erker Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (2, -38, D:1) a +0 club (6, -30, D:1) a scarf of repulsion (8, -21, D:1) a +0 pair of gloves (27, 4, D:1) a +0 short sword (36, -25, D:1) a +0 scale mail (48, -23, D:1) a +0 scale mail (58, -8, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a +0 scale mail (0, 20, D:2) a +0 dagger a +0 robe (4, 15, D:2) a +0 leather armour (13, 24, D:2) a +0 dagger (27, 15, D:2) a +0 whip (30, 31, D:2) a +0 ring mail (36, 26, D:2) a +0 robe (51, 24, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 3, D:3) 22 arrows (11, -8, D:3) a +0 ring mail a +0 hand axe (11, -1, D:3) a +0 robe a +0 scythe (12, -5, D:3) a +0 robe (14, -11, D:3) 13 arrows (15, 3, D:3) a +0 flail a +0 dagger a +0 ring mail a +0 dagger a +0 ring mail (16, 1, D:3) a +0 dagger (18, 6, D:3) a +0 mace (18, 8, D:3) a +0 dagger (19, 9, D:3) a +0 mace (20, 8, D:3) the +5 mace of the Chickpea {vamp, rC- Dex+4} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Dex: It affects your dexterity (+4). rC: It makes you vulnerable to cold. (30, 6, D:3) a +0 mace (31, -22, D:3) a +0 whip (32, -23, D:3) a +0 spear a +0 whip (50, -29, D:3) 21 arrows (50, -28, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 short sword a +0 club a +0 club a +0 leather armour (3, -3, D:4) the +0 ring mail of the Apprentice {+Inv MP+9 Str+4} Str: It affects your strength (+4). MP: It affects your magic capacity (+9). +Inv: It lets you turn invisible. (6, -6, D:4) a +0 dagger (35, 35, D:4) a +0 dagger (46, -6, D:4) a +0 dagger a +0 robe (47, -5, D:4) a +0 short sword a +0 dagger 4 boomerangs a +0 chain mail (47, -4, D:4) a +0 dagger a +0 robe (48, -4, D:4) a +0 flail (51, 30, D:4) a +0 hand axe (54, 10, D:4) a +0 dagger (60, -16, D:4) a +0 ring mail (62, 10, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) a +0 war axe (10, -10, D:5) a +0 robe (11, 2, D:5) a +0 spear (29, -10, D:5) a +1 mace of distortion (30, -10, D:5) a +0 robe a +0 dagger (35, -5, D:5) a +0 dagger (35, -4, D:5) a +0 short sword (35, -3, D:5) a +0 dagger (37, -4, D:5) a +1 whip of electrocution a +1 robe of willpower (43, -7, D:5) a +0 cloak (58, -11, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 mace (23, 9, D:6) 3 boomerangs a +0 falchion a +0 hand axe a +0 ring mail a +1 short sword of speed a +0 leather armour a +0 dagger (27, -36, D:6) a +0 whip (27, 14, D:6) a +0 great sword (33, 8, D:6) a +0 morningstar (36, -8, D:6) 5 javelins (38, -20, D:6) 7 bolts (39, 12, D:6) a +0 hand axe (59, -11, D:6) 19 arrows Level 7 of the Dungeon [Shop] Ividaura's Neck Hole a +0 cloak (67 gold) a +1 cloak of willpower (247 gold) a scarf of harm (135 gold) a scarf of resistance (480 gold) an amulet of guardian spirit (450 gold) an amulet of guardian spirit (450 gold) an amulet of reflection (450 gold) (0, 0, D:7) a +0 club a +0 ring mail (2, -2, D:7) a +0 hand axe a +0 chain mail (5, -5, D:7) a +0 dagger a +0 robe (7, 26, D:7) a +0 leather armour (12, -13, D:7) a +0 shortbow 27 arrows (16, 12, D:7) a +0 mace a +0 chain mail (16, 13, D:7) a +0 dagger a +0 robe (17, -21, D:7) a +0 flail (17, 13, D:7) a +0 scale mail 3 boomerangs a +0 club (17, 14, D:7) a +0 robe a +0 dagger (18, 12, D:7) a +0 hand axe (22, -4, D:7) a +0 chain mail of willpower (26, 5, D:7) a +0 pair of gloves (28, -19, D:7) a +0 club (29, -6, D:7) a +1 pair of boots (31, -6, D:7) the +0 pair of gloves "Honean" {Will+} Will: It increases your willpower. (32, -6, D:7) a +0 dagger (43, 26, D:7) a +0 whip (44, 26, D:7) a +0 hand axe a +0 leather armour a +0 dagger (44, 27, D:7) a +0 trident a +0 leather armour (46, -19, D:7) a +0 quarterstaff Level 8 of the Dungeon (0, 0, D:8) a +0 flail (9, -28, D:8) a +0 club (14, 28, D:8) a +0 club a +0 chain mail a +0 falchion (14, 29, D:8) a +0 hand axe a +5 dagger a +0 robe (15, 5, D:8) a +0 giant club a +0 giant club (15, 28, D:8) a +0 trident (22, -21, D:8) 15 arrows a +0 shortbow of freezing (27, -27, D:8) a +0 short sword (30, -11, D:8) a +0 morningstar (30, 14, D:8) a +0 hand axe a +0 leather armour (30, 16, D:8) a +0 whip (31, 14, D:8) a +0 flail (31, 15, D:8) a +0 mace (31, 16, D:8) a +0 dagger a +0 robe (32, 4, D:8) 26 bolts (36, 4, D:8) a +0 dire flail a +0 plate armour (37, 10, D:8) a +0 club (56, -13, D:8) a +0 ring mail (60, -27, D:8) a +0 vampiric battleaxe (67, -30, D:8) 16 bolts Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe (1, -1, D:9) a +0 hand axe a goblin corpse (1, 0, D:9) a +0 hand axe (1, 1, D:9) a +0 hand axe a goblin corpse (6, 5, D:9) 8 gold pieces (12, 2, D:9) a scroll of enchant armour (17, -2, D:9) a +0 leather armour (19, -2, D:9) a +0 shortbow 16 arrows a centaur corpse (21, 1, D:9) 12 gold pieces (44, 1, D:9) 4 poisoned darts the Ecumenical Temple a bailey (0, 0, Bailey) a +0 hand axe (still there?) a +0 leather armour (still there?) a +0 war axe (still there?) a +0 leather armour (still there?) a +0 hand axe (still there?) a +0 leather armour (still there?) (3, -4, Bailey) a potion of degeneration