equalderp2856 the Dungeon (0, 0, D) a tomahawk (still there?) a frilled lizard corpse (skeletalised by now) (still there?) (0, 7, D) a +0 hand axe a tomahawk a hound corpse (skeletalised by now) a hound corpse (skeletalised by now) (0, 40, D) an uncursed staff of energy (0, 41, D) a +0 lajatang a +2 halberd of chopping a +2 morningstar of protection a +1 broad axe of freezing the +2 rapier of Welfare {vamp, *Noise rPois Int+6 Dex+4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your dexterity (+4). It protects you from poison. It may make noises in combat. (0, 48, D) a +0 dagger of holy wrath (unseen)