erker Level 1 of the Dungeon (0, 0, D:1) 14 stones (0, 9, D:1) a +0 club (3, -2, D:1) a stone (4, -1, D:1) a stone (5, -1, D:1) a stone a +0 short sword (5, 13, D:1) a +0 dagger (6, 14, D:1) a +0 club (14, -4, D:1) a stone (16, -4, D:1) a +0 dagger a +0 whip (17, -4, D:1) a +0 short sword (19, 7, D:1) a cursed +0 robe (23, 6, D:1) a +0 dagger (32, 18, D:1) 20 stones (33, -1, D:1) a stone (33, 0, D:1) a stone (35, 0, D:1) a stone (37, 0, D:1) a +0 dagger 2 stones (41, 23, D:1) 4 stones (42, 0, D:1) a cursed +0 ring mail (44, 6, D:1) a stone (47, 5, D:1) a +0 dagger 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 6, D:2) a +0 club (2, 6, D:2) a +0 club a +0 shield (10, 19, D:2) a +0 ring mail (12, 29, D:2) a +0 club (14, 26, D:2) a +0 dagger (17, -6, D:2) a +0 dagger 2 stones (17, -4, D:2) a stone (19, 11, D:2) a stone (20, 11, D:2) a stone (21, 10, D:2) a stone (22, 15, D:2) a +0 short sword (23, 9, D:2) a +0 club (29, 10, D:2) 10 stones (37, 11, D:2) a +0 dagger (44, 13, D:2) a +0 short sword (49, 6, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (8, -4, D:3) a +0 club (9, 4, D:3) a cursed +0 flail a +0 ring mail (10, 5, D:3) a +0 flail a +0 chain mail a +0 falchion a +0 short sword (11, -4, D:3) a +0 whip (11, 4, D:3) a +0 club (11, 5, D:3) a +0 leather armour (13, 22, D:3) a +0 ring mail (17, -19, D:3) a +0 robe (22, -12, D:3) a +0 robe (28, -6, D:3) a +0 dagger (30, 5, D:3) 21 arrows (30, 18, D:3) 20 stones (32, 1, D:3) a +0 leather armour (34, 24, D:3) a +0 ring mail (35, -9, D:3) a +0 flail (36, -3, D:3) 15 arrows (40, 13, D:3) a +0 shortbow (48, 12, D:3) a +0 ring mail (52, 17, D:3) a +0 mace a +0 scale mail (54, -6, D:3) a +0 club (54, 18, D:3) a +0 club (55, 18, D:3) a +0 short sword (56, -13, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 flail (6, -24, D:4) a +0 dagger (9, -37, D:4) a cursed -1 club a +0 scale mail (20, -11, D:4) a +0 giant club (23, 0, D:4) a +0 hand axe (23, 3, D:4) a +0 trident (25, -14, D:4) 24 stones (33, -23, D:4) a +0 giant spiked club (40, -2, D:4) a +0 mace a +0 ring mail (46, -22, D:4) a +0 scythe (48, -18, D:4) a +0 scythe a +2 robe of cold resistance (48, -12, D:4) a +0 flail (49, -18, D:4) a +1 flail of crushing a cursed -2 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 rapier (4, -15, D:5) a +0 mace (6, -20, D:5) a +0 leather armour (7, -4, D:5) a +0 ring mail (15, -31, D:5) a +0 leather armour (15, -30, D:5) a +0 hand crossbow (16, 1, D:5) 10 stones (22, -32, D:5) a +0 flail a +0 leather armour a +0 hand axe (22, -31, D:5) a +0 hand axe (29, -7, D:5) 21 stones a +0 falchion (30, -15, D:5) a +0 giant spiked club (31, -5, D:5) a +0 hand axe a cursed +0 leather armour a +0 club a +0 short sword a +0 leather armour (40, -20, D:5) a +0 shortbow 23 arrows (40, 1, D:5) a +0 falchion (48, 10, D:5) a +0 falchion Level 6 of the Dungeon (0, 0, D:6) 9 stones (5, -14, D:6) 25 arrows (20, -28, D:6) a +0 mace (22, 2, D:6) a +0 scale mail (23, -19, D:6) 3 large rocks (27, 4, D:6) a +0 robe (34, -4, D:6) a +0 scale mail (39, -37, D:6) a +0 halberd (39, -35, D:6) a +0 spear (40, -36, D:6) a cursed -3 spear (45, -13, D:6) 8 arrows (52, -11, D:6) a +0 shortbow 14 arrows (52, -9, D:6) an arrow (53, -10, D:6) an arrow (53, -9, D:6) an arrow (54, -9, D:6) 2 arrows Level 7 of the Dungeon (0, 0, D:7) 8 bolts (4, -13, D:7) a cursed -1 hand axe (5, -14, D:7) a +0 hand axe (5, -12, D:7) a +0 hand axe (6, -13, D:7) a +0 hand axe (11, -39, D:7) a +0 robe a +0 dagger (13, -40, D:7) a +0 short sword (unseen) (15, -43, D:7) a scroll of identify (31, -29, D:7) a +0 shortbow (still there?) a +0 club (still there?) (31, -28, D:7) a +0 dagger a +0 robe (31, -27, D:7) a +0 scale mail (32, -27, D:7) a +0 flail (unseen) (33, -19, D:7) a +0 hand axe (36, -16, D:7) a +0 dagger (38, -18, D:7) the +7 rapier of Ududaros {pierce, rPois Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It protects you from poison. (40, -18, D:7) an adder corpse (skeletalised by now) the Ecumenical Temple a bailey (0, 0, Bailey) a kobold corpse (skeletalised by now) (0, 3, Bailey) a potion of degeneration (2, -1, Bailey) a +0 leather armour a +0 hand axe (2, 0, Bailey) a +0 leather armour a +0 hand axe a kobold corpse (skeletalised by now) (3, 7, Bailey) a +0 hand axe a +0 leather armour (5, 9, Bailey) a +0 war axe a +0 leather armour (7, -7, Bailey) a +0 leather armour a +0 hand axe (8, -7, Bailey) a +3 hand axe a +0 scale mail a +0 war axe (8, -6, Bailey) 3 tomahawks of returning (8, -3, Bailey) a manual of Earth Magic (8, -2, Bailey) a scroll of acquirement (8, 4, Bailey) a scroll of acquirement (8, 5, Bailey) the +3 scimitar of Perfectionism {flame, +Blink +Inv rC++ Str+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+2). It greatly protects you from cold. It lets you turn invisible. It lets you blink. (8, 8, Bailey) a +0 leather armour a +0 hand axe a +0 hand axe a kobold corpse (8, 9, Bailey) a +0 leather armour an orc corpse a hobgoblin corpse (10, -6, Bailey) a +0 leather armour (10, 8, Bailey) a tomahawk of returning a kobold corpse (15, -11, Bailey) 6 tomahawks of returning