erker Level 1 of the Dungeon (0, 0, D:1) a +0 spear (6, 20, D:1) 10 stones (32, 4, D:1) 2 stones (32, 8, D:1) a +0 robe (39, 4, D:1) a +0 whip 2 stones (44, 25, D:1) a +0 club (45, 6, D:1) a +0 pair of gloves (48, 11, D:1) a +2 dagger of venom (48, 39, D:1) a +0 club (56, 36, D:1) a +0 scale mail (57, 35, D:1) 24 bolts (60, 4, D:1) a +0 spear (61, 19, D:1) 17 sling bullets (62, 12, D:1) a +0 chain mail (62, 14, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 8 stones (3, 4, D:2) a cursed -2 short sword (4, 19, D:2) a stone (11, 10, D:2) a +0 ring mail (17, 12, D:2) a +0 hand axe (23, 24, D:2) a +1 whip of pain (25, 18, D:2) 19 stones (52, 45, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 spear (2, -13, D:3) a +0 scythe a +0 robe (4, -13, D:3) a +0 short sword (10, 12, D:3) a +0 club (12, 10, D:3) a +0 club a +0 dagger (15, -20, D:3) 10 sling bullets (21, -11, D:3) 9 stones (23, 14, D:3) a +0 dagger a +0 animal skin (31, 11, D:3) a +0 hunting sling (34, -16, D:3) a +0 leather armour (48, -4, D:3) a stone a +0 club (50, -8, D:3) 26 bolts (59, -2, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 flail (3, 2, D:4) a stone (3, 7, D:4) a stone (4, 4, D:4) a stone (5, 6, D:4) a stone (6, 2, D:4) a stone (6, 3, D:4) 7 large rocks (7, 5, D:4) a stone (10, 1, D:4) a +0 mace (10, 12, D:4) a +0 spear (14, -6, D:4) 23 stones (15, -1, D:4) the +11 chain mail "Onkom" {+Fly rPois rC+} It protects you from cold. It protects you from poison. It lets you fly. (16, 16, D:4) a cursed -1 dagger a +0 robe a +0 dagger a +0 robe (17, -4, D:4) an uncursed ring of poison resistance (18, 17, D:4) a +0 ring mail (28, 32, D:4) a +2 trident of piercing (32, 5, D:4) 14 stones (35, 26, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Horeawn's General Store 2 javelins of returning (32 gold) a ration (50 gold) a +0 spear (30 gold) a +5 ring of strength (412 gold) a ration (50 gold) a +0 flail (35 gold) a wand of digging (20) (480 gold) a +0 quarterstaff of draining (92 gold) a +0 ring mail (40 gold) a wand of acid (9) (260 gold) a wand of paralysis (9) (110 gold) (34, 3, D:5) a +0 giant spiked club (35, -10, D:5) a potion of degeneration (37, -19, D:5) 2 gold pieces (42, 7, D:5) 15 stones Level 6 of the Dungeon [Shop] Leggepp's Distillery a potion of ambrosia (96 gold) a potion of flight (36 gold) a potion of cancellation (96 gold) a potion of brilliance (48 gold) a potion of berserk rage (60 gold) a potion of might (48 gold) a potion of degeneration (12 gold) a potion of curing (36 gold) [Shop] Xakkinla's Armour Boutique a +0 robe (10 gold) a +0 ring mail (60 gold) +0 ice dragon scales (900 gold) a +0 leather armour (30 gold) a +0 ring mail (60 gold) a +2 robe of cold resistance (265 gold) a +7 plate armour of ponderousness (525 gold) a +0 scale mail (60 gold) [Shop] Balatuog's Weapon Shop a +0 fustibalus (195 gold) a +5 arbalest of flaming (456 gold) the +7 flail "Sida" {vamp, rC- Dex+4 SInv} (755 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+4). It makes you vulnerable to cold. It lets you see invisible. a +0 hand axe (39 gold) the cursed +3 dagger "Ojubaura" {elec, Str+3} (393 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+3). It has a curse placed upon it. a +0 morningstar of crushing (104 gold) a +0 vampiric trident (162 gold) [Shop] Idim's Jewellery Boutique an uncursed ring of protection from magic (350 gold) an uncursed ring of positive energy (280 gold) an uncursed amulet of regeneration (420 gold) an uncursed ring of wizardry (420 gold) an uncursed ring of fire (350 gold) an uncursed amulet of harm (420 gold) a +6 ring of slaying (2013 gold) an uncursed ring of protection from fire (350 gold) an uncursed ring of protection from fire (350 gold) an uncursed ring of poison resistance (280 gold) an uncursed ring of fire (350 gold) [Shop] Komeacw's Weapon Shoppe a +0 falchion (39 gold) a +0 hand axe (39 gold) 6 stones (7 gold) a +0 rapier (52 gold) a +1 hunting sling of freezing (126 gold) the +1 hand axe "Killer Bee's Foe" {holy, *Slow MP+9 Int+3} (481 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+3). It affects your magic capacity (+9). It may slow you when you take damage. a +0 war axe (45 gold) a +2 dagger of draining (202 gold) a +0 mace (39 gold) 22 stones (28 gold) a +4 quarterstaff of protection (348 gold) a +2 fustibalus of flaming (507 gold) (0, 0, D:6) a cursed +0 ring mail (3, -34, D:6) a +0 whip (10, -40, D:6) a +0 scale mail (13, 13, D:6) a +0 short sword (14, -20, D:6) a +0 glaive a +0 robe (16, -12, D:6) a +0 shortbow (20, 2, D:6) a +0 dagger (26, 6, D:6) a cursed ring of attention (28, -6, D:6) a +0 short sword (31, 8, D:6) a +0 scale mail (40, -6, D:6) a +0 leather armour (49, -17, D:6) a +0 robe a +0 dagger (50, -19, D:6) a +0 flail (51, -16, D:6) a +0 short sword a +0 leather armour a +0 mace Level 7 of the Dungeon (0, 0, D:7) 20 stones (1, -3, D:7) a cursed +0 ring mail (4, -9, D:7) a +0 giant club (7, 1, D:7) a +0 shortbow (8, -10, D:7) a throwing net (8, 1, D:7) a +0 shortbow (18, 14, D:7) a +0 short sword (18, 15, D:7) a stone (20, 14, D:7) 5 stones a +0 whip (21, 14, D:7) a +0 ring mail a +0 dagger (22, 13, D:7) a stone (23, 12, D:7) a stone (24, 8, D:7) a +0 robe (34, -3, D:7) 23 bolts (38, -5, D:7) a +0 shortbow (40, -15, D:7) a +0 plate armour (43, -5, D:7) a +0 dagger (47, -14, D:7) a +0 scale mail (50, -1, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow (1, 3, D:8) a cursed +0 spear a +0 robe (1, 6, D:8) a cursed +0 short sword a +0 robe (8, 10, D:8) a +2 battleaxe of freezing a +0 robe (12, -1, D:8) a +0 giant club (17, -4, D:8) 7 tomahawks a +0 war axe a +0 leather armour (17, -3, D:8) a +0 flail (19, 17, D:8) a +0 chain mail (23, 17, D:8) a cursed -2 ring mail a +0 hand axe a +0 short sword a +0 flail of draining a +0 ring mail (30, 15, D:8) a +0 ring mail (33, -25, D:8) a +0 dagger a +0 robe (36, -12, D:8) a +0 club a +0 leather armour a +0 halberd of freezing (36, -11, D:8) a +0 flail a +0 club (36, -10, D:8) a +0 whip (38, -12, D:8) a +0 halberd (39, -24, D:8) a +0 dagger the +1 ring mail of Jigsaw {rElec rPois rF+ rCorr} It protects you from fire. It insulates you from electricity. It protects you from poison. It provides partial protection from all sources of acid and corrosion. (43, -10, D:8) a +0 short sword (43, -7, D:8) a +0 hunting sling (46, -6, D:8) a cursed -2 giant club (52, -4, D:8) 16 stones (53, -21, D:8) a +0 hand axe a +0 ring mail a +0 flail a +0 chain mail Level 9 of the Dungeon (0, 0, D:9) a cursed +0 spear (7, 4, D:9) a +0 cloak (8, -5, D:9) a +0 ring mail (10, -17, D:9) a +0 hand axe a +0 dagger (11, -18, D:9) a +0 giant club a +0 club a +0 leather armour a +0 club (11, -17, D:9) a +0 club a +0 leather armour (11, -7, D:9) a +0 leather armour a +0 whip (11, -6, D:9) a +0 robe a +0 dagger (12, -7, D:9) a +0 leather armour a +0 dagger a +0 robe (30, 7, D:9) a +0 falchion a +0 ring mail (31, -13, D:9) a +0 ring mail (32, 5, D:9) a +0 leather armour (33, -32, D:9) 17 stones (36, -7, D:9) 28 stones Level 10 of the Dungeon (0, 0, D:10) 29 bolts (0, 4, D:10) a +0 arbalest (2, 2, D:10) a cursed -2 quarterstaff (5, -6, D:10) 20 stones (6, -38, D:10) a +0 hand axe (7, -38, D:10) a +0 ring mail (8, -33, D:10) a +0 dagger a +0 robe (8, -23, D:10) a throwing net (12, -42, D:10) 13 bolts (12, -7, D:10) a +0 leather armour (13, -11, D:10) a +2 trident of venom a +0 giant spiked club a +0 giant club a +0 giant club (13, -9, D:10) a +0 giant club a +0 hand axe a +0 ring mail (13, -8, D:10) a +0 trident (14, -11, D:10) a +0 giant club (14, -9, D:10) a +0 scale mail a +0 short sword a +0 spear (14, -8, D:10) a +0 club (15, -11, D:10) a +0 short sword a +0 spear (15, -9, D:10) a +0 giant club a +0 club (15, -7, D:10) a +0 club a +0 leather armour (16, -8, D:10) a +0 leather armour (19, -29, D:10) a +0 long sword a +0 robe (20, -30, D:10) a +0 battleaxe a +0 robe (20, -23, D:10) 16 stones (21, -30, D:10) a +3 falchion a +0 robe (22, -29, D:10) a cursed +1 dire flail of draining a +0 robe (38, 4, D:10) a +0 scimitar (48, -10, D:10) a +0 whip (48, -6, D:10) a +0 helmet (50, 4, D:10) 28 stones Level 11 of the Dungeon (0, 0, D:11) a +0 chain mail (5, 8, D:11) a +0 chain mail (7, 7, D:11) a bullfrog corpse (8, 8, D:11) a cursed +0 club a +0 short sword a +0 chain mail (9, 8, D:11) a killer bee corpse (24, 18, D:11) a +0 short sword of venom the kobold corpse of Sonja (skeletalised by now) the Ecumenical Temple