equalderp2856 the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (7, 5, D) 42 fruits (unseen) (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (unseen) (10, 4, D) a disc of storms (10, 5, D) an uncursed ring of flight (unseen) (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (61, 0, D) a +0 quarterstaff of protection (62, 0, D) a +1 vampiric trident (62, 1, D) the +4 shortbow "Jiklofo" {freeze, rPois Dex+9} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+9). It protects you from poison. (62, 8, D) a cursed ring of loudness (69, 22, D) a cursed -3 shortbow 10 arrows a centaur corpse (skeletalised by now) (69, 23, D) a tomahawk (70, 8, D) a +4 whip of pain (70, 16, D) the felid corpse of equalderp2856 (70, 18, D) a +0 trident a merfolk corpse (70, 23, D) an arrow (71, 8, D) a cursed amulet of inaccuracy (71, 17, D) a +0 trident (71, 23, D) 2 arrows 2 tomahawks (71, 26, D) an uncursed staff of wizardry (71, 27, D) a potion of agility (72, 17, D) a +0 trident (72, 23, D) a throwing net a tomahawk (72, 26, D) a disc of storms (72, 27, D) a book of Misfortune (72, 33, D) a book of the Earth (73, 1, D) an uncursed staff of power (73, 21, D) a +0 trident a merfolk skeleton (73, 26, D) the Compendium of Spatial Snow Spells Type Level a - Apportation Translocation 1 b - Throw Frost Conjuration/Ice 2 c - Lesser Beckoning Translocation 3 d - Portal Projectile Translocation 3 e - Summon Ice Beast Ice/Summoning 4 f - Malign Gateway Summoning/Translocation 7 (73, 27, D) the +4 battleaxe "Nytwohi" {chop, rPois Int+5} It inflicts extra damage upon your enemies. It affects your intelligence (+5). It protects you from poison. (74, 21, D) a +0 trident an uncursed ring of protection from fire a merfolk corpse (75, 1, D) Vehumet's Collected Works on Attacks Spells Type Level a - Static Discharge Conjuration/Air 3 b - Sticky Flame Conjuration/Fire 4 c - Force Lance Conjuration/Translocation 4 d - Poisonous Cloud Conjuration/Poison/Air 6 (75, 21, D) a +3 war axe of electrocution (unseen) (75, 22, D) the +11 dagger of Abomination {venom, *Corrode Str+6} It poisons the flesh of those it strikes. It affects your strength (+6). It may corrode you when you take damage. a merfolk corpse