Dungeon Sprint DCSS version 0.19.0-11-g3fc08b3 (webtiles) character file. 0 equalderp2856 the Ducker (level 1, -2/10 HPs) Began as a Felid Fighter on Nov 9, 2016. Slain by a gnoll ... wielding a +0 club (4 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:04 (15 turns). equalderp2856 the Ducker (Felid Fighter) Turns: 15, Time: 00:00:05 Health: -2/10 AC: 1 Str: 12 XL: 1 Next: 0% Magic: 2/2 EV: 19 Int: 9 God: Gold: 0 SH: 0 Dex: 15 Spells: 0 memorised, 0 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (armour unavailable) rNeg . . . Faith . (shield unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... NoTele + (boots unavailable) Stlth ++........ (no amulet) (no ring) (no ring) @: quick A: no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore 3, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Scrolls h - a scroll of blinking Potions a - a potion of might c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic g - a potion of berserk rage Comestibles b - a meat ration Skills: + Level 3.0 Fighting + Level 4.0 Dodging + Level 4.0 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History Found a staircase leading out of the dungeon. Unknown command. You open the door. There is an open door to the Entrance Hall (Safe) here. You open the door. A gnoll comes into view. It is wielding a club. The gnoll shouts! The gnoll hits you with a club! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * There is an open door to the Storerooms (Easy) here. You scratch the gnoll. Your bite misses the gnoll. The gnoll is moderately wounded. You scratch the gnoll. Your bite misses the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. You scratch the gnoll. The gnoll is almost dead. The gnoll hits you with a club. You die... ##########++ #........... + #......#..#. #####.##........... ......g@........... ##+#####......#..#. #........... ####'#####++ #.......# #.......# #.......# #...<...# #.......# You could see a gnoll. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | equalderp2856 the Felid Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 2/2 15 | D | Slain by a gnoll Action || total -------------------------++------- Melee: Unarmed || 3 Dodge: Dodged || 1