Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 11 equizz the Charmwright (level 2, -1/23 HPs) Began as a Merfolk Skald on June 12, 2018. Slain by a goblin ... wielding a +0 club (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:49 (105 turns). equizz the Charmwright (Merfolk Skald) Turns: 105, Time: 00:01:50 Health: -1/23 AC: 3 Str: 11 XL: 2 Next: 29% Magic: 5/5 EV: 12 Int: 12 God: Gold: 15 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Potions e - a potion of heal wounds {unknown} Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - a ration Skills: + Level 2.3 Fighting + Level 3.1 Polearms + Level 0.6 Armour + Level 2.9 Dodging + Level 2.1 Spellcasting + Level 3.6 Charms You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm ##.. 8% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The jackal bites you but does no damage. The jackal misses you. You hit the jackal but do no damage. The jackal is severely wounded. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. You kill the jackal! The jackal bites you but does no damage. You hit the jackal. You kill the jackal! The bat barely misses you. You hit the goblin. The goblin is moderately wounded. The bat closely misses you. The goblin hits you with a club. * * * LOW HITPOINT WARNING * * * You hit the goblin. The goblin is severely wounded. The bat barely misses you. The goblin hits you with a club. You die... #...g(........... #............... ##......$..#.... ...........?###.. ......##......... ........#..####.# .............# ........#g##..# .......#@# #..# ##......b####.# +>...........# . ### .##.).......####.... ♣ P>P ♣..#......>.......... )♣♣.♣♣..##......##.####.... ........♣#.####..#.# . ♣.≈≈≈.♣.♣#.# ##.#.# .≈≈8≈≈..♣#>#####.#.## You could see a goblin and a bat. Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) 4 jackals (D:1) A bat (D:1) 2 frilled lizards (D:1) A kobold (D:1) A rat (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | equizz the Merfolk Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 96 | D:1 | Reached XP level 2. HP: 11/22 MP: 5/5 104 | D:1 | HP: 1/23 [goblin/club (2)] 105 | D:1 | Slain by a goblin Action || total -------------------------++------- Melee: Spear || 38 Armor: Leather armour || 16 Dodge: Dodged || 29