erker Level 1 of the Dungeon (9, 9, D:1) 18 sling bullets (15, -17, D:1) a +0 mace (15, 29, D:1) a +0 dagger (25, 10, D:1) a +0 club (25, 31, D:1) 11 bolts (40, -10, D:1) a +0 robe (46, -13, D:1) a +0 mace a +0 animal skin a +0 helmet (48, 12, D:1) a +0 ring mail (51, -3, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 17 arrows (2, 6, D:2) 16 bolts (3, 12, D:2) a +0 mace (5, 14, D:2) a +0 helmet (12, 10, D:2) a +0 falchion (16, 30, D:2) a +0 mace (19, 11, D:2) a +0 club (20, 9, D:2) a +0 club a +0 club a +0 club (22, 25, D:2) a +0 spear (38, 24, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 scythe (1, 0, D:3) a +0 spear (12, 26, D:3) a +0 halberd (13, 23, D:3) a +0 flail (13, 35, D:3) a +0 dagger (14, 16, D:3) a +0 trident (15, 14, D:3) a +0 club (21, 20, D:3) a +0 hand axe (21, 36, D:3) a +0 club (22, 18, D:3) a +0 club a +0 leather armour (23, 25, D:3) a +0 spear (23, 28, D:3) a +0 whip (25, 37, D:3) a +0 flail (26, 35, D:3) a +0 short sword (37, 19, D:3) 23 arrows (42, 46, D:3) a +0 hunting sling (43, 14, D:3) a +0 club (43, 27, D:3) a +0 scale mail (46, 3, D:3) a +0 dagger a +0 robe (47, 3, D:3) a +0 flail a +0 leather armour (48, 3, D:3) a +0 club Level 4 of the Dungeon [Shop] Cyr Poch's Antique Armour Emporium a +3 leather armour of fire resistance (456 gold) a +0 scale mail (76 gold) a +0 plate armour (437 gold) a +1 leather armour of fire resistance (266 gold) a +0 scale mail (76 gold) the +4 ring mail "Payxam" {rPois Dex+10 Stlth-} (1041 gold) Dex: It affects your dexterity (+10). rPois: It protects you from poison. Stlth: It makes you less stealthy. a +3 plate armour of fire resistance (855 gold) (0, 0, D:4) a +0 hand axe a +0 leather armour (3, -1, D:4) a +0 club a +0 flail (7, -1, D:4) a +0 whip (8, -1, D:4) a +0 halberd (12, 1, D:4) a +0 club a +0 robe (14, -14, D:4) a +0 scale mail (16, -6, D:4) a +0 pair of gloves (27, -17, D:4) a +0 whip (29, 9, D:4) a +0 whip (31, -29, D:4) 15 bolts (36, 17, D:4) a +0 mace (40, 0, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (1, 10, D:5) a +0 short sword (4, -4, D:5) a +0 short sword (5, -5, D:5) 6 bolts (5, 3, D:5) a +0 robe (6, -8, D:5) a +0 leather armour (7, 13, D:5) 32 bolts (8, 3, D:5) a +0 robe (12, 0, D:5) a +0 helmet (13, -17, D:5) a +0 giant club (24, -5, D:5) 15 bolts (25, -4, D:5) 28 bolts (34, -33, D:5) a +0 flail a +0 whip (34, -32, D:5) a +0 flail a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (5, -7, D:6) 2 scrolls of noise (6, 4, D:6) a +0 robe (7, 3, D:6) a +0 trident a +0 dagger a +0 robe (8, 2, D:6) a +1 mace of holy wrath (10, 4, D:6) a +0 short sword (11, 5, D:6) a +0 shortbow (23, 5, D:6) a +0 giant club (27, -16, D:6) a +0 dagger (33, 11, D:6) a +0 quarterstaff (34, 14, D:6) a +0 hand axe (36, -7, D:6) a +0 leather armour a +0 falchion (39, -3, D:6) a +0 robe a +0 scythe (59, 16, D:6) a +0 vorpal hand axe a +0 hand axe (60, 17, D:6) a +0 robe a +0 dagger (60, 22, D:6) a +0 robe a +0 dagger Level 7 of the Dungeon (0, 9, D:7) a scroll of noise (5, 25, D:7) a +0 hand crossbow (8, 26, D:7) a +0 dagger (13, 8, D:7) a +0 ring mail (24, 41, D:7) a +0 chain mail (50, 32, D:7) a +0 shortbow 15 arrows Level 8 of the Dungeon (0, 0, D:8) a +0 robe (3, -7, D:8) a +0 hand axe (12, 6, D:8) a +0 rapier (16, -9, D:8) 18 arrows (22, -13, D:8) a +2 leather armour of cold resistance a +0 trident (23, -14, D:8) a +0 short sword a +0 whip a +0 robe a +0 dagger a +0 robe (28, 16, D:8) a +0 trident (29, -2, D:8) a +0 dagger (29, 11, D:8) a +0 dire flail a +0 giant club (38, 15, D:8) a +0 cloak (52, -3, D:8) a +0 plate armour Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 robe (0, 1, D:9) a +0 club a +0 dagger a +0 robe a +0 club (0, 2, D:9) a +0 short sword a +0 scale mail (2, 21, D:9) 14 arrows (10, 34, D:9) a +0 long sword (20, 32, D:9) a +0 club (25, 41, D:9) a +0 chain mail (26, 45, D:9) a +0 scale mail (41, 37, D:9) the +1 robe "Hoithaugg" {Archmagi} Archmagi: It increases the power of your magical spells. Level 10 of the Dungeon (0, 0, D:10) a scroll of noise (1, -1, D:10) a +0 chain mail (13, -23, D:10) a +0 scale mail (14, 6, D:10) a scroll of noise (18, -2, D:10) the +7 scimitar "Boqun" {vorpal, Contam Dex+4 SInv Stlth+} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+4). SInv: It lets you see invisible. Contam: It causes magical contamination when unequipped. Stlth: It makes you more stealthy. (32, -7, D:10) a +0 giant club a +0 dire flail Level 11 of the Dungeon (0, 0, D:11) a scroll of identify (8, 16, D:11) a +0 ring mail (10, 3, D:11) a +0 flail (19, 13, D:11) a +0 leather armour a +0 club (21, 4, D:11) a +0 trident a +0 chain mail (23, 15, D:11) a +0 robe a +0 dagger (24, 17, D:11) a +0 flail a +0 hand axe a +0 leather armour (24, 18, D:11) a +0 flail a +2 ring mail of cold resistance (29, -4, D:11) a +0 mace a +0 robe a +0 dagger (29, 12, D:11) a +0 dagger (31, 15, D:11) a +0 plate armour a +0 trident (35, 17, D:11) a +0 giant club a +0 giant club (47, -18, D:11) a +0 chain mail (50, -15, D:11) a +0 giant club a +0 giant club Level 12 of the Dungeon (0, 0, D:12) a +0 robe (2, 25, D:12) a +0 robe (3, 21, D:12) a +0 dagger (17, 38, D:12) a +0 robe (21, 28, D:12) a +0 pair of gloves (21, 32, D:12) 21 arrows (22, 25, D:12) 19 arrows (25, -1, D:12) a +0 long sword (25, 5, D:12) a +0 robe (26, 28, D:12) a +0 quarterstaff (26, 32, D:12) a +0 war axe (29, 33, D:12) a +0 long sword (33, -1, D:12) a +0 dagger (33, 40, D:12) a +0 halberd (36, 17, D:12) a +0 robe (41, 8, D:12) 4 large rocks (46, 16, D:12) 2 javelins (46, 20, D:12) a +2 trident of flaming (48, 35, D:12) a +0 robe (50, -2, D:12) a +0 buckler a potion of degeneration a wand of flame (25) 2 scrolls of immolation 3 boomerangs of dispersal Level 13 of the Dungeon (0, 0, D:13) a +0 giant club a +0 giant club (1, -17, D:13) 14 arrows (6, -25, D:13) a +0 plate armour (7, -29, D:13) a +0 long sword a +0 leather armour a +0 kite shield (8, -5, D:13) a +1 helmet of see invisible (12, -3, D:13) 4 large rocks (12, 1, D:13) a +0 giant club a +0 giant club (13, -19, D:13) a +0 buckler (16, -17, D:13) a +0 shortbow 24 arrows a +0 robe (23, -10, D:13) a +0 club (32, -15, D:13) a +0 dagger (35, -7, D:13) a +0 falchion (36, -18, D:13) 4 large rocks (39, -20, D:13) 23 arrows (40, -25, D:13) 3 large rocks Level 14 of the Dungeon (0, 0, D:14) a +0 arbalest a +0 great sword 16 bolts a +0 ring mail (1, 5, D:14) 12 arrows (3, -3, D:14) a +0 battleaxe a +0 ring mail (12, 22, D:14) a +0 leather armour a +0 hand axe (13, 38, D:14) 2 large rocks (14, 23, D:14) a +0 leather armour a +0 hand axe (15, 24, D:14) a +0 leather armour a +0 hand axe (16, 9, D:14) a ring of ice (18, 20, D:14) a +0 long sword (19, 31, D:14) 18 sling bullets (36, 43, D:14) a potion of degeneration (38, 18, D:14) a +0 scale mail (38, 39, D:14) a +0 club (43, 7, D:14) a +0 scale mail (53, 23, D:14) a +0 shortbow 22 arrows (55, 26, D:14) a +0 shortbow a +0 shortbow 41 arrows (55, 27, D:14) a +0 shortbow a +0 shortbow 36 arrows (56, 33, D:14) 5 arrows Level 15 of the Dungeon [Shop] Ihaxuz's Assorted Antiques a +1 dagger of speed (429 gold) a scroll of noise (33 gold) a scroll of teleportation (99 gold) a +0 ring mail (132 gold) a scroll of vulnerability (247 gold) a +0 ring mail (132 gold) a +0 flail (115 gold) [Shop] Vesir's General Store a potion of invisibility (96 gold) the +0 pair of fencer's gloves {Riposte Dex+3} (480 gold) It allows the wearer to riposte with melee weapons, swiftly retaliating against missed attacks. Dex: It affects your dexterity (+3). the +4 great sword "Usopnoc" {chaos, Fly rC+ Int+2} (624 gold) Each time it hits an enemy it has a different, random effect. Int: It affects your intelligence (+2). rC: It protects you from cold. Fly: It grants you flight. a potion of degeneration (12 gold) a book of Callings (240 gold) a +0 falchion (36 gold) a +0 mace (36 gold) a potion of curing (36 gold) 15 stones (18 gold) (0, 0, D:15) a +0 robe (13, -20, D:15) a +0 longbow 21 arrows (19, -16, D:15) a +1 halberd (30, -10, D:15) a +0 falchion (31, -1, D:15) 12 arrows (37, -22, D:15) a +0 shortbow 12 arrows (39, -19, D:15) a +0 vorpal quarterstaff a +1 robe (40, -24, D:15) a +0 shortbow 17 arrows (41, -23, D:15) a +0 shortbow 16 arrows (44, -22, D:15) a +0 longbow 24 arrows (45, -24, D:15) a +0 ring mail (55, -9, D:15) an amulet of faith (55, 15, D:15) a +0 ring mail (56, -16, D:15) a +0 chain mail Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 robe a +0 dagger (1, 3, Orc:1) a +0 ring mail a +0 hand axe a +0 flail a +0 robe a +0 dagger (2, -3, Orc:1) a +0 giant club (2, 3, Orc:1) a +0 club (2, 4, Orc:1) a +0 robe a +0 dagger (3, 2, Orc:1) a +0 club (3, 3, Orc:1) a +0 trident a +0 whip (5, -2, Orc:1) a +0 club (5, 1, Orc:1) a +0 ring mail a +0 hand axe (12, 7, Orc:1) a large rock (15, 16, Orc:1) a +0 leather armour a +0 mace (16, 9, Orc:1) a large rock (16, 16, Orc:1) a +0 leather armour a +0 dagger a +0 robe a +0 dagger (17, 15, Orc:1) a +0 robe a +0 dagger (17, 18, Orc:1) a +0 club a +0 chain mail a +0 battleaxe (18, 13, Orc:1) a +0 club a +0 chain mail a +0 trident (18, 14, Orc:1) a +0 robe a +0 dagger a +0 chain mail a +0 club a +0 club (19, 15, Orc:1) a +0 trident (61, 31, Orc:1) a +0 falchion (62, 30, Orc:1) a +0 trident (62, 31, Orc:1) a +0 hand axe (62, 32, Orc:1) a +0 scale mail a +0 club (66, 39, Orc:1) a +0 flail a +0 chain mail (67, 42, Orc:1) a +0 leather armour a +0 whip Level 2 of the Orcish Mines [Shop] Kutussunn's Book Emporium a book of Unlife (468 gold) a book of Death (572 gold) a manual of Fighting (1040 gold) a book of Burglary (260 gold) the Guide on the Traveller and Intoxication (442 gold) Spells Type Level Known a - Sting Transmutation/Poison 1 no b - Eringya's Noxious Bog Transmutation/Poison 6 no c - Malign Gateway Summoning/Translocation 7 no a book of Air (286 gold) a book of Armaments (468 gold) a book of Cantrips (156 gold) a book of the Spheres (702 gold) a book of Changes (234 gold) [Shop] Legygox's Antique Weapon Shop a +0 giant spiked club (66 gold) the +4 battleaxe of Powerful Defence {vamp, *Slow rElec Will+} (1872 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. Will: It increases your willpower. the +1 falchion of the Fray {elec, Str+2} (829 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. Str: It affects your strength (+2). a +0 short sword (105 gold) a +0 dagger (70 gold) a +0 great sword (227 gold) a +0 falchion (105 gold) a +0 mace (105 gold) a +0 quarterstaff (140 gold) a +0 scimitar (140 gold) a +0 short sword (105 gold) [Shop] Gykied's Antique Armour Boutique a +2 leather armour of poison resistance (496 gold) a +0 plate armour (713 gold) a +0 leather armour (62 gold) a +0 cloak (139 gold) a +0 scale mail (124 gold) a +0 scale mail (124 gold) a +0 chain mail (139 gold) an orb of energy (496 gold) a +0 leather armour of cold resistance (279 gold) [Shop] Wuolueha's Magic Scroll Shoppe a scroll of blinking (112 gold) a scroll of enchant armour (112 gold) a scroll of identify (30 gold) a scroll of blinking (112 gold) a scroll of noise (15 gold) (0, 0, Orc:2) a +0 dagger a +0 robe (0, 1, Orc:2) a +2 battleaxe of pain a +0 plate armour (0, 2, Orc:2) a +0 dagger (1, 0, Orc:2) a +0 hand axe a +0 chain mail a +0 war axe a +0 plate armour a +0 falchion (1, 2, Orc:2) a +0 halberd a +0 plate armour (2, 0, Orc:2) a +0 dagger a +0 robe (4, 0, Orc:2) a +0 dagger (16, -11, Orc:2) a +0 robe a +0 dagger (16, -8, Orc:2) a +0 plate armour a +0 scimitar (17, -20, Orc:2) a +1 antimagic mace a +0 ring mail 2 silver boomerangs (17, -19, Orc:2) a +0 robe a +0 dagger a +0 mace (17, -18, Orc:2) a +0 leather armour a +0 whip (17, -12, Orc:2) a +0 robe a +0 dagger (18, -21, Orc:2) a +0 club (18, -17, Orc:2) a +0 leather armour a +0 club (18, -9, Orc:2) a +0 chain mail a +0 vorpal hand axe a +0 club (19, -23, Orc:2) a +2 hand axe of electrocution (19, -21, Orc:2) a +0 dagger a +0 plate armour a +0 halberd (19, -16, Orc:2) a +0 plate armour a +0 dire flail a +0 ring mail a +0 flail (19, -11, Orc:2) a +0 leather armour a +0 hand axe (20, -21, Orc:2) a +0 trident (20, -14, Orc:2) a +0 hand axe (21, -23, Orc:2) a +0 plate armour a +0 halberd (21, -21, Orc:2) a +0 plate armour a +0 war axe (22, -23, Orc:2) a +0 club (22, -22, Orc:2) a +0 dagger (22, -21, Orc:2) a +0 robe a +0 dagger (22, -13, Orc:2) a +1 robe of willpower a +0 dagger (23, -23, Orc:2) a +0 dagger (24, -21, Orc:2) a +0 chain mail a +0 halberd (25, -2, Orc:2) a +2 robe of positive energy a +0 dagger (26, 10, Orc:2) a +0 dagger a +0 robe (26, 11, Orc:2) a +0 club a +0 chain mail a +0 mace a +0 dagger (27, -22, Orc:2) a +0 flail (27, -13, Orc:2) a +0 mace (28, -11, Orc:2) a +0 chain mail a +0 battleaxe (30, -15, Orc:2) a +0 giant club (30, -8, Orc:2) a +0 flail (31, -10, Orc:2) a +0 leather armour a +0 club (31, -8, Orc:2) a +0 chain mail a +0 dagger a +0 leather armour a +0 club (32, -11, Orc:2) a +0 scale mail a +0 hand axe (32, -10, Orc:2) a +0 chain mail a +0 flail (32, -9, Orc:2) a +0 robe a +0 dagger (33, -11, Orc:2) a +0 chain mail a +0 flail (33, -6, Orc:2) a +0 hand axe (34, -10, Orc:2) a +0 plate armour of cold resistance a +2 long sword (48, -29, Orc:2) a +0 whip (48, -28, Orc:2) a +0 scimitar a +0 chain mail (50, -28, Orc:2) a +0 dagger of draining a +0 ring mail (50, -15, Orc:2) a +0 mace a +0 plate armour (51, -14, Orc:2) a +0 hand axe a +0 chain mail a +0 dire flail a +0 plate armour (51, -13, Orc:2) a +0 dagger a +0 short sword a +0 chain mail a +0 mace a +0 scale mail (51, -12, Orc:2) a +0 dagger a +0 robe a +0 club a +0 flail a +3 leather armour (55, -17, Orc:2) a +0 dagger a +1 robe of willpower (62, -7, Orc:2) a +0 hand axe of electrocution a +0 leather armour (62, -6, Orc:2) a +0 club a +0 ring mail (63, -7, Orc:2) a +0 dagger a +0 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 plate armour (1, 2, Lair:1) a +0 scale mail (4, 12, Lair:1) 17 arrows (5, 25, Lair:1) 10 arrows (7, -6, Lair:1) a +0 glaive (12, 40, Lair:1) a +0 scale mail (14, 30, Lair:1) a +0 ring mail (15, 35, Lair:1) a +0 spear (16, 36, Lair:1) a +0 robe (20, 25, Lair:1) a +0 war axe (21, 23, Lair:1) a +0 ring mail (21, 30, Lair:1) a +0 pair of boots (36, 27, Lair:1) a scroll of noise Level 2 of the Lair of Beasts (0, 0, Lair:2) a scroll of noise (2, 6, Lair:2) a +0 hunting sling (21, 49, Lair:2) a +0 leather armour (27, 8, Lair:2) a +0 ring mail a +0 flail (32, 13, Lair:2) a throwing net Level 3 of the Lair of Beasts (3, 4, Lair:3) a ring of ice a +0 quarterstaff of freezing a +2 robe of cold resistance (11, 4, Lair:3) a +0 falchion (20, 21, Lair:3) a +0 leather armour (28, -20, Lair:3) a +0 long sword Level 4 of the Lair of Beasts (0, 0, Lair:4) 9 arrows (5, 9, Lair:4) 16 stones (6, 9, Lair:4) 15 arrows (7, 30, Lair:4) 29 arrows (8, 9, Lair:4) a +2 pair of boots of rampaging (8, 21, Lair:4) a +0 ring mail (12, 23, Lair:4) 19 sling bullets (18, -12, Lair:4) a +0 flail (19, 17, Lair:4) 14 arrows Level 5 of the Lair of Beasts (4, -15, Lair:5) a +0 robe (4, -12, Lair:5) a scarf of repulsion (7, -15, Lair:5) a +0 rapier (7, 13, Lair:5) a +0 longbow (15, -14, Lair:5) a +0 giant club (15, 7, Lair:5) 21 bolts (21, 10, Lair:5) a +0 club (28, -3, Lair:5) a +0 rapier (38, -35, Lair:5) a +0 great sword Level 6 of the Lair of Beasts [Shop] Famaesuo's General Store a phial of floods (520 gold) a +1 long sword of holy wrath (172 gold) 6 datura-tipped darts (31 gold) a phial of floods (520 gold) 24 stones (31 gold) a ring of fire (325 gold) an amulet of reflection (390 gold) a +4 vampiric falchion (403 gold) a +1 vorpal war axe (158 gold) [Shop] Ipoesas's Jewellery Emporium a ring of resist corrosion (320 gold) the ring "Unkomig" {rElec rPois rC++ AC+4 Str-5 SInv} (1046 gold) [ring of protection] AC: It affects your AC (+4). Str: It affects your strength (-5). rC: It greatly protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. SInv: It lets you see invisible. a +6 ring of intelligence (936 gold) the ring of the Failed Coup {rElec rC+ rCorr} (656 gold) [ring of resist corrosion] rC: It protects you from cold. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. the amulet of Quxty {RegenMP rElec rCorr} (793 gold) [amulet of magic regeneration] It increases your rate of magic regeneration. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. a ring of fire (400 gold) [Shop] Tairumo's Distillery a potion of invisibility (120 gold) 2 potions of haste (300 gold) 2 potions of lignification (90 gold) a potion of curing (45 gold) a potion of curing (45 gold) 2 potions of curing (90 gold) a potion of lignification (45 gold) a potion of mutation (120 gold) a potion of curing (45 gold) (0, 0, Lair:6) a +0 ring mail (1, -17, Lair:6) a potion of degeneration (3, -37, Lair:6) 21 arrows (5, -20, Lair:6) a +0 plate armour (5, 7, Lair:6) a +0 dagger a +0 robe (18, -21, Lair:6) a +0 broad axe (20, 8, Lair:6) a +0 dagger a +0 robe (23, -39, Lair:6) a +0 robe (23, 10, Lair:6) the +8 spear of Ash {antimagic, rCorr} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. rCorr: It protects you from acid and corrosion. (25, 10, Lair:6) a +0 pair of boots (25, 11, Lair:6) a +3 dagger of speed (30, 10, Lair:6) a +0 dagger a +0 robe (50, 7, Lair:6) a +0 battleaxe (51, -39, Lair:6) a book of Spatial Translocations (52, 10, Lair:6) a +1 demon whip of pain Level 1 of the Spider Nest (0, 0, Spider:1) a +4 war axe (7, 10, Spider:1) a wand of flame (12) (17, 3, Spider:1) a +0 kite shield (20, -8, Spider:1) a +0 hand crossbow Level 1 of the Depths (23, 0, Depths:1) a +0 shortbow of flaming 19 arrows (24, 0, Depths:1) 7 gold pieces a +0 shortbow of flaming 21 arrows a ring of fire (24, 3, Depths:1) a +2 great sword of flaming (24, 9, Depths:1) a poisoned dart (28, 10, Depths:1) a poisoned dart (29, 10, Depths:1) 31 gold pieces