epen Level 1 of the Dungeon (0, 0, D:1) a +0 club (12, -5, D:1) 31 stones (17, -5, D:1) a stone (17, -3, D:1) 2 stones (17, 21, D:1) a +0 hunting sling (24, -5, D:1) a +0 short sword 2 stones (26, 14, D:1) a +0 dagger a +0 club (40, 0, D:1) a +0 club (41, 3, D:1) a +0 club (43, 1, D:1) a +0 dagger (45, 28, D:1) 12 poisoned needles (46, 17, D:1) a +0 dagger (50, -7, D:1) a +0 club (53, 9, D:1) 17 stones (54, 16, D:1) 8 bolts Level 2 of the Dungeon (2, 16, D:2) a +0 flail (6, 8, D:2) a +0 robe (6, 44, D:2) a +0 whip (7, 24, D:2) a stone (8, 24, D:2) a stone (9, -4, D:2) a +0 club (9, 27, D:2) a +0 dagger (10, 27, D:2) a +0 dagger (13, 15, D:2) a cursed -2 club (13, 16, D:2) a +0 dagger (14, 16, D:2) a +0 club a +0 club a +0 club (15, 9, D:2) a cursed +0 dagger (15, 15, D:2) a cursed -2 club (18, 16, D:2) a +0 whip (19, 13, D:2) 6 stones (20, 14, D:2) a +0 hand axe (20, 15, D:2) a +0 leather armour (20, 19, D:2) a +0 robe (21, 27, D:2) a +0 club (30, 17, D:2) a +0 spear (38, 0, D:2) a +0 whip (40, -2, D:2) a +0 club (40, -1, D:2) a cursed -2 halberd (48, 34, D:2) 19 stones Level 3 of the Dungeon (0, 0, D:3) a +0 robe (33, 22, D:3) a +0 whip (38, 10, D:3) a +2 chain mail of poison resistance a +0 flail (40, 20, D:3) a +0 club (43, 8, D:3) a +0 leather armour (68, 46, D:3) 3 javelins Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (19, -13, D:4) a +0 giant club (20, -27, D:4) a +0 hand axe a +0 scale mail a +0 dagger a +0 leather armour (20, -25, D:4) a +0 leather armour a +0 dagger (20, -17, D:4) a cursed -2 giant spiked club (20, -16, D:4) a +0 club a +0 flail a +0 leather armour a +0 dagger (20, -14, D:4) a +0 club (24, -20, D:4) a +0 giant spiked club (26, -20, D:4) a +0 long sword (27, -10, D:4) a +0 short sword (29, -25, D:4) a +0 hand axe (31, -27, D:4) a +0 pair of gloves (37, 5, D:4) a +0 robe (38, -13, D:4) 25 stones Level 5 of the Dungeon (0, 0, D:5) a +0 mace (4, 0, D:5) a +0 dagger (15, 32, D:5) a +0 ring mail (18, -7, D:5) a +0 giant club (21, -24, D:5) a tomahawk a +0 robe a +0 dagger (21, -23, D:5) a +0 leather armour a +0 dagger a +0 mace a +0 flail 3 tomahawks a cursed +0 dagger (22, 21, D:5) a +0 club a +0 dagger of protection a +0 robe (22, 22, D:5) a +0 club a +0 leather armour a +0 falchion (23, -7, D:5) 22 stones (23, 21, D:5) a +0 dagger (25, -17, D:5) a tomahawk (43, 15, D:5) 18 sling bullets (45, -19, D:5) a +0 buckler Level 6 of the Dungeon [Shop] Pugufeil's Gadget Emporium a wand of paralysis (9/24) (132 gold) a wand of paralysis (10/24) (144 gold) a wand of paralysis (9/24) (132 gold) an ornate deck of summoning (240 gold) a wand of disintegration (15/24) (228 gold) a +0 rod of ignition (13/13) (1080 gold) a phial of floods (480 gold) a wand of iceblast (10/15) (168 gold) a wand of enslavement (11/24) (156 gold) a wand of confusion (18/48) (180 gold) a wand of lightning (8/15) (144 gold) a wand of lightning (5/15) (108 gold) a box of beasts (240 gold) a +4 rod of ignition (14/14) (1324 gold) a wand of heal wounds (1/9) (360 gold) (0, 0, D:6) 17 stones (8, 8, D:6) a +0 halberd (10, 22, D:6) a potion of degeneration (15, -2, D:6) a +0 falchion (15, 8, D:6) 23 stones (31, -1, D:6) a +0 scale mail (35, -7, D:6) a +0 shortbow (43, -18, D:6) a +0 hunting sling (46, -3, D:6) a +0 ring mail Level 7 of the Dungeon [Shop] Jasinir's Antique Weapon Shop a +0 halberd (136 gold) a +0 war axe (119 gold) a +0 long sword (119 gold) a +0 battleaxe (221 gold) a +0 war axe (119 gold) a +0 rapier (136 gold) (0, 6, D:7) 15 stones (5, 17, D:7) a +0 giant club (6, -15, D:7) a +0 robe (6, -2, D:7) a +0 club a +0 hand axe a +2 chain mail of fire resistance a +0 flail (14, -13, D:7) a +0 mace (17, 8, D:7) a potion of degeneration (36, -5, D:7) a +3 dire flail a +0 robe (36, -3, D:7) a cursed +0 long sword a +0 robe (37, -5, D:7) a +0 whip 3 exploding tomahawks a +0 dagger a +0 robe (37, -4, D:7) a +0 falchion a +0 ring mail a +3 mace a +0 robe (38, 12, D:7) a +0 giant club (39, 11, D:7) a +0 flail a +0 scale mail (46, 27, D:7) the +8 mithril axe "Arga" {speed, MR+ Str+2} Attacks with this weapon are significantly faster. It affects your strength (+2). It affects your resistance to hostile enchantments. (48, -16, D:7) a +0 scale mail (53, 13, D:7) a +0 falchion (58, -16, D:7) 20 sling bullets Level 8 of the Dungeon (0, 0, D:8) 26 sling bullets (8, 4, D:8) a cursed -1 dagger a +0 robe (11, 18, D:8) a +0 giant club (11, 23, D:8) 11 stones (15, -11, D:8) 15 stones (15, 22, D:8) 16 sling bullets (22, 38, D:8) a +0 dagger (30, 43, D:8) the +10 whip of Due Proportion {elec, rElec rF- MR++ Dex+9} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+9). It makes you vulnerable to fire. It insulates you from electricity. It affects your resistance to hostile enchantments. (36, 27, D:8) a +0 leather armour (38, -3, D:8) a cursed -1 short sword a +0 dagger a +0 short sword (42, 46, D:8) a +0 giant club a +0 giant spiked club (45, -7, D:8) a cursed +0 chain mail a +0 mace a +0 dagger a +0 leather armour (50, 10, D:8) a +0 shortbow (52, -2, D:8) a +0 scale mail (52, 38, D:8) a +0 quarterstaff (62, 4, D:8) 5 curare-tipped needles Level 9 of the Dungeon (0, 0, D:9) a +0 mace (1, -1, D:9) a +0 leather armour a +0 short sword (2, -1, D:9) a +0 robe a +0 dagger (5, -18, D:9) a scroll of noise a cursed -1 shortbow a +0 whip (5, -2, D:9) a poisoned tomahawk (15, 18, D:9) 21 stones (19, -31, D:9) a +0 robe a +0 dagger of distortion (21, -28, D:9) 13 stones (29, -25, D:9) 10 poisoned needles (31, 12, D:9) a +0 dagger (31, 13, D:9) 3 stones (35, 10, D:9) a +0 war axe (36, 10, D:9) a stone (52, -36, D:9) a +0 falchion (55, 8, D:9) 27 stones (62, -4, D:9) a +0 war axe (63, -4, D:9) a +0 short sword a +0 leather armour (64, -4, D:9) a +0 flail a +0 chain mail Level 10 of the Dungeon (0, 0, D:10) a +0 giant spiked club (1, 0, D:10) a +0 shortbow (7, 31, D:10) a cursed -2 robe (10, 29, D:10) 9 gold pieces (12, -7, D:10) 23 stones (12, -1, D:10) a +0 war axe (19, 10, D:10) a +0 giant club (38, 23, D:10) the +5 ring mail of Hysteria {rF+ rCorr Dex+4} It affects your dexterity (+4). It protects you from fire. It protects you from acid and corrosion. (43, 14, D:10) 2 potions of heal wounds (43, 28, D:10) a +0 leather armour Level 1 of the Lair of Beasts (2, 10, Lair:1) a +0 helmet (22, 31, Lair:1) 5 tomahawks (24, 4, Lair:1) 11 stones (28, 15, Lair:1) a +0 falchion (31, 4, Lair:1) a +0 ring mail (36, 6, Lair:1) an uncursed ring of stealth (37, 30, Lair:1) 4 poisoned needles (43, 10, Lair:1) 6 bolts Level 2 of the Lair of Beasts (0, 0, Lair:2) 5 needles of sleeping (4, -12, Lair:2) a cursed -1 club (5, -4, Lair:2) a black mamba corpse (skeletalised by now) a spiny frog corpse (skeletalised by now) (5, 13, Lair:2) a cursed -1 robe (9, 8, Lair:2) 11 stones (25, 15, Lair:2) 10 gold pieces (41, -12, Lair:2) a +0 ring mail (41, 19, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a cursed +0 robe (28, -5, Lair:3) a tomahawk (32, -15, Lair:3) a tomahawk