erker Level 1 of the Dungeon (3, 1, D:1) 5 stones a +1 short sword of protection (5, -11, D:1) a +0 leather armour (11, -6, D:1) a +0 dagger (12, -33, D:1) 6 poisoned darts (15, -28, D:1) 23 stones (20, -10, D:1) a +0 whip 5 stones (25, -34, D:1) a +0 war axe (27, -25, D:1) 19 arrows (28, -10, D:1) a +0 club (40, -38, D:1) 3 boomerangs (43, -24, D:1) a +0 leather armour (45, -33, D:1) a +0 dagger a +0 short sword (50, -34, D:1) a +0 dagger Level 2 of the Dungeon (18, -2, D:2) 13 stones (20, -30, D:2) a +0 short sword a stone (29, -13, D:2) a +0 falchion (43, -4, D:2) a +0 robe a +0 club (47, -2, D:2) 21 arrows (58, -14, D:2) a +0 dagger Level 3 of the Dungeon (12, -13, D:3) 19 stones (17, -9, D:3) a +0 hand axe (18, -9, D:3) a +0 short sword (19, -10, D:3) a +0 club a +0 short sword a +0 leather armour a +0 hand axe a +0 scale mail (20, -11, D:3) a +0 trident a +0 leather armour (25, -6, D:3) a +0 mace (40, 8, D:3) the +0 leather armour "Fib Liv" {Harm rF- rC+ rCorr} rF: It makes you vulnerable to fire. rC: It protects you from cold. rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. (47, -12, D:3) a +0 hunting sling (48, 7, D:3) a +0 scythe a +0 robe (48, 8, D:3) a +0 club a +0 leather armour (49, -26, D:3) a +0 trident a +0 ring mail Level 4 of the Dungeon [Shop] Vaampir's Antique Weapon Shoppe a +2 antimagic trident (517 gold) a +0 long sword (80 gold) a +0 falchion (69 gold) the +12 quarterstaff "Killer Klown's Peril" {venom, Will+ MP+9 Stlth+} (2279 gold) It poisons the flesh of those it strikes. MP: It affects your magic capacity (+9). Will: It increases your willpower. Stlth: It makes you more stealthy. a +0 scimitar of freezing (211 gold) a +2 spear of freezing (400 gold) [Shop] Josut Nye's Magic Scroll Boutique a scroll of summoning (114 gold) 2 scrolls of teleportation (72 gold) a scroll of silence (90 gold) a scroll of vulnerability (90 gold) a scroll of magic mapping (42 gold) a scroll of silence (90 gold) a scroll of immolation (42 gold) (0, 0, D:4) a +0 robe (1, -11, D:4) a +0 leather armour (4, -11, D:4) 17 sling bullets (12, -3, D:4) a +0 ring mail (14, 4, D:4) 24 arrows (21, -25, D:4) a +0 short sword (25, -28, D:4) 16 bolts (33, -24, D:4) a +0 ring mail (39, -31, D:4) a +0 club (43, -26, D:4) a +0 leather armour (43, -17, D:4) a +0 plate armour of cold resistance (51, -18, D:4) 22 stones a +0 dagger (52, -21, D:4) a +1 robe of willpower a +0 dagger (52, -20, D:4) a +0 club (53, -22, D:4) a +0 whip (66, -6, D:4) a +0 hunting sling (67, -1, D:4) 10 bolts (71, 12, D:4) 31 stones Level 5 of the Dungeon (0, 0, D:5) a scroll of noise (16, -12, D:5) 20 stones (30, 9, D:5) a +0 scale mail (32, -11, D:5) 14 sling bullets (44, 11, D:5) a +0 quarterstaff (50, 0, D:5) 25 bolts (64, 10, D:5) a +0 plate armour Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow 33 arrows (5, -35, D:6) a +0 giant spiked club (7, -32, D:6) a +0 shortbow (10, -3, D:6) a +0 pair of boots (12, -16, D:6) 15 stones (12, 1, D:6) 19 stones (12, 9, D:6) 13 stones (17, 4, D:6) a +0 hand axe a +0 chain mail (17, 8, D:6) the +1 robe of Tina Dosu {*Slow rN+ Str+4 Dex+2} Str: It affects your strength (+4). Dex: It affects your dexterity (+2). rN: It protects you from negative energy. *Slow: It may slow you when you take damage. (18, 9, D:6) a +2 flail of protection a +0 chain mail (29, -27, D:6) a +0 pair of boots (35, -24, D:6) a +0 short sword (39, -6, D:6) a +0 pair of boots (39, -1, D:6) 16 arrows (41, -23, D:6) a +0 dagger (46, -28, D:6) a +1 whip of electrocution a +2 robe of cold resistance (47, -28, D:6) a +0 halberd a +2 robe of positive energy Level 7 of the Dungeon (0, 0, D:7) a +0 falchion (2, -7, D:7) a curare-tipped dart (17, -7, D:7) a +0 club (17, -6, D:7) a +0 short sword a +0 war axe a +0 chain mail an orc corpse (46, -8, D:7) 25 stones (61, -42, D:7) 20 bolts the Ecumenical Temple