Dungeon Sprint DCSS version 0.19.4-25-g1b72edd (webtiles) character file. 0 equalderp2856 the Ducker (level 1, -18/10 HPs) Began as a Felid Fighter on Feb 28, 2017. Demolished by a death yak (28 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:39 (33 turns). equalderp2856 the Ducker (Felid Fighter) Turns: 33, Time: 00:00:39 Health: -18/10 AC: 1 Str: 12 XL: 1 Next: 0% Magic: 2/2 EV: 19 Int: 9 God: Gold: 0 SH: 0 Dex: 15 Spells: 0 memorised, 0 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (armour unavailable) rNeg . . . Faith . (shield unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... NoTele + (boots unavailable) Stlth ++........ (no amulet) (no ring) (no ring) @: quick A: no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore 3, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Scrolls h - a scroll of blinking Potions a - a potion of might c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic g - a potion of berserk rage Comestibles b - a meat ration Skills: + Level 3.0 Fighting + Level 4.0 Dodging + Level 4.0 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. There is an open door to the Entrance Hall (Safe) here. Welcome back, equalderp2856 the Felid Fighter. Press ? for a list of commands and other information. You open the huge gate. There is a huge open gate leading to the Armoury (Hard) here. A death yak comes into view. There is a huge open gate here. A spiny frog comes into view. The death yak bellows! The death yak barely misses you. The spiny frog croaks. You scratch the death yak. The death yak is lightly wounded. The death yak gores you!! Ouch! That really hurt! You die... #####++########## ............##..# ..#..#......##..# ............''..# ............''..######## ..#..#......##..@Y...... ............##...F...... #####++################# ...# ...# ...# ...# ...# ...# You could see a death yak and a spiny frog. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | equalderp2856 the Felid Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 2/2 28 | D | Noticed a death yak 29 | D | Noticed a spiny frog 33 | D | Demolished by a death yak Action || total -------------------------++------- Melee: Unarmed || 1 Dodge: Dodged || 1