equalderp2856 Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (0, 8, D:1) a +0 club (2, 0, D:1) 5 stones (4, -1, D:1) a stone (8, -6, D:1) a +0 short sword (11, -20, D:1) a +0 robe (16, -19, D:1) 24 sling bullets (16, 11, D:1) a cursed +0 club (17, -3, D:1) a stone (17, 11, D:1) a +1 dagger of pain (19, -3, D:1) a +0 club 2 stones (22, -15, D:1) a +0 dagger (22, -10, D:1) a +0 hunting sling (22, 2, D:1) a +0 dagger a cursed -2 club (23, 3, D:1) a stone (24, 2, D:1) a stone (24, 3, D:1) a stone (26, 7, D:1) 7 tomahawks (37, 11, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (8, 16, D:2) a stone (9, 19, D:2) a stone (10, 20, D:2) a stone (13, 22, D:2) a +0 club a +0 hunting sling 16 stones (21, 26, D:2) a +1 dagger of speed (22, 25, D:2) a +0 club (24, -6, D:2) 15 sling bullets (27, 7, D:2) a +0 spear (31, 28, D:2) a +0 ring mail (33, 23, D:2) a +0 ring mail (34, 33, D:2) 7 tomahawks (35, 30, D:2) 23 stones (50, 3, D:2) a +0 robe Level 3 of the Dungeon (11, 4, D:3) a +0 dagger (11, 7, D:3) a +0 spear (18, 14, D:3) a +0 mace a +0 animal skin a +0 helmet (19, 14, D:3) a +0 club a +0 hunting sling 18 stones (20, 14, D:3) a +0 dagger a cursed -2 club a +0 dagger a +0 hunting sling 14 stones (21, 14, D:3) a +0 dagger of venom a stone a +0 club (22, 14, D:3) a stone (25, 2, D:3) a +0 leather armour (26, 5, D:3) 14 arrows (26, 7, D:3) a +0 robe (31, 0, D:3) a +0 robe (34, -9, D:3) a +0 whip (34, 5, D:3) a cursed +0 club (35, -31, D:3) a +0 club (39, 13, D:3) a +0 hunting sling (51, -10, D:3) a cursed -1 dagger a +0 hunting sling 20 stones Level 4 of the Dungeon (0, 0, D:4) a +0 robe (0, 6, D:4) a +0 ring mail (13, -8, D:4) a +0 ring mail (22, 2, D:4) a +0 war axe (23, 10, D:4) a +0 helmet (25, -37, D:4) 20 poisoned needles (37, -26, D:4) a +0 ring mail (48, -7, D:4) a +0 robe (54, 7, D:4) a +0 war axe Level 5 of the Dungeon [Shop] Beyhula's Distillery a potion of curing (39 gold) a potion of heal wounds (65 gold) a potion of resistance (130 gold) a potion of cancellation (104 gold) a potion of ambrosia (104 gold) a potion of flight (39 gold) a potion of agility (52 gold) (0, 0, D:5) a +0 whip (2, 10, D:5) a cursed -3 flail (2, 11, D:5) a +0 club a +0 club (16, -1, D:5) a +0 club (35, -8, D:5) a +0 flail (41, -1, D:5) a +0 robe (43, 5, D:5) 16 stones (46, 1, D:5) 11 stones (52, -4, D:5) a +0 robe (54, 16, D:5) a +0 shortbow 27 arrows Level 6 of the Dungeon [Shop] Numnuul's Gadget Shoppe a wand of acid (12/15) (416 gold) a lamp of fire (520 gold) a wand of flame (36/48) (247 gold) a wand of digging (12/24) (416 gold) a sack of spiders (260 gold) a wand of acid (9/15) (338 gold) a sack of spiders (260 gold) a wand of iceblast (2/15) (78 gold) a wand of lightning (7/15) (143 gold) a sack of spiders (260 gold) a wand of iceblast (8/15) (156 gold) a box of beasts (260 gold) a lightning rod (4/4) (520 gold) a wand of disintegration (17/24) (273 gold) a wand of acid (13/15) (442 gold) (11, 3, D:6) a +0 dagger (11, 5, D:6) a +0 dagger of protection (17, -4, D:6) a +0 long sword (24, 20, D:6) 3 javelins (34, -3, D:6) 20 stones (35, 33, D:6) a +0 robe of magic resistance (40, 27, D:6) a +0 leather armour (41, 43, D:6) a +0 leather armour Level 7 of the Dungeon [Shop] Nily's Weapon Boutique a +0 mace (39 gold) a +0 great mace (84 gold) a +0 hunting sling (19 gold) a +0 dagger (26 gold) the +9 mace "Buziokot" {crush, -Tele rN+ Str+7} (907 gold) It inflicts extra damage upon your enemies. It affects your strength (+7). It protects you from negative energy. It prevents most forms of teleportation. a +0 demon trident of draining (377 gold) 20 stones (26 gold) the +11 mace of Causality {flame, rF+ Int-4 Dex+3} (939 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (-4). It affects your dexterity (+3). It protects you from fire. the +5 scimitar of Wounding {flame, rPois rF+} (655 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. It protects you from poison. a +3 shortbow of freezing (291 gold) a +0 flail (45 gold) (0, 0, D:7) a +1 quarterstaff of draining a +0 hunting sling 14 sling bullets a +0 leather armour (1, -13, D:7) a cursed -2 spear a +0 club a +0 flail (1, 0, D:7) a sling bullet (2, -12, D:7) a cursed -3 halberd (3, 0, D:7) a sling bullet (20, -8, D:7) a +0 leather armour (22, -8, D:7) a +0 ring mail (26, -11, D:7) 19 arrows a +0 shortbow (26, -6, D:7) an arrow (46, -13, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 giant club (0, 11, D:8) a +0 short sword (1, -13, D:8) a +1 vampiric great sword (5, 8, D:8) a +0 war axe a +0 leather armour (5, 9, D:8) a +0 club (6, 9, D:8) a +0 short sword a +0 leather armour (7, 9, D:8) a +0 short sword a +0 ring mail (9, -15, D:8) a +0 ring mail (15, -16, D:8) a +0 club (17, -15, D:8) a +0 hand axe a +0 club (17, -14, D:8) a +0 dagger (18, -15, D:8) a +0 whip a +0 leather armour (26, -5, D:8) a +0 robe a +0 dagger a +0 dagger (27, -6, D:8) a +0 robe a cursed -3 dagger a +0 robe a +0 dagger (27, -5, D:8) a +0 short sword (31, -15, D:8) a +0 giant spiked club a +0 short sword a +0 ring mail (34, 25, D:8) 21 stones (35, -34, D:8) a +0 hand axe (37, 10, D:8) 15 sling bullets (38, -7, D:8) a +0 giant club a +0 giant club (61, -8, D:8) a scroll of noise Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (3, 29, D:9) a +0 robe (6, -4, D:9) a +0 quarterstaff (6, 25, D:9) 15 stones (8, 16, D:9) a +0 war axe (9, -5, D:9) 7 needles of confusion (11, 28, D:9) a +0 chain mail (13, -4, D:9) a +0 giant club (24, 26, D:9) a +1 flail of crushing (27, 19, D:9) a +0 robe (34, -4, D:9) 21 poisoned needles (35, 21, D:9) a +0 giant spiked club a +0 dire flail (46, -20, D:9) a +0 giant club a +0 giant club (47, -7, D:9) a +0 hand axe a +0 chain mail (47, 26, D:9) a +0 hand axe (56, -22, D:9) a +0 scale mail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 18 stones (8, -18, Lair:1) 12 poisoned needles (11, 26, Lair:1) a +0 scale mail (23, 27, Lair:1) a +0 trident (25, 12, Lair:1) a +0 glaive (26, 24, Lair:1) a water moccasin corpse (skeletalised by now) (48, -6, Lair:1) a +0 scale mail (58, 10, Lair:1) a +0 chain mail (59, 12, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) 21 stones (5, -8, Lair:2) 10 stones (10, -5, Lair:2) a fruit (10, -4, Lair:2) a fruit (11, -4, Lair:2) a fruit (16, -6, Lair:2) a royal jelly (19, 25, Lair:2) 17 gold pieces (20, -16, Lair:2) a potion of magic the +1 leather armour of Sif Muna's Outrage {rPois rN++ Str-3 SInv} It affects your strength (-3). It protects you from poison. It greatly protects you from negative energy. It lets you see invisible. a +0 buckler (21, 9, Lair:2) 14 gold pieces (24, -18, Lair:2) a potion of haste (29, -6, Lair:2) a rime drake corpse (29, -5, Lair:2) a rime drake corpse (29, 17, Lair:2) a spiny frog corpse (31, 12, Lair:2) 18 stones (36, -6, Lair:2) a wand of random effects (32/48) (43, 7, Lair:2) a +0 chain mail (55, -7, Lair:2) a +0 robe an ice cave (0, 0, IceCv) a wolf corpse