erdraug Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (0, 7, D:1) 2 boomerangs (5, 7, D:1) a +0 dagger (8, -23, D:1) 3 large rocks (10, -25, D:1) a +0 whip (12, -7, D:1) a +0 dagger (14, 3, D:1) a +0 leather armour (17, -1, D:1) a +0 ring mail (22, -25, D:1) a +0 robe (26, -30, D:1) a +0 club (26, -26, D:1) a +0 club (29, -20, D:1) a +0 short sword (29, -17, D:1) a +0 leather armour a +0 robe (38, -26, D:1) a +0 short sword (40, -20, D:1) a +0 whip (43, -10, D:1) 16 arrows (45, -19, D:1) 2 stones (62, 9, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, 18, D:2) a +0 leather armour (7, -2, D:2) a +0 whip (8, 10, D:2) 15 sling bullets a +0 short sword a +0 dagger a -2 hunting sling (11, 21, D:2) a +0 whip (19, -4, D:2) a +0 ring mail (28, 18, D:2) a +0 whip (29, 12, D:2) a +0 mace (29, 19, D:2) a +0 hunting sling (38, 30, D:2) a +0 whip (59, 11, D:2) 16 bolts Level 3 of the Dungeon (0, 0, D:3) a stone (0, 1, D:3) a stone (0, 2, D:3) a stone (0, 3, D:3) a +0 hunting sling 16 stones (1, 10, D:3) 27 arrows (7, 30, D:3) a +0 robe (22, 27, D:3) a +0 giant club (24, 3, D:3) 15 arrows (48, 34, D:3) a +0 dagger Level 4 of the Dungeon (3, 1, D:4) a +0 mace (8, -9, D:4) 15 sling bullets (13, -19, D:4) an arrow (18, -25, D:4) a +0 robe (20, -28, D:4) 14 arrows (21, -12, D:4) a +0 dagger (23, -27, D:4) a +0 flail a +0 leather armour a +0 leather armour a +0 hand axe a +0 leather armour a +0 club (26, -29, D:4) a +0 mace (32, -1, D:4) a +0 pair of boots (33, -22, D:4) 19 stones (35, -24, D:4) an arrow (35, -21, D:4) a +0 shortbow 5 arrows (35, -20, D:4) a +0 falchion (36, -23, D:4) an arrow (37, -23, D:4) an arrow (39, -21, D:4) an arrow (40, -9, D:4) a +0 hunting sling (42, -20, D:4) a +0 flail (45, -17, D:4) a +0 pair of boots (46, -19, D:4) 18 stones Level 5 of the Dungeon (0, 0, D:5) a +0 great sword (2, -13, D:5) a +0 giant club (4, -7, D:5) 22 stones (4, 26, D:5) a +0 short sword 4 boomerangs (5, 25, D:5) a +0 club (6, -17, D:5) a +0 mace (6, 15, D:5) a +0 short sword (16, 4, D:5) a +0 robe a +0 dagger (20, 21, D:5) a +3 hand axe (23, -24, D:5) a +0 helmet (23, 7, D:5) a +0 leather armour a +0 club (24, -25, D:5) 23 stones (24, 15, D:5) a +0 robe (24, 16, D:5) 18 stones (25, 11, D:5) a +0 leather armour a +0 whip (26, 14, D:5) a +0 robe a +0 dagger (26, 16, D:5) a +0 war axe (31, -28, D:5) a +0 scale mail (33, -13, D:5) a +0 dagger (46, -8, D:5) 17 stones Level 6 of the Dungeon (0, 1, D:6) a +0 dagger (7, -34, D:6) a +0 giant spiked club (8, -40, D:6) 16 arrows (9, -17, D:6) a +0 mace (9, -16, D:6) a +0 whip (9, -15, D:6) a +0 hand axe (10, -26, D:6) a +0 whip (13, -27, D:6) a +0 long sword a +0 plate armour (14, -40, D:6) a +0 leather armour (16, -23, D:6) a +0 mace (18, -27, D:6) 20 arrows (22, 1, D:6) a +0 chain mail (23, -12, D:6) a +0 dagger (29, -32, D:6) a +0 broad axe (32, -9, D:6) a +0 giant spiked club (47, -41, D:6) 28 stones (47, -30, D:6) 20 stones (49, -37, D:6) a +0 whip a +0 leather armour (49, -36, D:6) a +0 dagger a +0 robe (49, -35, D:6) a +0 morningstar (49, -34, D:6) a +0 leather armour a +0 dagger a cursed +0 robe Level 7 of the Dungeon [Shop] Unydgh's Antique Weapon Shoppe a +0 dagger (66 gold) the +8 halberd of the Nexus {freeze, rElec rPois rC+} (2389 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It insulates you from electricity. It protects you from poison. a +0 long sword (115 gold) a +0 hand crossbow (115 gold) a +0 quarterstaff (132 gold) the +2 mace of Mithrisor {vorpal, Str+4} (986 gold) It inflicts extra damage upon your enemies. It affects your strength (+4). a +2 vorpal fustibalus (1138 gold) the cursed +2 broad axe of War {freeze, *Drain rN+ Str+4 Stlth+} (1023 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It protects you from negative energy. It causes draining when unequipped. It makes you more stealthy. It has a curse placed upon it. a +0 vorpal long sword (237 gold) a +4 executioner's axe of venom (1122 gold) the +8 hand axe of Awkwardness {chaos, +Rage rC++ Dex+3} (2630 gold) Each time it hits an enemy it has a different, random effect. It affects your dexterity (+3). It greatly protects you from cold. It lets you go berserk. a +0 scimitar (132 gold) (0, 0, D:7) a bullfrog corpse (1, 8, D:7) a +0 rapier (21, 42, D:7) a +0 robe (23, -3, D:7) a +0 robe (33, 2, D:7) a +0 robe (43, 23, D:7) a +0 quarterstaff 28 sling bullets (45, 24, D:7) 3 sling bullets (47, 55, D:7) 21 bolts (60, 37, D:7) an arrow (61, 36, D:7) an arrow (62, 36, D:7) a +0 shortbow 16 arrows Level 8 of the Dungeon (0, 0, D:8) a potion of curing (5, -2, D:8) an arrow (6, -3, D:8) 3 arrows (7, -3, D:8) 3 arrows (8, -3, D:8) an arrow (11, -17, D:8) a stone (14, -16, D:8) a stone (15, -15, D:8) a stone (17, -14, D:8) a +0 dagger a kobold corpse a big kobold corpse (18, -14, D:8) a +0 whip (18, -13, D:8) a cursed +0 short sword 3 stones (20, -12, D:8) a +0 short sword a +0 dagger a kobold corpse a kobold corpse (21, -10, D:8) a stone the Ecumenical Temple (27, -1, Temple) a +0 robe a +0 dagger