Dungeon Sprint DCSS version 0.20.1-1-g8b1a95d (webtiles) character file. 1 equalderp2856 the Ducker (level 1, -47/10 HPs) Began as a Felid Monk on Aug 11, 2017. Annihilated by a vampire knight ... wielding a +1 long sword (57 damage) ... while paralysed by a vampire knight ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:10 (48 turns). equalderp2856 the Ducker (Felid Monk) Turns: 48, Time: 00:00:11 Health: -47/10 AC: 1 Str: 7 XL: 1 Next: 16% Magic: 2/2 EV: 4 Int: 11 God: Gold: 0 SH: 0 Dex: 18 Spells: 0/0 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... NoTele + (boots unavailable) Stlth +++....... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: paralysed, sleeping, quick A: no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore 3, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Scrolls g - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - 2 potions of magic f - a potion of berserk rage Comestibles a - a meat ration Skills: + Level 3.1 Fighting + Level 4.5 Dodging + Level 2.6 Stealth + Level 3.1 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History There is an open door to the Storerooms (Easy) here. You open the huge gate. 2 dream sheep come into view. There is a huge open gate leading to the Armoury (Hard) here. A vampire knight and a dream sheep come into view. The vampire knight shouts! The dream sheep bleats! There is a huge open gate here. A dream sheep comes into view. The dream sheep bleats! The vampire knight blinks! A dream sheep comes into view. The dream sheep bleats! The vampire knight casts a spell at you. You suddenly lose the ability to move! A dream sheep comes into view. The dream sheep are wreathed in dream dust. You feel drowsy... You fall asleep. The vampire knight hits you with an enchanted long sword!!! Ouch! That really hurt! You die... ######++########## .............##..# ...#..#......##..# .............''..# .............''..####### ...#..#......##.@...YYYY .............##..V.Y.Y.. '#####++################ ....# ....# ....# <...# ....# ....# You could see a vampire knight and 6 dream sheep. Vanquished Creatures A goblin (D) 1 creature vanquished. Vanquished Creatures (others) A draconian scorcher (D) 1 creature vanquished. Grand Total: 2 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | equalderp2856 the Felid Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 2/2 28 | D | Killed a red draconian scorcher 44 | D | Noticed a dream sheep 44 | D | Noticed a dream sheep 45 | D | Noticed a vampire knight 45 | D | Noticed a dream sheep 46 | D | Noticed a dream sheep 47 | D | Noticed a dream sheep 47 | D | Paralysed by a vampire knight for 2 turns 48 | D | Noticed a dream sheep 48 | D | Annihilated by a vampire knight Action || total -------------------------++------- Melee: Unarmed || 2 Dodge: Dodged || 1