erker Level 1 of the Dungeon [Shop] Ceips's Jewellery Emporium a ring of resist corrosion (280 gold) an amulet of reflection (420 gold) a ring of poison resistance (280 gold) a +6 ring of dexterity (819 gold) a ring of flight (245 gold) the ring of the Eagle {rElec Will+ EV+4 Dex+2} (837 gold) [ring of evasion] EV: It affects your evasion (+4). Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. Will: It increases your willpower. the ring of Soyruibb {*Corrode rN+++ Str+6 Int+8} (1367 gold) [ring of strength] Str: It affects your strength (+6). Int: It affects your intelligence (+8). rN: It renders you almost immune to negative energy. *Corrode: It may corrode you when you take damage. an amulet of magic regeneration (420 gold) [Shop] Zyduug's Magic Scroll Shop a scroll of identify (22 gold) a scroll of magic mapping (38 gold) a scroll of summoning (104 gold) a scroll of teleportation (33 gold) a scroll of teleportation (33 gold) a scroll of vulnerability (82 gold) a scroll of identify (22 gold) [Shop] Zoukin's Antique Weapon Shop a +0 club (18 gold) a +0 spear (54 gold) a +0 hand axe (54 gold) a +6 battleaxe of flaming (786 gold) a +0 dagger (36 gold) a +0 club (18 gold) the +6 hand axe of Revolt {vorpal, Int+3 Dex+3} (973 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+3). Dex: It affects your dexterity (+3). a +3 vorpal hand crossbow (399 gold) [Shop] Sudweabi's General Store 21 stones (21 gold) 11 stones (11 gold) a scroll of identify (20 gold) a +0 club (10 gold) 4 stones (4 gold) a +0 hand axe (30 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) a scroll of vulnerability (75 gold) (3, 18, D:1) a +0 dagger (8, 19, D:1) 22 arrows (13, 21, D:1) a +0 club (21, 6, D:1) a +0 club (22, 4, D:1) a +1 pair of boots (23, -3, D:1) a +0 club (34, 4, D:1) a +0 dagger (34, 19, D:1) a +0 club (48, 5, D:1) a scroll of noise (50, 32, D:1) a +0 club Level 2 of the Dungeon (0, 6, D:2) 24 sling bullets (4, 8, D:2) a +0 club (13, -21, D:2) a +0 whip (23, 1, D:2) a +0 club (25, -13, D:2) a +0 dagger (27, 14, D:2) a +0 dagger (40, -16, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 16, D:3) a +0 hand axe a +0 scale mail (14, -2, D:3) a +0 mace 2 boomerangs a +0 scale mail (28, 18, D:3) a quokka corpse (skeletalised by now) (29, 20, D:3) a +0 short sword (30, 19, D:3) a +0 mace a +0 ring mail (39, 25, D:3) a +0 whip (42, 0, D:3) a +0 flail (42, 7, D:3) a +0 whip (43, 6, D:3) a +0 chain mail (46, -20, D:3) a jackal corpse (still there?) a jackal corpse (still there?) (46, -19, D:3) a quokka corpse (53, -8, D:3) a +0 short sword (54, 12, D:3) a +0 hunting sling