equalderp2856 the Dungeon (0, 0, D) 2 scrolls of enchant weapon (0, 7, D) an arrow (0, 25, D) 40 fruits 7 bread rations (0, 31, D) a +0 giant club (1, 3, D) 2 arrows (1, 5, D) an arrow an uncursed amulet of regeneration (1, 6, D) an arrow (1, 7, D) a +2 shortbow of freezing a +0 short sword 13 arrows (1, 11, D) an arrow (1, 13, D) 3 arrows (1, 14, D) an arrow (1, 16, D) an arrow (1, 17, D) a +0 battleaxe a +0 plate armour (1, 25, D) 2 scrolls of vulnerability (2, 17, D) a +0 dagger a +0 robe (2, 25, D) 10 stones an uncursed staff of energy (3, -1, D) 2 scrolls of enchant armour (3, 11, D) a lamp of fire (3, 15, D) a +2 scimitar a +0 chain mail a cursed -2 dagger a +0 robe a +0 glaive (3, 16, D) a phial of floods (3, 17, D) a +0 dagger a +0 robe the Disquisition on Evil Envenoming Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Spider Form Transmutation/Poison 3 c - Animate Dead Necromancy 4 d - Control Undead Necromancy 4 e - Poisonous Cloud Conjuration/Poison/Air 6 (4, 11, D) the +2 chain mail "Megymig" {*Contam rF+ rCorr} It protects you from fire. It causes magical contamination when unequipped. It protects you from acid and corrosion. (4, 13, D) a +0 dagger a +0 robe a phial of floods (4, 14, D) a +0 mace a +0 chain mail (4, 15, D) a +4 broad axe a +0 chain mail a +0 broad axe a +0 chain mail a +0 ring mail (4, 16, D) a +5 demon blade of draining a +0 plate armour a +2 halberd of protection a +0 plate armour a +0 leather armour a +0 club (4, 17, D) a +0 dagger a +0 robe a disc of storms (4, 18, D) an uncursed staff of poison a +0 robe a +0 dagger (5, -4, D) a +0 long sword (5, 7, D) a +0 flail a cursed +0 chain mail (5, 11, D) a lamp of fire (5, 13, D) a +4 glaive a +0 plate armour a +0 dagger a +0 robe a scroll of random uselessness a +0 dagger a +0 robe a +0 ring mail (5, 14, D) a +0 dire flail a +0 chain mail (5, 15, D) a +3 battleaxe a +0 robe a +0 dagger a +0 robe (5, 16, D) a +0 great sword a +0 chain mail a +0 halberd a +0 chain mail a +0 whip a +0 robe 20 stones a +2 great sword of flaming a +0 plate armour (5, 17, D) a +0 dagger a +0 robe (5, 18, D) a +0 dagger (5, 24, D) a +2 dagger (5, 25, D) a +2 quarterstaff (5, 35, D) a +3 chain mail (5, 36, D) a +3 chain mail (6, -4, D) a +0 quarterstaff a +0 robe (6, 6, D) a +0 long sword a +0 plate armour a +0 mace a +0 plate armour (6, 11, D) a +0 dagger (6, 13, D) a +0 dagger a +0 robe (6, 14, D) a +0 long sword a +0 chain mail a +0 shield (6, 15, D) a +2 demon trident a +0 chain mail a +0 dire flail a +0 plate armour (6, 16, D) a +0 great mace of crushing a +0 chain mail a +4 war axe of draining a +0 chain mail (6, 17, D) a +0 dagger a cursed +0 robe a +0 ring mail (6, 24, D) a +2 trident (6, 25, D) a +2 mace (6, 35, D) a +1 long sword of flaming (6, 36, D) a +0 flail of protection (7, -14, D) the Orb of Zot (7, -3, D) 4 arrows (7, 4, D) a +0 longbow 10 arrows a +0 leather armour (7, 5, D) a +0 short sword a +0 plate armour a +0 leather armour (7, 6, D) a +2 hand axe of freezing a +0 scale mail a +0 short sword a +0 chain mail a cursed -3 war axe (7, 11, D) a +0 dagger a +0 robe (7, 12, D) 2 stones (7, 13, D) a +0 dagger a +0 robe an uncursed staff of fire (7, 15, D) a +7 war axe a +0 plate armour of positive energy a +0 dagger a +0 robe (7, 17, D) a +0 dagger a +0 robe a +0 great sword a +0 plate armour (7, 18, D) a +0 club a +0 ring mail (7, 24, D) a +2 hand axe (7, 25, D) a +2 falchion of electrocution (7, 35, D) a +1 quarterstaff of speed (7, 36, D) a +0 dagger of electrocution (8, 4, D) a +0 flail (8, 11, D) a +0 war axe a +0 chain mail (8, 12, D) a +0 dagger a +0 robe (8, 13, D) a +0 dagger a +0 robe (8, 14, D) a +0 robe (8, 15, D) a +0 dire flail a +0 plate armour an uncursed amulet of rage (8, 16, D) a +0 dagger a +0 robe a book of Clouds (8, 17, D) a +3 dagger a +0 robe a disc of storms (8, 18, D) a +0 dagger (8, 35, D) a +0 trident of piercing (8, 36, D) a +2 hand axe of chopping (8, 38, D) a +0 long sword a cursed +0 chain mail (8, 40, D) a +0 short sword a +0 leather armour a +0 dagger (8, 43, D) a +0 dagger a +0 robe (9, 13, D) a +0 pair of boots (9, 15, D) 2 fruits (9, 16, D) a +0 hand axe of flaming (9, 31, D) a +0 club (9, 33, D) a cursed -2 dagger (10, 5, D) a +0 dire flail a cursed +0 chain mail (11, 5, D) a tomahawk (12, 4, D) a tomahawk (13, -3, D) a +0 demon whip of venom a +0 trident 3 arrows (13, -2, D) a +0 rapier (13, 5, D) a +3 demon blade of electrocution a cursed +0 robe (14, -3, D) 2 arrows (14, -2, D) a +0 trident 2 throwing nets (14, 2, D) a +0 dire flail a +0 chain mail (14, 3, D) a +0 short sword a +0 scale mail (15, -13, D) a +5 eudemon blade of holy wrath a +0 large shield (15, 1, D) a +0 war axe (15, 2, D) a +0 flail a +0 robe 4 stones (15, 3, D) a +0 halberd (16, -13, D) a +1 demon trident of piercing a +0 plate armour (16, 3, D) a +0 long sword a stone (16, 16, D) a +0 antimagic demon trident a +2 scale mail of fire resistance (17, 4, D) a +3 falchion of flaming a +0 hunting sling 14 stones a +0 robe a +0 buckler (17, 40, D) a +0 cloak (17, 41, D) a +0 cloak (17, 42, D) a +4 quarterstaff of protection (17, 43, D) a +2 rapier of draining (17, 44, D) a +2 scimitar of flaming (18, -1, D) a +0 short sword (18, 1, D) a stone (18, 40, D) a +0 helmet (18, 41, D) a +0 pair of gloves (18, 42, D) a +2 morningstar of protection (18, 43, D) a +1 broad axe of freezing (18, 44, D) the +2 halberd of the Sky {freeze, rPois rN+ MR+ Str-4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-4). It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. (20, 16, D) a +0 dagger a +0 robe (21, 15, D) a +7 blowgun (22, 14, D) a +2 dagger of electrocution (22, 16, D) a +4 flail of protection a +0 robe a crystal ball of energy (22, 18, D) a sack of spiders (22, 38, D) 3 large rocks (23, 15, D) the +7 dire flail of Ash {flame, +Fly rN+ Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). It protects you from negative energy. It lets you fly. (24, 16, D) a +0 spear (25, 6, D) a +3 executioner's axe of venom (unseen) (26, 3, D) a +2 arbalest of flaming 33 bolts a tomahawk (26, 25, D) a +0 battleaxe (unseen) (27, 3, D) a bolt (28, 16, D) a cursed amulet of inaccuracy (28, 44, D) a +0 flail (29, 2, D) a cursed +0 robe (29, 3, D) a +1 glaive of venom (29, 43, D) a +0 glaive a +0 plate armour a +0 scimitar (30, 43, D) a +0 short sword a +0 chain mail (31, 4, D) a cursed -2 trident a +3 leather armour of fire resistance (31, 5, D) a +0 robe (31, 34, D) a +0 dire flail 5 tomahawks a +0 plate armour a +0 leather armour (31, 35, D) a +0 dagger a +0 robe a +0 mace (31, 44, D) a +0 dagger a +0 robe a +0 dagger a +0 robe (32, 8, D) 3 tomahawks (33, 8, D) a +1 trident of flaming a +0 leather armour a +0 rapier a +0 robe (33, 43, D) a +0 dagger a +0 robe (34, 8, D) a +1 battleaxe of chopping a +0 plate armour a tomahawk (34, 10, D) a +0 battleaxe a cursed +0 chain mail (35, 28, D) 90 gold pieces a +0 trident (35, 38, D) an uncursed staff of power (36, 8, D) a book of Enchantments (36, 9, D) a book of Changes (36, 20, D) the +8 war axe of Ishil {elec, +Inv rF- Str+4 Dex+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+4). It affects your dexterity (+4). It makes you vulnerable to fire. It lets you turn invisible. (36, 21, D) an uncursed staff of air (36, 22, D) a +0 cloak of poison resistance (36, 23, D) a sack of spiders (37, 8, D) a book of Beasts (37, 9, D) a Necronomicon (37, 10, D) the Papyrus of Quantum Moulding Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Recall Summoning/Translocation 3 c - Portal Projectile Translocation 3 d - Yara's Violent Unravelling Hexes/Transmutation 5 e - Blade Hands Transmutation 5 (37, 20, D) a phantom mirror (37, 22, D) a +3 scythe of protection (38, 2, D) 2 stones (38, 8, D) a book of Burglary (38, 9, D) a book of Party Tricks (38, 10, D) the Tome of Earth and Dark Arts Spells Type Level a - Animate Dead Necromancy 4 b - Petrify Transmutation/Earth 4 c - Cigotuvi's Embrace Necromancy 5 (39, -14, D) a +0 war axe a +0 plate armour (39, 5, D) a +2 robe of fire resistance (39, 6, D) a +0 great sword 5 stones a +0 plate armour (39, 8, D) a book of Enchantments (39, 9, D) a book of Enchantments (39, 10, D) the Compendium of Doomed Protection Spells Type Level a - Animate Skeleton Necromancy 1 b - Excruciating Wounds Charms/Necromancy 5 c - Ring of Flames Charms/Fire 7 (39, 36, D) a +4 scythe of flaming a +0 robe (40, -14, D) a +5 great sword of slicing a cursed +0 plate armour (40, -12, D) a +2 morningstar of protection (40, 14, D) a +0 trident a +0 robe (41, 0, D) a +0 scimitar (41, 2, D) a +0 arbalest 25 bolts (41, 15, D) a +0 whip a +0 robe (41, 38, D) a +0 club (41, 44, D) a +0 spear (42, -9, D) a +0 long sword (42, 23, D) a +0 dagger a +0 scale mail (42, 24, D) a +0 dagger a +0 robe (43, -15, D) a +5 demon blade a +0 chain mail a +2 broad axe of draining +0 mottled dragon scales (43, -12, D) a +3 demon blade a +0 chain mail (43, -6, D) a +0 trident (43, 16, D) a +0 trident (43, 38, D) a +0 giant club (44, -20, D) a +0 demon whip (unseen) (44, 14, D) a +0 long sword a +0 chain mail (47, 19, D) a +0 spear a cursed +0 robe (48, 14, D) a +0 glaive (48, 18, D) a +0 dire flail a +0 great mace a +0 club a +0 club (48, 22, D) a +3 longbow of flaming (unseen) (49, 10, D) a +0 dire flail of protection (49, 18, D) a +4 scimitar a +0 whip (49, 19, D) a +0 whip a +0 whip a +0 robe (49, 22, D) a +3 dire flail (unseen) (50, 11, D) a +0 dagger a cursed +0 leather armour (50, 41, D) the +2 leather armour of the Stars {Int+6} It affects your intelligence (+6). (50, 42, D) 31 arrows (50, 44, D) an uncursed amulet of harm (51, 19, D) a cursed +0 long sword (51, 24, D) a +0 long sword (unseen) (51, 43, D) 21 poisoned needles (52, 11, D) a +0 glaive (52, 25, D) a +0 great mace a +0 chain mail (52, 26, D) a +0 battleaxe (unseen) (53, 11, D) a +0 rapier of electrocution a +2 cloak of invisibility a cursed +0 pair of gloves a +0 whip a +0 cloak (53, 25, D) a +0 dire flail a cursed +0 chain mail (53, 43, D) 2 scrolls of enchant weapon (54, -12, D) a +7 executioner's axe of pain (54, -4, D) a +0 cloak (54, 34, D) a potion of degeneration (54, 35, D) a +0 scale mail (54, 41, D) 2 scrolls of enchant armour (55, -21, D) a phial of floods (55, 9, D) a +0 halberd (55, 24, D) 2 arrows (55, 26, D) a +0 long sword a +0 chain mail (56, -18, D) a bread ration (56, 22, D) a bolt (56, 24, D) a +0 hand axe (56, 25, D) an arrow (57, -21, D) an uncursed ring of see invisible (57, -18, D) a +0 great mace a +0 chain mail (57, 8, D) a +3 spear a +0 buckler (57, 26, D) a +2 war axe of electrocution a +0 chain mail (57, 32, D) the ring "Werutt" {rPois Str-4 Slay+5 SInv} [ring of slaying] It affects your strength (-4). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It protects you from poison. It lets you see invisible. (57, 33, D) the amulet of Midsummer {Spirit rF+ Dex+5} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your dexterity (+5). It protects you from fire. (57, 34, D) the amulet of Trog's Pride {-Tele +Rage rC+ Str+4} [amulet of rage] It affects your strength (+4). It protects you from cold. It lets you go berserk. It prevents most forms of teleportation. (57, 35, D) the ring "Koawistoa" {*Corrode rElec rPois Slay+5} [ring of slaying] It affects your accuracy and damage with ranged weapons and melee attacks (+5). It insulates you from electricity. It protects you from poison. It may corrode you when you take damage. (57, 38, D) an uncursed staff of power (57, 42, D) the ring of the Manifold Dances {rC++ MR+ Dex+3 Stlth-} [ring of protection from magic] It affects your dexterity (+3). It greatly protects you from cold. It affects your resistance to hostile enchantments. It makes you less stealthy. (57, 43, D) the ring "Keguv" {Ice rN+ Dex+5} [ring of ice] It enhances your ice magic. It affects your dexterity (+5). It makes you vulnerable to fire. It protects you from cold. It protects you from negative energy. (57, 44, D) the ring of Bauciopt {Wiz rPois MR++} [ring of wizardry] It improves your spell success rate. It protects you from poison. It affects your resistance to hostile enchantments. (58, -21, D) a +1 rapier of freezing (58, -20, D) a +1 dagger of speed (58, -18, D) a box of beasts (58, -4, D) 2 arrows (58, 1, D) a cursed +0 long sword (58, 23, D) a +1 battleaxe a +3 plate armour of positive energy 3 arrows (58, 24, D) a cursed -1 war axe (58, 32, D) the ring "Lijanwir" {*Slow +Fly Str+2 Slay+5} [ring of slaying] It affects your strength (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It lets you fly. It may slow you when you take damage. (58, 33, D) the amulet of Abrawk {Faith +Inv rN+ Str+3 Dex+4 Slay-4} [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (+3). It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (-4). It protects you from negative energy. It lets you turn invisible. (58, 34, D) the amulet of Tihow {Spirit *Drain SInv Stlth+} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It lets you see invisible. It causes draining when unequipped. It makes you more stealthy. (58, 35, D) the ring "Odeotrir" {rPois Slay+5} [ring of slaying] It affects your accuracy and damage with ranged weapons and melee attacks (+5). It protects you from poison. (58, 38, D) a crystal ball of energy (58, 39, D) a potion of cure mutation (58, 42, D) the ring of the Nightingale {+Fly Str+6} [ring of strength] It affects your strength (+6). It lets you fly. (58, 43, D) the ring of Lauriuq {rC+ Int+3} [ring of protection from cold] It affects your intelligence (+3). It protects you from cold. (58, 44, D) the ring of Pipownub {rPois rF+ Int-4 Dex+5 SInv Stlth+} [ring of protection from fire] It affects your intelligence (-4). It affects your dexterity (+5). It protects you from fire. It protects you from poison. It lets you see invisible. It makes you more stealthy. (59, -20, D) a lamp of fire (59, -19, D) a +0 short sword (59, -3, D) 2 arrows a +0 rapier a +0 cloak (59, -2, D) a +0 longbow 38 arrows a +0 leather armour (59, 8, D) a +5 quick blade a +0 robe a +0 buckler (59, 20, D) a +0 battleaxe a +0 arbalest 18 bolts a +0 chain mail (59, 22, D) a +0 long sword a +0 plate armour (59, 23, D) a +0 war axe a +0 leather armour (59, 24, D) an arrow a +0 rapier a +0 rapier a +0 chain mail (59, 25, D) a +0 longbow 13 arrows a +0 leather armour (59, 26, D) a +0 war axe a +0 chain mail (59, 32, D) the amulet "Etseulug" {+Rage rPois} [amulet of rage] It protects you from poison. It lets you go berserk. (59, 33, D) the ring "Ylelavut" {rElec rF+ AC+3} [ring of protection] It affects your AC (+3). It protects you from fire. It insulates you from electricity. (59, 37, D) an uncursed staff of energy (59, 39, D) a wand of lightning (7/15) (59, 42, D) the ring of Kukicwoq {+Fly rN+ Int+6 Stlth-} [ring of positive energy] It affects your intelligence (+6). It protects you from negative energy. It lets you fly. It makes you less stealthy. (59, 43, D) the ring of Suspected Treachery {AC+6 Int+4 Slay+2} [ring of protection] It affects your AC (+6). It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). (59, 44, D) the ring of Bazim {MR+ Dex+6} [ring of dexterity] It affects your dexterity (+6). It affects your resistance to hostile enchantments. (60, -20, D) 21 arrows (60, -8, D) a +4 trishula of holy wrath a +2 large shield (60, -7, D) a +3 quarterstaff of protection +2 storm dragon scales (60, -6, D) a +0 hand axe (60, -5, D) a +0 morningstar (60, 19, D) 4 arrows (60, 24, D) a +0 arbalest 30 bolts 2 arrows (60, 32, D) the amulet "Qustrol" {Gourm Str+9} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your strength (+9). (60, 43, D) the ring of Moodiness {+Fly rF+ Dex+4} [ring of protection from fire] It affects your dexterity (+4). It protects you from fire. It lets you fly. (60, 44, D) the ring "Rila" {+Blink MR+} [ring of protection from magic] It affects your resistance to hostile enchantments. It lets you blink. (61, -20, D) a +1 scale mail of cold resistance (61, -19, D) a +0 dagger (61, -18, D) an uncursed staff of poison (61, 19, D) an arrow (61, 24, D) an arrow (unseen) (62, -20, D) 10 stones (62, -19, D) an uncursed staff of death a +3 ring mail of cold resistance a scroll of enchant armour (62, -16, D) a +0 club (62, -15, D) a +2 battleaxe of venom a cursed +0 plate armour (62, 33, D) a +0 great mace (62, 42, D) a +0 robe (63, -21, D) a +5 blowgun (63, -19, D) a +0 ring mail (63, -16, D) a +2 rod of ignition (14/14) a +0 chain mail (63, 11, D) a +0 mace (63, 35, D) a +0 long sword (63, 37, D) a +0 short sword (64, -19, D) a +0 short sword (64, 15, D) the ring "Julos" {rPois rC+ Int+2 SInv} [ring of see invisible] It affects your intelligence (+2). It protects you from cold. It protects you from poison. It lets you see invisible. (64, 19, D) an arrow (64, 26, D) a bolt (64, 27, D) a +0 arbalest (65, -19, D) a +0 long sword an uncursed amulet of harm (65, -16, D) a +0 scimitar a cursed +0 leather armour a +0 halberd the cursed +1 chain mail of Fiotodoh {rC- Int+3 Slay+4 SInv} It affects your intelligence (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+4). It makes you vulnerable to cold. It lets you see invisible. It has a curse placed upon it. (65, -15, D) a +0 great sword a +2 triple sword of protection (65, 14, D) the amulet "Astezoz" {+Rage rF- rC++ Str+4} [amulet of rage] It affects your strength (+4). It makes you vulnerable to fire. It greatly protects you from cold. It lets you go berserk. (65, 15, D) the ring "Dacliow" {*Corrode +Inv MP+9 Dex+2} [ring of magical power] It affects your dexterity (+2). It affects your magic capacity (+9). It lets you turn invisible. It may corrode you when you take damage. (65, 26, D) a +0 arbalest (unseen) (65, 37, D) a +0 dagger a +0 cloak (66, 13, D) the ring of Orthodoxy {rC+ Slay+2} [ring of protection from cold] It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from cold. (66, 14, D) the ring "Pyab" {*Slow Int+4 Dex+3 SInv} [ring of see invisible] It affects your intelligence (+4). It affects your dexterity (+3). It lets you see invisible. It may slow you when you take damage. (66, 15, D) the ring "Zutaubb" {Fire MP+9 Dex+3 Stlth+} [ring of fire] It enhances your fire magic. It affects your dexterity (+3). It protects you from fire. It makes you vulnerable to cold. It affects your magic capacity (+9). It makes you more stealthy. (66, 35, D) a +0 dagger a +0 robe (66, 36, D) a +0 club a +0 robe (66, 37, D) a +0 club a +0 robe (67, -21, D) a phial of floods (67, -9, D) the amulet "Vozxov" {rC+ Regen+ Dex+4} [amulet of regeneration] It affects your dexterity (+4). It protects you from cold. It increases your rate of regeneration. (67, 8, D) a +0 lajatang a +0 cloak a +2 demon whip of venom a +0 scimitar (67, 9, D) a +0 robe (67, 19, D) a +0 shortbow 12 arrows (67, 23, D) a +0 arbalest (unseen) (67, 35, D) a +0 hand axe a +0 animal skin (67, 36, D) a +0 long sword a +0 ring mail (68, -21, D) a disc of storms (68, -19, D) the cursed +0 pair of boots "Goacuegiacw" {rPois Dex+2} It affects your dexterity (+2). It protects you from poison. It has a curse placed upon it. (68, -9, D) the ring "Budaod" {Str+5 Int-3 Dex-4 SInv} [ring of intelligence] It affects your strength (+5). It affects your intelligence (-3). It affects your dexterity (-4). It lets you see invisible. (68, -8, D) the ring "Ele Modgho" {+Fly rC++ MR+ Int+4 Dex-5} [ring of protection from magic] It affects your intelligence (+4). It affects your dexterity (-5). It greatly protects you from cold. It affects your resistance to hostile enchantments. It lets you fly. (68, -5, D) a +0 long sword (68, -2, D) a +0 dagger a +0 leather armour (68, -1, D) a +0 scimitar a +1 robe of positive energy (68, 22, D) a +0 long sword (68, 24, D) a +0 arbalest (unseen) (69, -21, D) a phantom mirror (69, -9, D) an iron rune of Zot (69, -8, D) the amulet "Jaalythe" {*Drain Regen+ MP+9 Str+2 Int+4} [amulet of regeneration] It affects your strength (+2). It affects your intelligence (+4). It affects your magic capacity (+9). It increases your rate of regeneration. It causes draining when unequipped. (69, -7, D) the ring of Ilyip {+Inv MP+9 Dex+3} [ring of magical power] It affects your dexterity (+3). It affects your magic capacity (+9). It lets you turn invisible. (69, -3, D) a +0 mace a +0 scale mail a +2 great mace of holy wrath a +0 cloak (69, -2, D) a +0 troll leather armour (69, 7, D) a +0 long sword (69, 22, D) a +0 long sword (unseen) (70, -19, D) a +0 cloak of magic resistance (70, -18, D) a phantom mirror (70, -11, D) the ring of the Hero {Dex+2 Slay+2} [ring of slaying] It affects your dexterity (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+2). (70, -10, D) the ring of Ganessoff {Fire MR+ SInv Stlth+} [ring of fire] It enhances your fire magic. It protects you from fire. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It lets you see invisible. It makes you more stealthy. (70, -9, D) the ring "Tuadis" {*Drain rN++ Str-3 Int+4 SInv} [ring of strength] It affects your strength (-3). It affects your intelligence (+4). It greatly protects you from negative energy. It lets you see invisible. It causes draining when unequipped. (70, -4, D) a cursed -3 rapier a +2 demon whip of electrocution a +0 robe a +0 dagger a +0 cloak (70, 12, D) a +0 battleaxe (71, -21, D) a lamp of fire (71, -5, D) a +0 hand axe a scroll of random uselessness (71, -1, D) a +2 war axe of chopping a +0 ring mail an uncursed ring of see invisible (71, 14, D) a +0 flail (71, 18, D) a large rock (71, 39, D) a +0 long sword (71, 41, D) a +0 dagger a +0 robe a +0 dagger a +0 scale mail (72, -10, D) the ring of Nacuklod {*Contam +Inv +Fly rPois Slay-6} [ring of flight] It affects your accuracy and damage with ranged weapons and melee attacks (-6). It protects you from poison. It lets you turn invisible. It lets you fly. It causes magical contamination when unequipped. (72, 13, D) a +2 great sword of flaming (72, 18, D) a +0 trident (73, -16, D) a +0 club a +0 cloak (73, 19, D) 3 large rocks a +0 whip a +0 cloak (73, 37, D) a +0 flail a +0 robe (74, -15, D) a +1 hand axe of distortion (75, -14, D) the +5 dagger of the Harvest {protect, Int+3} It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+3). (75, 5, D) a +1 scythe of venom