Crash caused by signal #6: Aborted Version: Dungeon Crawl Stone Soup 0.28-a0-390-gb254ac4902 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 9228895754298522991, deterministic pregen: 1 Command line: /usr/games/crawl-git-b254ac4902 -name erdraug -rc /dgldir/rcfiles/crawl-git/erdraug.rc -macro /dgldir/rcfiles/crawl-git/erdraug.macro -morgue /dgldir/morgue/erdraug/ -webtiles-socket /crawl-master/webserver/sockets/erdraug:2021-09-04.13:48:49.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 35 stack frames. /usr/games/crawl-git-b254ac4902(_Z17write_stack_traceP8_IO_FILE+0x3b) [0x56374377ba9b]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-b254ac4902(_Z13do_crash_dumpv+0x47a) [0x5637437840aa]: do_crash_dump() /usr/games/crawl-git-b254ac4902(_Z20crash_signal_handleri+0xae) [0x56374377be0e]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x3ef20) [0x7f69669d6f20]: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0xc7) [0x7f69669d6e97]: /lib/x86_64-linux-gnu/libc.so.6(abort+0x141) [0x7f69669d8801]: /usr/lib/x86_64-linux-gnu/libstdc++.so.6(+0x8c957) [0x7f69675ea957] /usr/lib/x86_64-linux-gnu/libstdc++.so.6(+0x92ab6) [0x7f69675f0ab6] /usr/lib/x86_64-linux-gnu/libstdc++.so.6(+0x92af1) [0x7f69675f0af1] /usr/lib/x86_64-linux-gnu/libstdc++.so.6(+0x92d24) [0x7f69675f0d24] /usr/lib/x86_64-linux-gnu/libstdc++.so.6(+0x8e809) [0x7f69675ec809] /usr/lib/x86_64-linux-gnu/libstdc++.so.6(+0x124899) [0x7f6967682899] /usr/lib/x86_64-linux-gnu/libstdc++.so.6(_ZNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEE12_M_constructEmc+0x5c) [0x7f696768292c] /usr/games/crawl-git-b254ac4902(_Z16fill_status_infoiR11status_info+0x42e) [0x563743c6699e]: fill_status_info(int, status_info&) /usr/games/crawl-git-b254ac4902(_ZN14TilesFramework12_send_playerEb+0x1ac1) [0x563743d6d491]: TilesFramework::_send_player(bool) /usr/games/crawl-git-b254ac4902(_ZN14TilesFramework6redrawEv+0xa2) [0x563743d700f2]: TilesFramework::redraw() /usr/games/crawl-git-b254ac4902(_ZN14TilesFramework17update_input_modeE10mouse_modeb+0x178) [0x563743d703b8]: TilesFramework::update_input_mode(mouse_mode, bool) /usr/games/crawl-git-b254ac4902(_ZN13mouse_controlC1E10mouse_mode+0x19) [0x5637439b0b39]: mouse_control::mouse_control(mouse_mode) /usr/games/crawl-git-b254ac4902(+0x649d8b) [0x563743a3bd8b]: /usr/games/crawl-git-b254ac4902(_ZN14message_window4moreEbb+0x1ba) [0x563743a3d02a]: message_window::more(bool, bool) /usr/games/crawl-git-b254ac4902(_ZN14message_window8add_itemENSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE11prefix_typeb+0x3fc) [0x563743a3d70c]: message_window::add_item(std::__cxx11::basic_string, std::allocator >, prefix_type, bool) /usr/games/crawl-git-b254ac4902(_ZN13message_store9store_msgERK12message_line+0x136) [0x563743a3deb6]: message_store::store_msg(message_line const&) /usr/games/crawl-git-b254ac4902(_ZN13message_store10flush_prevEv+0x1af) [0x563743a3e0cf]: message_store::flush_prev() /usr/games/crawl-git-b254ac4902(+0x646eec) [0x563743a38eec]: /usr/games/crawl-git-b254ac4902(_Z3mprRKNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE+0x47) [0x563743a39437]: mpr(std::__cxx11::basic_string, std::allocator > const&) /usr/games/crawl-git-b254ac4902(_Z15cast_flame_waveib+0x26b) [0x563743c0d15b]: cast_flame_wave(int, bool) /usr/games/crawl-git-b254ac4902(_Z11your_spells10spell_typeibPK8item_defP4dist+0x1ef9) [0x563743c02859]: your_spells(spell_type, int, bool, item_def const*, dist*) /usr/games/crawl-git-b254ac4902(_Z12cast_a_spellb10spell_typeP4dist+0x138) [0x563743c03b78]: cast_a_spell(bool, spell_type, dist*) /usr/games/crawl-git-b254ac4902(_Z17do_cast_spell_cmdb+0x14) [0x563743c047e4]: do_cast_spell_cmd(bool) /usr/games/crawl-git-b254ac4902(_Z15process_command12command_typeS_+0x10d6) [0x563743d7c556]: process_command(command_type, command_type) /usr/games/crawl-git-b254ac4902(+0x988501) [0x563743d7a501]: /usr/games/crawl-git-b254ac4902(+0x988eed) [0x563743d7aeed]: /usr/games/crawl-git-b254ac4902(main+0x39b) [0x5637436d6e7b]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xe7) [0x7f69669b9b97]: /usr/games/crawl-git-b254ac4902(_start+0x2a) [0x5637436d76ba]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 7.5.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem contrib/install/x86_64-linux-gnu/include -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-b254ac4902/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-b254ac4902/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-b254ac4902/data/web/" -D_GNU_SOURCE -D_DEFAULT_SOURCE -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 31, depth = 1 Level id: IceCv Level build method = random_map_in_depth, level layout type = encompass, absdepth0 = 15 Level vaults: ice_cave_small_dragons Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You hear a bellow! Unknown command. Aiming: Iceblast Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (moderately wounded, very poisoned, covered in acid) The mass of ice explodes! The iceblast engulfs the yak! The yak is severely wounded. The iceblast engulfs the yak! The yak is almost dead. You kill the yak! Vehumet accepts your kill. You feel your power returning. A yak comes into view. x2 Unknown command. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, p - yak The zap hits the yak. The yak is almost dead. The zap hits the yak but does no damage. The yak is lightly wounded. Unknown command. You hit the yak. You kill the yak! Vehumet accepts your kill. You feel your power returning. Your Spellcasting skill increases to level 9! Unknown command. Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (83% to hit) Okay, then. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - yak Aim: a yak Poisonous vapours surround the yak! The yak is poisoned. Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line, p - yak Out of range. Okay, then. Unknown command. Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line, f - yak, p - yak Aim: a yak (83% to hit) The bolt of acid hits the yak! The acid corrodes the yak! The yak is heavily wounded. The bolt of acid hits the yak! The acid corrodes the yak! The yak is lightly wounded. The bolt of acid hits the yak! The acid corrodes the yak! The yak is moderately wounded. The yak looks more healthy. The yak barely misses you. Unknown command. Hit: q) +1 whip (elec) Press: ? - help, Dir - move target, f - yak, p - yak Aim: a yak (severely wounded, covered in acid, about 26% to evade your +1 whip of electrocution) Okay, then. Unknown command. Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line, p - yak The bolt of acid hits the yak! The yak seems to be corroded for longer. The yak is almost dead. The bolt of acid hits the yak! The yak is heavily wounded. The bolt of acid hits the yak! The yak seems to be corroded for longer. The yak is heavily wounded. The yak misses you. Unknown command. You closely miss the yak. You claw the yak. The yak is almost dead. The yak gores you. You block the yak's attack. Unknown command. You barely miss the yak. You claw the yak. The yak is severely wounded. You block the yak's attack. You block the yak's attack. Unknown command. Unknown command. Unknown command. You hit the yak. You claw the yak! The yak is almost dead. The yak looks more healthy. You hear the steady crackling of a very distant melting archway. You whack the yak! You kill the yak! Vehumet accepts your kill. You feel your power returning. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - yak Aim: a yak (heavily wounded, covered in acid) Poisonous vapours surround the yak! The yak is poisoned. You block the yak's attack. You hit the yak. Lightning courses through the yak!! You kill the yak! Vehumet accepts your kill. Vehumet is now extending the range of your destructive spells. You feel your power returning. The yak barely misses you. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - yak Aim: a yak (severely wounded, covered in acid) Poisonous vapours surround the yak! The yak is poisoned. The yak barely misses you. Unknown command. You hit the yak. Lightning courses through the yak!! You kill the yak! Vehumet accepts your kill. Things that are here: a yak corpse; a yak corpse Magic restored. A white imp comes into view. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - white imp Aim: a white imp (asleep, empty space bonus: 5/8) The air twists around and strikes the white imp! The white imp is severely wounded. Something shouts, "Back with thee, thou gleeking crook-pated snake-molt!" You hear a shout! x2 A white imp comes into view. x2 Unknown command. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - white imp Aim: a white imp (severely wounded, empty space bonus: 6/8) The air twists around and strikes the white imp! You kill the white imp! Vehumet accepts your kill. The white imp shouts, "Away with thee, thou unhinged beak-witted clam!" The white imp shouts, "Scamper away, thou plume-plucked moldwarp hugger-mugger!" Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - white imp Aim: a white imp (empty space bonus: 7/8) The air twists around and strikes the white imp! You kill the white imp! Vehumet accepts your kill. You feel your power returning. The white imp gestures at you. The puff of frost hits you. You resist. A white imp comes into view. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - white imp Aim: a white imp (empty space bonus: 5/8) The air twists around and strikes the white imp! You kill the white imp! Vehumet accepts your kill. You feel your power returning. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - white imp Aim: a white imp (empty space bonus: 8/8) The air twists around and strikes the white imp! You kill the white imp! Vehumet accepts your kill. You feel your power returning. A white imp comes into view. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - white imp Aim: a white imp (empty space bonus: 2/8) The air twists around and strikes the white imp! You kill the white imp! Vehumet accepts your kill. You feel your power returning. 2 white imps come into view. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - white imp Aim: a white imp (wandering, hasn't noticed you, empty space bonus: 7/8) The air twists around and strikes the white imp! You kill the white imp! Vehumet accepts your kill. You feel your power returning. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Found a frozen archway. A white imp comes into view. A white imp comes into view. You barely miss the white imp. The white imp shouts, "Leave, thou artless moon-mazed wagtail!" You claw the white imp, but do no damage. Your peck misses the white imp. The white imp completely misses you. Unknown command. You hit the white imp but do no damage. You block the white imp's attack. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. You barely miss the white imp. You claw the white imp, but do no damage. You peck the white imp, but do no damage. The white imp gestures at you. The puff of frost reflects off an invisible shield around you! The puff of frost hits the white imp. The white imp resists. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - white imp Aim: a white imp (empty space bonus: 7/8) The air twists around and strikes the white imp! The white imp is almost dead. The white imp gestures at you. The puff of frost misses you. Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line, f/p - white imp Aim: a white imp (almost dead, 71% to hit) The bolt of acid misses the white imp. The bolt of acid hits the white imp! The acid corrodes the white imp! The white imp is almost dead. The bolt of acid hits the white imp! You kill the white imp! Vehumet accepts your kill. You feel your power returning. Unknown command. You hit the white imp. Lightning courses through the white imp! You kill the white imp! Vehumet accepts your kill. The white imp hits you but does no damage. You barely miss the white imp. You peck the white imp. The white imp is moderately wounded. You block the white imp's attack. A white imp comes into view. You barely miss the white imp. You claw the white imp, but do no damage. You peck the white imp. The white imp is heavily wounded. The white imp closely misses you. A white imp comes into view. The white imp gestures at you. The puff of frost misses you. You hit the white imp. Lightning courses through the white imp!! You kill the white imp! Vehumet accepts your kill. Unknown command. The white imp hits you but does no damage. You hit the white imp. Lightning courses through the white imp! You claw the white imp. You kill the white imp! Vehumet accepts your kill. You feel your power returning. You hear the steady crackling of a melting archway. The white imp gestures at you. The puff of frost hits you. You resist. A white imp comes into view. There is a frozen archway here. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - white imp Aim: a white imp (empty space bonus: 8/8) The air twists around and strikes the white imp! You kill the white imp! Vehumet accepts your kill. You feel your power returning. The white imp shouts, "Scamper hence, thou froward bird-brained giglet!" A white imp is nearby! The white imp gestures at you. The puff of frost hits you but does no damage. Unknown command. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - white imp Aim: a white imp (68% to hit) The puff of flame hits the white imp! The white imp is burned terribly! The white imp is heavily wounded. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - white imp Aim: a white imp (heavily wounded, 68% to hit) The puff of flame hits the white imp. The white imp is burned terribly! The white imp is almost dead. The white imp gestures at you. The puff of frost misses you. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - white imp Aim: a white imp (almost dead, 68% to hit) The puff of flame hits the white imp! The white imp is burned terribly! You kill the white imp! Vehumet accepts your kill. Vehumet offers you knowledge of Flame Wave. Okay, then. Saving game... please wait. You feel a wave of frost pass over you. There is an entrance to an ice cave on this level. Hurry and find it before the portal melts! Welcome back, erdraug the Tengu Air Elementalist. Vehumet says: Let it end in hellfire! Press ? for a list of commands and other information. This spell is dangerous to cast! Memorise Flame Wave, consuming 4 spell levels and leaving 5? Vehumet grants you knowledge of Flame Wave. You start memorising the spell. You continue memorising. x4 You finish memorising. You add the spell Flame Wave to your library. Spell assigned to 'd'. You start resting. HP restored. You start resting. You hear the steady crackling of a melting archway. You start resting. You hear the quick crackling of a melting archway. The world spins around you as you enter the gateway. You enter an ice cave! Found an ice covered gate leading back out of this place. There is an ice choked empty arch of ancient stone here. There is an ice covered gate leading back out of this place here. Cast which spell? (? or * to list) Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - acid dragon simulacrum Aim: an acid dragon simulacrum (empty space bonus: 4/8) The air twists around and strikes the acid dragon simulacrum! The acid dragon simulacrum is severely damaged. Unknown command. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - acid dragon simulacrum Aim: an acid dragon simulacrum (severely damaged, empty space bonus: 6/8) The air twists around and strikes the acid dragon simulacrum! The acid dragon simulacrum vaporises! Vehumet accepts your kill. You feel your power returning. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - acid dragon simulacrum Aim: an acid dragon simulacrum (freezing vapour, empty space bonus: 7/8) The air twists around and strikes the acid dragon simulacrum! The acid dragon simulacrum is almost destroyed. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - acid dragon simulacrum Aim: an acid dragon simulacrum (freezing vapour, almost destroyed, empty space bonus: 7/8) The air twists around and strikes the acid dragon simulacrum! The acid dragon simulacrum vaporises! Vehumet accepts your kill. You feel your power returning. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - acid dragon simulacrum Aim: an acid dragon simulacrum (empty space bonus: 8/8) The air twists around and strikes the acid dragon simulacrum! The acid dragon simulacrum vaporises! Vehumet accepts your kill. Unknown command. You start resting. Magic restored. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? d - Flame Wave Adjust to which letter? w - Flame Wave Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. 2 simulacra come into view. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - steam dragon simulacrum Aim: a steam dragon simulacrum (empty space bonus: 5/8) The air twists around and strikes the steam dragon simulacrum! The steam dragon simulacrum is almost destroyed. A komodo dragon simulacrum comes into view. A rime drake comes into view. There is an ice choked empty arch of ancient stone here. There is an ice covered gate leading back out of this place here. You start resting. A lindwurm simulacrum is nearby! Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - lindwurm simulacrum Aim: a lindwurm simulacrum (empty space bonus: 6/8) The air twists around and strikes the lindwurm simulacrum! The lindwurm simulacrum is heavily damaged. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - steam dragon simulacrum, p - lindwurm simulacrum Aim: a steam dragon simulacrum (almost destroyed, wandering, hasn't noticed you, empty space bonus: 5/8) The air twists around and strikes the steam dragon simulacrum! The steam dragon simulacrum vaporises! Vehumet accepts your kill. You feel your power returning. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - lindwurm simulacrum Aim: a lindwurm simulacrum (heavily damaged, empty space bonus: 6/8) The air twists around and strikes the lindwurm simulacrum! The lindwurm simulacrum vaporises! Vehumet accepts your kill. You feel your power returning. You start resting. Magic restored. There is an ice choked empty arch of ancient stone here. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - komodo dragon simulacrum Aim: a komodo dragon simulacrum (empty space bonus: 8/8) The air twists around and strikes the komodo dragon simulacrum! The komodo dragon simulacrum is heavily damaged. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - komodo dragon simulacrum Aim: a komodo dragon simulacrum (heavily damaged, empty space bonus: 8/8) The air twists around and strikes the komodo dragon simulacrum! The komodo dragon simulacrum vaporises! Vehumet accepts your kill. You feel your power returning. A rime drake is nearby! Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - rime drake Aim: a rime drake (wandering, hasn't noticed you, empty space bonus: 5/8) The air twists around and strikes the rime drake! The rime drake hisses angrily. The rime drake is heavily wounded. The rime drake breathes ice at you. The flash freeze misses you. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - rime drake Aim: a rime drake (heavily wounded, catching its breath, empty space bonus: 5/8) The air twists around and strikes the rime drake! The rime drake is almost dead. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - rime drake Aim: a rime drake (almost dead, catching its breath, empty space bonus: 8/8) The air twists around and strikes the rime drake! You kill the rime drake! Vehumet accepts your kill. You feel your power returning. 2 ice statues come into view. Marking area around 2 ice statues as unsafe for travelling. The ice statue gestures. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - ice statue Aim: an ice statue (100% to hit) The puff of flame hits the ice statue. The ice statue melts! The ice statue is lightly damaged. The ice statue gestures at you. The freezing blast engulfs you! You resist. The ice statue gestures. You block the ice beast's attack. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel quick. You are engulfed in freezing vapours. You resist. The ice beast barely misses you. Unknown command. You are engulfed in freezing vapours. You resist. The ice statue gestures at you. The freezing blast engulfs you! You resist. You are engulfed in freezing vapours. You resist. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. The ice statue gestures at you. Unknown command. Unknown command. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - ice beast Aim: an ice beast (summoned, 68% to hit) The puff of flame hits the ice beast! The ice beast melts! The ice beast is moderately wounded. Unknown command. Unknown command. Unknown command. Okay, then. Casting: Swiftness (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 8% risk of failure) Press: ? - help, Dir - look around, f - activate Okay, then. Unknown command. Casting: Flame Wave (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 8% risk of failure) Press: ? - help, Dir - look around, f - activate You miscast Flame Wave. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Flame Wave (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 8% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the ice beast. The ice beast melts! The ice beast is heavily wounded. (Press . to intensify the flame waves.) The ice beast barely misses you. A lindwurm simulacrum comes into view. A wave of flame ripples out! The flame wave engulfs the ice beast! The ice beast melts! The ice beast is severely wounded. The flame wave engulfs the ice beast! The ice beast melts! The ice beast is heavily wounded. You block the ice beast's attack. x2 A komodo dragon simulacrum comes into view. A wave of flame ripples out! The flame wave engulfs the ice beast!! The ice beast melts! You kill the ice beast! The ice beast disappears in a puff of smoke! The flame wave engulfs the ice beast! The ice beast melts! The ice beast is almost dead. The ice beast hits you. The ice beast freezes you! You resist. A wave of flame ripples out! The flame wave engulfs the ice beast. The ice beast melts! The ice beast is almost dead. You finish channelling waves of flame. You hear an angry hiss. An acid dragon simulacrum comes into view. The ice beast hits you but does no damage. Casting: Flame Wave (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses the ice beast. x2; The ice beast barely misses you. Unknown command. You hit the ice beast but do no damage. Lightning courses through the ice beast! You kill the ice beast! The ice beast disappears in a puff of smoke! A komodo dragon simulacrum comes into view. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 8% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! (Press . to intensify the flame waves.) Your magical contamination has completely faded away. A wave of flame ripples out! The flame wave engulfs the lindwurm simulacrum. The lindwurm simulacrum is lightly damaged. An acid dragon simulacrum comes into view. Unknown command. A wave of flame ripples out! The flame wave engulfs the lindwurm simulacrum! The lindwurm simulacrum melts! The lindwurm simulacrum is moderately damaged. A wave of flame ripples out! The flame wave engulfs the lindwurm simulacrum! The lindwurm simulacrum melts! The lindwurm simulacrum is almost destroyed. The flame wave engulfs the komodo dragon simulacrum! The komodo dragon simulacrum melts! The komodo dragon simulacrum is moderately damaged. The flame wave engulfs the acid dragon simulacrum! The acid dragon simulacrum melts! The acid dragon simulacrum vaporises! Vehumet accepts your kill. You feel your power returning. You hear a sizzling sound! You finish channelling waves of flame. You block the lindwurm simulacrum's attack. x2 The lindwurm simulacrum misses you. Casting: Flame Wave (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 8% risk of failure) Press: ? - help, Dir - look around, f - activate You miscast Flame Wave. You are very lightly contaminated with residual magic. Nothing appears to happen. A komodo dragon simulacrum comes into view. The lindwurm simulacrum completely misses you. The lindwurm simulacrum claws you. The lindwurm simulacrum freezes you! You resist. * * * LOW HITPOINT WARNING * * * The lindwurm simulacrum barely misses you. You feel much better. The lindwurm simulacrum barely misses you. You block the lindwurm simulacrum's attack. The lindwurm simulacrum claws you. The lindwurm simulacrum freezes you! You resist. Blink to where? Press: ? - help, Dir - move target Really blink into a travel-excluded area? As you read the scroll of blinking, it crumbles to dust. The ice statue gestures at you. The freezing blast engulfs you! You resist. * * * LOW HITPOINT WARNING * * * You are engulfed in freezing vapours. You resist. * * * LOW HITPOINT WARNING * * * You start to feel a little slower. Your magical contamination has completely faded away. You feel sluggish. There is an ice choked empty arch of ancient stone here. There is an ice covered gate leading back out of this place here. Okay, then. You are confused. You feel invigorated. You feel less invigorated. You feel less confused. Casting: Flame Wave (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - lindwurm simulacrum Aim: a lindwurm simulacrum (almost destroyed, empty space bonus: 6/8) The air twists around and strikes the lindwurm simulacrum! The lindwurm simulacrum vaporises! Vehumet accepts your kill. You feel your power returning. Your Air Magic skill increases to level 13! Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - komodo dragon simulacrum Aim: a komodo dragon simulacrum (moderately damaged, empty space bonus: 6/8) The air twists around and strikes the komodo dragon simulacrum! The komodo dragon simulacrum vaporises! Vehumet accepts your kill. You start resting. A komodo dragon simulacrum is nearby! Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - komodo dragon simulacrum Aim: a komodo dragon simulacrum (empty space bonus: 6/8) The air twists around and strikes the komodo dragon simulacrum! The komodo dragon simulacrum is heavily damaged. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - komodo dragon simulacrum Aim: a komodo dragon simulacrum (heavily damaged, empty space bonus: 6/8) The air twists around and strikes the komodo dragon simulacrum! The komodo dragon simulacrum vaporises! Vehumet accepts your kill. You feel your power returning. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - komodo dragon simulacrum Aim: a komodo dragon simulacrum (wandering, hasn't noticed you, empty space bonus: 6/8) The air twists around and strikes the komodo dragon simulacrum! The komodo dragon simulacrum is severely damaged. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - komodo dragon simulacrum Aim: a komodo dragon simulacrum (freezing vapour, severely damaged, empty space bonus: 6/8) The air twists around and strikes the komodo dragon simulacrum! The komodo dragon simulacrum vaporises! Vehumet accepts your kill. You feel your power returning. You start resting. You start to feel a little faster. You start resting. You no longer feel sluggish. You start resting. Magic restored. You start resting. HP restored. There is an ice choked empty arch of ancient stone here. A lindwurm simulacrum comes into view. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - lindwurm simulacrum Aim: a lindwurm simulacrum (wandering, hasn't noticed you, empty space bonus: 8/8) The air twists around and strikes the lindwurm simulacrum! The lindwurm simulacrum is moderately damaged. You start resting. A lindwurm simulacrum is nearby! Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - lindwurm simulacrum Aim: a lindwurm simulacrum (moderately damaged, empty space bonus: 6/8) The air twists around and strikes the lindwurm simulacrum! The lindwurm simulacrum is severely damaged. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - lindwurm simulacrum Aim: a lindwurm simulacrum (severely damaged, empty space bonus: 6/8) The air twists around and strikes the lindwurm simulacrum! The lindwurm simulacrum vaporises! Vehumet accepts your kill. You feel your power returning. You start resting. An acid dragon simulacrum is nearby! Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - acid dragon simulacrum Aim: an acid dragon simulacrum (wandering, hasn't noticed you, empty space bonus: 6/8) The air twists around and strikes the acid dragon simulacrum! The acid dragon simulacrum is severely damaged. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - acid dragon simulacrum Aim: an acid dragon simulacrum (severely damaged, empty space bonus: 6/8) The air twists around and strikes the acid dragon simulacrum! The acid dragon simulacrum vaporises! Vehumet accepts your kill. You start resting. Magic restored. 2 simulacra come into view. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - steam dragon simulacrum Aim: a steam dragon simulacrum (empty space bonus: 6/8) The air twists around and strikes the steam dragon simulacrum! The steam dragon simulacrum vaporises! Vehumet accepts your kill. You feel your power returning. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - lindwurm simulacrum Aim: a lindwurm simulacrum (empty space bonus: 8/8) The air twists around and strikes the lindwurm simulacrum!! The lindwurm simulacrum is almost destroyed. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - lindwurm simulacrum Aim: a lindwurm simulacrum (almost destroyed, empty space bonus: 4/8) The air twists around and strikes the lindwurm simulacrum! The lindwurm simulacrum vaporises! Vehumet accepts your kill. A steam dragon simulacrum comes into view. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - steam dragon simulacrum Aim: a steam dragon simulacrum (freezing vapour, wandering, hasn't noticed you, empty space bonus: 4/8) The air twists around and strikes the steam dragon simulacrum! The steam dragon simulacrum is severely damaged. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - steam dragon simulacrum Aim: a steam dragon simulacrum (freezing vapour, severely damaged, empty space bonus: 4/8) The air twists around and strikes the steam dragon simulacrum! The steam dragon simulacrum vaporises! Vehumet accepts your kill. You feel your power returning. You start resting. Magic restored. A rime drake comes into view. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - rime drake Aim: a rime drake (wandering, hasn't noticed you, empty space bonus: 8/8) The air twists around and strikes the rime drake! The rime drake hisses angrily. The rime drake is heavily wounded. The rime drake breathes ice at you. The flash freeze hits you! You partially resist. You are encased in ice. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - rime drake Aim: a rime drake (heavily wounded, catching its breath, empty space bonus: 8/8) The air twists around and strikes the rime drake! The rime drake is almost dead. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - rime drake Aim: a rime drake (almost dead, catching its breath, empty space bonus: 8/8) The air twists around and strikes the rime drake! You kill the rime drake! Vehumet accepts your kill. You feel your power returning. Your Conjurations skill increases to level 5! Okay, then. You start resting. The ice encasing you melts away. A komodo dragon simulacrum comes into view. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - komodo dragon simulacrum Aim: a komodo dragon simulacrum (wandering, hasn't noticed you, empty space bonus: 8/8) The air twists around and strikes the komodo dragon simulacrum! The komodo dragon simulacrum is severely damaged. Unknown command. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - komodo dragon simulacrum Aim: a komodo dragon simulacrum (severely damaged, empty space bonus: 8/8) The air twists around and strikes the komodo dragon simulacrum! The komodo dragon simulacrum vaporises! Vehumet accepts your kill. Unknown command. You start resting. HP restored. You start resting. Magic restored. You start waiting. Done waiting. Unknown command. Really fly into a travel-excluded area? The ice statue gestures. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - ice statue Aim: an ice statue (empty space bonus: 2/8) The air twists around and strikes the ice statue! The ice statue is lightly damaged. The ice statue gestures. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - ice statue Aim: an ice statue (lightly damaged, empty space bonus: 1/8) The air twists around and strikes the ice statue! The ice statue is moderately damaged. The ice beast hits you but does no damage. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - ice statue Aim: an ice statue (moderately damaged, empty space bonus: 1/8) The air twists around and strikes the ice statue! The ice statue is moderately damaged. You block the ice beast's attack. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - ice statue Aim: an ice statue (moderately damaged, empty space bonus: 1/8) The air twists around and strikes the ice statue! The ice statue is heavily damaged. You block the ice beast's attack. The ice statue gestures at you. The freezing blast engulfs the ice beast. The ice beast completely resists. You block the ice beast's attack. Unknown command. Unknown command. Unknown command. You are engulfed in freezing vapours. You resist. Unknown command. Unknown command. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 7% risk of failure) Press: ? - help, Dir - look around, f - activate Okay, then. Unknown command. Casting: Flame Wave (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (quite dangerous; 19% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ice beast Aim: an ice beast (summoned) You miscast Fireball. You are very lightly contaminated with residual magic. You feel uncomfortably hot! Unknown command. Unknown command. Unknown command. Casting: Fireball (quite dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 7% risk of failure) Press: ? - help, Dir - look around, f - activate Okay, then. Casting: Flame Wave (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 7% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the ice beast! The ice beast melts! The ice beast is moderately wounded. (Press . to intensify the flame waves.) You block the ice beast's attack. A wave of flame ripples out! The flame wave engulfs the ice beast!! The ice beast melts! The ice beast is severely wounded. The flame wave engulfs the ice beast. The ice beast melts! The ice beast is heavily wounded. You block the ice beast's attack. The ice beast hits you but does no damage. A wave of flame ripples out! The flame wave engulfs the ice beast! The ice beast melts! The ice beast is almost dead. The flame wave engulfs the ice beast. The ice beast melts! The ice beast is severely wounded. The ice beast hits you. The ice beast freezes you. You resist. The ice beast misses you. A wave of flame ripples out! The flame wave engulfs the ice beast! The ice beast melts! You kill the ice beast! The ice beast disappears in a puff of smoke! The flame wave engulfs the ice beast! The ice beast melts! The ice beast is almost dead. You finish channelling waves of flame. You block the ice beast's attack. You closely miss the ice beast. You peck the ice beast, but do no damage. The ice beast is almost dead. The ice beast closely misses you. You barely miss the ice beast. You peck the ice beast, but do no damage. The ice beast is almost dead. The ice beast barely misses you. You hit the ice beast. You kill the ice beast! The ice beast disappears in a puff of smoke! No target in view! No target in view! No target in view! No target in view! No target in view! Your magical contamination has completely faded away. HP restored. Magic restored. Partly explored, can't reach some places. Really fly into a travel-excluded area? The ice statue glitters chillingly in the dim dungeon light. The ice statue gestures at you. The freezing blast engulfs you. You resist. You are engulfed in freezing vapours. You resist. You start resting. HP restored. Really fly into a travel-excluded area? Casting: Flame Wave (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 7% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the ice statue! The ice statue melts! The ice statue is lightly damaged. (Press . to intensify the flame waves.) The ice statue gestures. A wave of flame ripples out! The flame wave engulfs the ice statue but does no damage. The ice statue is lightly damaged. The ice statue gestures at you. The freezing blast engulfs you. You resist. A wave of flame ripples out! The flame wave engulfs the ice statue! The ice statue melts! The ice statue is moderately damaged. You hear a sizzling sound! x9 You are engulfed in freezing vapours. You resist. The ice statue gestures at you. The bolt of cold hits you! You resist. A wave of flame ripples out! The flame wave engulfs the ice statue but does no damage. The ice statue is moderately damaged. The flame wave engulfs the ice beast but does no damage. You finish channelling waves of flame. You are engulfed in freezing vapours. You resist. The ice statue gestures. Casting: Flame Wave (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 7% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the ice statue. The ice statue melts! The ice statue is moderately damaged. The flame wave engulfs the ice beast! The ice beast melts! The ice beast is heavily wounded. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.28-a0-390-gb254ac4902 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_CAST_SPELL repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [erdraug] Species: Tengu Job: Air Elementalist HP: 42/72; mods: 0/0 MP: 14/25; mod: 0 Stats: 14 (14) 20 (20) 14 (14) Position: (24, 32), god: Vehumet (6), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 25 | 9 | 2740 | 490/550 Short Blades | X | 0 | 0 | 0 | 0 | 0/42 Long Blades | X | 0 | 0 | 0 | 0 | 0/42 Axes | X | 0 | 0 | 0 | 0 | 0/42 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/42 Polearms | X | 0 | 0 | 0 | 0 | 0/42 Staves | X | 0 | 0 | 0 | 0 | 0/42 Slings | X | 0 | 0 | 0 | 0 | 0/50 Bows | X | 0 | 0 | 0 | 0 | 0/42 Crossbows | X | 0 | 0 | 0 | 0 | 0/42 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 4 | 420 | 0/210 Dodging | X | 0 | 0 | 4 | 420 | 0/210 Stealth | X | 0 | 0 | 2 | 127 | 1/126 Shields | X | 0 | 0 | 4 | 500 | 0/250 Unarmed Combat | X | 0 | 0 | 1 | 42 | 0/84 Spellcasting | X | 1 | 25 | 9 | 2826 | 151/654 Conjurations | X | 1 | 25 | 5 | 470 | 25/179 Hexes | X | 0 | 0 | 0 | 0 | 0/84 Summonings | X | 0 | 0 | 0 | 0 | 0/35 Necromancy | X | 0 | 0 | 0 | 0 | 0/42 Translocations | X | 0 | 0 | 0 | 0 | 0/70 Transmutations | X | 0 | 0 | 0 | 0 | 0/70 Fire Magic | X | 0 | 0 | 0 | 0 | 0/42 Ice Magic | X | 0 | 0 | 0 | 0 | 0/59 Air Magic | X | 1 | 25 | 13 | 3055 | 53/565 Earth Magic | X | 0 | 0 | 0 | 0 | 0/84 Poison Magic | X | 0 | 0 | 1 | 50 | 0/100 Invocations | X | 0 | 0 | 0 | 0 | 0/59 Evocations | X | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: Attributes: #12: 722 #13: 274 #23: 15105 #24: -1369766222 #49: 1185 Mutations: beak: 1 (innate) talons: 3 (innate) nimble flight: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #16: +1 whip of electrocution eq slot #1, inv slot #20: +0 cloak eq slot #2, inv slot #22: +0 hat eq slot #3, inv slot #3: +0 pair of gloves eq slot #5, inv slot #21: +1 buckler of protection eq slot #6, inv slot #0: +0 robe eq slot #7, inv slot #34: +6 ring of strength eq slot #8, inv slot #32: ring of protection from cold eq slot #9, inv slot #7: amulet of reflection }}}}}}}}}}} Webtiles message buffer: {"msg":"player" Webtiles JSON stack: start: 0 end: 15 type: } Screenshot: ##...# ##...## #...## #..## ##..## ##..# ####..## # ##8#....#8## ##..@..Y....## ##....Y........# ##..............# #.......รท......... #................# ##..............## ##...........### ##........### ###.ZZ.### clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ice_cave_hard: false >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> terminate called recursively Recursive crash.