equalderp2856 Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, 12, D:1) a +0 dagger a +0 leather armour (10, 24, D:1) a +0 club (12, 7, D:1) a +0 dagger (14, 24, D:1) a +0 dagger (19, -2, D:1) 27 stones (21, 19, D:1) a +0 whip (23, 16, D:1) 20 sling bullets (41, -16, D:1) a +0 dagger (41, -10, D:1) 20 sling bullets Level 2 of the Dungeon (0, 0, D:2) 13 stones (2, 35, D:2) a +0 club (6, 5, D:2) a +0 club (22, -7, D:2) a +0 pair of gloves (22, 8, D:2) a +0 ring mail (26, 27, D:2) a stone (28, 28, D:2) 17 stones a +0 club a +0 hunting sling (43, 20, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (1, -16, D:3) a +0 robe (3, 16, D:3) a +0 ring mail (6, 13, D:3) a cursed -3 club (9, -5, D:3) a +0 club (9, 3, D:3) 27 stones (14, -17, D:3) a +0 giant spiked club (unseen) (19, -6, D:3) a +0 club (20, -6, D:3) a +0 dagger of draining (34, -25, D:3) a +0 dagger (39, -17, D:3) a +0 dagger (39, -16, D:3) a +0 club (39, -2, D:3) a +0 leather armour a +0 mace (47, -24, D:3) a +0 hand axe (58, -3, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 flail (10, -4, D:4) the +7 spear of Wabuemp {vamp, rPois rF- Int+4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+4). It makes you vulnerable to fire. It protects you from poison. (14, -13, D:4) a +0 club (14, 7, D:4) a hound corpse (20, -25, D:4) 3 tomahawks of returning (20, -22, D:4) 24 sling bullets (24, 3, D:4) a bread ration (28, 6, D:4) a meat ration (32, -10, D:4) 10 stones Level 5 of the Dungeon (6, 5, D:5) a +0 leather armour