erker the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +0 war axe (still there?) a +0 war axe (still there?) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) (4, 7, D) a +3 buckler (4, 8, D) +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales a +5 plate armour (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). The Shining One disapproves of the use of such an item. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. The Shining One disapproves of the use of such an item. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. The Shining One disapproves of the use of such an item. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. The Shining One disapproves of the use of such an item. the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (49, 36, D) an uncursed ring of ice (50, 25, D) a +1 plate armour of cold resistance (50, 36, D) a +1 falchion of holy wrath (50, 37, D) a +0 war axe (50, 41, D) a +4 mace of protection a +0 robe (51, 25, D) an uncursed ring of protection from fire (52, 25, D) a book of Frost (52, 36, D) a cursed staff of earth (52, 37, D) a +2 hunting sling of flaming (52, 40, D) a cursed +3 spear a +0 robe (52, 42, D) a +5 short sword of electrocution an uncursed staff of air (53, 25, D) a +2 chain mail of fire resistance (53, 36, D) a fan of gales (54, 25, D) an uncursed ring of positive energy (59, 37, D) the ring of Daffodils {+Blink rPois rF- rC+ Int+6} [ring of protection from cold] It affects your intelligence (+6). It makes you vulnerable to fire. It protects you from cold. It protects you from poison. It lets you blink. a +6 ring of strength a +6 ring of intelligence a +6 ring of strength a +6 ring of dexterity a +6 ring of dexterity the amulet of Zyozusuk {Inacc rF- rN+++ Dex+4 SInv} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your dexterity (+4). It makes you vulnerable to fire. It renders you almost immune to negative energy. It lets you see invisible. (61, 3, D) a +0 flail a +0 ring mail (61, 4, D) a +0 dagger a +0 robe (61, 29, D) a cursed -1 shortbow 11 arrows (61, 30, D) an uncursed staff of wizardry a +0 shortbow 12 arrows a centaur corpse (skeletalised by now) (61, 36, D) a +1 antimagic lajatang (61, 37, D) a lightning rod (4/4) (61, 43, D) a +5 morningstar a +0 robe (62, 3, D) a +0 club the cursed +0 triple crossbow of Wrongful Imprisonment {flame, +Fly Dex+3} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). It lets you fly. It has a curse placed upon it. (62, 8, D) an uncursed staff of earth (62, 9, D) a +2 hunting sling of freezing (62, 16, D) a +3 ring mail of magic resistance (62, 17, D) a +5 arbalest of freezing (62, 27, D) a +4 flail of crushing (62, 29, D) a +0 trident (62, 30, D) a large rock 2 arrows (62, 31, D) 3 arrows (62, 32, D) 2 arrows (62, 37, D) an uncursed staff of conjuration (62, 43, D) a +0 robe (63, 3, D) a +0 dagger a +0 robe (63, 26, D) a +0 trident (63, 27, D) a book of Death (63, 29, D) a +2 morningstar of holy wrath a +0 shortbow 17 arrows a merfolk skeleton a centaur skeleton (63, 30, D) 11 arrows (63, 33, D) 4 arrows (63, 36, D) a +2 leather armour of cold resistance (64, 16, D) an uncursed staff of air (64, 26, D) a +3 blowgun (64, 29, D) 2 large rocks (64, 30, D) a cursed +0 shortbow (unseen) (67, 0, D) an uncursed ring of poison resistance (67, 2, D) a +0 scythe a +0 robe (67, 32, D) an arrow (68, 0, D) the +9 flail of the Butterfly {antimagic, *Noise Str+8 Dex+3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+8). It affects your dexterity (+3). It may make noises in combat. (68, 3, D) a +0 robe (69, 0, D) a +0 hand axe of freezing (69, 3, D) a +0 scimitar a +0 robe (69, 11, D) a +3 quarterstaff of chaos a +0 cloak (70, 9, D) a sack of spiders (70, 12, D) a +2 dire flail of draining a +0 ring mail (70, 36, D) a +1 halberd of venom (70, 37, D) a +0 longbow of velocity (70, 43, D) a black bear skeleton (71, 8, D) a +0 dagger (71, 10, D) an uncursed staff of conjuration a +0 robe (71, 12, D) a +4 scimitar of flaming a cursed +0 robe (71, 16, D) a +1 whip of electrocution (71, 27, D) a cursed staff of wizardry (71, 37, D) a cursed -6 ring of evasion (71, 41, D) a +0 spear (71, 42, D) a +2 flail of crushing a +0 robe a black bear corpse a spriggan corpse (72, 9, D) a +0 antimagic hand axe (72, 12, D) a +0 short sword a +0 leather armour (72, 16, D) an uncursed ring of flight (72, 17, D) a +1 scale mail of cold resistance (72, 27, D) a sack of spiders (72, 30, D) a hell hound corpse (skeletalised by now) (72, 37, D) a +2 plate armour of cold resistance (72, 42, D) a wolf corpse a wolf corpse (72, 43, D) a +0 dagger a +0 robe a spriggan corpse (73, 16, D) a +1 long sword of freezing (73, 17, D) a +1 glaive of venom (73, 26, D) the cursed +1 robe of Beogh's Castigation {MR+ Dex+2} It affects your dexterity (+2). It affects your resistance to hostile enchantments. It has a curse placed upon it. (73, 27, D) a book of Battle (73, 36, D) a +2 plate armour of poison resistance (73, 37, D) a +0 short sword (74, 1, D) the +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. The Shining One disapproves of the use of such an item.