Dungeon Crawl Stone Soup version 0.23-a0-208-gb6b040f (webtiles) character file. 6 epen the Skirmisher (level 2, -5/24 HPs) Began as a Formicid Monk on Sept 25, 2018. Slain by a hobgoblin ... wielding a +0 club (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:15 (43 turns). epen the Skirmisher (Formicid Monk) Turns: 43, Time: 00:00:16 Health: -5/24 AC: 2 Str: 15 XL: 2 Next: 0% Magic: 2/2 EV: 13 Int: 9 God: Gold: 2 SH: 0 Dex: 13 Spells: 1/1 levels left rFire . . . SeeInvis + a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 2 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 robe (worn) Comestibles c - a ration Skills: + Level 3.3 Fighting * Level 3.1 Axes + Level 0.4 Armour + Level 2.7 Dodging - Level 2.4 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The leopard gecko barely misses you. The hobgoblin hits you with a club. * * * LOW HITPOINT WARNING * * * You see here a dart slug corpse. You hit the leopard gecko. The leopard gecko is lightly wounded. The leopard gecko closely misses you. x2 You hit the leopard gecko. You kill the leopard gecko! You have reached level 2! You barely miss the hobgoblin. The hobgoblin hits you with a club. * * * LOW HITPOINT WARNING * * * You barely miss the hobgoblin. The hobgoblin hits you with a club. You die... #. #.......%. #.######......... .....##......... { ....##......... ##+#######..##†######## #........#..##.# +........#.....# #........#..##g# #...<.[..#..##@# #........#..##†# #........+..##.. #........#..##..# #######'##..##... ............##...# ............###..# ##.########## ..# # You could see a hobgoblin. Vanquished Creatures A dart slug (D:1) A leopard gecko (D:1) A kobold (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | epen the Formicid Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 41 | D:1 | Reached XP level 2. HP: 6/24 MP: 2/2 42 | D:1 | HP: 1/24 [hobgoblin/club (5)] 43 | D:1 | Slain by a hobgoblin Vault maps used: D:1: lemuel_arrival_room Action || total -------------------------++------- Melee: Hand axe || 12 Dodge: Dodged || 6 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 9 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 9 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------