epen Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (10, 1, D:1) a +0 club 5 stones (19, -6, D:1) a +0 leather armour (28, -5, D:1) a +2 whip of holy wrath a stone Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (0, 3, D:2) a +0 scale mail (12, -11, D:2) a +0 short sword (12, 3, D:2) a +0 spear (13, 27, D:2) a +0 dagger (16, 32, D:2) a +0 dagger 4 stones (33, 19, D:2) 28 stones an orb of guile (34, -2, D:2) a +3 whip of draining (36, -5, D:2) a +0 ring mail (43, -2, D:2) a +0 hand axe (43, 16, D:2) a +0 club 4 stones (50, 13, D:2) 14 stones Level 3 of the Dungeon [Shop] Xeudujej's Assorted Antiques a potion of curing (63 gold) a ring of protection from cold (525 gold) the +8 arc blade {discharge, rElec} (1260 gold) It occasionally unleashes powerful arcs of lightning upon striking a foe. These may arc to other adjacent creatures (including the wielder, but dealing reduced damage to them) before grounding out. rElec: It insulates you from electricity. a potion of ambrosia (168 gold) a +0 flail (73 gold) a +0 halberd (84 gold) a +0 great sword (136 gold) a phial of floods (840 gold) a +0 great mace of holy wrath (287 gold) (0, 0, D:3) a +0 robe (1, -4, D:3) 6 stones (8, 21, D:3) 17 stones (13, 17, D:3) a +0 short sword a +0 ring mail (14, 18, D:3) a +0 dagger a +0 leather armour (15, 19, D:3) a +0 dagger a +0 robe (16, 18, D:3) a +0 club a +0 leather armour (32, 31, D:3) a +0 club 5 stones (33, 30, D:3) a +0 short sword a +0 dagger a +0 whip (36, 29, D:3) a +0 mace (42, 5, D:3) a +0 war axe a +0 dagger a +0 robe a +0 dagger a +0 hand axe a +0 flail a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (38, -6, D:4) 14 stones (43, -16, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Weuth's Weapon Shop the +8 great sword "Grim Tooth" {venom, rN+ Will+ Dex+4} (730 gold) It poisons the flesh of those it strikes. Dex: It affects your dexterity (+4). rN: It protects you from negative energy. Will: It increases your willpower. a +0 club (10 gold) a +0 whip (25 gold) the +10 zealot's sword {holy, *Rage rN+ EV+3} (1054 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. Whenever the wielder enters a berserk rage, their allies are berserked alongside them. EV: It affects your evasion (+3). rN: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). 5 poisoned darts (20 gold) a +0 club (10 gold) a +0 great sword (65 gold) a +0 dagger of freezing (56 gold) the +7 Spriggan's Knife {stab, EV+4 Stlth+} (636 gold) It is more effective when stabbing unaware enemies, treating them as though they were completely helpless. EV: It affects your evasion (+4). Stlth: It makes you more stealthy. a +0 rapier (40 gold) (0, 0, D:5) a +0 falchion a +0 leather armour (2, 22, D:5) a +0 trident (8, 4, D:5) a +0 short sword (20, 14, D:5) a +0 plate armour (21, 8, D:5) a +0 hunting sling (39, 17, D:5) a +0 robe (40, 15, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (4, 14, D:6) an orb of wrath (21, 33, D:6) a +0 mace (22, 31, D:6) a +0 dagger (23, 32, D:6) a +0 hand axe (29, 4, D:6) a +0 scythe a +0 robe (29, 11, D:6) a +0 giant club (30, 4, D:6) a +0 whip of freezing a +0 robe Level 7 of the Dungeon [Shop] Biceij's Armour Shoppe the +1 robe of Guinof {-Tele Str+5 Int+2 Dex-3} (186 gold) Str: It affects your strength (+5). Int: It affects your intelligence (+2). Dex: It affects your dexterity (-3). -Tele: It prevents most forms of teleportation. a +0 ring mail (48 gold) a +0 cloak (54 gold) a +0 leather armour (24 gold) a +0 robe (8 gold) a +1 helmet (138 gold) a +0 leather armour (24 gold) a +0 ring mail (48 gold) the +1 chain mail of Poor Excuses {rF- Str+7} (290 gold) Str: It affects your strength (+7). rF: It makes you vulnerable to fire. a +4 scale mail of fire resistance (372 gold) (0, 0, D:7) 20 stones (5, -10, D:7) a +0 dagger (14, 37, D:7) a +0 leather armour (15, -10, D:7) a +0 cloak (20, 12, D:7) a +0 cloak (22, 18, D:7) an iguana corpse (23, 34, D:7) a +0 morningstar (24, -2, D:7) a +0 robe (24, 15, D:7) an atropa-tipped dart (25, 12, D:7) a +0 robe a +0 dagger a +0 robe a +0 dagger (26, 12, D:7) a +0 robe a +0 dagger (27, 23, D:7) 18 gold pieces (30, 16, D:7) a +0 dagger a +0 robe an orc skeleton (30, 22, D:7) a +0 shortbow a centaur corpse (skeletalised by now) (32, 3, D:7) 17 stones (32, 21, D:7) a +0 shortbow a +0 club a +0 robe a centaur skeleton an iguana skeleton (44, 3, D:7) a +0 giant club the Ecumenical Temple