spear (26, -8, D:9) 15 arrows (26, 11, D:9) 11 arrows (28, 24, D:9) a +0 mace a +0 ring mail (29, -14, D:9) a +0 spear (29, -13, D:9) 18 arrows (30, 5, D:9) a +0 whip (30, 29, D:9) a +0 club a +0 leather armour a +0 dire flail a +0 chain mail (31, 3, D:9) a +0 battleaxe a +0 plate armour (31, 4, D:9) a +0 dagger a +0 robe (32, 5, D:9) a +0 dagger a +0 robe a +0 whip (32, 28, D:9) a +2 short sword of draining (33, -18, D:9) a +0 chain mail (34, -17, D:9) a ring of flight (44, 18, D:9) a +0 club (44, 20, D:9) a +0 mace Level 10 of the Dungeon (13, 0, D:10) a +0 pair of gloves (15, -14, D:10) a +0 spear (16, -16, D:10) a +0 flail (16, -14, D:10) a +0 buckler (still there?) a +0 ring mail (still there?) a +0 spear (still there?) (17, -15, D:10) a +0 flail (18, -16, D:10) a +0 leather armour (still there?) a +0 war axe (still there?) (22, -26, D:10) a +0 shortbow 16 arrows a +0 ring mail (22, -11, D:10) 24 arrows (27, -13, D:10) a +0 leather armour (28, -18, D:10) a +0 dagger (29, 15, D:10) a +0 club a +0 ring mail (30, 16, D:10) a +0 short sword a +0 chain mail (31, 15, D:10) a +0 dagger a +0 robe (33, 10, D:10) a +0 spear (34, -23, D:10) 20 sling bullets (34, -21, D:10) a +0 robe (41, -24, D:10) a +0 leather armour (42, -7, D:10) 22 arrows (42, 21, D:10) a +0 falchion (43, 23, D:10) a +0 short sword (44, 24, D:10) a +0 plate armour a +0 trident (45, -20, D:10) a +0 robe (48, 8, D:10) 19 arrows (49, -29, D:10) a +0 giant spiked club a +0 giant club (51, -24, D:10) 13 bolts (51, -12, D:10) a +0 ring mail (52, -30, D:10) a +0 robe a +0 dagger (52, -2, D:10) a +0 falchion (53, -30, D:10) a +1 short sword of venom (55, -23, D:10) 12 arrows a +0 shortbow (55, -22, D:10) a +0 giant club a +0 dire flail Level 11 of the Dungeon (0, 0, D:11) 29 bolts (1, -2, D:11) a +0 robe a +0 dagger (1, 11, D:11) 4 large rocks (3, -26, D:11) a +0 giant spiked club a +0 dire flail (3, 1, D:11) a +0 flail (10, -7, D:11) a poisoned dart (27, 9, D:11) a +0 quarterstaff (42, -18, D:11) a +0 giant spiked club a +0 dire flail (45, -15, D:11) a +0 ring mail (46, 1, D:11) a +1 vampiric short sword a +0 leather armour (50, -2, D:11) a +0 club (50, 0, D:11) a +0 leather armour a +0 club (51, -1, D:11) a +0 leather armour a +2 flail of draining (51, 0, D:11) a +0 robe a +0 dagger (52, -3, D:11) a +0 leather armour a +0 flail a +0 morningstar (52, -2, D:11) a +0 hand axe a +0 plate armour a +0 halberd (52, -1, D:11) a +0 hand axe (52, 0, D:11) a +0 robe a +0 dagger (53, -2, D:11) a +0 short sword a +0 mace (53, -1, D:11) a +0 hand axe (53, 0, D:11) a +0 leather armour a +0 club (54, -4, D:11) a +0 club (54, -3, D:11) a +0 hand axe a +0 hand axe (64, 0, D:11) a +0 leather armour Level 12 of the Dungeon [Shop] Daahubam's Book Shop a book of Armaments (468 gold) a book of Vapours (156 gold) a manual of Shields (1040 gold) a book of Changes (234 gold) a book of Scorching (390 gold) a book of Blasting (416 gold) a book of Rime (364 gold) a manual of Crossbows (1040 gold) the Grimoire of Glacial Fire (572 gold) Spells Type Level Known a - Conjure Flame Conjuration/Fire 3 yes b - Inner Flame Hexes/Fire 3 yes c - Fireball Conjuration/Fire 5 no d - Ozocubu's Refrigeration Ice 7 no a book of Weapons (416 gold) (0, 0, D:12) a +0 giant club a +0 giant spiked club (25, 9, D:12) 24 arrows (30, -37, D:12) 5 gold pieces (still there?) a +0 dagger (still there?) a +0 robe (still there?) (46, 8, D:12) 3 boomerangs (50, -6, D:12) a +0 cloak Level 13 of the Dungeon [Shop] Uxedeck's Jewellery Emporium the ring "Gidinali" {Ice rElec rPois Will- SInv} (561 gold) [ring of ice] It enhances your ice magic. rF: It makes you vulnerable to fire. rC: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. SInv: It lets you see invisible. Will: It decreases your willpower. a ring of protection from fire (325 gold) a ring of fire (325 gold) the ring "Karequoq" {Wiz +Blink rCorr} (644 gold) [ring of wizardry] It improves your spell success rate. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. a ring of ice (325 gold) a +4 ring of evasion (468 gold) an amulet of magic regeneration (390 gold) a ring of willpower (325 gold) (0, 0, D:13) a scroll of torment (9, 10, D:13) 18 stones (16, 1, D:13) a +0 quarterstaff (18, -10, D:13) 33 arrows a +0 shortbow (18, -9, D:13) 29 arrows a +0 shortbow a +0 shortbow (20, -8, D:13) 15 arrows a +0 shortbow the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 30 gold pieces (4, -1, Orc:1) 10 gold pieces (5, -2, Orc:1) 21 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) 3 scrolls of enchant armour 3 scrolls of holy word 2 scrolls of silence (1, 0, Lair:1) 4 potions of mutation (2, -1, Lair:1) a +2 robe of the Archmagi (2, 0, Lair:1) the +3 great mace "Woripig" {elec, *Rage rPois rF+ Stlth+} It occasionally discharges a powerful burst of electricity upon striking a foe. rF: It protects you from fire. rPois: It protects you from poison. *Rage: It berserks you when you make melee attacks (+20% chance). Stlth: It makes you more stealthy. the +4 executioner's axe of Embarrassment {elec, Dex+2} It occasionally discharges a powerful burst of electricity upon striking a foe. Dex: It affects your dexterity (+2). (8, -18, Lair:1) a +0 ring mail (9, 8, Lair:1) a +0 quarterstaff (11, 5, Lair:1) a +2 antimagic hand axe (13, -16, Lair:1) a +0 robe (29, 5, Lair:1) a +0 rapier (40, -7, Lair:1) a +0 tower shield (46, -21, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a scroll of noise (11, 15, Lair:2) a scroll of noise (24, 23, Lair:2) a +0 rapier of flaming (28, 25, Lair:2) 27 arrows Level 3 of the Lair of Beasts (0, 0, Lair:3) 7 sling bullets (2, -7, Lair:3) a +0 dagger (9, -5, Lair:3) a +0 club (11, 21, Lair:3) a +0 dagger (49, 35, Lair:3) a +0 hand axe (54, 10, Lair:3) a +0 barding Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 rapier (21, 36, Lair:4) 5 boomerangs (22, 33, Lair:4) a scroll of silence (25, 33, Lair:4) a +0 trident (33, 3, Lair:4) a +0 scimitar (37, 18, Lair:4) 22 arrows (38, 12, Lair:4) a +0 scale mail (41, 51, Lair:4) a +0 dagger (51, 29, Lair:4) a +0 spear Level 5 of the Lair of Beasts (0, 0, Lair:5) 21 arrows (4, 25, Lair:5) a +0 dagger (7, 29, Lair:5) a +1 pair of boots (17, 3, Lair:5) a +0 robe (21, 33, Lair:5) a +0 scale mail (28, 10, Lair:5) 30 sling bullets (38, 35, Lair:5) 15 bolts Level 6 of the Lair of Beasts [Shop] Rihuymi's General Store 3 datura-tipped darts (16 gold) the +8 orange crystal plate armour {Archmagi, Int+3 Clar} (2023 gold) Int: It affects your intelligence (+3). Clar: It protects you against confusion. the +1 hunting sling of War {flame, rC+ Int+5} (450 gold) Any ammunition fired from it burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+5). rC: It protects you from cold. 28 sling bullets (196 gold) the +1 kite shield of a treasure trove {Rampage rF+} (329 gold) rF: It protects you from fire. Rampage: It bestows one free step when moving towards enemies. a piece from Xom's chessboard (15/15) (280 gold) [Shop] Tufayhez's Book Boutique a Young Poisoner's Handbook (280 gold) a book of Dreams (336 gold) Puatsire's Reference Book on Curses and Sinister Rituals (392 gold) Spells Type Level Known a - Slow Hexes 1 no b - Pain Necromancy 1 no c - Vampiric Draining Necromancy 3 no d - Yara's Violent Unravelling Hexes/Transmutation 5 no Great Wizards, Vol. II (532 gold) the Volume of the Compass (644 gold) Spells Type Level Known a - Teleport Other Translocation 3 yes b - Iskenderun's Mystic Blast Conjuration/Translocation 4 no c - Passage of Golubria Translocation 4 no d - Disjunction Translocation 8 no (4, 44, Lair:6) 3 scrolls of immolation (6, 38, Lair:6) a +0 ring mail (36, 13, Lair:6) a +0 scale mail (39, 35, Lair:6) a staff of death a ring of fire (42, -1, Lair:6) a +0 mace (49, 2, Lair:6) a +0 robe (51, 1, Lair:6) a +0 war axe