Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 4332615016679038751 68 eribus the Magician (level 4, -5/31 HPs) Began as a Djinni Conjurer on July 5, 2025. Slain by Crazy Yiuf ... wielding a +4 quarterstaff of chaos (15 damage) ... on level 2 of the Dungeon. The game lasted 00:10:43 (1540 turns). eribus the Magician (Djinni Conjurer) Turns: 1540, Time: 00:10:43 Health: -5/31 AC: 3 Str: 6 XL: 4 Next: 41% Gold: 52 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . e - +0 dagger (antimagic) rCold x . . (no offhand) rNeg . . . a - +1 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-6 HP) @: mighty, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 74 gold pieces. You spent 22 gold pieces at shops. Inventory: Hand Weapons e - a +0 antimagic dagger (weapon) Armour a - a +1 robe (worn) Scrolls b - a scroll of poison f - a scroll of noise k - a scroll of identify Potions h - 2 potions of mutation i - a potion of might Skills: + Level 3.2 Dodging - Level 1.6 Stealth + Level 4.1 Spellcasting + Level 4.1 Conjurations + Level 4.1 Hexes + Level 4.1 Summonings + Level 4.1 Necromancy + Level 4.1 Translocations + Level 4.1 Forgecraft + Level 4.1 Fire Magic + Level 4.1 Ice Magic + Level 4.1 Air Magic + Level 4.1 Earth Magic + Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Fulminant Prism Conj/Alch 10% 3d9 22% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 22% 4 e - Poisonous Vapours Alch/Air 84% 1d3 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ? Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The magic dart hits the endoplasm but does no damage. The endoplasm is almost dead. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (almost dead, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! Found a stone staircase leading up. There is an open door here. There is an open door here. You see here a ribbon worm corpse. There is an open door here. You see here a +0 leather armour. There is an open door here. Crazy Yiuf shouts! Crazy Yiuf cries, "Mountain!" You reach down and open the door. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak (81% to hit) You focus your ray upon Crazy Yiuf. The searing ray hits Crazy Yiuf. Crazy Yiuf is moderately wounded. (Press . to maintain the ray.) Crazy Yiuf barely misses you. The searing ray hits Crazy Yiuf. Crazy Yiuf is moderately wounded. Crazy Yiuf hits you with a +4 quarterstaff of chaos! You feel very mighty all of a sudden. The searing ray hits Crazy Yiuf. Crazy Yiuf is severely wounded. Crazy Yiuf hits you with a +4 quarterstaff of chaos! The searing ray hits Crazy Yiuf. Crazy Yiuf is almost dead. You finish channelling your searing ray. Crazy Yiuf hits you with a +4 quarterstaff of chaos! You die... .............# ####.......### #.......# #.......# ##### #.......# #)..# ####.......# #...# .(.#.......# ... ...######### #j# ...# ♣@♣♣ ...# ♣♣.♣ ...# ♣.♣♣ ...# ♣♣.♣ ...# ♣♣.♣♣ ...# ♣♣.P.♣ ...# ♣P...♣ #+## #....# #.# #....# You could see Crazy Yiuf. Vanquished Creatures A gnoll (D:1) 2 adders (D:2) 2 dart slugs 2 ribbon worms (D:2) 2 endoplasms 2 giant cockroaches 6 hobgoblins 2 quokkas (D:1) A ball python (D:2) 6 bats 5 goblins 7 kobolds A rat (D:1) 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | eribus the Djinni Conjurer began the quest for the Orb. 0 | D:1 | eribus set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 156 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 324 | D:1 | Reached XP level 3. HP: 18/25 MP: 0/0 324 | D:1 | Learned a level 1 spell: Poisonous Vapours 455 | D:1 | Found Limawnok's Magic Scroll Emporium. 460 | D:1 | Bought a scroll of identify for 22 gold pieces 819 | D:2 | Reached XP level 4. HP: 24/31 MP: 0/0 1128 | D:2 | Noticed Crazy Yiuf 1540 | D:2 | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_rooms, serial_shops, shop, st_stairs_7, minmay_splitting_lines, minmay_hedge_maze, minmay_misc_feat_enclosed D:2: layout_basic, minmay_fractal_squares_gapless_5, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.2 Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Forgecraft | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Stealth | | 1.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Cast: Magic Dart | 64 | 21 || 85 Searing Ray | 4 | 2 || 6 Use: Scroll | 1 | 7 || 8 Armour: Robe | 13 | 6 || 19 Dodge: Dodged | 6 | 3 || 9