erker Level 1 of the Dungeon (3, 3, D:1) a +0 dagger (8, -2, D:1) a +0 whip (19, 16, D:1) 26 sling bullets (20, -10, D:1) a +0 trident (23, 6, D:1) a +2 pair of boots (23, 18, D:1) a +0 plate armour (37, 6, D:1) a +0 club (49, 33, D:1) 18 arrows (59, 18, D:1) a +0 dagger (59, 35, D:1) a +0 club (64, -11, D:1) a +0 club (64, -7, D:1) a +0 club (68, -10, D:1) 18 bolts (69, -17, D:1) 21 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (10, 19, D:2) a +0 ring mail (12, 12, D:2) a +0 club (19, 24, D:2) a +0 club a +0 club (19, 25, D:2) a +0 club a +0 club (19, 26, D:2) a +0 club a +0 club a +0 club (19, 27, D:2) a +0 club (20, 11, D:2) a +0 club (20, 28, D:2) a +0 club (21, 10, D:2) a +0 animal skin the +0 helmet of Skepticism {rC- MP+9 Str+5 Stlth+} Str: It affects your strength (+5). rC: It makes you vulnerable to cold. MP: It affects your magic capacity (+9). Stlth: It makes you more stealthy. (23, 28, D:2) a +0 whip a +0 club (23, 29, D:2) a +0 club (24, 37, D:2) a +0 dagger a +2 antimagic dagger (27, 31, D:2) 23 bolts (32, 40, D:2) 4 large rocks (52, 11, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (7, 15, D:3) a +0 war axe (14, 11, D:3) a +0 mace a +0 leather armour (18, -14, D:3) a +0 robe a +0 dagger (20, -7, D:3) a +0 club (23, -9, D:3) a +0 club (24, -8, D:3) a +0 dagger (37, 6, D:3) a +0 short sword (41, 8, D:3) a +0 mace (42, 7, D:3) a +0 hand axe (42, 8, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) 22 stones (5, 32, D:4) 5 gold pieces (11, 8, D:4) 11 stones (12, 23, D:4) a +0 giant spiked club (16, 38, D:4) a +0 ring mail (18, 26, D:4) a +0 spear (27, 9, D:4) a potion of attraction (28, 8, D:4) a scroll of amnesia (29, 14, D:4) a +0 flail (30, 13, D:4) a scroll of fear (32, 5, D:4) 8 gold pieces (35, 4, D:4) a +0 dagger (still there?) a +0 robe (still there?) (49, 3, D:4) 10 gold pieces