eragonby Level 1 of the Dungeon (0, 0, D:1) a stone (0, 4, D:1) a stone (0, 5, D:1) a stone (8, 40, D:1) 15 stones (10, 9, D:1) 19 stones (11, 26, D:1) a +0 dagger (12, 11, D:1) a +0 club (12, 25, D:1) a +0 dagger a +0 leather armour (18, 3, D:1) a +0 club (21, 26, D:1) 15 arrows (28, 4, D:1) 16 stones (35, 15, D:1) a +0 dagger (38, 0, D:1) 10 bolts (56, 39, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 whip (1, 1, D:2) a +0 club (19, -1, D:2) a +0 ring mail (28, 13, D:2) a +0 short sword (37, 39, D:2) a +0 rapier Level 3 of the Dungeon (3, -5, D:3) a +0 short sword a +0 leather armour (8, 29, D:3) a +0 spear (10, 10, D:3) a +0 plate armour (10, 28, D:3) a +4 hand axe (10, 29, D:3) a +0 dagger a +0 ring mail a +0 war axe (10, 36, D:3) a cursed -2 flail (12, 13, D:3) a +0 dagger (18, 30, D:3) a +0 leather armour a +0 mace a +1 ring mail of magic resistance (19, 30, D:3) a +0 short sword a +0 hand axe a +0 ring mail a +0 dagger a +0 robe (20, 31, D:3) a +0 trident (22, 6, D:3) 8 needles of sleeping (24, 30, D:3) a +0 mace (30, 10, D:3) a +0 ring mail (44, 7, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) 12 poisoned needles (32, -13, D:4) 17 stones (35, 29, D:4) a tomahawk (36, 29, D:4) a tomahawk a +0 falchion a +0 leather armour (37, 12, D:4) a +0 pair of boots (37, 28, D:4) a +0 war axe (38, 28, D:4) a +0 club a +0 leather armour a +0 hand axe (38, 29, D:4) a tomahawk (38, 30, D:4) a +0 whip (41, -24, D:4) a +0 club a +0 leather armour (41, 35, D:4) a +0 leather armour (42, 35, D:4) 14 poisoned needles (48, 15, D:4) a cursed -1 hand axe (49, 14, D:4) a +0 hand axe (52, 28, D:4) a +0 spear (66, 38, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) the +11 flail of Makhleb {elec, Str+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+4). (6, 1, D:5) 28 stones (11, 2, D:5) a troll hide {Purgy} (12, 25, D:5) a +0 great sword (18, 8, D:5) a +0 falchion a +0 ring mail (24, 7, D:5) a +0 robe (39, 14, D:5) a +0 shortbow 10 arrows (41, 14, D:5) an arrow (42, 14, D:5) an arrow (43, 14, D:5) an arrow (44, 4, D:5) a +0 spear (45, 2, D:5) a +0 halberd (45, 3, D:5) a +0 spear (45, 4, D:5) a +0 spear (46, 14, D:5) an arrow (48, -5, D:5) 14 stones (52, 21, D:5) a +0 mace (53, 3, D:5) a +1 mace of protection Level 6 of the Dungeon [Shop] Xeiseih's Book Shop a book of Spatial Translocations (975 gold) a book of Transfigurations (825 gold) a book of Frost (525 gold) the Catalogue of Cloudy Enhancements (825 gold) Spells Type Level a - Infusion Charms 1 b - Song of Slaying Charms 2 c - Static Discharge Conjuration/Air 3 d - Ring of Flames Charms/Fire 7 the Grimoire of the Lonely Eyes (712 gold) Spells Type Level a - Ozocubu's Armour Charms/Ice 3 b - Stone Arrow Conjuration/Earth 3 c - Spectral Weapon Hexes/Charms 3 d - Fulminant Prism Conjuration/Hexes 4 a book of Battle (600 gold) a book of Air (525 gold) a book of Enchantments (750 gold) a book of Power (675 gold) a book of Maledictions (375 gold) a book of Necromancy (450 gold) a book of Flames (525 gold) a Fen Folio (1125 gold) a Grand Grimoire (1656 gold) a book of Clouds (675 gold) a book of Necromancy (450 gold) (0, 0, D:6) a +0 hand axe a +0 ring mail (20, -1, D:6) a +0 giant club (27, 11, D:6) 15 stones (28, 9, D:6) a +2 pair of gloves of dexterity (29, -16, D:6) 23 stones (29, -12, D:6) a wand of random effects (14/48) (29, 9, D:6) the +2 scale mail of Cayfed {rPois rN+ MR+} It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. (45, -21, D:6) a +0 quarterstaff (50, 11, D:6) a cursed +0 chain mail (51, 9, D:6) a +2 trident of protection a cursed +0 leather armour (52, 11, D:6) a +0 glaive a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) 16 stones (19, 16, D:7) 5 poisoned javelins (19, 23, D:7) a book of Air (33, -3, D:7) a throwing net (34, -9, D:7) 22 sling bullets (34, -2, D:7) a +0 giant spiked club Level 8 of the Dungeon [Shop] Cuiladi's Armour Emporium a +0 ring mail (56 gold) a +0 centaur barding (322 gold) a +0 pair of gloves (63 gold) a cursed +0 scale mail (14 gold) a +1 pair of gloves (161 gold) a +0 robe (9 gold) a +0 robe (9 gold) a +0 scale mail (56 gold) a +0 leather armour (28 gold) a +0 ring mail (56 gold) a +0 ring mail (56 gold) a +0 pair of gloves (63 gold) a +0 buckler (63 gold) [Shop] Efopott's Weapon Shop a +2 morningstar of protection (218 gold) a cursed +0 long sword (32 gold) a +6 quarterstaff of speed (572 gold) the +10 battleaxe "Giant's Nightmare" {chop, Str+4 Dex-2 Stlth+} (958 gold) It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your dexterity (-2). It makes you more stealthy. a +0 blowgun (32 gold) a +0 spear (39 gold) a +0 spear (39 gold) a +0 vampiric battleaxe (279 gold) a +0 trident (45 gold) a +0 club (13 gold) a +1 arbalest of freezing (196 gold) 2 throwing nets (78 gold) (0, 0, D:8) a +0 quarterstaff (3, 19, D:8) 16 arrows (4, -32, D:8) an uncursed ring of flight (11, -14, D:8) 5 tomahawks (16, 21, D:8) 4 needles of sleeping (21, -9, D:8) a +0 short sword (21, -7, D:8) a +0 club a +0 leather armour (23, -9, D:8) a +0 scimitar a +0 chain mail (37, 13, D:8) a +0 giant club (39, 19, D:8) a +0 scimitar of draining Level 9 of the Dungeon (0, 0, D:9) a +0 short sword a +0 ring mail (1, -34, D:9) a +0 flail a +0 chain mail (5, -34, D:9) a +0 dagger a +0 robe (19, -2, D:9) 17 stones (20, 3, D:9) a +0 club (21, -44, D:9) 23 arrows (32, -15, D:9) a +0 whip a +0 club (33, -16, D:9) a +0 trident a +0 scale mail a +0 buckler a +0 flail (33, -15, D:9) a +0 spear (36, -19, D:9) a throwing net (40, -19, D:9) a +0 dagger (45, -4, D:9) 19 stones Level 10 of the Dungeon (0, 0, D:10) a scroll of noise (9, -9, D:10) a potion of degeneration (16, -6, D:10) a scroll of random uselessness (21, 7, D:10) a +0 robe (23, -11, D:10) an arrow (24, -11, D:10) an arrow (25, -11, D:10) 2 arrows (27, -13, D:10) a +0 shortbow 9 arrows (28, -17, D:10) a scroll of random uselessness (28, 16, D:10) a +0 leather armour (29, -4, D:10) a book of Power a wand of paralysis (9/24) (29, 7, D:10) a +0 giant spiked club (29, 14, D:10) 2 sling bullets (30, 16, D:10) 3 sling bullets (30, 18, D:10) a +0 leather armour a +2 hunting sling of flaming 16 sling bullets a +0 quarterstaff (31, 17, D:10) a sling bullet (35, 11, D:10) a +0 battleaxe (36, -1, D:10) a +0 mace (38, -8, D:10) a +0 pair of gloves (43, -6, D:10) a scroll of immolation (47, -5, D:10) a +0 chain mail Level 11 of the Dungeon (0, 0, D:11) 5 needles of sleeping (1, 0, D:11) a +0 giant club (17, 29, D:11) a bat corpse (18, 26, D:11) a +0 shortbow 21 arrows a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a centaur corpse (skeletalised by now) (19, 2, D:11) 4 tomahawks of returning (19, 8, D:11) a +0 giant club (20, 29, D:11) a +0 hand axe (21, 24, D:11) a hound corpse (skeletalised by now) (21, 29, D:11) a yak corpse (21, 30, D:11) a cursed +0 long sword a +0 plate armour a worker ant corpse (21, 31, D:11) a giant frog corpse (22, 16, D:11) a +0 giant club (22, 19, D:11) a rat corpse (skeletalised by now) (22, 20, D:11) a bat corpse (skeletalised by now) a bat skeleton (22, 21, D:11) a yak corpse (skeletalised by now) (22, 31, D:11) a +0 long sword an uncursed ring of see invisible a scroll of random uselessness 2 stones (22, 34, D:11) a +5 iron rod (4/12) (unseen) (23, 32, D:11) 4 large rocks (unseen) (29, 25, D:11) a +0 broad axe (32, 14, D:11) a bolt (32, 18, D:11) a +4 scimitar of flaming (33, 14, D:11) an arrow (34, 15, D:11) a bolt 6 javelins of penetration an arrow (34, 16, D:11) a +0 shortbow (unseen) (37, 11, D:11) 22 gold pieces (38, 14, D:11) a scroll of noise (38, 23, D:11) a +0 trident (39, 13, D:11) 22 arrows (39, 15, D:11) 18 gold pieces