Dungeon Crawl Stone Soup version 0.30-a0-187-gd9c2deaf24 (webtiles) character file. Game seed: 2381822016764561788 96 epen the Chiller (level 4, -1/38 HPs) Began as a Gnoll Ice Elementalist on Oct 3, 2022. Slain by a wight ... wielding a +3 hand axe (11 damage) ... on level 4 of the Dungeon. The game lasted 00:03:04 (2665 turns). epen the Chiller (Gnoll Ice Elementalist) Turns: 2665, Time: 00:03:04 Health: -1/38 AC: 8 Str: 7 XL: 4 Next: 67% Magic: 4/11 EV: 10 Int: 24 God: Gold: 190 SH: 0 Dex: 8 Spells: 5/13 levels left rFire x . . SeeInvis . - Unarmed rCold + + + Faith . (shield currently unavailable) rNeg + . . Spirit . (body armour currently unavailable) rPois + Reflect . (helmet currently unavailable) rElec . Harm . (cloak currently unavailable) rCorr . Rampage . (gloves currently unavailable) Will +.... (boots currently unavailable) Stlth ++........ (no amulet) HPRegen 0.26/turn l - ring "Garel" {Fly rN+ Will+ Int+7 Dex-4} MPRegen 0.12/turn (no ring) @: ice-form, freezing walls, flying A: freezing attack, amphibious, boosted hp, large, (fangs 1), strong nose, distributed training a: End Transformation You were on level 4 of the Dungeon. You were a creature of crystalline ice. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 190 gold pieces. Inventory: Hand Weapons i - a +0 dagger (melded) Armour a - a +0 robe (melded) q - a +0 buckler (melded) s - a +0 pair of gloves (melded) Jewellery l - the ring "Garel" (left front paw) {Fly rN+ Will+ Int+7 Dex-4} (You found it on level 2 of the Dungeon) [ring of flight] Int: It affects your intelligence (+7). Dex: It affects your dexterity (-4). rN: It protects you from negative energy. Fly: It grants you flight. Will: It increases your willpower. Scrolls e - 2 scrolls of silence {unknown} f - a scroll of fear {unknown} h - 4 scrolls of identify {unknown} j - a scroll of fog {unknown} k - a scroll of blinking {unknown} o - 2 scrolls of vulnerability {unknown} r - a scroll of summoning {unknown} Potions b - a potion of magic c - 2 potions of degeneration {unknown} d - a potion of ambrosia {unknown} g - 4 potions of curing {unknown} m - a potion of flight {unknown} n - a potion of brilliance {unknown} p - a potion of haste {unknown} t - a potion of resistance {unknown} Skills: + Level 1.2 Fighting + Level 1.2 Short Blades + Level 1.2 Long Blades + Level 1.2 Axes + Level 1.2 Maces & Flails + Level 1.2 Polearms + Level 1.2 Staves + Level 1.2 Ranged Weapons + Level 1.2 Throwing + Level 1.2 Armour + Level 4.7 Dodging + Level 4.3 Stealth + Level 1.2 Shields + Level 1.2 Unarmed Combat + Level 5.1 Spellcasting + Level 1.0 Conjurations + Level 1.0 Hexes + Level 1.0 Summonings + Level 1.0 Necromancy + Level 1.0 Translocations + Level 1.0 Transmutations + Level 1.0 Fire Magic + Level 7.1 Ice Magic + Level 1.0 Air Magic + Level 1.0 Earth Magic + Level 1.0 Poison Magic + Level 1.4 Invocations + Level 1.2 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d11 1% 1 b - Frozen Ramparts Ice 80% 1d13 1% 3 c - Ice Form Ice/Tmut 25% N/A 16% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 40% N/A 1% 3 Magic Dart Conj 44% 1d5 5% 1 Call Imp Summ 11% N/A 9% 2 Summon Ice Beast Ice/Summ 25% N/A 16% 4 Mephitic Cloud Conj/Pois/Air 11% N/A 17% 3 Ozocubu's Refrigeration Ice 20% 4d11 98% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:3 ( Innate Abilities, Weirdness & Mutations You are a creature of crystalline ice. You have a powerful freezing melee attack. You are amphibious. Your maximum health is increased. Your armour is entirely melded. You are incapable of wielding weapons or throwing items. ((You have very sharp teeth.)) Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. You barely miss the orc. Your bite misses the orc. The wall freezes the orc! You kill the orc! No target in view! The frozen ramparts melt away. Magic restored. Found 9 stones. Things that are here: a +0 dagger; a +0 ring mail; an orc corpse A wight comes into view. It is wielding a +3 hand axe. A wight is nearby! 2 wights come into view. Found 10 gold pieces. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wight resists. The wall freezes the wight. The wight completely resists. The wall freezes the wight but does no damage. The wight hits you with a +3 hand axe! You hit the wight but do no damage. The wight completely resists. The wall freezes the wight but does no damage. x2 The wight hits you with a +3 hand axe! You hit the wight but do no damage. The wight resists. The wall freezes the wight. The wight resists. The wall freezes the wight. The wight hits you with a +3 hand axe! * * * LOW HITPOINT WARNING * * * Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to miscast (22% risk of failure)! Continue anyway? You turn into a creature of crystalline ice. Your +0 dagger melds into your body. Your +0 pair of gloves melds into your body. Your +0 buckler melds into your body. Your +0 robe melds into your body. The wight resists. The wall freezes the wight. The wall freezes the wight but does no damage. The wight hits you with a +3 hand axe! You die... #<#.##.#.# #.#......# #.#......# #.#.###### #.#.# #.#.# #.#.# #.#.# ∆ #Y# #z# #z# #z. #.# ... #.# #$# You could see 3 wights. Vanquished Creatures A howler monkey (D:3) An adder (D:3) 2 dart slugs An orc (D:4) 11 endoplasms A giant cockroach (D:2) 3 hobgoblins 2 quokkas 3 ball pythons 6 bats 5 frilled lizards 5 goblins 2 kobolds 2 rats (D:3) 45 creatures vanquished. Vanquished Creatures (others) 3 plants (D:3) 3 creatures vanquished. Grand Total: 48 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | epen the Gnoll Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 293 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/7 1220 | D:2 | Reached skill level 5 in Spellcasting 1220 | D:2 | Reached XP level 3. HP: 18/25 MP: 7/9 1224 | D:2 | Learned a level 3 spell: Frozen Ramparts 1498 | D:2 | Reached skill level 1 in Invocations 1525 | D:2 | Found a faded altar of an unknown god. 1529 | D:2 | Identified the ring "Garel" {Fly rN+ Will+ Int+7 Dex-4} 1865 | D:3 | Found Xapye's Weapon Shoppe. 2083 | D:3 | Reached skill level 1 in Fighting 2083 | D:3 | Reached skill level 1 in Short Blades 2083 | D:3 | Reached skill level 1 in Long Blades 2083 | D:3 | Reached skill level 1 in Axes 2083 | D:3 | Reached skill level 1 in Maces & Flails 2083 | D:3 | Reached skill level 1 in Polearms 2083 | D:3 | Reached skill level 1 in Staves 2083 | D:3 | Reached skill level 1 in Ranged Weapons 2083 | D:3 | Reached skill level 1 in Throwing 2083 | D:3 | Reached skill level 1 in Armour 2083 | D:3 | Reached skill level 1 in Shields 2083 | D:3 | Reached skill level 1 in Unarmed Combat 2083 | D:3 | Reached skill level 1 in Evocations 2192 | D:3 | Reached skill level 1 in Conjurations 2192 | D:3 | Reached skill level 1 in Hexes 2192 | D:3 | Reached skill level 1 in Summonings 2192 | D:3 | Reached skill level 1 in Necromancy 2192 | D:3 | Reached skill level 1 in Translocations 2192 | D:3 | Reached skill level 1 in Transmutations 2192 | D:3 | Reached skill level 1 in Fire Magic 2192 | D:3 | Reached skill level 1 in Air Magic 2192 | D:3 | Reached skill level 1 in Earth Magic 2192 | D:3 | Reached skill level 1 in Poison Magic 2192 | D:3 | Reached XP level 4. HP: 19/32 MP: 6/11 2197 | D:3 | Learned a level 4 spell: Ice Form 2665 | D:4 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_maze, layout_basic D:2: layout_loops_ring, nicolae_ecumenical_pavilion D:3: minmay_evil_eye, layout_basic, serial_shops, nicolae_shop_bloodbath_and_beyond, serial_bayou_crossing D:4: layout_loops_ring, zin_academy, minmay_shop_grid_forest, minivault_19 Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 | 5.1 Invocations | 1 | 1.4 Fighting | 1 | 1.2 Short Blades | 1 | 1.2 Long Blades | 1 | 1.2 Axes | 1 | 1.2 Maces & Flails | 1 | 1.2 Polearms | 1 | 1.2 Staves | 1 | 1.2 Ranged Weapons | 1 | 1.2 Throwing | 1 | 1.2 Armour | 1 | 1.2 Shields | 1 | 1.2 Unarmed Combat | 1 | 1.2 Evocations | 1 | 1.2 Conjurations | 1 | 1.0 Hexes | 1 | 1.0 Summonings | 1 | 1.0 Necromancy | 1 | 1.0 Translocations | 1 | 1.0 Transmutations | 1 | 1.0 Fire Magic | 1 | 1.0 Air Magic | 1 | 1.0 Earth Magic | 1 | 1.0 Poison Magic | 1 | 1.0 Dodging | | 4.7 Stealth | | 4.3 Ice Magic | | 7.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 9 | || 9 Bite | 5 | || 5 Dagger | 70 | 15 || 85 Punch | 1 | || 1 Cast: Freeze | 25 | || 25 Frozen Ramparts | | 4 || 4 Ice Form | | 1 || 1 Stab: Sleeping | 11 | 1 || 12 Armor: Robe | 21 | 4 || 25 Dodge: Dodged | 54 | 9 || 63 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2661 | 2615 | 46 | 0 | 2189 | 4 | 665.2 | Dungeon | 2661 | 2615 | 46 | 0 | 2189 | 4 | 665.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1115 daAuts D:3: 781 daAuts D:2: 705 daAuts D:4: 59 daAuts