erker Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 2 stones (2, 2, D:1) a +0 mace (11, -4, D:1) a ration (unseen) (11, -2, D:1) 4 gold pieces (34, -28, D:1) a +0 robe (38, 18, D:1) a stone (48, -11, D:1) 32 stones (54, 10, D:1) a +0 leather armour (54, 11, D:1) a +0 club Level 2 of the Dungeon (0, 8, D:2) 15 gold pieces (1, 10, D:2) 23 arrows (2, 10, D:2) 11 gold pieces (4, 2, D:2) a +0 shield (4, 10, D:2) the +3 falchion of a ziggurat {protect, Int+3} It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+3). (6, 10, D:2) a scroll of amnesia (8, 10, D:2) 12 gold pieces (9, 10, D:2) a +1 whip of electrocution (11, -8, D:2) a +2 short sword of protection (14, -19, D:2) a +0 helmet (17, -6, D:2) a +0 club (18, -27, D:2) a +0 dagger a cursed -3 dagger (18, -3, D:2) a +0 club (24, -21, D:2) a +0 helmet (24, -20, D:2) a +0 hunting sling (25, -20, D:2) a +0 leather armour (36, 4, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a stone (0, 2, D:3) a stone (0, 8, D:3) 13 stones (4, 17, D:3) a +0 rapier (6, -2, D:3) a +0 club (9, 18, D:3) a +0 quarterstaff (23, -1, D:3) a scroll of magic mapping (23, 0, D:3) 7 gold pieces (23, 2, D:3) a ration (23, 3, D:3) a +0 leather armour (25, -3, D:3) 18 gold pieces (25, 1, D:3) a +2 trident of piercing (25, 5, D:3) 14 gold pieces (26, -13, D:3) a stone (26, -3, D:3) 10 gold pieces (26, 5, D:3) 11 gold pieces (27, -13, D:3) a stone (28, -3, D:3) 14 gold pieces (28, 5, D:3) a ration (28, 15, D:3) a tomahawk (29, 15, D:3) a tomahawk (30, -13, D:3) a +0 whip a stone (31, 15, D:3) a +0 club a +0 dagger a tomahawk (32, 15, D:3) a +0 mace 2 tomahawks (37, 8, D:3) a +0 hunting sling Level 4 of the Dungeon (0, 0, D:4) a +0 flail (7, -1, D:4) a +0 glaive (13, -7, D:4) a +0 ring mail (14, -10, D:4) a +0 leather armour (18, 3, D:4) a +0 ring mail (29, -11, D:4) 18 stones (30, -21, D:4) a +1 long sword of electrocution (31, -7, D:4) 3 tomahawks