eragonby Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, -2, D:1) a +0 robe (11, 1, D:1) a +0 dagger (11, 2, D:1) a +0 scale mail (13, 10, D:1) a +0 leather armour (14, -15, D:1) 23 bolts (15, 11, D:1) a +0 short sword (17, 19, D:1) a cursed -3 club (19, -6, D:1) a cursed -2 club (25, 26, D:1) a +0 hunting sling (27, 17, D:1) a +4 dagger of venom (38, 24, D:1) a +0 club (42, -9, D:1) 9 stones (45, 14, D:1) a +0 dagger (45, 17, D:1) a +0 dagger (47, -3, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, -1, D:2) a +0 leather armour (4, 7, D:2) 18 stones (8, -12, D:2) a +0 whip (8, -11, D:2) a +0 whip a +2 dagger of holy wrath (10, 4, D:2) a +0 club (10, 5, D:2) a cursed -3 spear (16, 5, D:2) a +0 leather armour (20, 8, D:2) a +0 club (26, -27, D:2) 14 arrows (30, -21, D:2) a cursed -2 robe (30, -11, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (4, 0, D:3) a +0 leather armour (9, -4, D:3) a +0 chain mail (13, -13, D:3) 20 sling bullets (20, 6, D:3) a +0 blowgun a curare-tipped needle (21, 3, D:3) a curare-tipped needle (28, -17, D:3) a +0 club (28, -16, D:3) a +0 chain mail a +0 war axe (29, -18, D:3) a cursed +0 ring mail (unseen) (30, -17, D:3) a cursed -2 short sword (30, 0, D:3) a cursed -3 club (32, 19, D:3) a +0 pair of boots (37, -27, D:3) a +0 dagger a +0 blowgun 13 poisoned needles (46, -2, D:3) a +0 chain mail (48, 13, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 whip a +0 robe (7, 2, D:4) a +0 giant spiked club (unseen) (14, 0, D:4) a +0 quarterstaff (36, -5, D:4) a +0 leather armour a +0 war axe (36, -4, D:4) a +0 flail (36, -3, D:4) a +0 robe a +0 dagger (37, -5, D:4) a +0 chain mail a +0 whip (38, -5, D:4) 2 tomahawks a +0 dagger (39, 7, D:4) a +0 flail (45, 9, D:4) a +0 whip (47, 20, D:4) a cursed -1 whip a +0 ring mail a +0 club a +0 club a +0 leather armour a +0 dagger a +0 robe (50, 9, D:4) a +0 robe a +0 dagger Level 5 of the Dungeon [Shop] Jaresh's Gadget Emporium a legendary deck of summoning (364 gold) a disc of storms (280 gold) an ornate deck of changes (280 gold) a wand of iceblast (7/15) (154 gold) a wand of digging (12/24) (448 gold) a disc of storms (280 gold) a fan of gales (560 gold) a fan of gales (560 gold) a sack of spiders (280 gold) a plain deck of defence (196 gold) a wand of polymorph (7/24) (126 gold) a wand of disintegration (18/24) (308 gold) (0, 0, D:5) 3 arrows (1, 1, D:5) 3 arrows (2, 2, D:5) 2 arrows (3, 3, D:5) 2 arrows (4, 4, D:5) 3 arrows (6, 6, D:5) 2 arrows a +0 shortbow (6, 7, D:5) an arrow (7, 9, D:5) an arrow (7, 10, D:5) an arrow (11, 31, D:5) a +0 chain mail (24, 2, D:5) 5 large rocks (25, 59, D:5) a +0 spear (27, 62, D:5) a scroll of noise (28, 14, D:5) 14 bolts (31, 27, D:5) 15 arrows (34, 40, D:5) a +0 giant spiked club (41, 35, D:5) a +0 short sword (58, 13, D:5) a +0 mace (68, 38, D:5) a +0 ring mail (69, 43, D:5) a +0 leather armour a +0 flail (69, 44, D:5) a +0 ring mail a +0 flail (70, 43, D:5) a +0 leather armour a +0 dagger (70, 44, D:5) a +0 robe a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 robe (3, 5, D:6) an uncursed ring of resist corrosion (24, -1, D:6) a +0 club (25, 25, D:6) 25 bolts (28, 7, D:6) a +1 whip of venom (28, 21, D:6) a +0 ring mail (30, 12, D:6) a +0 chain mail a +0 falchion a +0 flail (31, 11, D:6) a +0 leather armour a +0 hand axe (33, 7, D:6) a +0 leather armour a +0 falchion (42, 5, D:6) a +0 robe (51, 7, D:6) 6 needles of confusion Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (2, 28, D:7) a +3 quarterstaff of chaos (9, 10, D:7) a +0 morningstar (14, 27, D:7) a book of Changes (15, 15, D:7) a +0 scale mail (15, 36, D:7) a +0 mace (18, 26, D:7) a +0 flail (31, 3, D:7) 20 stones (34, 10, D:7) a +0 spear (34, 12, D:7) a +0 blowgun (46, 3, D:7) a +0 halberd (47, 4, D:7) a +0 club (48, 4, D:7) a +0 club Level 8 of the Dungeon [Shop] Efa Miam's Jewellery Boutique a cursed ring of loudness (58 gold) a +3 ring of protection (273 gold) an uncursed ring of flight (227 gold) an uncursed amulet of guardian spirit (390 gold) an uncursed ring of wizardry (390 gold) a cursed amulet of faith (481 gold) a cursed -3 ring of evasion (26 gold) an uncursed amulet of the gourmand (390 gold) a +4 amulet of reflection (325 gold) a +3 ring of strength (204 gold) an uncursed ring of sustain attributes (227 gold) an uncursed ring of protection from magic (325 gold) (0, 0, D:8) a +0 short sword (3, 19, D:8) a +0 robe (38, 19, D:8) 5 tomahawks a +0 short sword (41, 18, D:8) a +0 ring mail a +0 flail (41, 29, D:8) 12 arrows (43, 27, D:8) a +0 giant spiked club (43, 31, D:8) the +1 ring mail of a Thousand Dances {Str+5 Stlth-} It affects your strength (+5). It makes you less stealthy. (45, 45, D:8) 4 exploding tomahawks Level 9 of the Dungeon (0, 0, D:9) a +0 giant club a +0 giant club (4, 46, D:9) an uncursed staff of power (15, -4, D:9) a +1 hand axe of electrocution a +0 flail a +0 club (16, -4, D:9) a +0 club (24, 3, D:9) a +2 scimitar a +0 robe (24, 4, D:9) a cursed +0 hand axe a +0 robe (24, 11, D:9) a +0 buckler (32, 0, D:9) 8 tomahawks (36, 9, D:9) a scroll of immolation Level 10 of the Dungeon [Shop] Cumig's Weapon Shoppe a +0 club (14 gold) the +9 greatsling "Qetu" {velocity, rN+ MR+} (1180 gold) Any stone fired from it inflicts extra damage. It protects you from negative energy. It affects your resistance to hostile enchantments. a +1 hand axe of chopping (161 gold) a +0 war axe (49 gold) a +0 scythe (42 gold) a +3 short sword of speed (364 gold) a +0 rapier (56 gold) (0, 0, D:10) a +2 dagger of protection (1, 0, D:10) a cursed -2 giant spiked club (5, 7, D:10) a +0 robe a cursed +2 dire flail (5, 8, D:10) a +0 chain mail (6, 3, D:10) a +0 leather armour a +0 short sword a cursed -2 chain mail a +0 dire flail a +0 hand axe a +2 falchion of holy wrath a +0 plate armour a +0 halberd a +0 ring mail a +0 whip (12, -15, D:10) a +0 leather armour (20, -14, D:10) a cursed -1 giant spiked club (21, -14, D:10) a +0 plate armour (22, 19, D:10) a +0 leather armour (32, -14, D:10) 7 poisoned needles (32, 16, D:10) a +0 long sword (34, -22, D:10) 15 sling bullets (36, -12, D:10) a +0 dagger (41, 20, D:10) 17 poisoned needles Level 11 of the Dungeon (0, 0, D:11) a +0 robe a +0 war axe (2, 1, D:11) a +0 robe a +0 long sword (9, -1, D:11) an arrow (10, -1, D:11) an arrow (11, 1, D:11) an arrow (12, 1, D:11) 6 arrows (12, 3, D:11) a cursed -3 flail (13, 3, D:11) a +0 shortbow (19, 16, D:11) a +0 chain mail (20, 14, D:11) 2 large rocks (21, 27, D:11) a +4 scimitar a +0 leather armour (26, 17, D:11) a +0 shortbow (27, 16, D:11) a +0 shortbow a +0 shortbow (28, 16, D:11) a cursed -3 shortbow (29, 17, D:11) a +0 shortbow (32, 18, D:11) a +0 mace a +0 chain mail (33, 18, D:11) a +0 shortbow (unseen) (39, 26, D:11) 2 large rocks (54, 24, D:11) an arrow (54, 28, D:11) a cursed staff of conjuration (55, 25, D:11) an arrow (57, 19, D:11) the +12 rapier of the Four Ghosts {pierce, MP+9 Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your magic capacity (+9). (59, 23, D:11) 2 arrows Level 12 of the Dungeon (0, 0, D:12) 10 gold pieces (1, 9, D:12) 18 gold pieces (4, 1, D:12) a +0 chain mail (13, 16, D:12) a +0 robe (13, 20, D:12) a scroll of recharging (15, 17, D:12) 2 potions of curing (18, 5, D:12) a -2 mace (22, 20, D:12) a poisoned needle a stone (23, 19, D:12) a stone (24, 11, D:12) a +0 giant club (24, 19, D:12) a stone 2 poisoned needles (25, 1, D:12) 2 large rocks (25, 4, D:12) a +0 giant club (25, 20, D:12) a +0 blowgun (unseen) (26, 0, D:12) a large rock (26, 13, D:12) a +0 whip (unseen) (37, -3, D:12) a +0 longbow (37, 1, D:12) a +0 chain mail (43, -1, D:12) a +0 quarterstaff (47, 17, D:12) a +0 robe a +0 dagger (47, 19, D:12) a +0 chain mail a +0 war axe (48, 17, D:12) a +0 hand axe the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant club (3, -26, Orc:1) a +0 plate armour a +0 long sword (4, -26, Orc:1) a cursed +0 ring mail a +0 mace (5, -27, Orc:1) a +0 flail (5, -26, Orc:1) a +0 mace (6, -26, Orc:1) a +0 plate armour a +1 mace of draining (10, -23, Orc:1) a +2 robe of magic resistance a +0 vampiric dagger (12, -3, Orc:1) a +0 short sword a +0 plate armour (13, -2, Orc:1) a +0 cloak (14, -21, Orc:1) a +0 falchion Level 2 of the Orcish Mines (0, 0, Orc:2) 15 gold pieces (2, -3, Orc:2) 11 gold pieces (7, -10, Orc:2) 26 gold pieces (8, -9, Orc:2) 27 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) 4 tomahawks (1, 19, Lair:1) a +0 pair of boots 145 arrows a +2 mace of protection (1, 36, Lair:1) a porcupine corpse (5, -4, Lair:1) a komodo dragon corpse (skeletalised by now) (5, -3, Lair:1) a water moccasin corpse (skeletalised by now) (10, -7, Lair:1) a scroll of immolation (17, -3, Lair:1) a +0 leather armour (19, 36, Lair:1) an uncursed ring of see invisible (27, 23, Lair:1) a potion of degeneration (29, 11, Lair:1) a hippogriff corpse (skeletalised by now) (29, 12, Lair:1) the +5 mace "Gedoaf" {pain, rC+++ Dex+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+3). It renders you almost immune to cold. (29, 21, Lair:1) a +0 whip (29, 30, Lair:1) a yak corpse (30, 28, Lair:1) a yak corpse (30, 29, Lair:1) a +3 demon blade of freezing (31, 4, Lair:1) a +0 buckler