epen Level 1 of the Dungeon (0, 0, D:1) 18 arrows (3, 7, D:1) a stone (6, 7, D:1) a stone (18, -19, D:1) a +0 short sword (23, -7, D:1) a +0 leather armour (24, 8, D:1) a cursed -3 dagger (26, -5, D:1) 10 arrows (28, 6, D:1) a +0 scale mail (31, 12, D:1) 22 bolts (38, -8, D:1) a +0 club (51, 39, D:1) 17 arrows Level 2 of the Dungeon (1, -4, D:2) a +0 club (6, -14, D:2) a +0 trident (8, -32, D:2) a stone (8, -30, D:2) a stone (9, -29, D:2) a stone (12, -34, D:2) a cursed +0 dagger 9 stones (12, -22, D:2) a +0 whip (15, -4, D:2) a stone (17, -6, D:2) 2 stones (20, -20, D:2) a +0 club (28, -11, D:2) a +0 dagger (35, -38, D:2) 14 sling bullets (36, -17, D:2) a stone (39, -15, D:2) a stone (unseen) (51, -36, D:2) a +0 whip (51, -10, D:2) a +0 club (64, -48, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Pakellas's Prime Provisions a wand of slowing (15/48) (381 gold) a wand of flame (15/48) (255 gold) a wand of confusion (15/48) (381 gold) (0, 0, D:3) a +0 club (12, -12, D:3) 13 stones (27, 5, D:3) a stone (29, -3, D:3) 21 arrows (30, 4, D:3) 17 stones (36, 7, D:3) 13 arrows (40, -16, D:3) a +0 short sword (43, -1, D:3) a cursed -1 club a +0 falchion a +0 short sword (46, 3, D:3) a +0 dagger (48, 19, D:3) a +0 club (54, 7, D:3) a +0 club (54, 8, D:3) a +0 trident (55, 8, D:3) a +0 leather armour a +0 flail a +0 hand axe a +0 short sword (56, 8, D:3) a cursed +0 whip (62, 14, D:3) a +0 club a +0 club (65, 9, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a scroll of random uselessness (1, -28, D:4) 20 arrows (5, -2, D:4) a +0 giant club (10, 5, D:4) a +0 rapier (12, 12, D:4) a +0 robe a +0 dagger (14, 11, D:4) a +0 mace a +0 leather armour (26, -15, D:4) a +0 giant club (26, 5, D:4) a +0 chain mail (29, -2, D:4) 8 exploding tomahawks (35, -13, D:4) a +0 giant club (35, -2, D:4) a +0 dagger a +0 ring mail a +0 dagger a +0 ring mail (37, -17, D:4) a +0 mace (37, -2, D:4) a +0 robe a +0 dagger Level 5 of the Dungeon [Shop] Namet's Weapon Shop a +0 spear (39 gold) a +0 quarterstaff (52 gold) a +0 rapier (52 gold) a +1 scythe of protection (137 gold) a +0 dagger (26 gold) a +0 dagger (26 gold) a +0 hand axe (39 gold) 26 arrows (67 gold) 19 sling bullets (123 gold) the +9 scimitar "Dilett" {venom, +Rage} (783 gold) It poisons the flesh of those it strikes. It lets you go berserk. a +0 long sword (45 gold) a +4 vampiric glaive (539 gold) the +0 quarterstaff of Defence by Offence {holy, Str+2} (239 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+2). (0, 0, D:5) 18 bolts (0, 2, D:5) 23 arrows (1, 1, D:5) a +0 large shield (2, -1, D:5) a cursed +0 ring mail (16, -36, D:5) a +0 spear a cursed +0 scale mail (17, -36, D:5) a +2 spear of venom (18, -36, D:5) a +0 whip a +0 spear (19, -21, D:5) a +0 giant spiked club (21, 1, D:5) 23 stones (28, -11, D:5) 16 arrows (28, -6, D:5) a +0 flail (32, -34, D:5) a +1 flail of holy wrath a +2 scale mail of cold resistance (34, -10, D:5) 21 stones (45, -20, D:5) a +0 ring mail (46, -13, D:5) a +0 giant club (47, -23, D:5) a +0 long sword of electrocution (49, -31, D:5) a +0 flail (49, -17, D:5) 18 stones (50, -39, D:5) a +0 plate armour (55, -29, D:5) a +0 dagger a +0 club a +0 leather armour (57, -44, D:5) a +0 hunting sling (59, -44, D:5) a +0 rapier Level 6 of the Dungeon (0, 0, D:6) an arrow (0, 1, D:6) an arrow (0, 2, D:6) 6 arrows a +0 shortbow (1, 1, D:6) 3 arrows a cursed -3 giant club (2, 1, D:6) a +0 dagger a +0 robe (2, 22, D:6) a +0 animal skin (3, 21, D:6) a +0 plate armour (6, 3, D:6) an arrow (7, 29, D:6) 16 stones (7, 35, D:6) a +0 leather armour (9, 21, D:6) a +0 scale mail (11, 30, D:6) a +0 hunting sling (12, 38, D:6) 15 sling bullets (22, 4, D:6) a +0 giant club (29, 3, D:6) a +0 leather armour (39, -1, D:6) a +0 scale mail (40, 19, D:6) a +0 whip (42, 8, D:6) a +0 spear a +0 flail (42, 13, D:6) a +0 leather armour a +0 short sword (46, 15, D:6) 2 tomahawks of dispersal a +0 club (48, -4, D:6) a +0 halberd (48, 0, D:6) a +0 spear (49, -1, D:6) a +1 whip of flaming a +0 robe (49, 2, D:6) a +0 long sword Level 7 of the Dungeon (0, 0, D:7) 22 bolts (4, -18, D:7) 8 poisoned needles (7, -18, D:7) a sling bullet (7, -10, D:7) a sling bullet (8, -10, D:7) a sling bullet (9, 7, D:7) a +0 ring mail a +0 flail a +1 dagger of venom a +0 mace a +0 flail (10, -17, D:7) a +0 club (unseen) (12, -17, D:7) a kobold corpse (12, -16, D:7) a stone (12, -11, D:7) a stone (13, -17, D:7) a stone (18, 10, D:7) a +0 quarterstaff a +0 hunting sling 16 sling bullets a +0 leather armour (20, -21, D:7) a +0 falchion (21, 1, D:7) a +0 ring mail (22, 14, D:7) a sling bullet (23, 7, D:7) the +10 hunting sling of the Weasel {velocity, rPois Int-5 Dex+3 Stlth+} Any stone fired from it inflicts extra damage. It affects your intelligence (-5). It affects your dexterity (+3). It protects you from poison. It makes you more stealthy. (26, 21, D:7) a sling bullet (38, -3, D:7) a cursed -3 club (44, -12, D:7) a +0 giant club (44, -9, D:7) a +0 leather armour (45, -11, D:7) a +0 chain mail a +0 dagger (46, -11, D:7) a +0 flail (48, -7, D:7) a +0 short sword (53, 7, D:7) a +2 quarterstaff of chaos a +0 cloak (54, 4, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) 26 stones (0, 1, D:8) a beef jerky (3, 22, D:8) a jackal corpse (4, 1, D:8) a scroll of identify (6, -2, D:8) a potion of heal wounds (7, -1, D:8) a +0 halberd (7, 3, D:8) a scroll of remove curse (14, 16, D:8) 18 stones