erker Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 34, D:1) 19 stones (5, 37, D:1) a +0 club (6, 38, D:1) 12 stones (7, 37, D:1) a stone (7, 39, D:1) a +0 dagger (20, 25, D:1) a +0 leather armour (27, 24, D:1) a +0 hand axe (28, 31, D:1) 17 sling bullets (30, 28, D:1) a +0 club (32, -17, D:1) a +0 club (33, 8, D:1) a +0 club (33, 14, D:1) a +0 club (39, 31, D:1) 15 stones (40, 22, D:1) a +0 scale mail (42, -1, D:1) a +0 club (42, 1, D:1) 27 sling bullets (55, 17, D:1) a +0 robe (63, -6, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (13, -4, D:2) a +0 club (14, -23, D:2) 16 sling bullets (16, -16, D:2) 24 stones (23, -38, D:2) 4 stones a +0 short sword (24, -38, D:2) a +0 club (27, -6, D:2) 18 stones (30, -5, D:2) a stone (30, 0, D:2) a stone (30, 2, D:2) a stone (32, -3, D:2) 16 stones (36, -21, D:2) a +0 ring mail (39, -6, D:2) a +0 long sword (43, -21, D:2) a +0 club (48, -35, D:2) 6 stones (56, -18, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 4, D:3) a +0 hand axe a +0 club (5, -6, D:3) a +0 robe (10, 5, D:3) a +0 trident a +0 chain mail (11, 21, D:3) a +0 club (21, -5, D:3) 32 stones (23, -4, D:3) 13 stones (27, -3, D:3) a +0 ring mail a +0 dagger (28, 0, D:3) 22 arrows (31, 9, D:3) a +0 flail a +0 leather armour (35, 10, D:3) a +0 trident (37, -1, D:3) a +0 robe a +0 dagger a +2 flail of protection a +0 flail of protection a cursed +0 leather armour a +0 mace a +0 dagger (38, 11, D:3) 21 stones (50, 7, D:3) a cursed -2 dagger (51, 11, D:3) a +0 hand axe a +0 ring mail (55, 9, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Ocesiy's Antique Weapon Boutique a +1 trident of protection (179 gold) a cursed +0 dagger (1 gold) a +0 hand axe (48 gold) a +0 halberd (64 gold) a +0 spear of venom (89 gold) a +2 shortbow of flaming (278 gold) a +0 halberd of freezing (147 gold) a +0 quarterstaff (64 gold) the +1 spear "Juhitet" {elec, *Drain rF+ Int+7} (569 gold) Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It affects your intelligence (+7). It protects you from fire. It causes draining when unequipped. [Shop] Voarch's Antique Armour Emporium a +0 leather armour (52 gold) a +2 robe of positive energy (382 gold) a +0 pair of gloves (117 gold) a cursed +0 robe (2 gold) a cursed +0 chain mail (39 gold) a +0 ring mail (104 gold) a +0 robe (18 gold) a +0 plate armour (598 gold) a +0 scale mail (104 gold) a +0 pair of gloves (117 gold) (0, 0, D:4) 11 stones (1, 18, D:4) a +0 dagger a +0 robe (2, 18, D:4) a +0 hand axe a +0 ring mail (3, -2, D:4) a cursed -1 scythe a +0 robe (3, 18, D:4) a +0 mace (12, 3, D:4) a +0 scale mail (13, 7, D:4) a +0 robe a +0 dagger (18, 1, D:4) a +0 chain mail (27, 16, D:4) 18 stones (33, 11, D:4) a +0 flail (34, 1, D:4) a +2 dire flail of holy wrath a +0 robe an uncursed amulet of guardian spirit (36, 2, D:4) a +0 short sword a +0 leather armour (40, 4, D:4) a +0 dagger a +0 robe 24 sling bullets (40, 5, D:4) a +0 hand axe a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) 27 bolts (2, 7, D:5) a cursed -1 halberd (3, 7, D:5) a +0 spear (6, 5, D:5) a +0 spear (7, 7, D:5) a +0 flail (8, 1, D:5) 15 sling bullets (8, 11, D:5) a +0 flail (9, 4, D:5) a +0 spear (9, 8, D:5) a +0 whip (21, -5, D:5) a +0 trident a +0 leather armour (22, -4, D:5) a +0 dagger a +0 ring mail a +0 dagger a cursed +0 robe a +0 hand axe a +4 dagger a +0 robe (25, -2, D:5) a +0 falchion (27, -16, D:5) a +0 giant spiked club (35, 25, D:5) a +0 bardiche (42, 12, D:5) a +0 ring mail (44, -2, D:5) a +0 giant spiked club (47, -6, D:5) a +0 scale mail (47, 11, D:5) 18 stones (49, 20, D:5) a +0 cloak (51, -15, D:5) 19 stones (59, 0, D:5) a cursed -1 club Level 6 of the Dungeon (0, 0, D:6) 17 arrows (19, -43, D:6) a +0 shortbow of flaming 6 arrows (20, -47, D:6) 16 bolts (20, -46, D:6) an arrow (21, -47, D:6) 2 arrows (22, -50, D:6) an arrow (22, -34, D:6) 20 stones (23, -50, D:6) 3 arrows (26, -26, D:6) a +0 halberd (27, -46, D:6) a +0 leather armour (30, 3, D:6) a +0 flail (45, -12, D:6) a +0 spear (46, -14, D:6) a +0 halberd (46, -12, D:6) a +0 scale mail a +0 spear of pain (47, -15, D:6) a potion of berserk rage a +0 spear (48, -13, D:6) a +0 halberd (52, -35, D:6) a +0 robe a cursed +3 great sword (53, -34, D:6) a +0 robe a +0 trident (55, -34, D:6) a +0 robe a cursed +0 halberd (55, -31, D:6) a +0 robe a +2 vorpal scimitar a +0 robe a cursed +3 trident (61, -29, D:6) a +0 pair of gloves Level 7 of the Dungeon (0, 0, D:7) 27 stones (5, -13, D:7) a +0 long sword (9, 1, D:7) an uncursed ring of poison resistance (10, 1, D:7) a +0 spear 19 stones (11, 0, D:7) a +0 trident a +0 ring mail a +0 kite shield a +0 club (11, 2, D:7) a stone (12, -13, D:7) a +0 giant club (12, 1, D:7) the +2 spear of Immorality {elec, rF+ rC- MP+9} Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It protects you from fire. It makes you vulnerable to cold. It affects your magic capacity (+9). the cursed +1 ring mail "Waset" {Stlth+} It makes you more stealthy. It has a curse placed upon it. a +1 buckler a +0 flail a +2 trident of venom a +0 scale mail (13, 0, D:7) a stone a +0 club (13, 1, D:7) a +1 demon whip of pain a +0 whip a +0 robe a +0 club (14, -1, D:7) a +1 halberd of chaos a +0 spear a +0 scale mail a +0 buckler (14, 1, D:7) a throwing net (14, 6, D:7) a +0 robe a +0 dagger (14, 8, D:7) a +0 leather armour (14, 9, D:7) a +0 flail (17, 0, D:7) a book of Changes (17, 2, D:7) an uncursed staff of air (18, 0, D:7) a +0 barding (22, -30, D:7) a cursed -3 short sword (23, -42, D:7) a +0 trident (23, 10, D:7) 15 stones a cursed -1 mace (25, 1, D:7) a +0 flail a +0 chain mail a +0 flail (26, 1, D:7) a +0 short sword (26, 3, D:7) a stone (27, -5, D:7) a +0 cloak (27, 2, D:7) a +0 robe a +0 dagger (27, 6, D:7) 3 stones (31, -10, D:7) 21 stones (31, -4, D:7) a +0 dagger (34, -8, D:7) a +0 flail (35, -7, D:7) a +0 club (37, -27, D:7) a +0 hand axe (38, -28, D:7) a +0 falchion a +0 mace a +0 ring mail a +0 dagger a +0 robe (39, 5, D:7) a +1 dire flail of protection a +0 giant club (45, 9, D:7) a +0 spear (47, 9, D:7) a +0 spear (49, -8, D:7) a +0 dagger Level 8 of the Dungeon (7, -11, D:8) a +0 giant club (10, -38, D:8) a +1 pair of gloves (10, -19, D:8) a +0 dagger (15, -40, D:8) a cursed -2 great sword (16, -10, D:8) 12 stones (19, -25, D:8) 17 arrows (19, -20, D:8) a +0 scale mail (26, -29, D:8) a +0 flail (26, -18, D:8) a +2 hunting sling of flaming (27, -39, D:8) a +0 chain mail (32, -34, D:8) a +0 giant spiked club a +0 giant club (34, -39, D:8) a +0 robe (34, -31, D:8) a +0 dagger (34, -12, D:8) a +0 dagger (34, -8, D:8) a +0 robe (35, -42, D:8) 25 arrows (36, -32, D:8) a +0 trident (37, -20, D:8) a +0 scale mail a +0 club a +0 scale mail a +1 flail of protection (37, -19, D:8) a +0 chain mail a +0 long sword (38, -4, D:8) 29 stones (39, -19, D:8) a cursed -2 club (47, -7, D:8) a cursed +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 cloak (2, -58, D:9) a +0 mace (2, -54, D:9) a cursed +0 leather armour (6, -49, D:9) a +0 chain mail a +0 scimitar (6, -36, D:9) a +0 robe (7, -53, D:9) a +0 mace a +0 ring mail a +0 flail a +0 short sword a +0 chain mail a cursed -2 club a +0 chain mail (7, 3, D:9) a +0 giant club (9, -30, D:9) a +0 robe (12, -30, D:9) a +0 trident a +0 trident 4 silver boomerangs a +0 hand axe (12, -1, D:9) a +0 leather armour (13, -31, D:9) a +0 chain mail a +0 mace a +0 leather armour 3 silver boomerangs a +0 flail a +0 whip a +0 war axe a +0 club a +0 ring mail a +0 leather armour a +0 flail a +0 chain mail a +0 club a +0 leather armour (14, -54, D:9) a +0 robe of cold resistance a cursed +4 scimitar (14, -31, D:9) a +0 trident a +0 chain mail a +0 short sword a +1 trident of protection (16, -53, D:9) a +0 ring mail a +3 long sword (16, -12, D:9) a +0 club (17, -55, D:9) a +0 leather armour a cursed +3 morningstar of freezing (17, -13, D:9) a cursed +0 robe a +0 dagger a cursed +0 leather armour a +0 club (19, -13, D:9) a +0 leather armour a +0 war axe (36, -9, D:9) a +0 leather armour (40, -18, D:9) a +0 robe a +0 dagger (40, -17, D:9) a +0 ring mail a +0 flail a +0 chain mail a cursed +0 short sword (40, -15, D:9) a cursed +0 dagger a +0 robe (41, -19, D:9) a +0 ring mail a +0 hand axe (41, -9, D:9) a +4 great sword a +0 robe (42, -9, D:9) a +4 halberd a +0 robe (43, -8, D:9) a cursed -3 spear a +0 robe (50, -11, D:9) 19 arrows (53, -47, D:9) a +0 whip a stone (53, -46, D:9) a +0 dagger (54, -50, D:9) a stone Level 10 of the Dungeon (0, 0, D:10) a +0 giant club (0, 7, D:10) a +0 pair of boots (5, -4, D:10) a +0 dagger a +0 robe (5, -3, D:10) a +2 vorpal flail (7, -14, D:10) a +0 ring mail (19, -20, D:10) a +0 barding (24, -20, D:10) a +0 giant club (27, -17, D:10) a +0 war axe (29, -24, D:10) a +0 morningstar (29, -16, D:10) a +2 vorpal long sword +0 swamp dragon scales (31, 10, D:10) a +0 broad axe of freezing (32, 7, D:10) 21 stones (37, -33, D:10) an uncursed amulet of guardian spirit (41, -17, D:10) a wand of random effects (24) (45, -2, D:10) 26 stones (46, 5, D:10) 9 arrows Level 11 of the Dungeon (0, 0, D:11) an uncursed staff of fire (7, -15, D:11) a +0 dire flail a +0 giant club (13, 2, D:11) a +0 rapier (19, 8, D:11) 33 arrows a +0 shortbow (19, 9, D:11) 10 arrows a +0 shortbow (20, -5, D:11) a +0 club a +0 leather armour (20, 8, D:11) 16 arrows a +0 shortbow (20, 9, D:11) an arrow (21, -5, D:11) a stone (21, 4, D:11) a +0 broad axe (21, 9, D:11) 2 arrows (24, 5, D:11) a +0 leather armour (24, 12, D:11) an arrow (25, -4, D:11) a +0 halberd a +0 hunting sling a +0 chain mail (25, 11, D:11) an arrow (25, 12, D:11) 2 arrows (26, -4, D:11) a stone (26, 9, D:11) an arrow (26, 23, D:11) a +0 hand axe (28, -4, D:11) a +0 flail 5 stones (28, -3, D:11) 2 large rocks (31, -9, D:11) a +0 ring mail (33, 0, D:11) a large rock (36, 3, D:11) a cursed +0 quarterstaff Level 12 of the Dungeon [Shop] Bueqof's Magic Scroll Shop a scroll of vulnerability (127 gold) a scroll of vulnerability (127 gold) a scroll of teleportation (51 gold) a scroll of silence (127 gold) a scroll of amnesia (59 gold) a scroll of identify (34 gold) a scroll of amnesia (59 gold) a scroll of identify (34 gold) a scroll of immolation (59 gold) a scroll of identify (34 gold) (0, 0, D:12) a +2 pair of boots of flying (0, 6, D:12) a condenser vane a potion of lignification a lightning rod (4/4) (2, 12, D:12) 17 arrows (6, -2, D:12) a +0 whip (7, 31, D:12) a +0 rapier (7, 32, D:12) a +0 ring mail (12, 30, D:12) an iguana corpse (skeletalised by now) (19, 7, D:12) a +0 giant spiked club (21, -4, D:12) 2 scrolls of noise a scroll of random uselessness (23, 18, D:12) 22 sling bullets (27, 28, D:12) a +0 hand axe (27, 29, D:12) a +0 flail (28, 28, D:12) a water moccasin corpse (skeletalised by now) (28, 29, D:12) a +0 halberd (30, 9, D:12) 11 bolts (30, 20, D:12) 10 stones (33, -6, D:12) 26 bolts (36, 7, D:12) a +0 troll leather armour Level 13 of the Dungeon (0, 0, D:13) a +0 ring mail (1, 2, D:13) 10 gold pieces (2, -5, D:13) a troll corpse (4, -2, D:13) an arrow (4, 11, D:13) 27 stones (6, 5, D:13) a necrophage corpse (7, -2, D:13) 2 arrows (8, 6, D:13) an arrow (8, 8, D:13) a +0 long sword (9, 6, D:13) a +2 morningstar of draining (11, 8, D:13) an uncursed amulet of regeneration the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 flail (0, 1, Orc:1) a +0 long sword a +0 chain mail (1, 1, Orc:1) a +0 dagger (9, -38, Orc:1) a cursed +0 leather armour (10, -34, Orc:1) a +0 giant club (11, -33, Orc:1) a +0 robe a +0 dagger (11, -32, Orc:1) a +0 leather armour a +0 flail (13, -33, Orc:1) a +0 leather armour a +0 morningstar (13, -11, Orc:1) a +0 giant club a +0 halberd a +0 plate armour (13, -10, Orc:1) a +3 dagger a +0 robe a +0 mace of draining a +0 leather armour (13, -9, Orc:1) a +0 dire flail a +0 trident a +0 plate armour (14, -10, Orc:1) a +2 dagger of venom a +0 robe a +0 falchion (15, -13, Orc:1) a +0 club (15, -12, Orc:1) a +0 flail a +0 plate armour a +0 dagger a +0 robe (15, -11, Orc:1) a +0 dagger a +0 robe (16, -12, Orc:1) a +0 dagger (18, -35, Orc:1) a +0 giant club (19, -22, Orc:1) a +0 dagger a +0 robe of cold resistance (20, -37, Orc:1) a +0 giant spiked club (32, -30, Orc:1) a +0 short sword a +0 club (33, -36, Orc:1) a +0 dagger a +0 ring mail (33, -35, Orc:1) a cursed -1 dagger a +0 robe (33, -29, Orc:1) a +0 leather armour (34, -36, Orc:1) a +0 short sword (34, -35, Orc:1) a +0 war axe a +0 plate armour (34, -34, Orc:1) a +0 trident a +0 leather armour (35, -37, Orc:1) a +0 dagger a +0 robe (35, -36, Orc:1) a +0 hand axe a +0 chain mail (36, -35, Orc:1) a +0 mace Level 2 of the Orcish Mines [Shop] Yssa's General Store 25 bolts (65 gold) a potion of attraction (39 gold) a potion of curing (39 gold) a wand of paralysis (5) (91 gold) a +2 cloak of preservation (279 gold) a potion of cancellation (104 gold) 17 stones (22 gold) the +1 scale mail "Ullaizukh" {rC+++ rN+} (717 gold) It renders you almost immune to cold. It protects you from negative energy. an uncursed ring of resist corrosion (260 gold) 4 atropa-tipped darts (31 gold) the +5 hunting sling of Nekkeuh {freeze, rElec Int+3} (624 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+3). It insulates you from electricity. a Grand Grimoire (1435 gold) a +2 flail of holy wrath (237 gold) 20 sling bullets (130 gold) a scroll of enchant armour (97 gold) [Shop] Ovoir's Distillery a potion of might (52 gold) a potion of heal wounds (65 gold) a potion of mutation (104 gold) a potion of flight (39 gold) a potion of haste (130 gold) a potion of magic (104 gold) a potion of invisibility (104 gold) a potion of curing (39 gold) [Shop] Puxtai's Book Boutique a book of Maledictions (350 gold) a book of the Warp (1260 gold) a book of Minor Magic (280 gold) a book of Fire (910 gold) a book of Changes (350 gold) the Collected Works on Damaging Black Secrets (687 gold) Spells Type Level Known a - Shock Conjuration/Air 1 yes b - Stone Arrow Conjuration/Earth 3 no c - Dazzling Flash Conjuration/Hexes 3 no d - Vampiric Draining Necromancy 3 no e - Lightning Bolt Conjuration/Air 5 no f - Irradiate Conjuration/Transmutation 5 yes a book of Spatial Translocations (910 gold) a book of the Earth (910 gold) a Young Poisoner's Handbook (560 gold) Uni Ubih's Almanac of Sinister Flames (1022 gold) Spells Type Level Known a - Foxfire Conjuration/Fire 1 yes b - Dispel Undead Necromancy 4 no c - Bolt of Magma Conjuration/Fire/Earth 5 no d - Fireball Conjuration/Fire 5 no e - Excruciating Wounds Necromancy 5 no a book of Necromancy (420 gold) [Shop] Vuntosar's Book Emporium a book of Cantrips (260 gold) a book of Alchemy (975 gold) a book of Callings (390 gold) a book of Maledictions (325 gold) a book of the Warp (1170 gold) a book of Minor Magic (260 gold) a Fen Folio (975 gold) a Young Poisoner's Handbook (520 gold) (0, 0, Orc:2) a +0 dagger a +0 robe (0, 2, Orc:2) a +0 trident a +0 chain mail (1, 1, Orc:2) a +0 club (2, -1, Orc:2) a +0 mace a +0 leather armour (2, 0, Orc:2) a cursed +0 short sword a +0 leather armour (2, 1, Orc:2) a +0 flail a +0 leather armour (3, -1, Orc:2) a +0 flail a +0 chain mail (3, 0, Orc:2) a +0 whip (11, -34, Orc:2) a +0 giant club a +0 giant club (11, -33, Orc:2) a +0 giant club a +0 spear a +0 robe (11, -32, Orc:2) a +0 giant club a +0 giant club a +0 giant spiked club (11, -31, Orc:2) a +0 giant spiked club a +0 giant club a +0 giant club (12, -34, Orc:2) a +0 giant spiked club (12, -33, Orc:2) a +0 giant spiked club a +0 giant club a cursed -3 giant club a +0 halberd a +0 robe (12, -32, Orc:2) a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 dire flail a +0 dire flail a +0 giant club (12, -31, Orc:2) a +0 giant spiked club a +0 giant club a +0 giant club a +0 whip a cursed +0 robe a cursed -2 giant club a cursed -1 giant club a +0 giant spiked club a +0 great mace a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant spiked club (12, -3, Orc:2) a +0 hand axe (13, -31, Orc:2) a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club (13, -3, Orc:2) a cursed +0 dagger a +0 robe (13, 0, Orc:2) a +0 club a +0 leather armour (14, -30, Orc:2) a +0 giant club a cursed -2 giant spiked club a +0 giant club a +0 giant club a +0 flail a cursed +0 robe a +0 giant club a +0 giant club a +0 giant spiked club (15, 2, Orc:2) a +0 battleaxe a +0 plate armour a +2 battleaxe a +0 chain mail (16, -29, Orc:2) a +0 giant spiked club a +0 giant club (16, 1, Orc:2) a +0 halberd a +0 chain mail (17, -30, Orc:2) a +0 giant club (18, -1, Orc:2) a +0 short sword a +0 chain mail a +0 hand axe a +0 scimitar a cursed +0 plate armour (19, -19, Orc:2) a +0 whip a cursed +0 flail (19, -18, Orc:2) a +0 giant club (19, -2, Orc:2) a +0 dagger a +0 leather armour (19, -1, Orc:2) a +0 dagger a +1 robe of fire resistance a +0 club a +0 leather armour (20, -30, Orc:2) a +0 giant club a +0 giant club a +0 giant spiked club (20, -29, Orc:2) a +0 giant spiked club (20, -20, Orc:2) a +0 glaive 8 boomerangs a +0 plate armour (20, 0, Orc:2) a +0 war axe (21, -30, Orc:2) a +0 giant club (21, -20, Orc:2) a +0 mace a +0 scale mail (21, -4, Orc:2) a +0 flail 4 boomerangs (22, -31, Orc:2) a +0 giant spiked club a +0 giant club (22, -21, Orc:2) a +0 giant club Level 1 of the Lair of Beasts (0, 0, Lair:1) 10 arrows (7, 48, Lair:1) a +0 halberd (9, 53, Lair:1) a +0 robe (12, 51, Lair:1) 25 arrows (17, 32, Lair:1) 2 boomerangs (30, 38, Lair:1) a cursed +0 chain mail (36, 52, Lair:1) 20 stones (37, 38, Lair:1) 20 arrows (41, 52, Lair:1) a +0 hand axe (47, 31, Lair:1) 35 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) 21 stones (1, -3, Lair:2) a +0 mace (5, 5, Lair:2) a cursed ring of teleportation (5, 16, Lair:2) a cursed +0 scale mail 5 javelins a +6 demon trident (9, 8, Lair:2) 17 gold pieces (11, -1, Lair:2) 20 gold pieces (11, 10, Lair:2) 3 gold pieces (12, 4, Lair:2) a scroll of teleportation (12, 7, Lair:2) a +0 chain mail (12, 8, Lair:2) the Reference Book on Creation and Arcane Weapons Spells Type Level Known a - Magic Dart Conjuration 1 no b - Searing Ray Conjuration 2 no c - Fulminant Prism Conjuration/Hexes 4 no d - Sticky Flame Conjuration/Fire 4 no e - Summon Ice Beast Ice/Summoning 4 no f - Bolt of Magma Conjuration/Fire/Earth 5 no (13, 10, Lair:2) 15 gold pieces (14, 21, Lair:2) a +0 pair of gloves (15, 4, Lair:2) 16 gold pieces (15, 27, Lair:2) 15 stones (16, -18, Lair:2) 20 stones (17, 5, Lair:2) a +0 leather armour (17, 9, Lair:2) a +0 spear (18, 17, Lair:2) a +0 cloak (20, 21, Lair:2) 22 stones (21, 9, Lair:2) 17 arrows (24, 5, Lair:2) 24 sling bullets (28, 21, Lair:2) a +0 long sword (52, 13, Lair:2) 14 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 ring mail (11, 7, Lair:3) a +0 ring mail (12, -4, Lair:3) a +0 chain mail (12, 24, Lair:3) a +0 ring mail (19, 3, Lair:3) 19 arrows (24, -22, Lair:3) 30 stones (27, -29, Lair:3) 20 gold pieces (27, -28, Lair:3) 10 gold pieces (27, -1, Lair:3) a +0 cloak (28, -30, Lair:3) 13 stones (29, -32, Lair:3) 8 gold pieces (30, -32, Lair:3) 17 gold pieces (32, -6, Lair:3) 23 sling bullets (37, -8, Lair:3) 15 stones (38, -9, Lair:3) 22 stones (39, -9, Lair:3) 21 stones (39, -8, Lair:3) 16 stones (46, -24, Lair:3) a +0 ring mail (46, -7, Lair:3) a +0 mace Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 cloak (3, -6, Lair:4) 21 stones (15, 0, Lair:4) +0 steam dragon scales (26, -4, Lair:4) a +0 robe (35, 25, Lair:4) a +0 scale mail (40, 25, Lair:4) a +0 chain mail (48, 7, Lair:4) a +0 spear Level 5 of the Lair of Beasts (2, 13, Lair:5) 19 stones (4, 39, Lair:5) 12 sling bullets (7, 2, Lair:5) 5 large rocks (23, -1, Lair:5) 24 stones (24, 50, Lair:5) 15 stones (26, 6, Lair:5) 24 stones (41, 45, Lair:5) 23 arrows Level 6 of the Lair of Beasts (0, 0, Lair:6) 10 stones (2, -58, Lair:6) a +0 scale mail (2, -37, Lair:6) a potion of degeneration (3, -58, Lair:6) 4 large rocks (4, -44, Lair:6) a +0 broad axe (still there?) 18 gold pieces (still there?) (6, -48, Lair:6) 17 bolts (still there?) 13 gold pieces (still there?) (6, -20, Lair:6) 2 boomerangs (8, -8, Lair:6) 22 stones (11, -25, Lair:6) 17 arrows (13, -36, Lair:6) a cursed staff of fire (18, -58, Lair:6) 13 stones (21, -43, Lair:6) 15 gold pieces (25, -2, Lair:6) +0 fire dragon scales (39, -37, Lair:6) a +0 scale mail (40, -48, Lair:6) 15 bolts (56, -9, Lair:6) a +2 pair of gloves (63, -4, Lair:6) 24 arrows Level 1 of the Snake Pit [Shop] Vudgh's General Store a potion of curing (42 gold) 17 arrows (47 gold) a scroll of identify (28 gold) 19 stones (26 gold) a +6 great mace of draining (611 gold) a potion of haste (140 gold) the +2 plate armour of the Lion {Will+ Slay+4} (873 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+4). It affects your willpower, your defense against some magical effects. a potion of brilliance (56 gold) a +0 morningstar (56 gold) 16 stones (22 gold) a tin of tremorstones (2/2) (560 gold) a potion of brilliance (56 gold) (0, 0, Snake:1) a +0 club a +0 robe (2, 17, Snake:1) 15 arrows (5, -2, Snake:1) a +1 double sword of draining (5, 26, Snake:1) a +0 arbalest a +0 long sword 7 bolts a +0 robe (6, 27, Snake:1) 2 bolts (6, 29, Snake:1) a +0 robe (7, 24, Snake:1) 2 bolts (10, 15, Snake:1) a +0 leather armour (21, 29, Snake:1) a bolt (22, 30, Snake:1) 2 bolts (23, 29, Snake:1) 6 bolts (24, 30, Snake:1) 2 bolts (28, 34, Snake:1) 18 stones (37, 11, Snake:1) a cursed +0 robe (39, -4, Snake:1) a +0 falchion (41, 26, Snake:1) a +0 hand crossbow (42, -4, Snake:1) a +0 mace (42, 1, Snake:1) a +2 dagger of electrocution a +0 hand axe a +0 robe (50, 11, Snake:1) +0 ice dragon scales Level 2 of the Snake Pit (0, 0, Snake:2) the +6 quarterstaff of Amortisation {flame, rPois Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). It protects you from poison. (2, 7, Snake:2) 26 stones (2, 10, Snake:2) a +0 whip a +0 robe a +0 glaive a +0 ring mail (2, 11, Snake:2) a +0 club a +0 robe (5, 5, Snake:2) a +0 hand axe (9, -6, Snake:2) 18 stones (9, 5, Snake:2) a +0 halberd 10 stones (9, 6, Snake:2) a +0 halberd (10, 5, Snake:2) a +0 club (10, 18, Snake:2) 14 stones (11, 5, Snake:2) a +0 short sword (13, 2, Snake:2) a +0 hunting sling (15, 20, Snake:2) a +0 shortbow a +0 war axe 2 arrows a +0 robe (15, 21, Snake:2) 7 arrows (15, 22, Snake:2) an arrow (15, 23, Snake:2) a +0 glaive (16, 23, Snake:2) a +0 short sword a +0 dire flail (17, -17, Snake:2) the ring "Qoezat" {*Tele rPois Will+} [ring of teleportation] It may teleport you next to monsters. It protects you from poison. It affects your willpower, your defense against some magical effects. (17, -11, Snake:2) a +0 hand axe (20, 9, Snake:2) a +0 glaive (20, 11, Snake:2) a +2 scimitar of venom a +0 robe (21, 9, Snake:2) a +2 trident of flaming (22, 10, Snake:2) a +0 flail a +0 robe an uncursed ring of poison resistance (24, 13, Snake:2) a +0 robe of positive energy (24, 21, Snake:2) 3 arrows (25, 22, Snake:2) an arrow (25, 23, Snake:2) a +0 robe a +0 halberd a +0 robe (27, -10, Snake:2) a +4 dagger of venom a +0 robe (29, -7, Snake:2) a +0 halberd (32, -6, Snake:2) a +0 flail a +0 trident (32, -5, Snake:2) a +0 battleaxe (36, -8, Snake:2) 24 stones (40, 8, Snake:2) a +0 long sword a +0 robe (43, 7, Snake:2) a +0 battleaxe a +0 shortbow 17 arrows a +0 dire flail a +2 hand axe of holy wrath a +0 flail (50, 3, Snake:2) a +0 plate armour