erker Level 1 of the Dungeon (0, 0, D:1) a +0 club (9, 18, D:1) a +0 dagger (14, 16, D:1) a +0 dagger (19, 17, D:1) a +0 hand axe (21, -1, D:1) a +0 ring mail (42, 16, D:1) a +0 short sword (58, -13, D:1) a +0 club Level 2 of the Dungeon (15, 11, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (1, -22, D:3) a +0 club (4, -44, D:3) a +0 short sword (5, -14, D:3) a +0 ring mail (24, -7, D:3) 27 arrows (24, -4, D:3) 22 arrows (25, -6, D:3) a +0 ring mail (30, -1, D:3) 10 gold pieces Level 4 of the Dungeon Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 ring mail an orc corpse (9, 10, D:5) a quokka corpse (14, 2, D:5) the +12 falchion "Arbiter" {freeze, rF- rC+ MP+9 Stlth+} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rF: It makes you vulnerable to fire. rC: It protects you from cold. MP: It affects your magic capacity (+9). Stlth: It makes you more stealthy. (15, 12, D:5) a +0 morningstar a +0 hand axe 3 boomerangs an orc corpse (15, 14, D:5) a +0 club (still there?) a +0 ring mail (still there?) an orc corpse (still there?)