equalderp2856 Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (4, 37, D:1) 12 stones (14, 13, D:1) 17 stones (14, 28, D:1) a +0 club (15, 43, D:1) a +0 club (17, 25, D:1) a +0 spear (24, 39, D:1) 26 stones (28, 10, D:1) a +0 hunting sling (28, 16, D:1) a +0 pair of gloves (29, 5, D:1) a +0 dagger (31, 20, D:1) a +0 naga barding (33, 47, D:1) a +0 club (35, 35, D:1) 25 sling bullets (36, 8, D:1) a +0 robe (41, 39, D:1) a +0 dagger (45, 46, D:1) a +0 chain mail (46, 13, D:1) a +0 short sword (60, 28, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (1, 0, D:2) a +0 club (4, 6, D:2) a +0 robe (6, 8, D:2) a +0 whip (11, 5, D:2) a +0 spear (13, 1, D:2) a +0 club (15, -17, D:2) 3 large rocks (22, 11, D:2) a +0 halberd (36, -13, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 17 stones (2, 11, D:3) a cursed +0 club (12, 6, D:3) a +0 ring mail (20, -6, D:3) 27 stones (22, 4, D:3) a +0 dagger (22, 8, D:3) a stone (22, 10, D:3) a +2 hand axe of chopping a +0 leather armour 3 stones (24, -5, D:3) a +0 leather armour (24, -2, D:3) a +0 whip (25, 10, D:3) a +0 club a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (11, -24, D:4) 15 stones (12, 0, D:4) a +0 flail (15, -37, D:4) a +0 falchion of holy wrath (18, -21, D:4) a +0 quarterstaff (20, -41, D:4) a +0 war axe (22, 0, D:4) 19 stones (23, 5, D:4) a +0 spear (25, -30, D:4) a +0 flail (29, -37, D:4) 15 sling bullets (29, 9, D:4) a +0 robe a +0 dagger a +0 robe a +0 dagger (29, 11, D:4) a +0 dagger (30, -11, D:4) 5 javelins (34, -24, D:4) a +0 pair of boots (40, -27, D:4) a +0 flail (44, -27, D:4) a +0 cloak (52, 8, D:4) a +0 whip Level 5 of the Dungeon [Shop] Milamura's Antique Weapon Shop the +7 battleaxe "Goiwnuh" {freeze, rC++} (1922 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It greatly protects you from cold. a +0 dagger (54 gold) a +0 rapier (108 gold) the +9 spear of Drought {chaos, Str+4} (1776 gold) Each time it hits an enemy it has a different, random effect. It affects your strength (+4). a +0 trident (94 gold) the +9 sword of Zonguldrok {reap} (3375 gold) If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. a +0 battleaxe (175 gold) a +0 arbalest (121 gold) a +0 long sword (94 gold) (22, -12, D:5) 5 tomahawks (23, -11, D:5) a +0 giant club (26, -39, D:5) a +0 hat (33, -11, D:5) 21 bolts (35, -8, D:5) a +0 shortbow (36, -12, D:5) a +0 falchion (40, -30, D:5) a +0 mace (52, -39, D:5) a +0 ring mail (53, 4, D:5) a +0 cloak (61, 4, D:5) 16 stones Level 6 of the Dungeon (0, 0, D:6) a +0 giant spiked club (11, -16, D:6) a +0 ring mail (13, 24, D:6) a +0 club (unseen) (16, -13, D:6) a +1 vampiric short sword (18, -3, D:6) a +0 ring mail (30, -25, D:6) a +0 short sword (33, -21, D:6) 18 stones (33, 20, D:6) a cursed +0 leather armour (unseen) (36, -18, D:6) 20 stones (42, -24, D:6) 23 stones Level 7 of the Dungeon (0, 0, D:7) a potion of might (4, 5, D:7) a +0 spear (4, 6, D:7) a +0 spear a +0 spear a +0 spear a goblin corpse a goblin corpse a goblin corpse (29, -15, D:7) a meat ration (30, -14, D:7) 16 stones a bailey (0, 0, Bailey) 21 gold pieces (0, 1, Bailey) 5 gold pieces (0, 2, Bailey) 18 gold pieces (1, 0, Bailey) 12 gold pieces (1, 1, Bailey) 10 gold pieces (1, 2, Bailey) 13 gold pieces (3, 1, Bailey) a +0 halberd a +0 hand axe a +0 halberd a +0 war axe an orc corpse an orc corpse (4, 0, Bailey) a +0 halberd (unseen) (4, 1, Bailey) a +0 trident a +0 chain mail a +0 trident a +0 scale mail an orc corpse (4, 2, Bailey) a +0 spear (10, 0, Bailey) a +3 halberd (12, 0, Bailey) a +0 hand axe